Leveling

Leveling is the process of gaining experience levels for you and your tamed Creatures. Leveling up gives either you or your creature better statistics and unlocks Engrams.

Max Levels
As of June 2021, the maximum player level is 180. (Survivors start at level 1. 104 levels can be gained normally, 60 gained by defeating end-game bosses, 10 gained from collecting all Explorer Notes and 5 acquired by leveling up a Chibi, a cosmetic event pet.) Once you have reached this limit, you will not be able to level up anymore.

Creatures can level up 88 times. Once your creature has reached this limit, they will not be able to level up anymore.

The max level for wild creatures and wild Tek creatures before taming is 150 and 180, respectively. After taming, the levels can be 224 or 269 respectively.

On official servers, Creatures have a hard-capped limit at level 450. and are the only exception, with 500 being their hard-cap. Creatures at their respective hard-caps and above will spontaneously disappear when the server resets (if not in a cryopod). Cryopodded creatures beyond their hard-cap may fail to de-pod.

Leveling Methods
There are actually four methods of leveling: Harvesting, Crafting, Hunting and Tribe Work.


 * Harvest: Typically 'Harvesting' gains very small experience when picking by hand. Tools that give more resources when used give a little more exp.
 * Crafting: is experience that is gained by making items or building structures. The more resources that are needed in an to craft something, the more experience that is gained. Crafting is alternatively the Peaceful method of leveling and can compete with the Hunting method. However, gaining the materials by harvesting can make it very repetitive, whereas hunting sometimes calls for creative strategies.
 * Hunting: is the experience gained by killing. The range of amount of experience received depends on what is slain. Ranging from non-dangerous creatures such as  and  to dangerous creatures such as  to a ; the higher the level and the more dangerous the dinosaur, the greater the amount of exp  received.
 * Tribe Work: is the bonus experience gained by nearby tribemates gaining experience from any method.
 * Hunting: is the experience gained by killing. The range of amount of experience received depends on what is slain. Ranging from non-dangerous creatures such as  and  to dangerous creatures such as  to a ; the higher the level and the more dangerous the dinosaur, the greater the amount of exp  received.
 * Tribe Work: is the bonus experience gained by nearby tribemates gaining experience from any method.
 * Tribe Work: is the bonus experience gained by nearby tribemates gaining experience from any method.

Peaceful Leveling You may not feel ready or comfortable to take on violent/killing methods for leveling. This is what peaceful leveling is for.

For further tips or advice see: Tips And Tricks

Crafting
If you don't feel confident to fight large groups of wild dinos or other creatures, then crafting is effectively a safe way to level up.

Note that this method will only level the player. The only exception is if a tribe-mate crafts things nearby and you are either riding a mount or carrying a small creature, then both you, the tribe-mate and the tamed creatures will benefit from the shared xp-gain.

Early game, you can gather large amounts of and craft  continuously, to build a couple of levels and whenever the  engram is unlocked then do the same.

Mid-game, you will gain levels by crafting the general structures such as floor s needed for a. Another advice that may help since the engram calls for large amount of resources, crafting it gives typically more experience compared to basic structures.

Late-game, the crafting method of leveling can become very tedious to players who don't prefer to build, so it is recommended to move onto the killing or hunting method.

Violent Leveling
There are many ways to gain experience and level up. One way to do this is hunting dinosaurs. At first, you may want to stick to easier herbivores, such as or. If you are willing to take on a you can gain quite a lot of XP, if you succeed in killing it. Two other dangerous herbivores that have good exp is the and  Until you get to that point, stay away from them.

Now, if you tame yourself a powerful dino, consider fighting larger carnivores, such as Rex and Carno. These dinosaurs will give you quite the amount of experience compared to smaller creatures like the Dilo and Raptor. Just make sure you're ready for the challenge, because these will not be easy until mid game.

Alphas and Brutes
should not be underestimated. These beasts will tear you apart in minutes, or even seconds. However, if you are powerful enough to take them down, they grant massive amounts of experience, and if you're lucky, some high quality drops. Especially in endgame, Alpha Creatures are the way to go. '''Do not fight them if you are not ready. You will most likely lose your dinosaur, your life and all of your items. The risk to take is your decision'''.

Dead Island (The Island)
The Dead Island can be just as dangerous as the Alpha Creatures. Carno, Raptor, Pulmonoscorpius, Sabertooth and Argentavis spawn in bulk. The occasional Rex also can be seen fighting large amounts of predators. Rarely, but possible, you will see Alphas here. It is suggested you go level up a little on the main island before traveling over here. Traveling to The Dead Island can be a challenge. You will most likely need a Wooden Raft. Craft one of those, place your dinosaur on the raft, and drive over. You can do this, or, for the medium-small creatures, you can use either an Argentavis or Quetzal to fly them over. Be wary as you're leveling, your bird may get attacked, use this plan at your own risk. However, if you use a Raft, be aware that there is a chance that your Raft can be attacked - and highly probable that it will be destroyed - by a.

Levels and Ascensions
You can level your survivor up to level 105 by default. Clearing the Tek Cave on The Island, defeating Rockwell at Aberration, beating Master Controller at Genesis and leveling 1 Chibi-Pets gained from events will further increase the maximum level of the Survivor, as per stated below Character Levels. Each level gives you a skill point to both increase the attributes and a certain amount of Engram Points.

Character Levels
Chibi-Pets grants 1 extra level per every level it gains, up to a maximum of 5 extra levels. Collecting all Explorer Notes will grant you an additional 10 levels. Gamma variant of last bosses gives extra 5 level, Beta extra 10 and Alpha extra 15 (Non-cumulative on identical bosses). As of current, the maximum level obtainable is level 180 with all the above cleared at Alpha and Max level Chibi-Pets. Without any of it, the maximum level obtainable is 105. In this table, "XP" is "Experience points" and "EP" is "Engram points".

