ARK: Survival Evolved Wiki
Disambig.png Este artículo trata sobre Paquirrinosaurio, y no debe confundirse con Pachy

These values may differ with what you see in-game or written elsewhere, but that is what the dossier says.
Pachyrhinosaurus mitisaura
Cretáceo tardío
Steam.svg 252.0
noviembre 24, 2016
Xbox One.svg
Logo Mobile.svg
Nintendo Switch.svg
Epic Games.svg
Comando de generación
cheat summon Pachyrhino_Character_BP_C
cheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Pachyrhinosaurus/Pachyrhino_Character_BP.Pachyrhino_Character_BP'" 500 0 0 35
Variant Pachyrhinosaurus (Gauntlet)
cheat summon Pachyrhino_Character_BP_Gauntlet_C
cheat SpawnDino "Blueprint'/Game/Genesis/Dinos/MissionVariants/Gauntlet/Bog/Pachyrhino_Character_BP_Gauntlet.Pachyrhino_Character_BP_Gauntlet'" 500 0 0 35
Check mark.svg Yes
Check mark.svg Yes
Check mark.svg Yes
Preferred Food
Bug Repellant
Pachyrhinosaurus Saddle (Level ?)
Rider Weaponry
X mark.svg No
XP for kill
16 XP
Feces Size
Pachyrhino Egg
no MAP available

El Paquirrinosaurio (Pachyrhinosaurus en la versión original del juego) es una de las criaturas disponibles en ARK: Survival Evolved.



This section is intended to be an exact copy of what the survivor Helena Walker, the author of the dossiers, has written. There may be some discrepancies between this text and the in-game creature.


Pachyrhinosaurus Mitisaura is a medium-sized herbivore, found almost everywhere but the Island's mountains. It is generally calm and ignores all other nearby creatures unless it is attacked. Pachyrhinosaurus possesses a particularly unique survival skill. When threatened, its massive nasal-boss releases a chemical into the air that calms other nearby creatures, making them less likely to attack it. Affected creatures are sometimes hungry enough to ignore the effect, and humans seem immune to it. Conversely, it can seemingly invert this phenomenon at will and coerce creatures into attacking it!


Pachyrhinosaurus is an excellent starting mount for anyone new to taming. It is fairly easy to train, can carry enough to be a simple pack-animal, and is not as deadly as some of the larger herbivores. Additionally, Pachyrhinosaurus can release its unique chemical on command to protect itself and its rider from nearby predators, or draw attention if desired, making it a potential life saver in a pinch.


Pachyrhinosaurus is a non-aggressive herbivorous species that spends its time grazing across the Arks. Ignoring peaceful survivors and other passive creatures, many players tend to underestimate this creatures capabilities. If attacked, the Pachyrhinosaurus will often charge its attacker, much like the Triceratops. However, different from the Trike, it can also release chemical pheromones which affect surrounding wildlife, including normally passive creatures. Upon being attacked, it will release a red chemical from its nostrils, sending nearby creatures into a rage and making them target the creature's attacker. Even creatures like the Dodo or Parasaur may enter the fray, though some herbivores like Carbonemys and Triceratops seem unaffected. However, if the battle seems fruitless for the Pachyrhinosaurus, it will flee and release a different, calming chemical to try and pacify its attackers, allowing the dinosaur to escape and recover. This chemical will not work on humans and some huge predators such as Tyrannosaurus Rex and Giganotosaurus.


Like its larger relative the Triceratops, the Pachyrhinosaurus is a burly quadrupedal herbivore with an impressive frill. Unlike the Triceratops, Pachyrhinosaurus has a bony growth called a boss where the trike has its nasal horn. The animal still displays a multitude of horns and spikes on its frill, though none as large or as fearsome-looking as those on a Triceratops.

Color Scheme and Regions[]

This section displays the Paquirrinosaurio's natural colors and regions. For demonstration, the regions below are colored red over an albino Paquirrinosaurio. The colored squares shown underneath each region's description are the colors that the Paquirrinosaurio will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.

This information can be used to alter the Paquirrinosaurio's regions by entering cheat SetTargetDinoColor <ColorRegion> <ColorID> in the cheat console. For instance, cheat SetTargetDinoColor 0 6 would color the Paquirrinosaurio's "body" magenta.

Pachyrhinosaurus PaintRegion0.jpg
Region 0:
X mark.svg

La región 1 no se usa
en esta criatura.

