Mirageionova (discusión | contribs.) Sin resumen de edición |
UmbralExcalibur (discusión | contribs.) m (Updating backlinks from "Minigun Turret" to "Torreta ametralladora") |
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* ''Unversioned Hotfix: Disabled LODBias console command for Skeletal Meshes. Is not supported and causes rendering problems.'' |
* ''Unversioned Hotfix: Disabled LODBias console command for Skeletal Meshes. Is not supported and causes rendering problems.'' |
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* New Creatures: [[Kairuku]] & [[Angler|Angler Fish]]! |
* New Creatures: [[Kairuku]] & [[Angler|Angler Fish]]! |
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− | * New Structures, [[Catapult]], [[ |
+ | * New Structures, [[Catapult]], [[Torreta ametralladora]] |
* Creature "Fur" pass |
* Creature "Fur" pass |
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* Tiered Server Admin, Wildcard Admin, & Tribe Admin Nametag Icons |
* Tiered Server Admin, Wildcard Admin, & Tribe Admin Nametag Icons |
Revisión actual - 21:03 25 abr 2021
Esta es una traducción en progreso. El contenido y el formato de esta página pueden variar durante las próximas horas o días. |
Fecha de lanzamiento: 12 de noviembre de 2015
Cambios y correcciones:
- Unversioned Hotfix: Disabled LODBias console command for Skeletal Meshes. Is not supported and causes rendering problems.
- New Creatures: Kairuku & Angler Fish!
- New Structures, Catapult, Torreta ametralladora
- Creature "Fur" pass
- Tiered Server Admin, Wildcard Admin, & Tribe Admin Nametag Icons
- PvE "Tribe Warfare" option (capability for Tribes to officially declare war on each other for mutually-agreed-upon period of time). This is enabled by default. To disable it, add:
WindowsServer\Game.ini (or LinuxServer) [/script/shootergame.shootergamemode] bPvEAllowTribeWar=false
If you want Tribes to be able to cancel an agreed-upon war before it has actually started (default not allowed), then you can also add into that INI:
bPvEAllowTribeWarCancel=true