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Disambig.png 関連項目: Parachute








































Archaeopteryx
Dossier Archaeopteryx.pngDossier Empty.pngDossier Archaeopteryx.png
Dossier Empty.pngDossier Archaeopteryx.png
グループ
食性
Steam.svg 247.0
9月 12, 2016
Xbox One.svg 741.1
9月 16, 2016
PS.svg 501.0
12月 6, 2016
Logo Mobile.svg 1.0
5月 24, 2018
Nintendo Switch.svg 599.0
11月 30, 2018
Epic Games.svg 311.74
6月 11, 2020
異種
Eerie Archaeopteryx
スポーンコマンド
admincheat summon Archa_Character_BP_C
or
admincheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Archaeopteryx/Archa_Character_BP.Archa_Character_BP'" 500 0 0 35
Variant Archaeopteryx (Gauntlet 2)
admincheat summon Archa_Character_BP_STA_C
or
admincheat SpawnDino "Blueprint'/Game/Genesis2/Missions/ModularMission/Gauntlet2/STA/Dinos/Archa_Character_BP_STA.Archa_Character_BP_STA'" 500 0 0 35
Check mark.svg できる
X mark.svg できない2
Check mark.svg できる

2 持ち運び時に滑空するのに使用できます。

データ
倒した時の経験値
2 XP
ドロップ
50
孵化温度
16 - 20 °C / 61 - 68 °F
孵化時間
2時間 37分 52.927秒
幼年期
1時間 32分 35.555秒
少年期
6時間 10分 22.222秒
青年期
7時間 42分 57.777秒
合計成熟時間
15時間 25分 55.555秒
繁殖間隔
18時間 - 2日
生息地

Common             Rare
  テイム不可   洞窟

始祖鳥(Ar-KAY-op-ter-ix[1])またはArchaは、ARK: Survival Evolved生物の一種です。

基本情報[]

調査書[]

このセクションは、サバイバーであるヘレナ・ウォーカーが書いた調査書を、正確にコピーすることを目的としています。この文章とゲーム内の生物との間には若干の食い違いがあるかもしれません。

NoteHelena.png

Archaeopteryx magnamilvum

生息年代

Late Jurassic

食性

Carnivore

気性

Fearful

野生

体長1メートルほどの始祖鳥(アーケオプテリクス)は、主に木に生息する原始鳥です。できる限り地上を避け、ほとんど誰も来られないような安全な木の上にいることを好みます。 私は始祖鳥がしっかりと飛んでいる姿を目にしていないため、彼らは木々の間を滑空して渡る以上の十分な揚力が作り出せないのではないかと考えています。 なぜ地上を恐れるような鳥類が、そんなに好き嫌いをするのかわかりませんが、始祖鳥は特定の珍しい昆虫だけを食べているようです。その根拠として、始祖鳥は食料源となるその虫に食われて裸にされた木に巣を作る傾向があります。

飼い方

成人の全体重を支えられるほど大きくはありませんが、始祖鳥にはとても貴重な利用法があります。飛行することはできませんが、空中にいる間、始祖鳥を掴んでいれば、その翼は緩やかに下降するのに十分な力があります。しかし一般的な食料のほとんどを拒絶したり、わずかな侵入の兆候が見られただけで安全なところに逃げてしまうなど、始祖鳥をテイムするのは少々困難です。

行動[]

Due to the hostile environment in which it lives, Archaeopteryx often flees at the first sign of conflict. It can be found both wandering around the forest floor and high up in Redwood trees. Tamed animals retain their timid nature and lack any sort of attacking ability, even when set on aggressive, and will only eat Chitin.

外観[]

The Archaeopteryx has a unique blend of avian (birdlike) and reptilian features. Like a bird, its body is covered in feathers starting at the neck. Its arms have much longer feathers, creating a set of primitive wings; its tail also features longer plumage, which it uses as an aid for balance. However, the similarities to birds end there. The face is scaly and more elongated, like a reptile, with needle-sharp teeth in its mouth to shred apart insects. Additionally, unlike modern birds, the wings of Archaeopteryx end in sharp claws. These are used for scaling tall trees.

