ARK: Survival Evolved Wiki
Disambig.png Este artículo trata sobre Diplocaulus, y no debe confundirse con Diplodocus

These values may differ with what you see in-game or written elsewhere, but that is what the dossier says.
Diplocaulus natatorinutrix
Steam.svg 248.0
octubre 21, 2016
Xbox One.svg 744.0
octubre 28, 2016
PS.svg 501.0
diciembre 6, 2016
Logo Mobile.svg 1.0
mayo 24, 2018
Nintendo Switch.svg 599.0
noviembre 30, 2018
Epic Games.svg 311.74
junio 11, 2020
  • Aberrant Diplocaulus
  • Eerie Diplocaulus
Comando de generación
cheat summon Diplocaulus_Character_BP_C
cheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Diplocaulus/Diplocaulus_Character_BP.Diplocaulus_Character_BP'" 500 0 0 35
Variant Aberrant Diplocaulus
cheat summon Diplocaulus_Character_BP_Aberrant_C
cheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Diplocaulus/Diplocaulus_Character_BP_Aberrant.Diplocaulus_Character_BP_Aberrant'" 500 0 0 35
Check mark.svg Yes
Check mark.svg Yes2
Check mark.svg Yes

2 Can only be ridden underwater.

Torpor Immune
X mark.svg No
Método de domesticado
Pienso preferido
Simple Kibble
Pienso preferido Logo Mobile.svg
Kibble (Archaeopteryx Egg)
Preferred Food
Raw Mutton
Preferred Food Logo Mobile.svg
Raw Prime Meat
Check mark.svg No Saddle Needed
Rider Weaponry
X mark.svg No
XP for kill
8 XP
Feces Size
Drag Weight
Radiation Immune
X mark.svg No
Immobilized By
  • Bola
  • Bear Trap
  • Plant Species Y Trap Scorched Earth Icon.png
  • Net Projectile Genesis Part 2 Icon.png
Can Damage
Diplocaulus Egg
Incubation Range
0 - 50 °C / 32 - 122 °F
Incubation Time
4h 59m 58.561s
Baby Time
3h 42m 13.333s
Juvenile Time
14h 48m 53.331s
Adolescent Time
18h 31m 6.664s
Total Maturation Time
1d 13h 2m 13.328s
Breeding Interval
18h - 2d

Común             Rara
  No domesticable   Cueva

El Diplocaulus (Diplocaulus en la versión original del juego) es una de las criaturas disponibles en ARK: Survival Evolved.


It lives in swamps getting hunted by any carnivore.


This section is intended to be an exact copy of what the survivor Helena Walker, the author of the dossiers, has written. There may be some discrepancies between this text and the in-game creature.


Presiding almost solely within the Island's swamps, Diplocaulus natatorinutrix is a small amphibian that primarily eats minor fish. It rounds out what I consider to be the middle-bottom of the ecosystem, feeding on the tinier non-insect creatures of the Island while itself being a common snack for the larger carnivores. Because so many creatures prey on it, Diplocaulus has become very skittish and often flees at the first sign of trouble. It uses its amphibious nature to escape into whichever environment its predator isn't native to. Diplocaulus' unique capability to retain vast quantities of oxygen allows it to effectively remain submerged for hours at a time, usually outlasting even other amphibious creatures that might otherwise prey upon it.


There are only a few uses for tamed Diplocaulus. It is primarily kept for the (rather disgusting) practice of employing a Diplocaulus as an oxygen bag. Diplocaulus stores air in the bladders of its head, and divers can suck from these bladders to take deep breaths while submerged, supporting long-term underwater exploration without the use of external gear. Surprisingly, Diplocaulus is also extremely efficient when it comes to hunting Trilobites.


Being a common prey item, the Diplocaulus will run at the first sign of danger.


The Diplocaulus resembles a large newt with a low-slung and flabby body, slimy skin, and a paddle-like tail for moving through stagnant swamp water. However, the creature's head makes it impossible to mistake for any other creature. Shaped like a boomerang, the amphibian's head has two primary purposes. First, like a hydrofoil, its vanes improve its swimming speed to escape any predator. Second, it has evolved to store air bladders, a trait unseen in its fossil kin. These bladders act as buoyancy manipulators, allowing it to dive deeper by expelling air or move to the surface by filling them up.

