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Quetzal
ケツァルコアトルス
グループ
食性
Steam 218.0
10月 6, 2015
Xbox One 729.0
12月 16, 2015
PS 501.0
12月 6, 2016
Logo Mobile 1.0
5月 24, 2018
Nintendo Switch 599.0
11月 30, 2018
Epic Games 311.74
6月 11, 2020
スポーンコマンド
admincheat summon Quetz_Character_BP_C
or
admincheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Quetzalcoatlus/Quetz_Character_BP.Quetz_Character_BP'" 500 0 0 35
Variant Tek Quetzal
admincheat summon BionicQuetz_Character_BP_C
or
admincheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Quetzalcoatlus/BionicQuetz_Character_BP.BionicQuetz_Character_BP'" 500 0 0 35
Variant Malfunctioned Tek Quetzal
admincheat summon BionicQuetz_Character_BP_Malfunctioned_C
or
admincheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Quetzalcoatlus/BionicQuetz_Character_BP_Malfunctioned.BionicQuetz_Character_BP_Malfunctioned'" 500 0 0 35
Variant Malfunctioned Tek Quetzal (Gauntlet)
admincheat summon BionicQuetz_Character_BP_Malfunctioned_Gauntlet_C
or
admincheat SpawnDino "Blueprint'/Game/Genesis/Dinos/MissionVariants/Gauntlet/Lunar/BionicQuetz_Character_BP_Malfunctioned_Gauntlet.BionicQuetz_Character_BP_Malfunctioned_Gauntlet'" 500 0 0 35
Variant Malfunctioned Tek Quetzal (Retrieve)
admincheat summon BionicQuetz_Character_BP_Malfunctioned_Retrieve_C
or
admincheat SpawnDino "Blueprint'/Game/Genesis/Dinos/MissionVariants/Retrieve/Lunar/BionicQuetz_Character_BP_Malfunctioned_Retrieve.BionicQuetz_Character_BP_Malfunctioned_Retrieve'" 500 0 0 35
Variant R-Quetzal
admincheat summon Quetz_Character_BP_Rockwell_C
or
admincheat SpawnDino "Blueprint'/Game/Genesis2/Dinos/BiomeVariants/Quetz_Character_BP_Rockwell.Quetz_Character_BP_Rockwell'" 500 0 0 35
Variant R-Quetzal (Summoned)
admincheat summon Quetz_Character_BP_Rockwell_Summoned_C
or
admincheat SpawnDino "Blueprint'/Game/Genesis2/Dinos/Summoner/SummonedDinos/Quetz_Character_BP_Rockwell_Summoned.Quetz_Character_BP_Rockwell_Summoned'" 500 0 0 35
Variant R-Quetzal (Gauntlet2)
admincheat summon Quetz_Character_BP_Rockwell_Summoned_C
or
admincheat SpawnDino "Blueprint'/Game/Genesis2/Missions/ModularMission/Gauntlet2/STA/Dinos/Quetz_Character_BP_STA.Quetz_Character_BP_STA'" 500 0 0 35
孵化温度
5 - 6 °C / 41 - 43 °F
孵化時間
16時間 39分 55.199秒
幼年期
13時間 13分 39.048秒
少年期
2日 4時間 54分 36.19秒
青年期
2日 18時間 8分 15.238秒
合計成熟時間
5日 12時間 16分 30.476秒
繁殖間隔
18時間 - 2日

ケツァルコアトルスk‬et-sull-ko-at-luss)は、一般的にはQuetzalまたは単にQuetzとして知られており、ARK: Survival Evolved生物の一種です。

基本情報[ | ]

調査書[ | ]

このセクションは、サバイバーであるヘレナ・ウォーカーが書いた調査書を、正確にコピーすることを目的としています。この文章とゲーム内の生物との間には若干の食い違いがあるかもしれません。

NoteHelena

Quetzalcoatlus conchapicem

生息年代

Late Cretaceous

食性

Carnivore

気性

Skittish

野生

遠目で見ただけでは、ケツァルコアトルスが島で最大の飛行生物の一種であるというのを信じるのは難しいでしょう。シルエットはプテラノドンと似ていて、その巣は最も高い山の頂上にあります。しかし観察を怠らなければ、ケツァルコアトルスが途方もない力を持つ巨大な生物だと理解できるはずです。私は、こんなに大きくて堂々とした獣がなぜ臆病なのかと不思議になりました。同じ大きさの他の生物と違い、逃走頻度が高いのです。この判断はおそらく、危険な捕食者の多いこの島で種が生存していくために、極力トラブルを避けたいのでしょう。しかし、どうやって巨体を維持する食料を確保しているのでしょうか?

飼い方

テイムされたケツァルコアトルスに任せられる仕事には非常に癖があります。近くへの移動に使うには遅すぎますし、戦闘させるには弱すぎます。私が出会ったトライブでは、主に重い物資の運搬を行わせていました。ケツァルコアトルスは空の支配者として、大量の物資、恐竜、人間を拠点から拠点へと軽々と安全に運びます。

行動[ | ]

The Quetzal is constantly flying and flees if attacked. In casual flight, Quetzal tends to fly somewhat slowly. However, if startled, they can move at surprisingly fast speeds — comparable to that of a pteranodon's sprint — in an attempt to escape. After a few seconds it will resume normal speed.

外観[ | ]

Quetzalcoatlus is the largest flying animal yet found on the island. A gigantic, long-necked crested pterosaur, it dwarfs the much more common Pteranodon. These creatures are solitary and far-ranging, flying all over the map to roost and feed. They are carnivorous, feeding mainly on fish and small game taken from the ground. In addition, they scavenge.

配色と領域[ | ]




このセクションでは、ケツァルコアトルスの自然な色と領域が表示されます。デモンストレーションのために、以下の領域はアルビノのケツァルコアトルスの上に赤色で表示されています。各領域の説明の下に表示される色付きの四角形は、自然な配色の全体的な範囲を提供するためにケツァルコアトルスがランダムに生成する色です。色の上にカーソルを置くと、その色の名前とIDが表示されます。

この情報を使用して、チートコンソールにcheat SetTargetDinoColor <ColorRegion> <ColorID>と入力することにより、ケツァルコアトルスのRegionを変更できます。たとえば、cheat SetTargetDinoColor 0 6はケツァルコアトルスの"wing membrane"がmagenta色になります。

Quetzal PaintRegion0
Region 0:
Wing Membrane
Quetzal PaintRegion1
Region 1:
Crest
Quetzal PaintRegion2
Region 2:
skin
Quetzal PaintRegion3
Region 3:
Freckles
Quetzal PaintRegion4
Region 4:
Beak
Quetzal PaintRegion5
Region 5:
Body Feathers




このセクションでは、ケツァルコアトルスの自然な色と領域が表示されます。デモンストレーションのために、以下の領域はアルビノのケツァルコアトルスの上に赤色で表示されています。各領域の説明の下に表示される色付きの四角形は、自然な配色の全体的な範囲を提供するためにケツァルコアトルスがランダムに生成する色です。色の上にカーソルを置くと、その色の名前とIDが表示されます。