配色と領域[]




このセクションでは、始祖鳥の自然な色と領域が表示されます。デモンストレーションのために、以下の領域はアルビノの始祖鳥の上に赤色で表示されています。各領域の説明の下に表示される色付きの四角形は、自然な配色の全体的な範囲を提供するために始祖鳥がランダムに生成する色です。色の上にカーソルを置くと、その色の名前とIDが表示されます。

この情報を使用して、チートコンソールにcheat SetTargetDinoColor <ColorRegion> <ColorID>と入力することにより、始祖鳥のRegionを変更できます。たとえば、cheat SetTargetDinoColor 0 6は始祖鳥の"sides, tail, wings and face"がmagenta色になります。

Archa PaintRegion0.jpg
Region 0:
Sides, Tail, Wings and Face
X mark.svg

Region 1はこの生物には
使用されません。

Archa PaintRegion2.jpg
Region 2:
Skin
X mark.svg

Region 3はこの生物には
使用されません。

Archa PaintRegion4.jpg
Region 4:
Top & Wing Tips
Archa PaintRegion5.jpg
Region 5:
Underside & Accents

ドロップ[]

基本ステータスと成長[]

能力値 基準値 レベルアップ テイムボーナス
野性生物 テイム生物 Additive Multiplicative
体力 125 +25 +5.4% 0.07
スタミナ 150 +15 +10%
酸素量 150 +15 +10%
食料 900 +90 +10%
重量 30 +0.6 +4%
近接攻撃力 5 +0.25 +1.7% 7% 17.6%
移動速度 100% N/A +1%
気絶値 100 +6 該当なし 0.5
移動 基本速度 全力疾走の速度 スタミナ
野生生物 テイム生物 野生生物 テイム生物
歩行 150 ? 588 411.6 5
水泳 300 ? ? ? ?
  • これらは、100%の移動速度での生物の基本速度です。
  • すべての生物の速度の比較については、生物の基本速度をご覧ください。
攻撃値
Melee スタミナ消費量 攻撃範囲 説明
基本 最小 Activation The Archa attacks the target.
0 110 0 0
攻撃タイプ ダメージ 発射物の値 気絶値の数値 状態効果: スタミナ 状態効果: 気絶値
寿命 Impulse 半径 基本 Mult 持続時間 Damage Mult 持続時間 Damage Mult
Melee 5

野生生物のステータスのレベルアップ計算機

野生生物の値を入力すると、どのステータスが目立っているかがわかります。高レベルの生物の値が緑色であれば、繁殖には非常に適しています。すでに生物をテイムしている場合は、外部ツールを使って繁殖用のステータスを取り戻すことができます。[2]

始祖鳥

stat-calculatorはモバイルビューでは機能しません。代替方法についてはこちらをご覧ください: Apps

生物がテイムされた後は、テイム効果に応じていくつかのステータスにボーナスを得ることに注意してください。このため、テイムされた生物のレベルを取得することは困難です。したがって、このツールは野生生物のみを対象としていますが、ステータスがどのように配分されているかという第一印象を与えることができます。

テイム方法[]

野生生物の飼い方に関する一般的な情報はテイムを参照してください。

気絶テイムの戦略[]

Occasionally, Archaeopteryx can be found wandering around on the forest floor. If one manages to spot an Archaeopteryx without scaring it away, the animal can be temporarily immobilized with a Bola. It would be best to use darts to knock one out, as a Bow or Crossbow could easily kill it. If you miss or scare it away before you can react, you might be able to follow it and see which tree they climb. The Archaeopteryx will only climb to a certain height, so you can try to throw a Bola at it or scare it from the tree to come down again. Once tamed, the Archaeopteryx will only eat Chitin, albeit at a slow pace as they give plenty of food.

