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La Reina Guiverno de Cristal (Crystal Wyvern Queen en la versión original del juego) es uno de los jefes disponibles en la expansión "Crystal Isles" de ARK: Survival Evolved.
Descripción[]
Comportamiento[]
Atacará a todos los jugadores y criaturas domesticadas dentro de su rango.
Appearance[]
An enormous Crystal Wyvern with crystals all along her head, back and shoulders. Upon her head is what appears to be the stripped-clean skull of another Wyvern worn over her face like a helmet.
The membranes of her wings have a unique pattern on them compared to other Wyverns. Also unlike all other Wyverns, her pupils are fully dilated, making her eyes look completely black.
Color Scheme and Regions[]
Esta criatura siempre aparece con el mismo esquema de color y no tiene regiones de color.
Esto implica que es imposible realizar modificaciones sobre el color natural de Reina Guiverno de Cristal.
Requisitos[]
Objeto necesario | Gamma | Beta | Alfa |
---|---|---|---|
Nivel del jugador | 55 | 75 | 100 |
Archivo:Cristal primigenio (Crystal Isles).png Cristal primigenio | 10 | 20 | 30 |
Archivo:Garra de cristal (Crystal Isles).png Garra de cristal | 5 | 10 | 15 |
Alpha Crystal Talon | 1 | 3 | 5 |
Artifact of the Massive | 1 | - | - |
Artifact of the Devious | 1 | - | - |
Artefacto del Señor de los Cielos | 1 | - | - |
Artifact of the Immune | 1 | - | - |
Artifact of the Brute | 1 | - | - |
Artifact of the Depths | - | 1 | - |
Artefacto del Cazador | - | 1 | - |
Artifact of the Clever | - | 1 | - |
Artefacto del Devorador | - | 1 | - |
Artifact of the Strong | - | 1 | - |
Artifact of the Cunning | - | 1 | - |
Artefacto de la Manada | - | - | 1 |
Artifact of the Shadows | - | - | 1 |
Artifact of the Stalker | - | - | 1 |
Artifact of the Lost | - | - | 1 |
Artifact of the Gatekeeper | - | - | 1 |
Artifact of the Crag | - | - | 1 |
Artefacto del Destructor | - | - | 1 |
Tribute Spawn Commands[]
Gamma |
cheat GFI Artifact_08 1 0 0 | cheat GFI Artifact_12 1 0 0 | cheat GFI Artifact_06 1 0 0 | cheat GFI Artifact_03 1 0 0 | cheat GFI Artifact_04 1 0 0 | cheat GFI ApexDrop_CrystalWyvern 5 0 0 | cheat GFI ApexDrop_AlphaCrystalWyvern 1 0 0 | cheat GFI PrimalItemResource_Crystal_IslesPrimal 10 0 0 |
Beta |
cheat GFI Artifact_05 1 0 0 | cheat GFI Artifact_11 1 0 0 | cheat GFI Artifact_07 1 0 0 | cheat GFI ArtifactAB 1 0 0 | cheat GFI Artifact_01 1 0 0 | cheat GFI Artifact_09 1 0 0 | cheat GFI ApexDrop_CrystalWyvern 10 0 0 | cheat GFI ApexDrop_AlphaCrystalWyvern 3 0 0 | cheat GFI PrimalItemResource_Crystal_IslesPrimal 20 0 0 |
Alfa |
cheat GFI Artifact_02 1 0 0 | cheat GFI ArtifactAB_2 1 0 0 | cheat GFI ArtifactAB_3 1 0 0 | cheat GFI ArtifactAB_4 1 0 0 | cheat GFI ArtifactSE_01 1 0 0 | cheat GFI ArtifactSE_02 1 0 0 | cheat GFI ArtifactSE_03 1 0 0 | cheat GFI Crystal_IslesPrimal 30 0 0 | cheat GFI ApexDrop_CrystalWyvern 15 0 0 | cheat GFI ApexDrop_AlphaCrystalWyvern 5 0 0 |
Drops[]
Gamma | Beta | Alpha |
---|---|---|
40 | 110 | 220 |
Desbloqueos[]
- Tekgramas
- Behemoth Tek Gate
- Behemoth Tek Gateway
- Tek Foundation
- Tek Gauntlets
- Archivo:Generador Tek.png Generador Tek
