sic! The name of this item/creature is spelled like this in the game despite possibly being wrong. Ingame-names are used canonically by this wiki, a redirect from the possibly more expected spelling can be created though. |
Este artículo es de contenido exclusivo de: Steam, Xbox, PlayStation, Epic Games, Stadia. |
Este artículo trata de una característica exclusiva del DLC: Aberration, Valguero, Genesis: Parte 1, Crystal Isles |
or
cheat giveitem "Blueprint'/Game/Aberration/CoreBlueprints/Items/Consumables/PrimalItemResource_CommonMushroom.PrimalItemResource_CommonMushroom'" 1 0 0
La seta áspera (Aggeravic Mushroom en la versión original del juego) es una de las plantas disponibles en ARK: Survival Evolved.
Descripción[]
La seta áspera pueden encontrarse en zonas marrones, azules y rojas con champiñones esparcidas por todo el mapa.
Esta seta se puede comer para conseguir ciertos beneficios, además de para domesticar al Archivo:Lumiasta.png Lumiasta.
The Aggeravic Mushroom can be eaten to heal 0.05% Health over a period of time. The effect stacks with every Aggeravic mushroom consumed. (Ex: 2 Aggeravic mushrooms will heal 0.1% health, and 20 will heal 1%)
Provides immunity to Fertile Biome Poisons like that from the red mushrooms.
Recolección[]
They can be gathered by hand from the small red, blue, and brown mushrooms found throughout Aberration. They can be gathered more efficiently by using a Sickle but can only be harvested from the red and blue mushrooms this way.
Tiempos de deterioro[]
Contenedor | Tiempo de deterioro |
---|---|
Inventario del jugador | 10m |
Dinosaurio domesticado | 40m |
Cajón de conservas | 1h 40m |
Archivo:Ahumadero (Primitive-).png Ahumadero (Primitive+) | 2h 30m |
Nevera | 16h 40m |
Notas / Información adicional[]
- There is a glitch that occurs when Aggeravic Mushrooms are consumed, as it causes the player to be unable to gain food points from any other Food item for a certain amount of time. This is probably attributed to the health gaining properties of the Aggeravic Mushroom overiding the code that lets food be increased. Oddly enough, if the food bar drops to 0 to the point of starvation after consuming an Aggeravic Mushroom, the player will experience a constant back-and-forth between having slightly above 0 food and starving, thus practically making it impossible to starve to death for a period of time.
- Despite this glitch, it still makes an excellent source of food and protects from Fertile Biome Poisonous spores.
Referencias[]
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