この情報を使用して、チートコンソールにcheat SetTargetDinoColor <ColorRegion> <ColorID>と入力することにより、ケツァルコアトルスのRegionを変更できます。たとえば、cheat SetTargetDinoColor 0 6はケツァルコアトルスの"main color"がmagenta色になります。

No image available
Region 0:
Main color
No image available
Region 1:
Beak
No image available
Region 2:
Accent color
No image available
Region 3:
Accent color
No image available
Region 4:
Secondary color
No image available
Region 5:
Tertiary color




このセクションでは、ケツァルコアトルスの自然な色と領域が表示されます。デモンストレーションのために、以下の領域はアルビノのケツァルコアトルスの上に赤色で表示されています。各領域の説明の下に表示される色付きの四角形は、自然な配色の全体的な範囲を提供するためにケツァルコアトルスがランダムに生成する色です。色の上にカーソルを置くと、その色の名前とIDが表示されます。

この情報を使用して、チートコンソールにcheat SetTargetDinoColor <ColorRegion> <ColorID>と入力することにより、ケツァルコアトルスのRegionを変更できます。たとえば、cheat SetTargetDinoColor 0 6はケツァルコアトルスの"wing highlights"がmagenta色になります。

Tek Quetzal PaintRegion0
Region 0:
Wing Highlights
Tek Quetzal PaintRegion1
Region 1:
Body Main
Tek Quetzal PaintRegion2
Region 2:
Head and Wings
Tek Quetzal PaintRegion3
Region 3:
Joints
Tek Quetzal PaintRegion4
Region 4:
Underbelly
Tek Quetzal PaintRegion5
Region 5:
Emissives

TEKケツァルコアトルス (異種)[ | ]

The Tek Quetzal is a creature that was permanently added to the game in the Extinction Chronicles V event. It is a unique alternate of the original Quetzal, and is purely made of Tek. Unlike the original, they spawn at a 5% rate at a 20% higher level than usual.

ドロップ[ | ]

基本ステータスと成長[ | ]

能力値 基準値 レベルアップ テイムボーナス
野性生物 テイム生物 Additive Multiplicative
体力体力 1200 +240 +2.16% 0.07 (TBHM: 85%)
スタミナスタミナ 800 +40 +5%
酸素量酸素量 150 +15 +10%
食料食料 1200 +120 +10% 15%
重量重量 800 +16 +5%
近接攻撃力近接攻撃力 32 +1.28 +1.7% 5.6% 17.6%
移動速度移動速度 100% N/A +0% 36.5%
気絶値気絶値 1850 +111 該当なし 0.5
移動 基本速度 全力疾走の速度 スタミナ
野生生物 テイム生物 野生生物 テイム生物
歩行 360 ? N/A N/A 7
水泳 300 ? ? ? ?
飛行 500 ? 1596 950 0.185
  • これらは、100%の移動速度での生物の基本速度です。
  • すべての生物の速度の比較については、生物の基本速度をご覧ください。
攻撃値
Melee スタミナ消費量 攻撃範囲 説明
基本 最小 Activation Left Mousebutton (PC)、R2 Button (PS)、RT Button (Xbox One)を使用すると、ケツァルコアトルスがターゲットに噛みつきます。
16 1200 0 0
攻撃タイプ ダメージ 発射物の値 気絶値の数値 状態効果: スタミナ 状態効果: 気絶値
寿命 Impulse 半径 基本 Mult 持続時間 Damage Mult 持続時間 Damage Mult
Melee 32
Grab スタミナ消費量 攻撃範囲 説明
基本 最小 Activation Using the Right Mousebutton (PC), L2 Button (PS), LT Button (Xbox One) while in the air, the Quetzal can pick up another creature. Despite a coded melee damage value, this attack does no damage.
80 500 0 0
攻撃タイプ ダメージ 発射物の値 気絶値の数値 状態効果: スタミナ 状態効果: 気絶値
寿命 Impulse 半径 基本 Mult 持続時間 Damage Mult 持続時間 Damage Mult
Melee 32

野生生物のステータスのレベルアップ計算機

野生生物の値を入力すると、どのステータスが目立っているかがわかります。高レベルの生物の値が緑色であれば、繁殖には非常に適しています。すでに生物をテイムしている場合は、外部ツールを使って繁殖用のステータスを取り戻すことができます。[1]

ケツァルコアトルス

stat-calculatorはモバイルビューでは機能しません。代替方法についてはこちらをご覧ください: Apps

生物がテイムされた後は、テイム効果に応じていくつかのステータスにボーナスを得ることに注意してください。このため、テイムされた生物のレベルを取得することは困難です。したがって、このツールは野生生物のみを対象としていますが、ステータスがどのように配分されているかという第一印象を与えることができます。

テイム方法[ | ]