Pachyrhinosaurus PaintRegion2.jpg
Region 2:
Spikes and Horns
X mark.svg

La región 3 no se usa
en esta criatura.

Pachyrhinosaurus PaintRegion4.jpg
Region 4:
Pachyrhinosaurus PaintRegion5.jpg
Region 5:
Face, Legs, and Underside


  • Raw Meat
  • Hide
  • Keratin

Base Stats and Growth[]

Ten en cuenta, que las estadísticas podrán variar en ARK:Survival of the fittest, y en ARK:Mobile

Estadísticas básicas
Atributos Cantidad a nivel 1 Aumento por cada punto Bonif. por domesticación
Salvaje Domesticado1 Add Mult
Salud 375 +75 +5.4% 0.07
Energía 150 +15 +10%
Oxígeno 150 +15 +10%
Comida 3000 +300 +10%
Peso 365 +7.3 +4%
Daño cuerpo a cuerpo 28 / 102 +1.4 / +0.5 +1.7% 7% 17.6%
Velocidad de Movimiento 100% N/A3 +1%
Inconsciencia 250 +15 N/A4 0.5

1Los porcentajes se basan en el valor de la estadística al momento de ser domesticada (es decir, después de aplicarse la efectividad de tameo.)
2Aquí, se muestra el Daño base en bruto, en lugar de mediante porcentajes.
3Las criaturas salvajes no incrementan su velocidad de movimiento al subir de nivel.
4La Inconsciencia aumenta con los niveles, pero no puede ser subida manualmente una vez ha sido domesticada.

  • Para ver una comparación de todas las estadísticas de las criaturas, consulta Estadísticas de criatura base.
  • Para una explicación de cómo se calcula la subida de nivel, comprueba los cálculos de estadísticas para criaturas.
Velocidad de movimiento
Tipo de movimiento Velocidad base Corriendo Energía usada
Salvaje Domesticado
Caminando 230 563.5 632.5 14
Nadando 300 N/A N/A N/A
  • Estas son las velocidades base con un 100 % de velocidad de movimiento
  • Para una comparación de todas las velocidades de movimiento, consulta Velocidad base de criaturas

Stamina Cost Attack Range Description
Base Minimum Activation

Aumento de estadísticas al subir nivel en estado salvaje

Escribe los valores de la criatura salvaje para revisar en que estadísticas sobresale más. Los valores marcados con verde en una criatura de alto nivel son muy buenos para la crianza/reproducción. Si ya has domesticado una criatura, puedes intentar recuperar la información que tenía cuando era salvaje con la siguiente herramienta: ARK Stats Extractor.


Nota: después de que la criatura sea domesticada, conseguirá algunas bonificaciones a sus estadísticas dependiendo de la efectividad del domesticado. Esto dificulta el obtener los niveles precisos de una criatura domesticada, por lo que esta calculadora te ayudará mucho, ya que está pensada para dinosaurios salvajes únicamente. Con ella, podrás tener una idea sobre la distribución de las estadísticas de una criatura.



KO Strategy[]

The Pachyrhinosaurus has a hardened head which decreases the amount of damage and torpor it receives. Players should shoot the body to knock the Pachyrhinosaurus out faster. The Pachyrhinosaurus also has an extremely fast torpor drop, which can make it quite difficult to knock out at lower levels. The Pachyrhinosaurus' extremely fast torpor drop also make the Crossbow and Tranquilizer Arrows superior to the Longneck Rifle and Tranquilizer Darts for knock out due to the faster reload and shorter firing interval, as well as having nearly no chance of killing the Pachyrhinosaurus.

If a Griffin is available, it is one of the easiest ways to knock out the Pachyrhinosaurus without using any kind of trap.

  • After regenerating all stamina, fly off the ground to a height out of range of the Pachyrhinosaurus' melee and gas-clouds.
  • Engage the Pachyrhinosaurus with a Tranquilizer Arrow from high above it and as it approaches, it will stop and wait directly underneath the Griffin but not be able to attack it.
  • Angle the Griffin straight down toward the ground, and shoot Tranquilizer Arrows through the Griffin's head (this does no damage or torpor to the Griffin). If lined up (watch for hit-markers to verify), the arrows will land directly in the body of the waiting Pachyrhinosaurus. The position above the Pachyrhinosaurus makes the body a much more reliable target!
  • Count your shots, and soon the Pachyrhinosaurus will begin fleeing due to high torpor. Land the Griffin and chase/shoot the Pachyrhinosaurus from the back of the Griffin as it runs away to finish the knock out.