- Archivo:Pantalones Tek.png Pantalones Tek
- Tek Replicator
- Tek Trough
- Archivo:Ventana Tek.png Ventana Tek
- Archivo:Marco Tek para ventana.png Marco Tek para ventana
- Behemoth Tek Gate
- Behemoth Tek Gateway
- Tek Ceiling
- Tek Dedicated Storage
- Tek Double Door
- Tek Double Doorframe
- Tek Fence Foundation
- Tek Fence Support
- Tek Forcefield
- Tek Foundation
- Tek Gauntlets
- Tek Generator
- Tek Leggings
- Tek Replicator
- Tek Rifle
- Tek Stairs
- Tek Transmitter
- Tek Trough
- Tek Wall
- Tek Window
- Tek Windowframe
- Vacuum Compartment
- Behemoth Tek Gate
- Behemoth Tek Gateway
- Cloning Chamber
- Large Tek Wall
- Tek Ceiling
- Pechera Tek
- Tek Dedicated Storage
- Tek Double Door
- Tek Double Doorframe
- Tek Fence Foundation
- Tek Fence Support
- Tek Forcefield
- Tek Foundation
- Tek Gauntlets
- Tek Generator
- Tek Leggings
- Tek Replicator
- Tek Rifle
- Tek Stairs
- Tek Teleporter
- Tek Transmitter
- Tek Trough
- Archivo:Pared Tek.png Pared Tek
- Archivo:Ventana Tek.png Ventana Tek
- Tek Windowframe
- Vacuum Compartment
- Vacuum Compartment Moonpool
Base Stats and Growth[]
Ten en cuenta, que las estadísticas podrán variar en ARK:Survival of the fittest, y en ARK:Mobile
Atributos | Cantidad a nivel 1 | Aumento por cada punto |
---|---|---|
Salvaje | ||
Salud | 400000 | +60000 |
Energía | 2500 | +125 |
Oxígeno | 1000 | +100 |
Comida | 5000 | +500 |
Peso | 4000 | +80 |
Daño cuerpo a cuerpo | 1602 | +8 |
Velocidad de Movimiento | 100% | N/A3 |
Inconsciencia | 1000 | +60 |
1Los porcentajes se basan en el valor de la estadística al momento de ser domesticada (es decir, después de aplicarse la efectividad de tameo.)
2Aquí, se muestra el Daño base en bruto, en lugar de mediante porcentajes.
3Las criaturas salvajes no incrementan su velocidad de movimiento al subir de nivel.
4La Inconsciencia aumenta con los niveles, pero no puede ser subida manualmente una vez ha sido domesticada.
- Para ver una comparación de todas las estadísticas de las criaturas, consulta Estadísticas de criatura base.
- Para una explicación de cómo se calcula la subida de nivel, comprueba los cálculos de estadísticas para criaturas.
Tipo de movimiento | Velocidad base | Corriendo |
---|---|---|
Salvaje | ||
Caminando | 1518 | N/A |
Nadando | 3712.5 | N/A |
Volando | 3712.5 | N/A |
- Estas son las velocidades base con un 100 % de velocidad de movimiento
- Para una comparación de todas las velocidades de movimiento, consulta Velocidad base de criaturas
Stamina Cost | Attack Range | Description | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | |||||||||||
Ten en cuenta, que las estadísticas podrán variar en ARK:Survival of the fittest, y en ARK:Mobile
Atributos | Cantidad a nivel 1 | Aumento por cada punto |
---|---|---|
Salvaje | ||
Salud | 675000 | +101250 |
Energía | 2500 | +125 |
Oxígeno | 1000 | +100 |
Comida | 5000 | +500 |
Peso | 4000 | +80 |
Daño cuerpo a cuerpo | 1602 | +8 |
Velocidad de Movimiento | 100% | N/A3 |
Inconsciencia | 1000 | +60 |
1Los porcentajes se basan en el valor de la estadística al momento de ser domesticada (es decir, después de aplicarse la efectividad de tameo.)