Archaeopteryx.png Level 1 ナルコベリー 麻酔薬 バイオトキシン 時間
Simple Kibble.png Simple Kibble 1 0 0 0 0:00:17
Chitin.png Chitin 3 0 0 0 0:01:41
気絶するまで: 木の棍棒 × 10, パチンコ × 5, 弓で麻酔矢 × 2, クロスボウで麻酔矢 × 1, 麻酔弾 × 1, 強力麻酔弾 × 1
気絶値の減少値: 0.84 / 秒, 気絶状態から回復する時間: 00:02:00
Archaeopteryx.png Level 30 ナルコベリー 麻酔薬 バイオトキシン 時間
Simple Kibble.png Simple Kibble 1 0 0 0 0:00:17
Chitin.png Chitin 6 1 1 1 0:03:21
気絶するまで: 木の棍棒 × 28, パチンコ × 12, 弓で麻酔矢 × 4, クロスボウで麻酔矢 × 2, 麻酔弾 × 2, 強力麻酔弾 × 1
気絶値の減少値: 1.39 / 秒, 気絶状態から回復する時間: 00:03:17
Archaeopteryx.png Level 60 ナルコベリー 麻酔薬 バイオトキシン 時間
Simple Kibble.png Simple Kibble 2 0 0 0 0:00:34
Chitin.png Chitin 10 12 3 2 0:05:34
気絶するまで: 木の棍棒 × 46, パチンコ × 19, 弓で麻酔矢 × 6, クロスボウで麻酔矢 × 3, 麻酔弾 × 3, 強力麻酔弾 × 2
気絶値の減少値: 1.81 / 秒, 気絶状態から回復する時間: 00:04:11
Archaeopteryx.png Level 90 ナルコベリー 麻酔薬 バイオトキシン 時間
Simple Kibble.png Simple Kibble 2 0 0 0 0:00:34
Chitin.png Chitin 13 23 6 3 0:07:14
気絶するまで: 木の棍棒 × 64, パチンコ × 26, 弓で麻酔矢 × 8, クロスボウで麻酔矢 × 5, 麻酔弾 × 3, 強力麻酔弾 × 2
気絶値の減少値: 2.19 / 秒, 気絶状態から回復する時間: 00:04:50
Archaeopteryx.png Level 120 ナルコベリー 麻酔薬 バイオトキシン 時間
Simple Kibble.png Simple Kibble 2 0 0 0 0:00:34
Chitin.png Chitin 16 36 9 5 0:08:54
気絶するまで: 木の棍棒 × 82, パチンコ × 34, 弓で麻酔矢 × 10, クロスボウで麻酔矢 × 6, 麻酔弾 × 4, 強力麻酔弾 × 2
気絶値の減少値: 2.54 / 秒, 気絶状態から回復する時間: 00:05:20
Archaeopteryx.png Level 150 ナルコベリー 麻酔薬 バイオトキシン 時間
Simple Kibble.png Simple Kibble 3 0 0 0 0:00:51
Chitin.png Chitin 20 58 15 8 0:11:07
気絶するまで: 木の棍棒 × 100, パチンコ × 41, 弓で麻酔矢 × 12, クロスボウで麻酔矢 × 7, 麻酔弾 × 5, 強力麻酔弾 × 3
気絶値の減少値: 2.88 / 秒, 気絶状態から回復する時間: 00:05:45

