Lava Pools/Streams, similar to those on The Center and Genesis: Part 1, though these do considerably less damage compared to the other maps.
A Wyvern Trench containing many more nesting places than the Scorched Earth,Ragnarok or Crystal Isles versions is found close to the Red Obelisk, although wyverns are seemingly less spread out, resulting in fewer actual nests.
An Ice Wyvern Trench containing nests which is found close to the Blue Obelisk.
Magmasaur Caves can be found nearby the trench, towards the Red Obelisk. These caves contain few Magmasaurs, and eggs can often be found inside.
This is the first free DLC map to introduce three unique creatures, as opposed to one.
This is the first map to have a contest to decide the second creature, with players coming up with a real life creature and voting on it to appear on the map. The voting was started with Community Crunch 276 and ending July 23rd, with both Dinopithecus and Carcharodontosaurus receiving mostly equal votes, and eventually, the Dinopithecus winning by 1% against the Carcharodontosaurus.
This is the first map since Scorched Earth, in 2016 to not be delayed by Wildcard.
All of the new creatures appear to be anti-armor and travel based,
the Armagasaurus can rip through higher tier armor and saddles and is fast(for a sauropod) plus decent swimming speed
the Dinopithecus can disable tek armor with it's poop and can climb walls and cliffs
the Sinomacrops is a gliding buddy and HATES chitin armor
This map is visibly inspired by the Tamriel map from the famous Bethesda gaming franchise.
The map size is: 150 square kilometers.
Does not fully work with Prim+ multiple biomes no creatures spawn at all, and the new exclusive creatures do not spawn and cannot be spawned in. This is most likely simply a bug but until fixed, it is recommended that this game mode be avoided.