Color Scheme and Regions[]

This section displays the Diplocaulus's natural colors and regions. For demonstration, the regions below are colored red over an albino Diplocaulus. The colored squares shown underneath each region's description are the colors that the Diplocaulus will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.

This information can be used to alter the Diplocaulus's regions by entering cheat SetTargetDinoColor <ColorRegion> <ColorID> in the cheat console. For instance, cheat SetTargetDinoColor 0 6 would color the Diplocaulus's "body" magenta.

Diplocaulus PaintRegion0.jpg
Region 0:
Diplocaulus PaintRegion1.jpg
Region 1:
X mark.svg

La región 2 no se usa
en esta criatura.

X mark.svg

La región 3 no se usa
en esta criatura.

Diplocaulus PaintRegion4.jpg
Region 4:
Body Highlights
Diplocaulus PaintRegion5.jpg
Region 5:


  • Raw Meat
  • Hide

Base Stats and Growth[]

Ten en cuenta, que las estadísticas podrán variar en ARK:Survival of the fittest, y en ARK:Mobile

Estadísticas básicas
Atributos Cantidad a nivel 1 Aumento por cada punto Bonif. por domesticación
Salvaje Domesticado1 Add Mult
Salud 250 +50 +5.4% 0.07
Energía 165 +16.5 +10%
Oxígeno 1050 +105 +10%
Comida 1500 +150 +10%
Peso 150 +3 +4%
Daño cuerpo a cuerpo 102 +0.5 +1.7% 7% 11%
Velocidad de Movimiento 100% N/A3 +1%
Inconsciencia 220 +13.2 N/A4 0.5

1Los porcentajes se basan en el valor de la estadística al momento de ser domesticada (es decir, después de aplicarse la efectividad de tameo.)
2Aquí, se muestra el Daño base en bruto, en lugar de mediante porcentajes.
3Las criaturas salvajes no incrementan su velocidad de movimiento al subir de nivel.
4La Inconsciencia aumenta con los niveles, pero no puede ser subida manualmente una vez ha sido domesticada.

  • Para ver una comparación de todas las estadísticas de las criaturas, consulta Estadísticas de criatura base.
  • Para una explicación de cómo se calcula la subida de nivel, comprueba los cálculos de estadísticas para criaturas.
Velocidad de movimiento
Tipo de movimiento Velocidad base Corriendo Energía usada
Salvaje Domesticado
Caminando 70 357 357 -4
Nadando 267 N/A N/A N/A
  • Estas son las velocidades base con un 100 % de velocidad de movimiento
  • Para una comparación de todas las velocidades de movimiento, consulta Velocidad base de criaturas

Stamina Cost Attack Range Description
Base Minimum Activation

Aumento de estadísticas al subir nivel en estado salvaje

Escribe los valores de la criatura salvaje para revisar en que estadísticas sobresale más. Los valores marcados con verde en una criatura de alto nivel son muy buenos para la crianza/reproducción. Si ya has domesticado una criatura, puedes intentar recuperar la información que tenía cuando era salvaje con la siguiente herramienta: ARK Stats Extractor.


Nota: después de que la criatura sea domesticada, conseguirá algunas bonificaciones a sus estadísticas dependiendo de la efectividad del domesticado. Esto dificulta el obtener los niveles precisos de una criatura domesticada, por lo que esta calculadora te ayudará mucho, ya que está pensada para dinosaurios salvajes únicamente. Con ella, podrás tener una idea sobre la distribución de las estadísticas de una criatura.


Taming Food[]