Soothing Balm Archaeopteryx.png Level 1 Narcoberry Narcotic Bio Toxin Time
Values without Soothing Balm Kibble (Mobile).png Kibble (Pelagornis Egg) 1 0 0 0 0:00:17
Chitin.png Chitin 3 0 0 0 0:01:41
Minor Soothing Balm (Mobile).png Kibble (Mobile).png Kibble (Pelagornis Egg) 1 0 0 0 0:00:17
Chitin.png Chitin 1 0 0 0 0:00:34
Soothing Balm (Mobile).png Kibble (Mobile).png Kibble (Pelagornis Egg) 1 0 0 0 0:00:17
Chitin.png Chitin 1 0 0 0 0:00:34
Major Soothing Balm (Mobile).png Kibble (Mobile).png Kibble (Pelagornis Egg) 1 0 0 0 0:00:17
Chitin.png Chitin 1 0 0 0 0:00:34
KO: Wooden Club Hits × 10; Slingshot Hits × 5; Tranquilizer Arrows with a Bow × 2; Tranquilizer Arrows with a Crossbow × 1; Toxicant Arrows with a Bow × 1; Toxicant Arrows with a Compound Bow × 1; Tranquilizer Dart Shots × 1; Shocking Tranquilizer Dart Shots × 1
Torpidity-depletion: 0.84 / s, Time until all torpidity is depleted: 00:02:00
Soothing Balm Archaeopteryx.png Level 30 Narcoberry Narcotic Bio Toxin Time
Values without Soothing Balm Kibble (Mobile).png Kibble (Pelagornis Egg) 1 0 0 0 0:00:17
Chitin.png Chitin 7 5 1 1 0:03:54
Minor Soothing Balm (Mobile).png Kibble (Mobile).png Kibble (Pelagornis Egg) 1 0 0 0 0:00:17
Chitin.png Chitin 3 0 0 0 0:01:41
Soothing Balm (Mobile).png Kibble (Mobile).png Kibble (Pelagornis Egg) 1 0 0 0 0:00:17
Chitin.png Chitin 1 0 0 0 0:00:34
Major Soothing Balm (Mobile).png Kibble (Mobile).png Kibble (Pelagornis Egg) 1 0 0 0 0:00:17
Chitin.png Chitin 1 0 0 0 0:00:34
KO: Wooden Club Hits × 28; Slingshot Hits × 12; Tranquilizer Arrows with a Bow × 4; Tranquilizer Arrows with a Crossbow × 2; Toxicant Arrows with a Bow × 2; Toxicant Arrows with a Compound Bow × 2; Tranquilizer Dart Shots × 2; Shocking Tranquilizer Dart Shots × 1
Torpidity-depletion: 1.39 / s, Time until all torpidity is depleted: 00:03:17
Soothing Balm Archaeopteryx.png Level 75 Narcoberry Narcotic Bio Toxin Time
Values without Soothing Balm Kibble (Mobile).png Kibble (Pelagornis Egg) 2 0 0 0 0:00:34
Chitin.png Chitin 13 25 6 3 0:07:14
Minor Soothing Balm (Mobile).png Kibble (Mobile).png Kibble (Pelagornis Egg) 1 0 0 0 0:00:17
Chitin.png Chitin 5 0 0 0 0:02:47
Soothing Balm (Mobile).png Kibble (Mobile).png Kibble (Pelagornis Egg) 1 0 0 0 0:00:17
Chitin.png Chitin 1 0 0 0 0:00:34
Major Soothing Balm (Mobile).png Kibble (Mobile).png Kibble (Pelagornis Egg) 1 0 0 0 0:00:17
Chitin.png Chitin 1 0 0 0 0:00:34
KO: Wooden Club Hits × 55; Slingshot Hits × 23; Tranquilizer Arrows with a Bow × 7; Tranquilizer Arrows with a Crossbow × 4; Toxicant Arrows with a Bow × 4; Toxicant Arrows with a Compound Bow × 3; Tranquilizer Dart Shots × 3; Shocking Tranquilizer Dart Shots × 2
Torpidity-depletion: 2 / s, Time until all torpidity is depleted: 00:04:32
Soothing Balm Archaeopteryx.png Level 150 Narcoberry Narcotic Bio Toxin Time
Values without Soothing Balm Kibble (Mobile).png Kibble (Pelagornis Egg) 3 0 0 0 0:00:51
Chitin.png Chitin 23 76 20 10 0:12:47
Minor Soothing Balm (Mobile).png Kibble (Mobile).png Kibble (Pelagornis Egg) 1 0 0 0 0:00:17
Chitin.png Chitin 8 0 0 0 0:04:27
Soothing Balm (Mobile).png Kibble (Mobile).png Kibble (Pelagornis Egg) 1 0 0 0 0:00:17
Chitin.png Chitin 1 0 0 0 0:00:34
Major Soothing Balm (Mobile).png Kibble (Mobile).png Kibble (Pelagornis Egg) 1 0 0 0 0:00:17
Chitin.png Chitin 1 0 0 0 0:00:34
KO: Wooden Club Hits × 100; Slingshot Hits × 41; Tranquilizer Arrows with a Bow × 12; Tranquilizer Arrows with a Crossbow × 7; Toxicant Arrows with a Bow × 6; Toxicant Arrows with a Compound Bow × 5; Tranquilizer Dart Shots × 5; Shocking Tranquilizer Dart Shots × 3
Torpidity-depletion: 2.88 / s, Time until all torpidity is depleted: 00:05:45
Soothing Balm Archaeopteryx.png Level 300 Narcoberry Narcotic Bio Toxin Time
Values without Soothing Balm Kibble (Mobile).png Kibble (Pelagornis Egg) 6 0 0 0 0:01:41
Chitin.png Chitin 42 207 57 29 0:23:21
Minor Soothing Balm (Mobile).png Kibble (Mobile).png Kibble (Pelagornis Egg) 2 0 0 0 0:00:34
Chitin.png Chitin 14 8 3 2 0:07:47
Soothing Balm (Mobile).png Kibble (Mobile).png Kibble (Pelagornis Egg) 1 0 0 0 0:00:17
Chitin.png Chitin 2 0 0 0 0:01:07
Major Soothing Balm (Mobile).png Kibble (Mobile).png Kibble (Pelagornis Egg) 1 0 0 0 0:00:17
Chitin.png Chitin 1 0 0 0 0:00:34
KO: Wooden Club Hits × 190; Slingshot Hits × 78; Tranquilizer Arrows with a Bow × 22; Tranquilizer Arrows with a Crossbow × 13; Toxicant Arrows with a Bow × 11; Toxicant Arrows with a Compound Bow × 8; Tranquilizer Dart Shots × 9; Shocking Tranquilizer Dart Shots × 5
Torpidity-depletion: 4.4 / s, Time until all torpidity is depleted: 00:07:10
Soothing Balm Archaeopteryx.png Level 450 Narcoberry Narcotic Bio Toxin Time
Values without Soothing Balm Kibble (Mobile).png Kibble (Pelagornis Egg) 8 0 0 0 0:02:14
Chitin.png Chitin 61 361 104 52 0:33:54
Minor Soothing Balm (Mobile).png Kibble (Mobile).png Kibble (Pelagornis Egg) 3 0 0 0 0:00:51
Chitin.png Chitin 21 51 15 8 0:11:41
Soothing Balm (Mobile).png Kibble (Mobile).png Kibble (Pelagornis Egg) 1 0 0 0 0:00:17
Chitin.png Chitin 3 0 0 0 0:01:41
Major Soothing Balm (Mobile).png Kibble (Mobile).png Kibble (Pelagornis Egg) 1 0 0 0 0:00:17
Chitin.png Chitin 1 0 0 0 0:00:34
KO: Wooden Club Hits × 280; Slingshot Hits × 115; Tranquilizer Arrows with a Bow × 32; Tranquilizer Arrows with a Crossbow × 18; Toxicant Arrows with a Bow × 16; Toxicant Arrows with a Compound Bow × 12; Tranquilizer Dart Shots × 13; Shocking Tranquilizer Dart Shots × 7
Torpidity-depletion: 5.78 / s, Time until all torpidity is depleted: 00:08:04