2Aquí, se muestra el Daño base en bruto, en lugar de mediante porcentajes.
3Las criaturas salvajes no incrementan su velocidad de movimiento al subir de nivel.
4La Inconsciencia aumenta con los niveles, pero no puede ser subida manualmente una vez ha sido domesticada.
- Para ver una comparación de todas las estadísticas de las criaturas, consulta Estadísticas de criatura base.
- Para una explicación de cómo se calcula la subida de nivel, comprueba los cálculos de estadísticas para criaturas.
Tipo de movimiento | Velocidad base | Corriendo |
---|---|---|
Salvaje | ||
Caminando | 1518 | N/A |
Nadando | 3712.5 | N/A |
Volando | 3712.5 | N/A |
- Estas son las velocidades base con un 100 % de velocidad de movimiento
- Para una comparación de todas las velocidades de movimiento, consulta Velocidad base de criaturas
Stamina Cost | Attack Range | Description | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | |||||||||||
Ten en cuenta, que las estadísticas podrán variar en ARK:Survival of the fittest, y en ARK:Mobile
Atributos | Cantidad a nivel 1 | Aumento por cada punto |
---|---|---|
Salvaje | ||
Salud | 950000 | +142500 |
Energía | 2500 | +125 |
Oxígeno | 1000 | +100 |
Comida | 5000 | +500 |
Peso | 4000 | +80 |
Daño cuerpo a cuerpo | 1602 | +8 |
Velocidad de Movimiento | 100% | N/A3 |
Inconsciencia | 1000 | +60 |
1Los porcentajes se basan en el valor de la estadística al momento de ser domesticada (es decir, después de aplicarse la efectividad de tameo.)
2Aquí, se muestra el Daño base en bruto, en lugar de mediante porcentajes.
3Las criaturas salvajes no incrementan su velocidad de movimiento al subir de nivel.
4La Inconsciencia aumenta con los niveles, pero no puede ser subida manualmente una vez ha sido domesticada.
- Para ver una comparación de todas las estadísticas de las criaturas, consulta Estadísticas de criatura base.
- Para una explicación de cómo se calcula la subida de nivel, comprueba los cálculos de estadísticas para criaturas.
Tipo de movimiento | Velocidad base | Corriendo |
---|---|---|
Salvaje | ||
Caminando | 1518 | N/A |
Nadando | 3712.5 | N/A |
Volando | 3712.5 | N/A |
- Estas son las velocidades base con un 100 % de velocidad de movimiento
- Para una comparación de todas las velocidades de movimiento, consulta Velocidad base de criaturas
Stamina Cost | Attack Range | Description | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | |||||||||||
Aumento de estadísticas al subir nivel en estado salvaje
Escribe los valores de la criatura salvaje para revisar en que estadísticas sobresale más. Los valores marcados con verde en una criatura de alto nivel son muy buenos para la crianza/reproducción. Si ya has domesticado una criatura, puedes intentar recuperar la información que tenía cuando era salvaje con la siguiente herramienta: ARK Stats Extractor.
Nota: después de que la criatura sea domesticada, conseguirá algunas bonificaciones a sus estadísticas dependiendo de la efectividad del domesticado. Esto dificulta el obtener los niveles precisos de una criatura domesticada, por lo que esta calculadora te ayudará mucho, ya que está pensada para dinosaurios salvajes únicamente. Con ella, podrás tener una idea sobre la distribución de las estadísticas de una criatura.
Combat[]
This section describes how to fight against the Crystal Wyvern Queen.
General[]
The Crystal Wyvern Queen is extremely dangerous due to her massive size and various breath attacks
Strategy[]
At the beginning of the fight, the Crystal Wyvern Queen sits stationary in her nest, using various breath attacks from the other Wyvern types to ward off attackers. During this, she will continue to lay multicolored eggs in her nest, which will hatch into rapidly-growing Crystal Wyvern Heir, acting as minions. Once she is approached, she will also attack by biting or sometimes blowing away with her wing flap.
