Electrophorus
![]() |
Este artículo es un trabajo en progreso. El contenido y el formato de esta página pueden cambiar drásticamente durante las próximas horas o días. |
or
admincheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Eel/Eel_Character_BP.Eel_Character_BP'" 500 0 0 35
You can help by finding its map locations in-game and updating them
El Electrophorus es una de las criaturas disponibles en ARK: Survival Evolved.
Sumario
Información básica[editar | editar código]
Dosier[editar | editar código]
Esta sección describe de manera traducida lo que la superviviente Helena, autora de los dosiers de dinosaurios, ha escrito en sus notas de exploración por el mundo. Puede que haya algunas discrepancias entre este texto y las condiciones actuales de las criaturas.
![]() |
“ |
Occupying a space in the low-to-middle end of the food chain, Electrophorus beluadomito is a carnivorous swimmer that feeds mostly off of shellfish and small fish. Despite its common name, it is actually a very long Knifefish, and not an Eel. It does not provide much meat, so many predators simply leave it be. Unlike most predators, it does not use brute strength to bring down its prey, but instead releases an electrical charge around itself to knock its prey unconscious. Alone, this can take out a small creature. When attacking together, Electrophorus can even bring down the larger ocean lifeforms, and then feed as a group.
By far, the most common use of Electrophorus is to subdue large ocean creatures. Knocking out a Plesiosaur or other giant deep-sea leviathan can be incredibly difficult... ...thus many tribes employ small schools of Electrophorus to shock them into submission! |
„ |
~ Helena |
Comportamiento[editar | editar código]
El Electrophorus atacará a cualquiera que entre en su campo de visión. Una vez estés en su campo de detección, te perseguirá incluso si vas a la superficie del agua. Te lo podrás encontrar en mares de profundidad media y tienen una mayor velocidad que los Cnidaria. Due to their paralyzing shock attacks and fast swimming speeds it is best to steer well clear of these creatures without proper preparation. Electrophorus will ignore wild dinos if there is a player or tamed dino in the area. They will chase their prey at very fast speeds and only let go if the prey is very far away, the electrophorus is killed, or the prey moves out of the water. If the electrophorus reaches it's target, it will zap them. This will stun any creature except for Basilosaurus and Tusoteuthis for 8–10 seconds, rendering them completely useless. After the prey is zapped, the Electrophorus and any nearby wild dinos such as Megalodons will start to feast on the helpless meal.
Appearance[editar | editar código]
Electrophorus is a long eel like fish with a fin running from the back of its head to its abdomen. Its mouth is packed with sharp teeth to attack the small fish and shellfish that make up its diet.
This section displays the Electrophorus's natural colors and regions. For demonstration, the regions below are colored red over an albino Electrophorus. The colored squares shown underneath each region's description are the colors that the Electrophorus will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.
This information can be used to alter the Electrophorus's regions by entering cheat SetTargetDinoColor <ColorRegion> <ColorID>
in the cheat console. For instance, cheat SetTargetDinoColor 0 6
would color the Electrophorus's "body" magenta.
Objetos obtenidos tras cazarlo[editar | editar código]
Estadísticas base y crecimiento[editar | editar código]
Ten en cuenta, que las estadísticas podrán variar en ARK:Survival of the fittest, y en ARK:Mobile
Atributos | Cantidad a nivel 1 | Aumento por cada punto | Bonif. por domesticación | ||
---|---|---|---|---|---|
Salvaje | Domesticado1 | Add | Mult | ||
![]() |
180 | +36 | +5.4% | -0.2 | |
![]() |
165 | +16.5 | +10% | ||
![]() |
1050 | +105 | +10% | ||
![]() |
1500 | +150 | +10% | ||
![]() |
150 | +3 | +4% | ||
![]() |
32 | +0.15 | +1.7% | -25% | 11% |
![]() |
100% | N/A3 | +2.5% | ||
![]() |
175 | +10.5 | N/A4 | 0.5 |
1Los porcentajes se basan en el valor de la estadística al momento de ser domesticada(Es decir, después de aplicarse la efectividad de tameo.)
2Aquí, se muestra el Daño base en bruto, en lugar de mediante porcentajes.
3Las criaturas salvajes no incrementan su velocidad de movimiento al subir de nivel.
4La Inconsciencia aumenta con los niveles, pero no puede ser subida manualmente una vez ha sido domesticada.
- Para ver una comparación de todas las estadísticas de las criaturas, consulta Estadísticas de criatura base.
- Para una explicación de cómo se calcula la subida de nivel, comprueba Cálculo de las estadísticas de criaturas..