Note: Mobile XP seems to be a lot more needed for each level, almost 8000 needed at level 70.
 * As of patch 257 : Pre-Ascension level is capped at 100. Ascension gives a maximum of 15 extra levels for your character (+5 for each tier of the Tek Cave Gamma, Beta, Alpha).
 * As of patch 257 : 3144 max engram points at level 100. 15 extra ascension levels gives you 1050 extra engram points.
 * As of patch 275 : Level cap is now 130. Aberration Rockwell boss unlocks an additional 15 levels similar to ascension. +5 for each Gamma, Beta, and Alpha.
 * As of patch 280.114 : Level cap now stands at 131 (Without ascensions, at 101).
 * As of patch 281.107 : Level cap now stands at 132 (Without ascensions, at 102).
 * As of patch 282.102 : Level cap now stands at 133 (Without ascensions, at 103).
 * As of patch 283.101 : Level cap now stands at 134 (Without ascensions, at 104).
 * As of patch 284.104 : Level cap now stands at 135 (Without ascensions, at 105).
 * As of patch 304.1 : Level cap now stands at 140.
 * As of patch 306.41 : Level cap now stands at 155. Defeating Master Controller from Genesis Simulation unlocks an additional 15 levels similar to ascension. +5 for each Gamma, Beta, and Alpha.
 * As of patch 329.5 : Level cap now stands at 180. Defeating Rockwell Prime on Genesis unlocks an additional 15 levels similar to ascension. +5 for each Gamma, Beta, and Alpha as well as 10 level for collecting all Explorer Notes

Creature Levels
Creature levels are split between Wild Levels and Domestic Levels. The maximum level for wild creatures is 150 (dependent on the difficulty settings). Once tamed, creatures gain additional levels based on Taming Effectiveness. At 99.9% taming effectiveness, the creature gains ((level / 2) - 1) rounded up. This places the highest level for an unbred creature with no domestic levels at 224 if it was tamed at level 150. Most creatures will lose some taming effectiveness during taming, so some creatures have a lower maximum possible post tame level. Finally through breeding you can get creatures who are well above and beyond that number (the maximum level of any Dino on official servers has been capped at 450 as of July 2017). Each wild level results in a point being randomly assigned to one of the creatures stats.

You can level up a tamed creature 73 times (or 88 times in case of Genesis: Part 1 creatures) past the original level it was tamed at (after Taming Effectiveness is applied), these are known as domestic levels. Each level, you gain a skill point to increase one of the attributes of your tamed creature. These levels are not displayed separately in-game, but are instead combined into one overall creature level.

In case you forgot at which level a creature was tamed, have a look in this creature's inventory at the XP bar. The number after the slash (/) corresponds to the XP total of the next level according to the following table.

* This number seems odd compared to the adjacent levels, but is correct in this table, it only reflects the in-game weirdness.

Currently a Dino can't have more than 22213960 XP.

From 60 levels the difficulty to continue leveling up is much higher.

Changelog
In v257.0 Ascension was introduced, which gives up to 15 additional levels (i.e. up to 115) upon completion.

In v275.0 Ascension was expanded with the release of the Aberration DLC, adding an additional 15 levels (i.e. up to 130).

In v306.41 Ascension was expanded with the release of the Genesis: Part 1 DLC, adding an additional 15 levels (i.e. up to 155).

In v329.5 Ascension was expanded with the release of the Genesis: Part 2 DLC, adding an additional 25 levels (i.e. up to 180).

Tips

 * around your base helps boost XP for your creatures. Just make sure to pet them on a frequent basis, otherwise they won't provide the boost creature. When you walk up to it, you can press the use-key to pet it. It will then do a little dance or jump of joy. Once this is done, the XP boost will be active for about 5 minutes. A procoptodon can be used to carry a lystrosaurus in its pouch on hunting expeditions, which provides added safety and mobility.
 * If you are leveling up a carnivore, bring lots of Raw Meat with you. Remote using meat on the dino when it is injured will help it heal much quicker.
 * If you are leveling up a herbivore, bring some Sweet Veggie Cakes with you. Remote using them on the dino when it is injured well help it heal much quicker.
 * Fighting Giganotosaurus or Titanosaur for leveling players and dinos is possible. As of v256 a tamed non-bred mate pair of Giganotosaurus with a saddle armor in excess of 90 armor, health in the 18k range and melee over 200% will reliably kill Titans on official in about 1 minute while taking between 0 and 5000 damage (varies based on how frequently the Titan runs from the player). If player XP is desired, all riders not getting the killing blow should back away and dismount their giga just prior to the player killing the Titan. Lower armor saddles, no mate boosting may also be possible, but risks enraging. Imprint bonus allows much lower saddle armor to be used while still preventing enrage.
 * Using Mindwipe Tonic on your player will reset you back to level 1 while keeping your Experience, allowing you to level up all over again to your previous level. This does not work on creatures.
 * The will multiply any  earned by 50% (25% on Mobile) upon consumption. The effects last 20 minutes.
 * When leveling any creature, try knocking trees down with melee attacks. For some reason, trees give a decent amount of experience when destroyed, even if the creature destroying them cannot actually harvest them.

Achievements

 * Reaching the max player level will award the "Maximum Survivor" achievement.


 * Reaching the max dinosaur level of any tamed creature will award the "Maximum Dinosaur" achievement.

Subir de nivel Passer des niveaux レベル pt-br:Nivelamento Уровни Leveling