Quetzal Level 1 ナルコベリー 麻酔薬 バイオトキシン 時間
Exceptional Kibble Exceptional Kibble 5 -0 -0 -0 0:09:04
羊肉 羊肉 10 92 25 13 0:17:01
ラムチョップ ラムチョップ 18 248 66 33 0:30:35
霜降り肉 霜降り肉 12 131 35 18 0:20:25
霜降りこんがり肉 霜降りこんがり肉 24 366 97 49 0:40:47
大トロ 大トロ 30 190 50 25 0:25:31
生肉 生肉 36 602 159 80 1:01:14
こんがり大トロ こんがり大トロ 60 500 132 66 0:52:26
こんがり肉 こんがり肉 72 602 159 80 1:01:14
魚肉 魚肉 90 778 205 103 1:16:32
こんがり魚 こんがり魚 179 773 204 102 1:16:07
気絶するまで: 木の棍棒 × 185, パチンコ × 76, 弓で麻酔矢 × 21, クロスボウで麻酔矢 × 12, 麻酔弾 × 9, 強力麻酔弾 × 5
気絶値の減少値: 3.4 / 秒, 気絶状態から回復する時間: 00:09:04
Quetzal Level 30 ナルコベリー 麻酔薬 バイオトキシン 時間
Exceptional Kibble Exceptional Kibble 10 45 13 7 0:18:08
羊肉 羊肉 22 312 90 45 0:37:25
ラムチョップ ラムチョップ 40 735 211 106 1:07:58
霜降り肉 霜降り肉 27 430 124 62 0:45:56
霜降りこんがり肉 霜降りこんがり肉 53 1042 299 150 1:30:03
大トロ 大トロ 67 583 168 84 0:56:59
生肉 生肉 80 1680 482 241 2:16:04
こんがり大トロ こんがり大トロ 133 1404 403 202 1:56:12
こんがり肉 こんがり肉 159 1668 479 240 2:15:13
魚肉 魚肉 199 2139 614 307 2:49:14
こんがり魚 こんがり魚 397 2133 613 307 2:48:48
気絶するまで: 木の棍棒 × 507, パチンコ × 207, 弓で麻酔矢 × 57, クロスボウで麻酔矢 × 33, 麻酔弾 × 23, 強力麻酔弾 × 12
気絶値の減少値: 5.65 / 秒, 気絶状態から回復する時間: 00:14:57
Quetzal Level 60 ナルコベリー 麻酔薬 バイオトキシン 時間
Exceptional Kibble Exceptional Kibble 16 150 45 23 0:29:00
羊肉 羊肉 34 580 174 87 0:57:50
ラムチョップ ラムチョップ 62 1290 386 193 1:45:20
霜降り肉 霜降り肉 42 784 235 118 1:11:26
霜降りこんがり肉 霜降りこんがり肉 83 1823 546 273 2:21:01
大トロ 大トロ 104 1038 311 156 1:28:27
生肉 生肉 125 2892 866 433 3:32:36
こんがり大トロ こんがり大トロ 208 2431 728 364 3:01:44
こんがり肉 こんがり肉 249 2879 862 431 3:31:45
魚肉 魚肉 311 3666 1097 549 4:24:28
こんがり魚 こんがり魚 622 3666 1097 549 4:24:28
気絶するまで: 木の棍棒 × 840, パチンコ × 343, 弓で麻酔矢 × 94, クロスボウで麻酔矢 × 54, 麻酔弾 × 39, 強力麻酔弾 × 20
気絶値の減少値: 7.37 / 秒, 気絶状態から回復する時間: 00:18:59
Quetzal Level 90 ナルコベリー 麻酔薬 バイオトキシン 時間
Exceptional Kibble Exceptional Kibble 22 281 87 44 0:39:53
羊肉 羊肉 46 880 271 136 1:18:14
ラムチョップ ラムチョップ 84 1887 581 291 2:22:42
霜降り肉 霜降り肉 57 1172 361 181 1:36:57
霜降りこんがり肉 霜降りこんがり肉 113 2657 818 409 3:11:58
大トロ 大トロ 142 1544 475 238 2:00:45
生肉 生肉 170 4174 1284 642 4:49:07
こんがり大トロ こんがり大トロ 283 3520 1083 542 4:07:15
こんがり肉 こんがり肉 339 4161 1280 640 4:48:16
魚肉 魚肉 424 5290 1628 814 6:00:33
こんがり魚 こんがり魚 847 5283 1626 813 6:00:08
気絶するまで: 木の棍棒 × 1173, パチンコ × 479, 弓で麻酔矢 × 131, クロスボウで麻酔矢 × 75, 麻酔弾 × 54, 強力麻酔弾 × 27
気絶値の減少値: 8.92 / 秒, 気絶状態から回復する時間: 00:21:55
Quetzal Level 120 ナルコベリー 麻酔薬 バイオトキシン 時間
Exceptional Kibble Exceptional Kibble 27 399 125 63 0:48:56
羊肉 羊肉 58 1200 377 189 1:38:39
ラムチョップ ラムチョップ 106 2512 789 395 3:00:05
霜降り肉 霜降り肉 72 1583 497 249 2:02:27
霜降りこんがり肉 霜降りこんがり肉 143 3524 1107 554 4:02:56
大トロ 大トロ 179 2063 648 324 2:32:13
生肉 生肉 215 5501 1728 864 6:05:39
こんがり大トロ こんがり大トロ 358 4650 1460 730 5:12:47
こんがり肉 こんがり肉 429 5488 1723 862 6:04:48
魚肉 魚肉 536 6954 2184 1092 7:35:47
こんがり魚 こんがり魚 1072 6954 2184 1092 7:35:47
気絶するまで: 木の棍棒 × 1506, パチンコ × 615, 弓で麻酔矢 × 168, クロスボウで麻酔矢 × 96, 麻酔弾 × 69, 強力麻酔弾 × 35
気絶値の減少値: 10.36 / 秒, 気絶状態から回復する時間: 00:24:13
Quetzal Level 150 ナルコベリー 麻酔薬 バイオトキシン 時間
Exceptional Kibble Exceptional Kibble 33 556 178 89 0:59:49
羊肉 羊肉 70 1533 489 245 1:59:03
ラムチョップ ラムチョップ 129 3183 1016 508 3:39:09
霜降り肉 霜降り肉 87 2009 641 321 2:27:58
霜降りこんがり肉 霜降りこんがり肉 173 4415 1409 705 4:53:54
大トロ 大トロ 217 2612 834 417 3:04:32
生肉 生肉 260 6860 2188 1094 7:22:11
こんがり大トロ こんがり大トロ 433 5807 1853 927 6:18:19
こんがり肉 こんがり肉 519 6846 2184 1092 7:21:20
魚肉 魚肉 649 8668 2765 1383 9:11:53
こんがり魚 こんがり魚 1297 8661 2763 1382 9:11:27
気絶するまで: 木の棍棒 × 1839, パチンコ × 751, 弓で麻酔矢 × 205, クロスボウで麻酔矢 × 117, 麻酔弾 × 84, 強力麻酔弾 × 42
気絶値の減少値: 11.74 / 秒, 気絶状態から回復する時間: 00:26:07

