ARK: Survival Evolved Wiki
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Crafting Light Esta es una traducción en progreso.
El contenido y el formato de esta página pueden variar durante las próximas horas o días.

Fecha de lanzamiento: 30 de junio de 2017

Cambios y correcciones:

  • New Saber Model! The Saber also has increased hide and pelt harvesting capability and reduced fall damage.
  • New Item: Tek Trough! Powered by the Tek Generator, this trough refrigerates food and keeps it fresh longer.
  • New host option ?bAllowPlatformSaddleMultiFloors=true (Game.ini) / Allow Multiple Platform Floors.
  • New host options SupplyCrateLootQualityMultiplier and FishingLootQualityMultiplier (from 1 to 5).
  • New host option to allow unlimited respecs. ?bAllowUnlimitedRespecs=true
  • New host option to disable respawn animation. ?PreventSpawnAnimations=true
  • CraftingSkillBonusMultiplier is now properly shown in the host menu.
  • Running with -nomansky sky now looks considerably more like truesky.
  • Added tooltips to all host settings in the host menu.
  • Crosshairs, TPV Camera, and PVP Gamma enabled by default in Server Rules settings.
  • Crafting requirements are now listed alphabetically.
  • Tribes are now automatically created in singleplayer.
  • Placement outline on structures now indicates direction via color change.
  • Added improved hovering animation to Argent and Ptera.
  • Reworked boss summon requirements to have specific artifacts for each of the bosses.
  • Added new apex drops (Giga Heart, Basilo Blubber, Spino Sail, Yuty Lungs, Allo Brain, Therizino Claws, Thylaleo Hook-Claw, Megalania Toxin, Sarco Skin, Titanoboa Venom).
  • Kibble recipes for all kibble added to the loot table from wild dinos.
  • Changed artifact crates into their proper artifact mesh.
  • Quetzal can now fit through giant hatchframes.
  • Ankylo now gathers berries with the alt-fire (RMB) instead of primary-fire (LMB).
  • Added appropriate difficulty to spawn areas on The Center spawn screen.
  • Updated tamed/untamed icons in the Explorer Notes.
  • Rex capsule is now increased to appropriately fit it’s size.
  • Added blinking animations that were missing to some legacy creatures.
  • Added swimming animations that were missing to some creatures.
  • All land dinos can now attack in water (either primary-fire or alt-fire).
  • All land dinos now have proper sounds for walking in water and swimming in water.
  • All land dinos now have proper jump landing sounds.
  • Added the final missing eating sound for creatures.
  • Biome specific combat music now plays when the player is on a creature.
  • Added new FPV animation for climbing ladders.
  • Tek Cave door now stays open longer in singleplayer.
  • Obelisk now has an ambient sound.
  • Wild Manta aggro range decreased.
  • Eurypterid spawn numbers increased by 50%.
  • Increased levels of cave creatures.
  • Improved rain particle VFX.
  • Greatly reduced the Element cost of running the Tek Generator.
  • Removed the Element cost for using the Tek Teleporter.
  • Bred dinos now properly indicate who they were raised by on their tooltip.
  • Fixed Corpse Locator not locating the players inventory bag.
  • Fixed Corpse Locator issue where the beam would be set at an off-angle.
  • Fixed Corpse Locator issue where the beam would not work properly underwater.
  • Fixed multiple creature LODs to look better at a distance.
  • Fixed move-around-blockade to work properly, allowing creatures to move around geometry rather than sliding off of it.
  • Fixed exploit where the Tuso could reach through terrain.
  • Fixed issue where the player would open inventories when dismounting a creature. Did not remove this functionality for doors though!
  • Fixed issue where having a Doed on wander with harvesting disabled would cause it to burn through its stamina and food.
  • Fixed Argent not being able to pick up Titanoboa and Arthropleura.
  • Fixed tamed Ichthyosaur from swimming in circles during battles or around corpses.
  • Fixed issue where tamed Mantas would swim off in one direction during a fight.
  • Fixed dinos and players grouping together and getting stuck in a ball when teleporting to the boss arenas.
  • Fixed issue where eels would push the player out of the water.
  • Fixed issue that caused structures on platform saddles to be placed at odd angles.
  • Fixed issue where certain gloves would cover the players mini-map.
  • Fixed an area of the map where the player could stand underwater and but no water volume was present.
  • Fixed issue where the Quetzal mesh poly count was reduced accidentally.
  • Fixed two infinite weight exploits.
  • Fixed the Alpha Tuso so it no longer ejects the rider off their creature when their mount is attacked.
  • Fixed issue where when a mount was caught by the Tuso and the Tuso pushed it under the mesh, the mount would teleport inside the Tuso and become stuck.
  • Fixed issue where the Tuso would keep performing it’s crushing attack even if the player escaped.
  • Fixed issue where Explorer Notes were moved around to incorrect locations.
  • Fixed issue where Megalosaurus was not properly dismounting passengers.
  • Fixed issue where pipes were preventing the greenhouse effect.
  • Fixed issue in Primitive Plus where supply drops were not present.
  • Fixed issue where the improper coal was harvestable in Primitive Plus.
  • Fixed spelling of Hesperornis Egg.
  • Fixed issue where underwater mines would explode when being demolished.
  • Fixed engrams not displaying in the correct order.
  • Fixed issue where tames would not attack Trilobites.
  • Fixed issue where Rex, Titanosaur, and Titanoboa were not swimming at the surface of the water.
  • Fixed issue where gloves were being distorted while riding tames.
  • Fixed several twitching animation issues with legacy dinos.
  • Fixed multiple map LODs to look better on low viewing distance.
  • Added proper Procoptodon saddle icon.
  • Added proper Basilo saddle icon.
  • Prevented multiple floors from being built underneath rafts and platform saddles.
  • Slingshot does 25% less torpor per hit.
  • Spear impact volume increased by 20%.
  • Decreased pelt and hide harvesting by the Direwolf (still 15% better than other carnivores, minus Saber).
  • Increased the speed of crop growth and the beer barrel in singleplayer when using ‘Singleplayer Settings’.
  • Doubled the rate of oil and element consumption in singleplayer only on the gas generator and tek generator.
  • The cost of gasoline in singleplayer has been increased to 6 oil and 5 hide for 5 gasoline.
  • Artifact respawn timer set to 30 minutes in singleplayer.
  • Allowed Trophy Wall-Mount and Base to be paintable.
  • Fixed flyers you can base on from consuming more food that intended.
  • You can now fish while on a Pelagornis.
  • Potential fix for dinos being able to give and take damage through walls.
  • New Scorpion saddle!
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