ARK: Survival Evolved Wiki
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Released - June 16th, 2021 - Miner version update for server

  • Fixed primitive supply crates on non Genesis 2 maps.
  • Added Bees to Genesis Part 2.
  • Added Chitin/ Keratin to the Corrupted Cave Meat Plants.
  • Fixed a bug where Noglin would cause creatures to become wild.
  • Fixed a mesh exploit.
  • Prevented attaching C4 to canoes.
  • Cementing Paste craft time reduced by 80%.
  • Can no longer kill other racers in the Starwing Strike Race.
  • Race Dinos now ignore your weight.
  • Fixed a bug where Minigun was resetting its quality when thrown out.
  • Turrets will now correctly shoot catapult.
  • Fixed TEK Sensor resetting on server restart.
  • Fixed Loadout Dummy decay timer being too short.
  • Fixed some cases where the Stryder could not harvest properly.
  • Fixed some cases where the Net Ammo was not correctly dismounting players.
  • TEK Bow additional HUD info now correctly displays the shard cost per ammo type.
  • Fixed some environmental visuals.
  • Fixed a client crash.
  • Fish Baskets no longer check for nearby enemy structures in PVE.
  • Tropeo saddle was readded to crafting stations.
  • Reduced the Astrodelphis melee damaged.
  • Astrodelphis homing missile shot no longer damages riders when it is targetting a tame.
  • Turrets will no longer attempt to target the Astrodelphis homing missile (as this does not damage structures).
  • Dung Beetle are now available on Genesis Part 2.
  • R-Plant seeds have been readded to the general mission loot reward.
  • Fixed some cases where Mutagen could be fed to unintended things.
  • Fixed multiple server and client crashes.
  • Fixed multiple server and client stalls.
  • Fixed a bug where eggs would incubate instantly.
  • Server Configuration values related to Genesis 2 World Buffs.
    • bDisableWorldBuffs=True - This will disable world buffs entirely
    • bEnableWorldBuffScaling=True - This dynamic setting will cause world buffs to scale their benefits multiplicatively, rather than additionally. (Official Servers have this set to false/use additional).
    • WorldBuffScalingEfficacy=1 - This dynamic setting will act as a global scalar to reduce/increase the effectiveness of world buffs. 1 would be default, 0.5 would be 50% less effective, 100 would be 100x more effective.