Soothing Balm Quetzal Level 1 Narcoberry Narcotic Bio Toxin Time
Values without Soothing Balm Kibble (Mobile) Kibble (Rex Egg) 6 21 6 3 0:10:53
霜降り肉 霜降り肉 14 170 45 23 0:23:49
霜降りこんがり肉 霜降りこんがり肉 28 444 117 59 0:47:34
大トロ 大トロ 35 239 63 32 0:29:46
生肉 生肉 41 700 185 93 1:09:44
こんがり大トロ こんがり大トロ 69 591 156 78 1:00:18
こんがり肉 こんがり肉 82 700 185 93 1:09:44
魚肉 魚肉 103 906 239 120 1:27:36
こんがり魚 こんがり魚 205 901 238 119 1:27:10
Minor Soothing Balm (Mobile) Kibble (Mobile) Kibble (Rex Egg) 2 0 0 0 0:03:38
霜降り肉 霜降り肉 5 0 0 0 0:08:31
霜降りこんがり肉 霜降りこんがり肉 10 92 25 13 0:17:00
大トロ 大トロ 12 14 4 2 0:10:13
生肉 生肉 14 170 45 23 0:23:49
こんがり大トロ こんがり大トロ 23 128 34 17 0:20:06
こんがり肉 こんがり肉 28 170 45 23 0:23:49
魚肉 魚肉 35 239 63 32 0:29:46
こんがり魚 こんがり魚 69 234 62 31 0:29:21
Regular Soothing Balm (Mobile) Kibble (Mobile) Kibble (Rex Egg) 1 0 0 0 0:01:49
霜降り肉 霜降り肉 1 0 0 0 0:01:43
霜降りこんがり肉 霜降りこんがり肉 1 0 0 0 0:01:42
大トロ 大トロ 2 0 0 0 0:01:43
生肉 生肉 2 0 0 0 0:03:25
こんがり大トロ こんがり大トロ 3 0 0 0 0:02:38
こんがり肉 こんがり肉 3 0 0 0 0:02:34
魚肉 魚肉 4 0 0 0 0:03:25
こんがり魚 こんがり魚 7 0 0 0 0:02:59
Major Soothing Balm (Mobile) Kibble (Mobile) Kibble (Rex Egg) 1 0 0 0 0:01:49
霜降り肉 霜降り肉 1 0 0 0 0:01:43
霜降りこんがり肉 霜降りこんがり肉 1 0 0 0 0:01:42
大トロ 大トロ 1 0 0 0 0:00:52
生肉 生肉 1 0 0 0 0:01:43
こんがり大トロ こんがり大トロ 1 0 0 0 0:00:53
こんがり肉 こんがり肉 1 0 0 0 0:00:52
魚肉 魚肉 1 0 0 0 0:00:52
こんがり魚 こんがり魚 1 0 0 0 0:00:26
KO: Wooden Club Hits × 185; Slingshot Hits × 76; Tranquilizer Arrows with a Bow × 21; Tranquilizer Arrows with a Crossbow × 12; Toxicant Arrows with a Bow × 11; Toxicant Arrows with a Compound Bow × 8; Tranquilizer Dart Shots × 9; Shocking Tranquilizer Dart Shots × 5
Torpidity-depletion: 3.4 / s, Time until all torpidity is depleted: 00:09:04
Soothing Balm Quetzal Level 30 Narcoberry Narcotic Bio Toxin Time
Values without Soothing Balm Kibble (Mobile) Kibble (Rex Egg) 12 95 28 14 0:21:45
霜降り肉 霜降り肉 31 524 151 76 0:52:44
霜降りこんがり肉 霜降りこんがり肉 61 1230 353 177 1:43:38
大トロ 大トロ 76 689 198 99 1:04:38
生肉 生肉 91 1939 557 279 2:34:46
こんがり大トロ こんがり大トロ 151 1622 466 233 2:11:56
こんがり肉 こんがり肉 182 1939 557 279 2:34:46
魚肉 魚肉 227 2469 709 355 3:13:02
こんがり魚 こんがり魚 453 2464 707 354 3:12:37
Minor Soothing Balm (Mobile) Kibble (Mobile) Kibble (Rex Egg) 4 0 0 0 0:07:15
霜降り肉 霜降り肉 11 53 15 8 0:18:43
霜降りこんがり肉 霜降りこんがり肉 21 288 83 42 0:35:41
大トロ 大トロ 26 100 29 15 0:22:07
生肉 生肉 31 524 151 76 0:52:44
こんがり大トロ こんがり大トロ 51 411 118 59 0:44:34
こんがり肉 こんがり肉 61 512 147 74 0:51:53
魚肉 魚肉 76 689 198 99 1:04:38
こんがり魚 こんがり魚 151 683 196 98 1:04:13
Regular Soothing Balm (Mobile) Kibble (Mobile) Kibble (Rex Egg) 1 0 0 0 0:01:49
霜降り肉 霜降り肉 2 0 0 0 0:03:25
霜降りこんがり肉 霜降りこんがり肉 3 0 0 0 0:05:06
大トロ 大トロ 3 0 0 0 0:02:34
生肉 生肉 4 0 0 0 0:06:49
こんがり大トロ こんがり大トロ 6 0 0 0 0:05:15
こんがり肉 こんがり肉 7 0 0 0 0:05:58
魚肉 魚肉 8 0 0 0 0:06:49
こんがり魚 こんがり魚 16 0 0 0 0:06:49
Major Soothing Balm (Mobile) Kibble (Mobile) Kibble (Rex Egg) 1 0 0 0 0:01:49
霜降り肉 霜降り肉 1 0 0 0 0:01:43
霜降りこんがり肉 霜降りこんがり肉 1 0 0 0 0:01:42
大トロ 大トロ 1 0 0 0 0:00:52
生肉 生肉 1 0 0 0 0:01:43
こんがり大トロ こんがり大トロ 1 0 0 0 0:00:53
こんがり肉 こんがり肉 1 0 0 0 0:00:52
魚肉 魚肉 1 0 0 0 0:00:52
こんがり魚 こんがり魚 2 0 0 0 0:00:52
KO: Wooden Club Hits × 507; Slingshot Hits × 207; Tranquilizer Arrows with a Bow × 57; Tranquilizer Arrows with a Crossbow × 33; Toxicant Arrows with a Bow × 29; Toxicant Arrows with a Compound Bow × 22; Tranquilizer Dart Shots × 23; Shocking Tranquilizer Dart Shots × 12
Torpidity-depletion: 5.65 / s, Time until all torpidity is depleted: 00:14:57
Soothing Balm Quetzal Level 75 Narcoberry Narcotic Bio Toxin Time
Values without Soothing Balm Kibble (Mobile) Kibble (Rex Egg) 21 269 82 41 0:38:04
霜降り肉 霜降り肉 56 1144 348 174 1:35:15
霜降りこんがり肉 霜降りこんがり肉 112 2598 790 395 3:10:16
大トロ 大トロ 140 1508 458 229 1:59:03
生肉 生肉 168 4060 1233 617 4:45:43
こんがり大トロ こんがり大トロ 280 3431 1042 521 4:04:38
こんがり肉 こんがり肉 336 4060 1233 617 4:45:43
魚肉 魚肉 420 5153 1566 783 5:57:09
こんがり魚 こんがり魚 839 5147 1564 782 5:56:44
Minor Soothing Balm (Mobile) Kibble (Mobile) Kibble (Rex Egg) 7 0 0 0 0:12:42
霜降り肉 霜降り肉 19 180 55 28 0:32:19
霜降りこんがり肉 霜降りこんがり肉 38 674 205 103 1:04:34
大トロ 大トロ 47 298 91 46 0:39:58
生肉 生肉 56 1144 348 174 1:35:15
こんがり大トロ こんがり大トロ 94 943 287 144 1:22:08
こんがり肉 こんがり肉 112 1144 348 174 1:35:15
魚肉 魚肉 140 1508 458 229 1:59:03
こんがり魚 こんがり魚 280 1508 458 229 1:59:03
Regular Soothing Balm (Mobile) Kibble (Mobile) Kibble (Rex Egg) 1 0 0 0 0:01:49
霜降り肉 霜降り肉 2 0 0 0 0:03:25
霜降りこんがり肉 霜降りこんがり肉 4 0 0 0 0:06:48
大トロ 大トロ 5 0 0 0 0:04:16
生肉 生肉 6 0 0 0 0:10:13
こんがり大トロ こんがり大トロ 10 0 0 0 0:08:45
こんがり肉 こんがり肉 12 0 0 0 0:10:13
魚肉 魚肉 14 0 0 0 0:11:55
こんがり魚 こんがり魚 28 0 0 0 0:11:55
Major Soothing Balm (Mobile) Kibble (Mobile) Kibble (Rex Egg) 1 0 0 0 0:01:49
霜降り肉 霜降り肉 1 0 0 0 0:01:43
霜降りこんがり肉 霜降りこんがり肉 1 0 0 0 0:01:42
大トロ 大トロ 1 0 0 0 0:00:52
生肉 生肉 1 0 0 0 0:01:43
こんがり大トロ こんがり大トロ 1 0 0 0 0:00:53
こんがり肉 こんがり肉 1 0 0 0 0:00:52
魚肉 魚肉 1 0 0 0 0:00:52
こんがり魚 こんがり魚 2 0 0 0 0:00:52
KO: Wooden Club Hits × 1007; Slingshot Hits × 411; Tranquilizer Arrows with a Bow × 112; Tranquilizer Arrows with a Crossbow × 64; Toxicant Arrows with a Bow × 56; Toxicant Arrows with a Compound Bow × 42; Tranquilizer Dart Shots × 46; Shocking Tranquilizer Dart Shots × 23
Torpidity-depletion: 8.16 / s, Time until all torpidity is depleted: 00:20:33
Soothing Balm Quetzal Level 150 Narcoberry Narcotic Bio Toxin Time
Values without Soothing Balm Kibble (Mobile) Kibble (Rex Egg) 38 705 225 113 1:08:52