Diplocaulus.png Level 1 Narcoberry Narcotic Bio Toxin Time
Cooked Lamb Chop.png Cooked Lamb Chop 11 31 7 4 0:26:23
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 35 67 14 7 0:43:10
Cooked Meat.png Cooked Meat 42 82 17 9 0:50:25
Raw Fish Meat.png Raw Fish Meat 52 108 22 11 1:02:25
KO: Wooden Club Hits × 22; Slingshot Hits × 9; Tranquilizer Arrows with a Bow × 3; Tranquilizer Arrows with a Crossbow × 2; Tranquilizer Dart Shots × 1; Shocking Tranquilizer Dart Shots × 1
Torpidity-depletion: 0.3 / s, Time until all torpidity is depleted: 00:12:13
Diplocaulus.png Level 30 Narcoberry Narcotic Bio Toxin Time
Cooked Lamb Chop.png Cooked Lamb Chop 21 101 21 11 0:50:22
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 71 225 46 23 1:27:33
Cooked Meat.png Cooked Meat 85 273 56 28 1:42:01
Raw Fish Meat.png Raw Fish Meat 107 360 74 37 2:08:26
KO: Wooden Club Hits × 61; Slingshot Hits × 25; Tranquilizer Arrows with a Bow × 7; Tranquilizer Arrows with a Crossbow × 4; Tranquilizer Dart Shots × 3; Shocking Tranquilizer Dart Shots × 2
Torpidity-depletion: 0.5 / s, Time until all torpidity is depleted: 00:20:09
Diplocaulus.png Level 60 Narcoberry Narcotic Bio Toxin Time
Cooked Lamb Chop.png Cooked Lamb Chop 33 222 47 24 1:19:08
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 109 450 94 47 2:14:25
Cooked Meat.png Cooked Meat 130 539 113 57 2:36:02
Raw Fish Meat.png Raw Fish Meat 163 702 147 74 3:15:38
KO: Wooden Club Hits × 100; Slingshot Hits × 41; Tranquilizer Arrows with a Bow × 12; Tranquilizer Arrows with a Crossbow × 7; Tranquilizer Dart Shots × 5; Shocking Tranquilizer Dart Shots × 3
Torpidity-depletion: 0.66 / s, Time until all torpidity is depleted: 00:25:36
Diplocaulus.png Level 90 Narcoberry Narcotic Bio Toxin Time
Cooked Lamb Chop.png Cooked Lamb Chop 44 364 78 39 1:45:30
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 146 721 154 77 3:00:02
Cooked Meat.png Cooked Meat 175 864 185 93 3:30:02
Raw Fish Meat.png Raw Fish Meat 219 1117 238 119 4:22:51
KO: Wooden Club Hits × 140; Slingshot Hits × 57; Tranquilizer Arrows with a Bow × 16; Tranquilizer Arrows with a Crossbow × 9; Tranquilizer Dart Shots × 7; Shocking Tranquilizer Dart Shots × 4
Torpidity-depletion: 0.79 / s, Time until all torpidity is depleted: 00:29:33
Diplocaulus.png Level 120 Narcoberry Narcotic Bio Toxin Time
Cooked Lamb Chop.png Cooked Lamb Chop 55 532 116 58 2:11:53
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 184 1041 226 113 3:46:54
Cooked Meat.png Cooked Meat 220 1240 269 135 4:24:03
Raw Fish Meat.png Raw Fish Meat 275 1593 345 173 5:30:03
KO: Wooden Club Hits × 180; Slingshot Hits × 74; Tranquilizer Arrows with a Bow × 20; Tranquilizer Arrows with a Crossbow × 12; Tranquilizer Dart Shots × 9; Shocking Tranquilizer Dart Shots × 5
Torpidity-depletion: 0.92 / s, Time until all torpidity is depleted: 00:32:39
Diplocaulus.png Level 150 Narcoberry Narcotic Bio Toxin Time
Cooked Lamb Chop.png Cooked Lamb Chop 66 721 159 80 2:38:15
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 221 1390 306 153 4:32:31
Cooked Meat.png Cooked Meat 265 1657 364 182 5:18:03
Raw Fish Meat.png Raw Fish Meat 332 2128 468 234 6:38:28
KO: Wooden Club Hits × 219; Slingshot Hits × 90; Tranquilizer Arrows with a Bow × 25; Tranquilizer Arrows with a Crossbow × 14; Tranquilizer Dart Shots × 10; Shocking Tranquilizer Dart Shots × 5
Torpidity-depletion: 1.04 / s, Time until all torpidity is depleted: 00:35:12

Tenga en cuenta que los valores son para los casos óptimos, siempre llevar suministros adicionales!
Para obtener un valor más aproximado de los recursos necesarios, prueba Calculadoras externas de doma.

No hay resultados

KO Strategy[]

Sneak up on a Diplocaulus and throw a bola on it to keep it from fleeing, then proceed to violently tame it. NOTE: Make sure to kill all enemies around them while taming. Otherwise when it wakes up its going to flee, get swarmed, and die.