Tipo de movimiento | Velocidad base | Corriendo | Energía usada | |
---|---|---|---|---|
Salvaje | Domesticado | |||
Caminando | 400 | ? | ? | ? |
Nadando | 330 | N/A | N/A | N/A |
- Estas son las velocidades base con un 100 % de velocidad de movimiento
- Para una comparación de todas las velocidades de movimiento, consulta Velocidad base de criaturas
Stamina Cost | Attack Range | Description | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | |||||||||||
Aumento de estadísticas al subir nivel en estado salvaje
Escribe los valores de la criatura salvaje para revisar en que estadísticas sobresale más. Los valores marcados con verde en una criatura de alto nivel son muy buenos para la crianza/reproducción. Si ya has domesticado una criatura, puedes intentar recuperar la información que tenía cuando era salvaje con la siguiente herramienta: ARK Stats Extractor.
Nota: después de que la criatura sea domesticada, conseguirá algunas bonificaciones a sus estadísticas dependiendo de la efectividad del domesticado. Esto dificulta el obtener los niveles precisos de una criatura domesticada, por lo que esta calculadora te ayudará mucho, ya que está pensada para dinosaurios salvajes únicamente. Con ella, podrás tener una idea sobre la distribución de las estadísticas de una criatura.
Domesticado[editar | editar código]
![]() |
Feeding Interval | Time | |
---|---|---|---|
![]() |
8 | 03:05 | 0:21:40 |
![]() |
4 | 03:15 | 0:09:46 |
![]() |
25 | 01:27 | 0:34:48 |
![]() |
30 | 01:24 | 0:40:39 |
![]() |
37 | 01:23 | 0:50:08 |
![]() |
Feeding Interval | Time | |
---|---|---|---|
![]() |
16 | 02:53 | 0:43:19 |
![]() |
8 | 02:47 | 0:19:31 |
![]() |
52 | 01:25 | 1:12:24 |
![]() |
62 | 01:22 | 1:24:00 |
![]() |
78 | 01:22 | 1:45:41 |
![]() |
Feeding Interval | Time | |
---|---|---|---|
![]() |
24 | 02:49 | 1:04:58 |
![]() |
12 | 02:39 | 0:29:16 |
![]() |
80 | 01:24 | 1:51:22 |
![]() |
96 | 01:22 | 2:10:04 |
![]() |
120 | 01:21 | 2:42:35 |
![]() |
Feeding Interval | Time | |
---|---|---|---|
![]() |
32 | 02:47 | 1:26:37 |
![]() |
17 | 02:35 | 0:41:28 |
![]() |
108 | 01:24 | 2:30:21 |
![]() |
130 | 01:21 | 2:56:08 |
![]() |
162 | 01:21 | 3:39:29 |
![]() |
Feeding Interval | Time | |
---|---|---|---|
![]() |
41 | 02:46 | 1:50:59 |
![]() |
21 | 02:33 | 0:51:13 |
![]() |
136 | 01:24 | 3:09:19 |
![]() |
164 | 01:21 | 3:42:12 |
![]() |
204 | 01:21 | 4:36:23 |
![]() |
Feeding Interval | Time | |
---|---|---|---|
![]() |
49 | 02:45 | 2:12:38 |
![]() |
25 | 02:32 | 1:00:59 |
![]() |
165 | 01:24 | 3:49:41 |
![]() |
197 | 01:21 | 4:26:54 |
![]() |
247 | 01:21 | 5:34:39 |
Comida preferida[editar | editar código]
Estrategia[editar | editar código]
- El domesticado es pasivo, pero recuerda que es una criatura agresiva y con un amplio radio de agresión. Aléjate si no estás preparado para enfrentarte a él/domesticarlo.
- La armadura antidisturbios tiene una alta resistencia a la Inconsciencia, por lo que se recomienda emplearla al atacarlo.
- Usa elementos que aumenten tu reserva de Oxígeno, así podrás perseguirlos y alimentarlos para domesticarlos antes de morir ahogado.
- Mount Basilosaurus and allow the Electrophorus to shock your creature, while mounted. The Basilo will not take any damage and its movement will not be impaired. While the Electrophorus is recharging its electrical attack, quickly dismount your Baslio and passively feed your attempted tame. Remount, rinse and repeat.
- Es posible, aunque complicado, domesticar a los Electrophorus de uno en uno. Limpia de amenazas la zona, prepara (al menos) un grupo de biotoxinas y lleva a una de estas criaturas a zonas menos profundas. A partir de ahí, es cuestión de tiempo y de precaución, así que asegúrate de tener pociones de salud o una buena cantidad de carne, además de algunos estimulantes para poder descansar sobre tierra.
- Los Electrophorus se encuentran en la zona más profunda de la Zanja Sudeste, en el mapa The Center.
Combat[editar | editar código]
This section describes how to fight against the Electrophorus.