Once she has lost a certain amount of her health, she will begin flying around the arena, occasionally using various breath attacks. During this phase, she gains a new breath attack which will leech health from anything it hits, restoring her HP. Once she has reached a certain threshold of HP, she will land in another nest and begin the previous phase again.
Once she has reached a certain threshold in her HP again, she will begin to fly again. In this phase, she has all her previous attacks, plus she will now lay eggs while flying, spawning minions at the same time now. From here, she will repeat the cycles until she is defeated.
Recommended Tames[]
- Tropeognathus can be very useful due to their flak cannons on their saddles, their maneuverability and their decent stats.
- Argentavis are a good substitute to Crystal Wyvern, because they can have saddles and can do up to the same bite damage as Crystal Wyvern, they can also feed on the corpses of the Crystal Wyvern Heir to buff itself.
- Therizinosaurs are one of the best choices as they have high damage and can be healed with Sweet Vegetable Cake. This allows them to stay at nearly full health while killing both the Queen and her spawned Crystal Wyvern Heir.
- Deinonychus are good choice to damaging Crystal Wyvern Queen, as its bleed mechanic does work on Bosses. Just remember in order to get them you have to travel to Valguero because they don't spawn in Crystal Isles.
- Woolly Rhinos are good to bring, due to having great amount of damage
Dangers[]
The Crystal Wyvern Queen possess multiple types of breath attacks in the form of a projectile ball, unless something gets too close to her, which in this case, she will either push off with wings flap, bite, or use the regular variant of multiple type of breath attack. Because of her ability to fire multiple variants of breath, she is immune to all of them.
She often will lay eggs at the nest she currently resides in. These eggs wobbles and eventually hatches into baby Crystal Wyvern (often as Heir) which grows very fast to Juvenile and Adolescent and finally Adult, and are highly aggressive even when they are still babies (with them spewing crystal breaths), with no HP penalty from being babies. She will often roars, calling some of her Heirs above to deal with the survivors.
Her nest swapping increases gradually with lower health, and will remain airborne longer, which makes flying creature a priority for such cases.
Weakness[]
The Crystal Wyvern Queen is confined within one of three nest, only changing positions between by flying over.
Eggs laid by her are considered as entities rather than items, and can be killed before it hatches.
Baby Crystal Wyvern cannot fly, but will sprint after the survivors. Due to their fast growth, they will fly however.
Collectibles[]
Recurso | Eficiencia |
---|---|
Raw Meat | N/A |
Spotlight[]
Notes[]
- It is the first true boss battle made for a free Expansion Map.
- The other bosses were old bosses made for previous maps such as the Megapithecus and the unique boss battles such as the Iceworm Queen for example were Mini-Bosses.
- Interestingly the Crystal Wyvern Queen is the only boss to have 4 color variations, Gamma is green, Beta is blue, Alpha is red and when spawned in without adding the difficulty it spawns in a orange color.
- The Crystal Wyvern Queen is the second type of Wyvern that can breathe multiple breath attacks, the first being the Dodo Wyvern.
- The Crystal Wyvern Queen is the only boss to not have unique battle music.
- It is impossible to preserve her skull helmet, as it does not appear on either her Dermis nor the Crystal Wyvern Queen Trophy.
- The way she lays eggs and they hatch and grow overtime is reminiscent of the Anacthyon boss in the Atlas Expansion Map Blackwood.
- She is the third boss that is confirmed to be female, the first being the Broodmother and the second being Moeder, Master of the Ocean.
- The Crystal Wyvern Queen may appear bug and disappear when it stand above your dino, the timer will be turn into "Return Time" after it disappear.
- The Crystal Wyvern Queen is the 3rd boss to specifically be based on a real mythological creature, the 1st being the Dragon and the 2nd being the Manticore.
- Interestingly all 3 can fly as well.
Changelog[]
Patch | Changes |
---|---|
311.74 Crystal Isles Expansion Release | Added the Crystal Wyvern Queen |
Gallery[]
Referencias[]
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