Another method, likely preferred given the dangers of the swamps it is found in, is to pick it up out of the water with a flying mount and tame it in a pen or otherwise less hostile area. Care must be taken when trying this as it will start to flee from the player, likely into hostile mobs, so it must also be picked up quickly when spotted while also avoiding hitting the water and getting knocked off the flying mount.


This section describes how to react in an encounter with the Diplocaulus.


Diplocaulus is extremely skittish and will flee on sight of you. Though not as fast on land than in water, its speed in water is immense.


Bola it to stop it in its tracks, or chase it till it gets stuck under a rock. This should keep it stuck, and let you tranquilize it quickly for taming, or quickly shoot it to death if there is an enemy rider.


Anything, from fists to rocket launcher. A pike or Longneck Rifle works best.


The Diplocaulus itself does not pose any threats. The only thing to look out for are nearby Piranha, Sarcosuchus, or Kaprosuchus in the surrounding waters, or an enemy rider mounted on top of it.


Diplocaulus is extremely weak. It is threatened by almost everything.



  • Organic Oxygen Tank/Diving Partner: The Diplocaulus can be used as a portable oxygen supply, at the cost of the creature's own oxygen. It can only be ridden underwater, but is a fast swimmer that's able to out-speed many oceanic threats. While riding a Diplocaulus your oxygen will be slowly filled, and its own oxygen will deplete. They do not seem to use oxygen otherwise, making it a great diving partner. In mobile version, there seems to be a bug when you dive with Diplocaulus: The oxygen meter of the creature does not appear but will still count down, and when it runs out of oxygen the rider faces a risk of drowning if they can't swim back to the surface in time. Be careful while exploring with the Diplocaulus, as you may leave your frail mount deep down in an ocean filled with a platoon dangerous predators. (Level up in oxygen and/or weight)
  • Trilobite hunter: Diplocaulus have an extremely high damage multiplier against the Trilobite. With this multiplier, Diplocaulus can usually kill Trilobites instantly and harvest the Raw Meat, Chitin, Oil, and Silica Pearls they drop with relative ease (Level Melee Damage and Weight).
  • Swimmer: Diplocaulus are rather quick creatures underwater, and their oxygen tank qualities also make them unique swimming mounts and partners for deep dives. However, the deep seas are rife with danger, and it is ill advised to confront them with such a creature.
  • Pet: The Diplocaulus is extraordinarily cute. They make adorable noises and have a squat and short stature. This makes them a favorite creature of some paleontologists and a very fun pet to have for aquatic life enthusiasts. Some survivors like to have Diplocaulus in their aquatic bases as companion pets and simply friends. (Level up in health and happiness!)
  • Aquatic Transport: Although in most ways inferior to the fleeting Sarcosuchus , a Diplocaulus can transport light goods from water to land safely and quickly. (Level Weight)
  • Aquatic Scout: Due to the Diplocaulus' small size and decent speed, it can make for a great scout similar to the Ichthyosaurus, with the only disadvantage being that it is easier to spot due to the ocean not being their normal habitat.



Para más información sobre esta criatura en el mundo real, consulta el artículo de Wikipedia asociado

  • El nombre de esta criatura se pronuncia dip-low-cawl-us.
  • Although the Dossier states they are piscivores, they are in fact carnivores and eat Raw Meat too.
  • The Diplocaulus is one of the fewest creatures that cannot be targeted by wild predators, other being like Dimetrodon or the Glowbug.
  • Dino Dossier was revealed on 10/02/15 on Steam.[1]
  • Despite being labelled as a "Small amphibian" in the dossier, it is roughly 5.9 meters in game.
  • While Diplocaulus does not require a saddle, it can only be mounted in the water.
  • While mounted, the player will breathe from the Diplocaulus' much greater Oxygen supply, allowing long diving trips for lower level players, to reach those precious Oil rocks and Silica Pearls at the bottom of the sea.
  • Diplocaulus is narrow enough to pass through small openings like Stone Windowframe and Stone Doorframe at ground level. Keep this in mind when building taming boxes to hold them.
  • Diplocaulus regenerate way more Health when being forcefed Meat, but only while swimming.


Patch Changes
248.0 Diplocaulus is added to the game
248.2 Fixed Diplocaulus unboarding movement in local play
275.0 Aberration Expansion Release Added Aberrant Diplocaulus