数値は最適な場合のものであり、常に予備を用意してください。
レベルに応じて必要な資源を計算するには、外部のTaming calculatorをご利用ください。

キブル(簡易)の材料: Cooked Fish Meat × 1、Small Egg × 1、繊維 × 5、Mejoberry × 5、Rockarrot × 2、Water × 1

推奨の食料[]

Encountering出会い[]

This section describes how to react in an encounter with the Archaeopteryx.

全般[]

Archaeopteryx have a small amount of health, no attacks, and flee when approached, often to fly up to redwood/joshua trees. The Archaeopteryx drops no useful resources, and is best tamed for its visible (albeit niche) use, or simply ignored.

戦略[]

Any means of ambush will scare the Archaeopteryx, so only ranged weaponry is viable for taming without using a bola.

武器[]

Because the Archaeopteryx is quick to flee from any fight, it is best to use ranged weapons such as the Crossbow or Longneck Rifle. Due to precautions for the similar appearance of the deadly Microraptor, one should always carry a pike and decent armor while exploring the redwoods.

危険[]

There is no danger from the Archaeopteryx itself. However, the environment in which it resides has plenty of other predators to worry about... alongside the aforementioned microraptor.

弱点[]

Archaeopteryx can not truly fly, and will reach a height limit when up a tree. Good hunters can use this as a time for taming, or an identification to show that it is not a microraptor.


実用性[]

役割[]