Taming Food[]

Error: No taming-data for "Paquirrinosaurio" found. If the current page is not a creature-page, write the wanted creature as first parameter. Use only the common name, found on the creature's dossier.

Tenga en cuenta que los valores son para los casos óptimos, siempre llevar suministros adicionales!
Para obtener un valor más aproximado de los recursos necesarios, prueba Calculadoras externas de doma.

Preferred Food[]

  • Bug Repellant
    • Keep in mind that you need a lot of Bug Repellant to tame a high level Pachyrhino - 77 Bug Repellant equals 308 advanced crops to produce which is more than twice than a single crop plot can hold.


This section describes how to fight against the Pachyrhinosaurus.


The Pachyrhinosaurus's head acts as a shield, much like the Triceratops. It has a damage multiplier of 0.25 for head and jaw. The pheromones that can be released by the Pachyrhino can either calm enemy dinos or enrage enemy dinos.

The Pachyrhinosaurus takes more Narcotics than most herbivores to keep down. It also has a unique diet, preferring Bug Repellant to Vegetables or Berries.


Don´t use small dinosaurs, because they mostly won´t even hit the Pachyrhinosaurus, because of the knockback. However, as the Pachyrhino is a rather mediocre dino in danger, any decently strong weapon or creature will be sufficient, so long as its pheromones don't become an issue.


Pachyrhinosaurus is not immediately aggressive, so favor weapons with longer reload but more power, like the Longneck Rifle. If a longneck is not available, any projectile shooting weapon will do.


The Pachyrhinosaurus can trigger others to attack with its Rage Essence, making engagement potentially dangerous. The damage and speed is sub-par, though the head shield does take reduced damage from projectiles.

Rarely, its Calming Essence will also instantly drain the stamina of you or your mount, leaving you vulnerable to aggressive dinos such as Raptors or Carnos. This is likely a glitch.


Pachyrhinosaurus's are not all that powerful and are rather clunky and slow; you can easily kill it from behind.



Transport: The Pachyrhinosaurus has a good carry capacity and can be ideal for local transport, especially since the Pachyrhinosaurus Saddle allows an extra passenger to ride along. This alone can allow one to ride the Pachyrhino while the other can wield a weapon protecting the tame and the other rider. Its calming essence can also be useful if one runs into small to medium-sized carnivores such as Raptors and you don't have a convoy or simply don't want to fight, as the Pachyrhino's base speed and damage sometimes won't be enough. (Level Weight, Speed, Stamina, and some Health)
Turret /Projectile Soaker: Similarly to how the Triceratops has a facial shield made out of bone, the Pachyrhino also shares this trait and is dealt with greatly reduced damage when shot at the head. This can be especially useful for Turret soaking, as it can face its head towards the oncoming projectiles and tank them. The head shield can also be useful in blocking bullet shots from enemy survivors. Use Sweet Vegetable Cakes to heal during the process in order to further drain turrets. (Level Health).
Gatherer: The Pachyrhinosaurus, like most herbivorous creatures, can gather Berries, which can come in handy in the right instances and for large berry harvesting if no other creatures are available. Pachyrhinos are also quite adequate at collecting Silk and Rare Flowers, excelling in doing so compare to the majority of other gatherers but out-done by mounts like the Therizinosaur. It can also gather Wood and Thatch.
Pheromones: The Pachyrhino has the quirky ability to release a mist containing a chemical and pheromone concoction that can either calm or rage nearby creatures depending on the one used. The calming affect is entirely unique to the Pachyrhino, however its release of a raging mist is similar in concept to the Ammonite when it is harmed, the Pheromone Dart when shot at a creature or survivor, the Magmasaur when attacking and blowing smoke, and the consumption of a Rare Flower. Both of the Pachyrhino's pheromone abilities last for 20 seconds each. Despite the Pachyrhino being rather slow, it can still make great use and versatility with its pheromones when used correctly and creatively.
  • Calming Essence ( Hidden): Its alternate attack (Right Mousebutton) expels a calming essence that makes you invisible for most hostile dinos (Doesn`t work with anything generally the size of a Rex or bigger). Using such an essence is useful in protecting you and the Pachyrhino from most wild dangers, but can also be utilized for assisting with difficult passive tames such as taming the Hyaenodon or Onyc as it can keep them calm.
  • Raging Essence ( Rage): Pressing C will expel a raging essence that makes a variety of dinos attack you, such as the Dodo or Parasaur. Some herbivores like the Carbonemys and Triceratops may still ignore you though. This ability to expel gas that can sway the temperament or disposition of most creatures can be used in a variety of clever and creative ways. Some examples of use for this mist ability include but are not limited to: Angering fish nearby into a bait ball which allows easier fishing, enabling safe cave travel and sometimes allowing an artifact to be taken with ease, preventing animal fleeing during a knockout tame, attracting a swarm of nearby animals as a diversion or escape tactic, attracting nearby animals for mass taming or luring a potential tame into a trap, pacifying most annoying and aggressive creatures, pretending the mist are farts for a comical experience, and so on. The potentials are truly great. Level Health, Movement Speed, and some Stamina. Bog Biome Transport: With its ability to use pheromones, the pachyrhinosaurus can help players traverse the bog biome by using its calm essence to protect it and the player from the surrounding predators with the only danger being the X-Spinosaurus since it is immune to its calming essence.

