Maewing

The Maewing is a creature in Genesis: Part 2.

Dossier
"Our missing crew called this duck-billed glider a 'maewing'. They genetically engineered it to be a wet nurse and surrogate parent for all kinds of baby animals. Babies supposedly find their milk irresistible. HLNA Maewing Dossier sound.ogg"

Behavior
Engineered to be the ultimate parent, in addition to automatically taking care of your babies, the Maewing can steal enemy offspring by grabbing them.

Appearance
It resembles a hybrid mix of a Platypus and a Sugar Glider.

Nursing Effectiveness
The Nursing Effectiveness stat increases the range in which the Maewing acts as a. It can only be leveled up by a player.

The stat completely replaces, and does not affect the speed of the Maewing.

Combat
This section describes how to fight against the Maewing.

General
Maewings are passive creatures and will not attack when provoked. Rather, they seem inclined to fly off at rapid speeds when attacked. They're fast enough that they're difficult to keep up with if you're using just the Federation's suit.

Strategy
The best way to kill a Maewing is trapping it (if wild) and killing it with a Bow. They won't fight back, but unless trapped, they will jump and then glide away, forcing you to track it down.

Weaponry
The Maewing is fairly weak, meaning nearly any weapon can be used to kill it or knock it out.

Dangers
Maewings are non-aggressive and pose little dangers to survivors or nearby entities. Tracking them after they glide may lead you to other dangers, however.

Weakness
Maewings are fairly weak to any weapon, so long as you have a method to trap it.

Taming
To tame a Maewing, knock it out- preferably with Tranq Arrow before feeding it berries or meat with meat being far more effective. Other knock-out methods are also effective, but may not be as viable. Even high-level Maewings will not take long to knock out as they have a meager torpor value.

Taming Food
Being an Omnivore, The Maewing will enjoy any type of food you will throw at it, with a preference for the usual Prime Meat, Mutton or Basic Kibble.

Taming Strategy
Due to its cowardly intention of immediately jumping up into the air with extremely fast gliding and reaction, trapping a Maewing to tame it is preferred early. While it is possible to track them down thanks to the mobility provided by the starting Federation Tek Suit, this can put you in many dangerous areas. However, once you obtain a quality Tek Bow or other high-end tranquilizing weapon, even high-level Maewings go down in only one or two shots.

Trap Box Method
One of the most popular way to trap mobile creatures is the classic method of building a trap. In the case for the Maewing, one of the more popular early-game methods is to create a small box of billboards, leaving one side open for the Maewing to enter. Next to the billboards place 3 wooden pillars, and using those pillars, create a thatch ceiling that covers the entirety of the billboard box.

Once the trap is set, either obtain if you intend to lure the Maewing aggressively into the trap, or use  to lure it if it happens to be within the trail of the trap. For either of the trap, its recommended to clear out the area beforehand.

Under either method, quickly go behind the Maewing once its in the trap, and fill in the final board to successfully trap it. If the ceiling trap is laid out correctly, it will not be able to fly out.

Net Projectile Method
Simply fire the at the creature as it will not react to being too close. Due to its low torpidity, it can be easily knocked out with just a few or, but the net will only stay for a minute before breaking, so knock it out before it breaks.

Utility

 * Maewing acts as for baby creatures. However, you need to provide it with food supplies that the babies would normally eat (i.e: Raw Meat for Carnivores, Berries for Herbivores, and for examples of special cases,  for  and  for.
 * Note that the babies will still eat whatever it can eat from its inventory before seeking for Maewings with "Nursing" activated.
 * Using in combination with a can reduce the rate at which food is consumed while giving the imprinting bonus, provided said Procoptodon is mate boosted and is female.
 * By leveling up the 'Nursing effectiveness' stat you increase the range of it's 'baby feeding trough' ability.
 * Maewing can carry (and steal enemy) babies with its saddle, up to a maximum of 4. Any babies of any state of growth (up to 99.9% maturation) can be snatched by Maewing. Once they have fully matured, they will automatically be removed from the saddle baskets.
 * Unlike the babies are prevented from growing in size and are then released as full grown adults at 100% Maturity.
 * Keeping a Maewing in a small area such as Cave while taking care of large creatures such as is not recommended at all.
 * Maewing lays eggs of random quality at random times, even under the influence of . When picked up, the egg will state what quality it is. Below is the table for the chances of a specific egg appearing.

Roles

 * Raising Baby Dinos: Can automatically take care of your baby creatures. Place the food babies would normally eat in Maewing inventory, then turn on feeding trough mode for hassle-free baby raising.  Babies can be either in pouch or very close proximity to get a trough symbol. (Level Weight and Nursing Effectiveness in order to store as much food in the Maewing as possible, and to give it the furthest feeding range and efficiency.
 * Thief: The Maewing can steal enemy baby creatures and make a quick getaway through the air by gliding.
 * Travel: The Maewing is the jack of all trades of travel and can get all around Genesis Part 2, as well as the other maps. It has great speed when running, gliding, and swimming, and also doesn't possess an oxygen stat. It even has great base weight and stamina.
 * Baby Transport: The Maewing can carry 4 baby creatures, both on the ground and in flight.
 * Resource Gatherer: Though not quite as efficient as a late-game dino, the Maewing can gather berries, meat, fiber, and hide early on.
 * Speed Demon: With some maneuvering, The Maewing's gliding speed can reach extremely fast speeds, perhaps even the fastest in the game (NOT TESTED YET), which can be used for fast travel. To activate this, first initiate the glide (Preferably at some heights), then proceed to a downward dive until the visual effect of speed activates and, to finish, when at full speed, strafe left and right until the visual effect (Air sliding off the Maewing) happens, after which you can truly experience speed!

Weight Reduction
The Maewing reduces the of the following resources by the listed amount while they are in its inventory:

Notes/Trivia

 * The code name of the Maewing is Milk Glider.
 * The Maewing was revealed in a holiday SurviveTheArk post.
 * It is a hybrid mix of a platypus and a sugar gilder, two mammals that live in Australia.
 * Australia is the country where the character Helena Walker is from.
 * The holiday post said that the Maewing is "Engineered to be the ultimate interstellar wet nurse and surrogate parent". This hints that the Maewing was genetically engineered to live upon the Genesis-Ship, similarly to how the dinosaurs on the ARKs were also genetically engineered for their environments, i.e genetically engineered Wyverns on Scorched Earth.
 * Maewings are currently listed as being genderless, but surprisingly, they can still mate with one another. This is the first genderless creature that is capable of mating.
 * The Maewing is the only Mammal in the game that lays eggs.
 * This is because Platypuses, one of the creatures the Maewing is based on, are Monotremes. Monotremes are a small group of mammals that lay eggs.