霜降り肉 霜降り肉 99 2346 749 375 2:48:23
霜降りこんがり肉 霜降りこんがり肉 198 5115 1632 816 5:36:22
大トロ 大トロ 247 3033 968 484 3:30:03
生肉 生肉 297 7897 2519 1260 8:25:07
こんがり大トロ こんがり大トロ 494 6685 2133 1067 7:11:36
こんがり肉 こんがり肉 593 7883 2515 1258 8:24:16
魚肉 魚肉 741 9958 3177 1589 10:30:07
こんがり魚 こんがり魚 1482 9958 3177 1589 10:30:07
Minor Soothing Balm (Mobile) Kibble (Mobile) Kibble (Rex Egg) 13 0 0 0 0:23:34
霜降り肉 霜降り肉 33 495 158 79 0:56:08
霜降りこんがり肉 霜降りこんがり肉 66 1419 453 227 1:52:08
大トロ 大トロ 83 733 234 117 1:10:35
生肉 生肉 99 2346 749 375 2:48:23
こんがり大トロ こんがり大トロ 165 1947 621 311 2:24:10
こんがり肉 こんがり肉 198 2346 749 375 2:48:23
魚肉 魚肉 247 3033 968 484 3:30:03
こんがり魚 こんがり魚 494 3033 968 484 3:30:03
Regular Soothing Balm (Mobile) Kibble (Mobile) Kibble (Rex Egg) 2 0 0 0 0:03:38
霜降り肉 霜降り肉 4 0 0 0 0:06:49
霜降りこんがり肉 霜降りこんがり肉 7 0 0 0 0:11:54
大トロ 大トロ 9 0 0 0 0:07:40
生肉 生肉 10 0 0 0 0:17:01
こんがり大トロ こんがり大トロ 17 0 0 0 0:14:52
こんがり肉 こんがり肉 20 0 0 0 0:17:01
魚肉 魚肉 25 0 0 0 0:21:16
こんがり魚 こんがり魚 50 0 0 0 0:21:16
Major Soothing Balm (Mobile) Kibble (Mobile) Kibble (Rex Egg) 1 0 0 0 0:01:49
霜降り肉 霜降り肉 1 0 0 0 0:01:43
霜降りこんがり肉 霜降りこんがり肉 1 0 0 0 0:01:42
大トロ 大トロ 1 0 0 0 0:00:52
生肉 生肉 1 0 0 0 0:01:43
こんがり大トロ こんがり大トロ 2 0 0 0 0:01:45
こんがり肉 こんがり肉 2 0 0 0 0:01:43
魚肉 魚肉 2 0 0 0 0:01:43
こんがり魚 こんがり魚 4 0 0 0 0:01:43
KO: Wooden Club Hits × 1839; Slingshot Hits × 751; Tranquilizer Arrows with a Bow × 205; Tranquilizer Arrows with a Crossbow × 117; Toxicant Arrows with a Bow × 103; Toxicant Arrows with a Compound Bow × 77; Tranquilizer Dart Shots × 84; Shocking Tranquilizer Dart Shots × 42
Torpidity-depletion: 11.74 / s, Time until all torpidity is depleted: 00:26:07
Soothing Balm Quetzal Level 300 Narcoberry Narcotic Bio Toxin Time
Values without Soothing Balm Kibble (Mobile) Kibble (Rex Egg) 70 1656 554 277 2:06:52
霜降り肉 霜降り肉 185 4953 1655 828 5:14:38
霜降りこんがり肉 霜降りこんがり肉 369 10434 3487 1744 10:26:52
大トロ 大トロ 462 6326 2114 1057 6:32:52
生肉 生肉 554 15969 5336 2668 15:42:11
こんがり大トロ こんがり大トロ 923 13586 4540 2270 13:26:25
こんがり肉 こんがり肉 1107 15954 5331 2666 15:41:20
魚肉 魚肉 1384 20089 6713 3357 19:36:53
こんがり魚 こんがり魚 2768 20089 6713 3357 19:36:53
Minor Soothing Balm (Mobile) Kibble (Mobile) Kibble (Rex Egg) 24 193 65 33 0:43:30
霜降り肉 霜降り肉 62 1281 428 214 1:45:27
霜降りこんがり肉 霜降りこんがり肉 123 3098 1035 518 3:28:58
大トロ 大トロ 154 1728 578 289 2:10:58
生肉 生肉 185 4953 1655 828 5:14:38
こんがり大トロ こんがり大トロ 308 4153 1388 694 4:29:06
こんがり肉 こんがり肉 369 4938 1650 825 5:13:47
魚肉 魚肉 462 6326 2114 1057 6:32:52
こんがり魚 こんがり魚 923 6318 2112 1056 6:32:26
Regular Soothing Balm (Mobile) Kibble (Mobile) Kibble (Rex Egg) 3 0 0 0 0:05:27
霜降り肉 霜降り肉 7 0 0 0 0:11:55
霜降りこんがり肉 霜降りこんがり肉 13 0 0 0 0:22:06
大トロ 大トロ 16 0 0 0 0:13:37
生肉 生肉 19 0 0 0 0:32:19
こんがり大トロ こんがり大トロ 31 0 0 0 0:27:06
こんがり肉 こんがり肉 37 0 0 0 0:31:28
魚肉 魚肉 47 131 44 22 0:39:58
こんがり魚 こんがり魚 93 124 42 21 0:39:33
Major Soothing Balm (Mobile) Kibble (Mobile) Kibble (Rex Egg) 1 0 0 0 0:01:49
霜降り肉 霜降り肉 1 0 0 0 0:01:43
霜降りこんがり肉 霜降りこんがり肉 1 0 0 0 0:01:42
大トロ 大トロ 2 0 0 0 0:01:43
生肉 生肉 2 0 0 0 0:03:25
こんがり大トロ こんがり大トロ 3 0 0 0 0:02:38
こんがり肉 こんがり肉 3 0 0 0 0:02:34
魚肉 魚肉 4 0 0 0 0:03:25
こんがり魚 こんがり魚 7 0 0 0 0:02:59
KO: Wooden Club Hits × 3504; Slingshot Hits × 1431; Tranquilizer Arrows with a Bow × 390; Tranquilizer Arrows with a Crossbow × 223; Toxicant Arrows with a Bow × 195; Toxicant Arrows with a Compound Bow × 146; Tranquilizer Dart Shots × 159; Shocking Tranquilizer Dart Shots × 80
Torpidity-depletion: 17.95 / s, Time until all torpidity is depleted: 00:32:32
Soothing Balm Quetzal Level 450 Narcoberry Narcotic Bio Toxin Time
Values without Soothing Balm Kibble (Mobile) Kibble (Rex Egg) 102 2681 918 459 3:04:51
霜降り肉 霜降り肉 271 7672 2625 1313 7:40:54
霜降りこんがり肉 霜降りこんがり肉 541 15956 5460 2730 15:19:04
大トロ 大トロ 676 9732 3330 1665 9:34:50
生肉 生肉 811 24276 8307 4154 22:59:16
こんがり大トロ こんがり大トロ 1351 20680 7076 3538 19:40:20
こんがり肉 こんがり肉 1622 24276 8307 4154 22:59:16
魚肉 魚肉 2027 30503 10437 5219 28:43:39
こんがり魚 こんがり魚 4053 30495 10434 5217 28:43:13
Minor Soothing Balm (Mobile) Kibble (Mobile) Kibble (Rex Egg) 34 453 155 78 1:01:37
霜降り肉 霜降り肉 91 2137 732 366 2:34:46
霜降りこんがり肉 霜降りこんがり肉 181 4899 1676 838 5:07:30
大トロ 大トロ 226 2814 963 482 3:12:11
生肉 生肉 271 7672 2625 1313 7:40:54
こんがり大トロ こんがり大トロ 451 6463 2212 1106 6:34:02
こんがり肉 こんがり肉 541 7657 2620 1310 7:40:03
魚肉 魚肉 676 9732 3330 1665 9:34:50
こんがり魚 こんがり魚 1351 9725 3328 1664 9:34:25
Regular Soothing Balm (Mobile) Kibble (Mobile) Kibble (Rex Egg) 4 0 0 0 0:07:15
霜降り肉 霜降り肉 10 0 0 0 0:17:01
霜降りこんがり肉 霜降りこんがり肉 19 0 0 0 0:32:17
大トロ 大トロ 23 0 0 0 0:19:34
生肉 生肉 28 200 69 35 0:47:38
こんがり大トロ こんがり大トロ 46 66 23 12 0:40:12
こんがり肉 こんがり肉 55 185 64 32 0:46:47
魚肉 魚肉 68 385 132 66 0:57:50
こんがり魚 こんがり魚 136 385 132 66 0:57:50
Major Soothing Balm (Mobile) Kibble (Mobile) Kibble (Rex Egg) 1 0 0 0 0:01:49
霜降り肉 霜降り肉 1 0 0 0 0:01:43
霜降りこんがり肉 霜降りこんがり肉 2 0 0 0 0:03:24
大トロ 大トロ 2 0 0 0 0:01:43
生肉 生肉 2 0 0 0 0:03:25
こんがり大トロ こんがり大トロ 4 0 0 0 0:03:30
こんがり肉 こんがり肉 4 0 0 0 0:03:25
魚肉 魚肉 5 0 0 0 0:04:16
こんがり魚 こんがり魚 10 0 0 0 0:04:16
KO: Wooden Club Hits × 5169; Slingshot Hits × 2110; Tranquilizer Arrows with a Bow × 575; Tranquilizer Arrows with a Crossbow × 329; Toxicant Arrows with a Bow × 288; Toxicant Arrows with a Compound Bow × 216; Tranquilizer Dart Shots × 234; Shocking Tranquilizer Dart Shots × 117
Torpidity-depletion: 23.55 / s, Time until all torpidity is depleted: 00:36:35