Affected By Gas[]

The following Creatures are affected and can be calmed by the Pachyrhinosaurus' Chemical (Calm Essence):

The following Creatures are affected and can be enraged by the Pachyrhinosaurus' Chemical (Rage Essence):

Slow Affect from Gas[]

The following Creatures will have a slower response to the gas, sometimes seeming like they are resistant to the affect of the Pachyrhinosaurus' Chemical (Calm Essence):

Gas Resistance[]

The following Creatures ignore Pachyrhinosaurus' Chemical (Calm Essence):

Rock Drake and Wyvern ignores survivors on Pachyrhinosaurus if the chemical is active, but will still chase after them if their eggs are taken regardless.

The following Creatures ignore Pachyrhinosaurus' Chemical (Rage Essence):

The following Creatures run from Pachyrhinosaurus' Chemical (Rage Essence):


Recurso Eficiencia
Berries.png Berries ★★★★☆
Thatch.png Thatch ★★★☆☆
Wood.png Wood ★★★☆☆
Fiber.png Fiber ★★☆☆☆


Notas / Información adicional[]

Para más información sobre esta criatura en el mundo real, consulta el artículo de Wikipedia asociado

  • El nombre de esta criatura se pronuncia PAK-ee-rye-no-SAWR-us.
  • Dossier revealed on 09/24/15 on Steam.[1]
  • Its full name means "Thick-nosed lizard", which is a testament to its enlarged nasal cavity and nasal boss.
  • The Pachyrhino's Calming Essence and Rage Essence are referred to in game as Hidden and Rage respectively.
    • Although its Calming Essence is unique to the Pachyrhino, its Rage Essence is shared by a few other creatures/items that can inflict a similar effect, these being the Ammonite, Magmasaur, Pheromone Dart, and Rare Flower.
  • Pachyrhinosaurus is related to the Triceratops, both belonging to the family Ceratopsidae.
    • Pachyrhinosaurus is however more closely related to the Styracosaurus, a Triceratops skin; both belong to the subfamily, Centrosaurinae
  • The real Pachyrhinosaurus could grow to approximately 8 meters long and probably weighed up to around 4 tons, with a pattern of horns much less elaborate than the one illustrated in the dossier and a much broader head compared to the more triangular head of Ark's Pachyrhino. The nasal boss would have been more pronounced in reality as well. There is no evidence that it released chemicals in self-defense, though its nasal boss likely functioned for a multitude of reasons like increasing smell, warming air before it is taken to the lungs, creating a resonating noise, attract mates, and/or for inter-species and/or intra-species fighting.
  • The dossier suggests that the Pachyrhinosaurus is easy to tame however this is frankly a lie or lack of knowledge on Helena's part, as its torpor drains extremely quickly and it requires Bug Repellant to tame.
  • The Pachyrhinosaurus can use its chemicals to make MOST skittish creatures attack you. Be careful!!
  • Real Ceratopsians, like Pachyrhinosaurus, were likely herd animals, as can be seen in Ark with groups sometimes as large as five.


Patch Changes
252.0 Pachyrhinosaurus is added to the game
262.0 Fixed a bug where Bug Repellant couldn't tame the Pachyrhino in Primitive Plus
279.261 Fixed a bug which caused Pachyrhino pheromone gas to give Swamp Fever
279.275 Decreased the damage reduction of the Pachyrhino's head to projectiles