  • Aerial Lifejacket: Sometimes while flying, players will accidentally hit the dismount button (E, Y, Triangle) which is a frequently fatal mistake. Much like the Parachute, an Archaeopteryx held while flying will slow a falling survivor's descent. However, unlike the Parachute, the Archaeopteryx's gliding ability is so slow that players often are still in range of their flying mounts long enough to be able to remount while in mid-air. in addition the player cannot use Weapons or Tools while gliding making it impossible to scout out high level dinos with a Spyglass
  • Escape Artist: Players can make a quick getaway from danger by gliding away with an Archaeopteryx. Jumping from even the slightest difference in terrain can cause a player to soar considerable distances.
  • Portable Hang-Glider: With better maneuverability and slower fall speed than the Parachute, it's more appropriate to call Archaeopteryx a hang-glider. It allows players to jump considerable gaps and can allow for safe (albeit, slow at first) descents to safety. You are able to deactivate and reactivate this ability by pressing your Reload hotkey (R, X, Square).
  • Large-Mount Safe Dismounter: Freely dismount your tall animals without worrying about damage. Safely jump off, execute a carefully-timed double-tap of the reload key to set you desired descent speed, and softly touch down moments later.
  • Aerial Refueling: With your flying mount set to follow, you can dismount while in flight and simply glide forward while your mount rejuvenates its stamina, then glide toward it and remount. All without the risks of landing.
  • Element Conservation: In combination with a Tek Chestpiece and Tek Leggings the Archa can be used to conserve fuel increasing Distance and reducing Element Usage.
  • Tree Sap Collector: When set on wander, it will slowly gather Sap from Redwood and Joshua Trees. It collects around 1-2 Sap every 5–10 minutes (Values differ from the number of trees it visits). You should put a Transponder Node on your Archaeopteryx if you plan to use them for sap collection, as it is very easy to lose them.
    • They are not very useful for this role as they do not gather sap while in Stasis, and often wander out of render distance... not to mention their low health pool. While dino leashed to one redwood tree, Archaeopteryx will gather sap at a pace that is comparable to 1/7th of a tree sap tap essentially a low-budget version.
  • Traversing the Tek Cave: It turns out that the Tek Cave on The Island can be passed through by using an Archaeopteryx to glide over all the danger to the end of the cave without ever touching the ground. Though it takes some skills to avoid flying enemies like the Onyc, beating the cave this way to arrive at the Overseer is relatively easy, though it will not help you actually beat the Overseer itself, just make way to it.
  • Pet: Like all creatures that can be carried or sat on the shoulder of a survivor, the Archaeopteryx is considered one of the 'pets'. Though the Archa cannot wear a hat or helmet and be put on the shoulder like other pets, they still have value to breeders, exotic pet collecters, and for survivors who want a goofy, feathered companion to accompany them on their daily routines and adventures.

スポットライト[]

備考/トリビア[]

現実世界の始祖鳥に関する情報については、関連するウィキペディアの記事を参照してください。

  • Dossier revealed on January 4, 2016[3]
  • Despite being a winged creature, it can be carried by other (rideable) flying creatures.
  • On Scorched Earth, Archaeopteryx can be found wandering the cactus forests.
  • On Scorched Earth, there is a humorous glitch that can happen on rare occasions regarding Archaeopteryx. They can be seen flying vertically into the sky for seemingly an endless amount of time, soaring higher and higher on a slow, 90-degree climb towards the top of the map's skybox. This might be a glitch if an Archaeopteryx has trouble latching onto a Joshua tree, as Archaeopteryx can also be found humorously flying circles around a single tree while calling repetitively.
  • Falling with an Archaeopteryx can still sometimes be dangerous; the game uses vectors to determine your flight paths, which means that a large amount of speed down vertically can take time to correct horizontally.
  • Though the Archaeopteryx has often been shown as an example of a missing link between dinosaurs and birds, it is incorrect to assume that the Archaeopteryx was an ancestor to birds. Instead, it was a part of the early radiation of Avialae (animals more closely related to a modern bird, like the chicken, than to other memebers of the Paraves, like the Deinonychus) which included the ancestor of Aves(modern birds) in the Late Jurassic.
  • Humorously, ever since v279.22, or TLC Phase 2, came to PC, and the Raptor got the pounce ability, there has been a slight glitch. When a survivor gets pounced while holding an Archaeopteryx, ocassionally it too will display the animation as if it were being pouced on its own but still being held. Being pounced just one time while holding the Archa can also tweak the angle at which it faces, meaning while you glide with it in one direction, the Archa will appear to be flying at an angle. This is fixed when the Archa is dropped and picked up again.
  • Real world Archaeopteryx were carnivores that ate small animals and insects, however Ark's Archaeopteryx have adapted to only eating chitin.
    • It does seem though that according to the dossier, that the Archaeopteryx was originally intended to be tamed with a rare insect but was changed to just taming it with Chitin for simplicity sake. They will still only eat Chitin after being tamed.
  • The Archaeopteryx has a curious and stark resemblance to the Microraptor, the only significant difference between the two being the Microraptor's head crest and incredible speed.
  • Strangely enough on the Ocean Biome in Genesis, Archaeopteryx does not run away from the survivors even if they are touching it.

変更履歴[]

Patch 変更点
247.0 Archaeopteryx is added to the game.
247.21 Fixed Archaeopteryx spawning on The Center
247.3 Increased Archaeopteryx spawning on The Island; they are now common in the redwoods
247.4 Added Archaeopteryx to Scorched Earth; they are found hanging in and around Joshua trees
247.7 Fixed Archaeopteryx latching on Joshua trees

Gallery[]

参照資料[]

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