General[editar | editar código]
Strategy[editar | editar código]
- Basil or bust
- Use a Basilosaurus, and the eels cannot knock you off your mount, and can't even do much damage to your mount with their biting. Their shock does nothing to the basil, even when they chain a huge shock. You the rider will be completely unharmed as well, with no topor gain. A squid does the same but eels can get stuck in the collision box and cause you problems.
Stay away from large rocks at the bottom of the sea, if not riding on a basil or squid- as eels sometimes glitch spawn into them and can easily swim through to get to you in a nasty sudden surprise. And don't be lured into a false sense of security just because you never seen them in a certain area, they seem to spawn in many places around the map. Sadly this means most mounts are poor ocean mounts now. Keep this in mind before you risk that amazing frog you are so proud of- 1 shock is all it takes to ruin 30 hours of work.
Since the Electrophorus can use the same combative patterns as Cnidaria (using electric attack to immobilize the target) it can deal massive damage to even a full health Megalodon. If you come with a Baryonyx and attempt to stun it, there is a significant chance you might lose your mount if not leveled well enough. An approach from distance is preferable, using spears, or a crossbow.
Do not come close to one without a fast swimming mount or Flippers.
If you don't have a basilo (because there are too many eels underwater) then simply arm yourself with a crossbow, good armor, and 2 points in oxygen. When dismounted, simply swim upwards when your stun wears out and snipe the eels from above. Usually they swim away after taking a hit. However, it's recommended to simply stay away from them and not engage in combat.
Armamento[editar | editar código]
Flippers are required or a fast swimming mount. Distance weapons are the best choice (spears, crossbow, Harpoon gun), avoid contact. Another, more expensive option is to use a Tek Rifle.
Peligros[editar | editar código]
- Nada muy rápido (recuerda, además, que debido a la claridad del océano, los dinosaurios podrían parecer que están más lejos de lo que realmente están)
- Will stun and immobilize mount (except for Basilosaurus and Tusoteuthis); Will knock the player off of their dino.
- They can chain their electric shock to other eels to unleash even more powerful attacks.
- One shock is often enough to kill you outright even in flak armor, or at least stun you and leave you helpless.
- High aggro radius.
- Tend to be in packs of 2 or more.
- Often are inside of rocks or behind walls, and can swim through them to surprise you when you least expect it, and not only in the sea caves but even large rocks at the bottom of the ocean.
- Harder to see at daytime because the glow they have is less obvious.
- Can kill your tames in a swarm very quickly, except for a basil.
- Like the Cnidaria, the Electrophorus stuns you and anything near you for 8–10 seconds.
- The range of the stun is much larger than any other creature, and they are over 5 times faster than Cnidaria.
Weakness[editar | editar código]
No real weakness yet, but its extremely easy to spot and identify from a distance. Basilosaurus doesn't get shocked, so use that.
They will kill you and your dinos unless you have enough health to wait out being brutally beaten by electrophorus and all surrounding creatures while stunned.
Utility[editar | editar código]
Roles[editar | editar código]
- Taming other creatures
- Their shock-ability makes them useful to tame other, larger creatures.
- PvP Weapon
- Despite the general lack of PvP that occurs underwater, the Electrophorus still finds a purpose in dismounting players on mosasaurs and brutally killing them and their tames. Pair a school of these with a school of high-level mantas, and you can easily shred any underwater mount.
- One good strategy would be to have an "alpha" eel, which you max out in movement speed, and send it after a mounted player to dismount them, while the rest of the swarm catches up and finishes the job.
Collectibles[editar | editar código]
Notes/Trivia[editar | editar código]
Para más información sobre esta criatura en el mundo real, consulta el artículo de Wikipedia asociado
- This dossier was revealed on 07/27/2015 on Steam.[1]
- Electrophorus is one of the only creatures in ARK with a genus that still exists today, such as the Coelacanth or Achatina. The real electric eel, as its name implies, is also capable of producing electric discharges to kill prey and deter predators.
- Unlike in the real world, Electrophorus does not look like a knifefish, an order of fish that Electrophorus belongs to; but like the unrelated moray eels.
- The Electrophorus is a simple capacitive generator invented by Alessandro Volta, who also coined its name, meaning Electricity Bearer
Gallery[editar | editar código]
Referencias[editar | editar código]
- Incomplete Creaturemap
- Work-in-Progress
- Requires Dv Value Verification
- Carnívoros
- Creatures released in v255
- Creatures released in 2017
- Creatures released in v 751
- Creatures released in v 505
- Unbreedable creatures
- Creatures that lay eggs
- Incubation
- Peces
- Creatures
- Aquatic
- Páginas con enlaces rotos a archivos
- Extant Creatures