数値は最適な場合のものであり、常に予備を用意してください。
レベルに応じて必要な資源を計算するには、外部のTaming calculatorをご利用ください。


テイム食料[ | ]

  1. Exceptional KibbleExceptional Kibble
  2. Raw MuttonRaw Mutton
  3. Raw Prime MeatRaw Prime Meat

気絶テイムの戦略[ | ]

A wild Quetzal never stops flying, so knocking one unconscious solo is very difficult if you do not already have access to a tamed Quetzal. Naturally, if you already have a first Quetzal, the second is quite easy - see the "Quetzal Cage Strategy" below.

If you don't already have access to a tamed Quetzal, the following strategies may be of use. Be sure not to knock out the Quetzal above water or it could drown.

It should also be noted that Rare Flowers do not work on a Quetzal.

ALT Grappling Strategy

Use the Argy Grappling strategy but instead grapple the Quetzal so you'll hold on to it. DON"T FORGET TO WHISTLE THE MOUNT TO FOLLOW YOU.Bring your taming method and food, parachute(for when you fall). Find a Quetzal, get close to it, dismount and grapple the Quetzal, reel in, and shoot it. Un-grapple and use the parachute. Tame as usually. This method also works for crystal wyverns but the passive way.

50/50 Glitch[ | ]

The 50/50 glitch is a well-known and highly impactful bug that effects the Quetzal. This particular bug makes any startled Quetzal (meaning, one you were about to tame) travel to coordinates 50, 50 on any map. While this path is interrupted by the erratic circling and looping of the Quetzal's typical escape routine, the Quetzal eventually arrives at 50, 50 and will wander around from that area until brought down to tame or scared back again. It will likely not leave the 50, 50 area simply due to its slow, idle flying and tendency to not fly very far in any one direction for a surprising amount of time. This can pose problems for taming: the Island's 50, 50 is especially dangerous with a host of large carnivores (Rexes, Spinos, Terror Birds, and Purlovias, to name a few) crawling around that general area and Ragnarok's 50, 50 is surrounded by a mountainous, frigid area with high, rocky slopes where the Quetzal can get stuck while escaping, thus not reaching the 50, 50 at all. While a slope-stuck Quetzal makes taming a lot easier, when knocked out, it drops significantly down the slope and there might be predators below waiting for an easy meal.

Take careful note of this as you work with the taming strategies for a first Quetzal mentioned below.

Hit and Run[ | ]

Using a Longneck Rifle, Shocking Tranquilizer Darts and a fast flying mount. Wait until a Quetzal flies close to a mountain or to the ground, land and then quickly shoot it with the darts. When it takes off in panic jump back on your mount and follow it, and repeat this process until its gets knocked unconscious. While this is a fairly basic strategy, it can be very time consuming, expensive (Tranquilizer Darts require Simple Rifle Ammo to make, which are the second most expensive ammo in the game to make themselves) and potentially dangerous as you must land nearly immediately in order to keep up with the Quetzal's torpor. In addition to this, you will have little control over where it lands, possibly putting it in the way of predators. Be careful that nothing attacks the Quetzal while it's unconscious.

1-Player Tapejara Strategy[ | ]

For this method all you need is a Tapejara as well as Longneck Rifle with Tranquilizer Darts or a Crossbow with Tranquilizer Arrows (for mobile, toxicant arrows are recommended). Board the drivers seat to fly and find a Quetzal. Once found, find a place to land and board the front seat of the Tapejara Saddle. Once in the front seat you will be able to control the Tapejara with whistle commands allowing you to follow the Quetzal while also using a weapon to knock it out. Here is a video showing how this is done.[2]

2-Player Tapejara Strategy[ | ]

All you need is a tribemate, a Tapejara, and a method of tranquilizing. Put many points into Stamina to maximize the time available before you're forced to land. Make sure you have some Raw Meat on the Tapejara as well. Get your tribemate to mount onto the back part of a Tapejara Saddle and equip your method of tranquilizing (e.g. Longneck Rifle with Tranquilizer Darts or a Crossbow with Tranquilizer Arrows). When you find the Quetzal, fly ahead but still in range and get your tribemate to open fire on it. Once the Quetzal is unconscious, you and your tribemate can protect it, or one of you can bring another dino to protect it, since Quetzals generally spawn in dangerous, rough areas.

Argentavis Solo Tame[ | ]

This method is excellent to tame a low level Quetzal. To solo tame a Quetzal with an Argentavis, you need an Argentavis with a saddle, a Grappling Hook, a Longneck Rifle with Tranquilizer Darts, a Parachute and the taming food. When you find a Quetzal, jump off the Argentavis with the Parachute and quickly grapple at the Argentavis. Pull yourself closer to the Argent. Use the "Attack This Target" whistle (Bound to .) on the Quetzal. The Argentavis will start chasing the Quetzal. Now you can shoot it with your Rifle. When the Argentavis is too close to the Quetzal (so it damages it), use the "Move To" whistle (Bound to ,) on the Quetzal. When it moves further away, use the "Attack This Target" whistle again.

Griffin Solo Tame[ | ]

You can fire a weapon while flying a Griffin and simultaneously move the griffin. This, along with the fact that the Griffin can easily keep up with a sprinting quetzal, has simplified solo taming a Quetzal tremendously as you just have to follow behind it and use a longneck/crossbow. Even when not solo, the Griffin is a good creature to use due to its ability to carry two additional passengers, one on its back and one in its claws, and allowing all three riders to use weapons.

Wyvern Solo Tame[ | ]

Set the Wyvern to follow you and mount it. With the wyvern set to follow, you can stand on its upper back and neck while dismounting in the air, and it will not seek for a spot to land if it is following the player riding it. This allows you to follow a quetzal in the air and fire a longneck/crossbow at your leisure. While the riding area and its neck (even the head, but be careful) can be stood on safely while the wyvern is in flight, death by falling is still a possible danger, so bringing a parachute is recommended.

While other mounts like the tapejara are able to keep up with fleeing quetzals during taming, the wyvern is very easily capable of outpacing the quetzal; combine this with the wyvern's wide turn radius and it can make lining up your shots rather difficult without practice: flying past your target while dismounting to shoot or having to double back because the quetzal itself made a sharp turn is more than likely to happen. While the speed and wide turns can make tranquilizing difficult, that very speed however makes wyverns especially useful in searching for quetzals, as they can cover a large area of the map in a short amount of time; vastly cutting down how long you spend on the hunt.

Once the quetzal is unconscious, the wyvern has another use in being a capable defender: able to hold its own with other large predators that may attempt to kill your tame, but be careful, as the wyvern's attacks can easily hit the quetzal you are trying to protect.

Parachuting[ | ]

Take a stack of Parachutes, a Longneck Rifle with Tranquilizer Darts, and a flying mount set to follow. When you find a Quetzal, fly above it and jump off your mount, activating your parachute on the way down. Hit it with as many shots as you can until it is out of range, then get back on your mount and follow it. If you activate the parachute immediately after jumping, you will fall slowly enough to remount in the air. Repeat the process until the Quetzal is knocked out.

You can make this process easier by bringing a large pack of Dimorphodons. Load up the mount with materials to craft extra parachutes, and load up the Dimorphodons with Narcotics. Set the mount to follow you, set the Dimorphodons to follow the mount, and set all the pets to passive. Once the Quetzal is unconscious, you can use the Dimorphodons to protect it from predators and to hunt for meat to tame it.

Argentavis & Scorpion/Pachy/Titanoboa Strategy[ | ]

  • Using a Scorpion (chance of quetzal death is very high)
Another solo tactic is to use an Argentavis and a very high damage Scorpion for high Torpor. Make sure your Scorpion is set to 'Attack my Target', then using the Argentavis, pick it up and go find a Quetzal. Using a Spyglass, whistle the attack command on the Quetzal and then fly near it, on its right side, making sure your Scorpion gets near its neck; it should attack the Quetzal, stop and wait 10 seconds for the poison to take effect then repeat. Quetzals are faster than Argentavises by default, so sometimes it's easier to wait for it to calm down, which can be around 10 seconds. This method can be very time consuming, especially with higher level Quetzals (a level 16 has ~3400 Torpor) and because of stamina limits.
The Pachys basic attack is weak with only 10 base damage, but its Torpor scales 1:1, so a Pachy with 200% melee would deal ~20 Damage and ~20 Torpor. A level 16 Quetzal has roughly ~3400 Torpor, so you'd have to hit it 170-200 times and that's also 3400 to 4000 damage. Even though Quetzals have very high HP, it's a lot more dangerous method of taming since HP varies, although a lot faster if the Quetzal is tanky enough and your Argentavis can keep up with it.

Quetzal Cage Strategy[ | ]

Since Patch 256, the Quetzal does not regen stamina in the air anymore. If you're the admin of your server (or you're playing in solo) the way to allow the Quetzal to regen when you are on his back is the command (must be used in game) ?AllowFlyingStaminaRecovery=true. Note that the developers have indicated this could be a temporary command. Without this command, you will have more difficulty taming in the air. Force feeding a Quetzal stimberries or custom recipes while in the air can allow it to regen stamina it would have gotten passively in the past, but stimberries aren't very effective individually and so this will require hundreds or thousands of stimberries to keep the Quetzal in the air long enough. It is best to use a custom recipe of stimberries or rare mushrooms made with a high crafting skill.

However, despite the developer's past nerfs to some elements of this method, it's still doable.

A Quetzal can be used to capture and tame a second Quetzal very easily. Build a 3x3x3 box made of doorways and your ceiling of any material on a Quetzal platform. Because is it not actually possible to build a complete cube on top of a Quetzal platform saddle with default configs as they limit how many structures can be on platform saddles, you will need to build a relatively minimal cage shape. Be sure there are no open slots more than one space both wide and tall (that is to say, holes that are three spaces high and one wide still keep wild Quetzals imprisoned within the cage, for example, but 2x2 holes may not). Fly to the wild Quetzal and position it inside the box. Dismount quickly and your tamed Quetzal will immediately stop moving. The wild Quetzal can no longer clip through the walls so it will be trapped. You can now easily position yourself around the wild Quetzal to fire through the slots or doorways at its head (which will most likely be outside the cage) as needed for a few well-placed headshots as the captured Quetzal tries to escape in vain.

Once knocked out, the wild Quetzal will fall onto the platform saddle. Do not move your tamed bird or the wild one will fall through the platform to the ground, which is usually much less safe than taming in the air.

This strategy can be seen in a video.[3] The rest of the tame proceeds as normal, with the added bonus of having less to worry about than the usual tame except for potentially creating a more visible target for enemy players to see than a collapsed Quetzal on the ground would provide.

Grappling Hook Strategy[ | ]

  • This solo method requires an Argentavis and a Grappling Hook (a Parachute is also recommended, but not necessary). Pull out your Grappling Hook and shoot your Argentavis in the chest. Whistle Attack this Target on the Quetz and open up the parachute when in the air. Shoot the Quetzal while the Argentavis chases it. Be sure to use whistle passive when the Argent is near the Quetzal and whistle attack this target on the Quetzal when shot. Once the Quetzal is down, switch to the Grappling Hook and pull yourself towards your Argentavis so you can get down safely.[4] Do not shoot your Argentavis too much by accident! If it falls asleep, you will lose your tame and will most likely fall to your death.
  • As a team, one player can pilot an Argentavis or Quetzal with multiple players dangling by grappling hooks, allowing for more players to shoot at once. Works best with 3+ players and Argy with 600+ carry weight. Note that this can cause the server to lag (due to grappling hook physics), so it is not recommended with more than 7 players.

Argent Grab Strategy[ | ]

Have a Friend hop on a tamed Argentavis, then grab you with it using ALT-Fire. Have your friend fly you around until you find a Quetzal, then shoot it until it falls unconscious.

Chain Bolas[ | ]

Using the Chain Bola from the Ballista Turret will immobilize the Quetzal and bring it to the ground temporarily. Once stuck, the Quetzal can be pelted with Tranquilizer arrows or darts until it begins to move again or is knocked unconscious. If the Ballista is mounted on a tamed quetzal, it can follow the wild one if it runs. Ground-mounted ballistas must be strategically placed to both hit the Quetzal initially and then cover it when it tries to escape.

Snow Owl Strategy[ | ]

By using a high stamina Snow Owl, one may fly directly above and slightly in front of the Quetzal and use the Right-Mouse ability to freeze yourself. By doing this you should collide with the Quetzal and it should freeze and fall to the ground. Your Snow Owl will look frozen but can fly, when you start falling, jump to start flying as not doing so will cause your owl to take fall damage and die. When the Quetzal unfreezes it should walk for a bit and take off after a while, after this it will fly at a low altitude. Rinse and repeat as you see fit. Note- A panicked Quetzal briefly flys faster than the owl. When in pursuit, dive down to pick up speed and pull up towards the Quetzal.

An alternative strategy is to use the ice crash until both hit the ground (frozen creatures do not take fall damage), place some standard dinosaur gates on top of the quetzal in a triangle around the main body and neck while holding the freeze ability on. This traps the quetzal and makes for an easy tame, so tranquilize away. Just hope the quetzal has landed some where safe or it could be lunch for some carnivores.

Revival Platform Strategy[ | ]

Using the Revival Platform on Mobile you can build a cage made out of any material around the Revival Platform. Then go find a quetzal using an Argentavis or Royal Griffin with high stamina. Attack the quetzal and kill it. This may take awhile and you may temporary lose the quetzal because of the low render distance. Once you kill it take the Creature Implant before harvest the body or You cannot get it. Take it to the Revival Platform and Revive it using Ancient Amber Revive it Inside of the cage. Then knock it while it is trapped in the cage.

戦闘[ | ]

This section describes how to fight against the Quetzal.

全般[ | ]

Due to a Quetzal’s skittish nature, they flee upon being attacked, and never fight back. It is a matter of a fast flying tame and a ranged weapon to put the beast down. However, the Quetzal is so rare and valuable that tribes never even consider killing one. In actuality, there are often battles for their tame, as a Quetzal is an extremely versatile mount that can turn an up-and-coming tribe into a powerhouse. Finding them is a challenge, as they are very rare animals, flying high up in the sky. They rarely approach the ground, so any approaches are airborne assaults.

戦略[ | ]

To tame, there are many different methods, as seen above in K.O. Strategy. Refer to those notes on how to tame the Quetzal.

武器[ | ]

Using powerful Tranq Darts from a Longneck Rifle is the best way to knock them out of the sky for taming, no matter what method you use. In a PVP battle, use powerful weaponry like turrets to bring an enemy Quetzal down. A concentrated hail of minigun bullets can shred a low-level Quetzal in seconds, aiming for its Crest is counted as headshot.

危険[ | ]

Because Quetzals usually are very high up, falling off your mount from these heights would usually mean certain death. A fleeing quetzal might lead you to wild carnivores or into Auto Turret nest on PvP servers

弱点[ | ]

The crest(or hair) is the weakest spot on the Quetzal which means it's the most effective, but it's hardest to hit. They rarely become stuck in mountains or trees.

実用性[ | ]

The Quetzal can be equipped with a platform saddle similar to the Brontosaurus, Paracer, Plesiosaur, and Mosasaur and then used as a mobile airborne base.

役割[ | ]

  • Air Base: The Quetzal uses very little stamina when flying and Quetzals make great animals to take on taming trips as you can stay on them for safety and use whatever you choose to build on it to craft or hold whatever materials are needed. (Stamina and Health)
  • Battle Bird: A great tame to take into big battles and raids. The great amount of health and stamina a Quetzal possesses, armed with fellow tribe members and turrets on its platform, can make for great aerial assaults. However, watch out for opposing tribes shooting your Battle Bird with tranqs. (Health (recommended 10,000+), Stamina (recommended 3,000+) and Damage).
  • Caravan Quetzal: With inherently high health, stamina, and carry weight, the Quetzal makes for a reliable "pack-mule" animal. With over 1,500 Stamina, a Quetzal travel across the map and with high health, a Quetzal could potentially take on carnivorous road-blocks. However, as Argentavis have numerous weight reductions for common resources and fly faster, they are generally considered a better option for this role. (Health, Stamina, and Weight)
  • Carrier: Quetzal is capable of carrying medium large creature, and its platform saddle can accommodate even more. Before the release of CryopodCryopod, Quetzal has been used to transport massed tames. If allowed on server settings, Quetzal can grab the creature you want to tame, and drop them into a pre-built cage.
  • Gatherer: While not being able to gather most resources by itself, the Quetzal can carry a TherizinosaurTherizinosaur, AnkylosaurusAnkylosaurus, or a GigantopithecusGigantopithecus which a tribe member could then ride while being carried. One flies the bird, while the other one harvests resources. This method can result in large quantities of resources in a few minutes, even faster if points are added into melee (Power Harvesting if using TherizinosaurTherizinosaur). Keep in mind that when using this strategy, the harvester's weight doesn't matter. Only the Quetzal needs enough weight to carry the resources. (Stamina and Weight)
    • Note: This method can't be used for mining stones with a Doedicurus since a Doedicurus can't attack when it's picked up by a Quetzal.
  • Fishing Mount: The Quetzal's long beak is designed to reach down into the water from above and does so, allowing it to harvest substantial amounts of fish. Can also kill wild Sarcos; as long as they can't climb out of the water, they can't attack it. Do not attempt this against a Spino.
  • Hunting Platform: When you dismount, even on a non-platform saddle, you simply stand up on the Quetzal's back, from which you can fire ranged weapons; firearms work best because you don't have to worry about projectile drop at the long ranges involved. Using this tactic is highly dangerous against hostile survivors; it will be much easier for them to shoot the Quetzal than for you to shoot them, and they don't have to kill it. All they have to do is hit it, and it is very likely to throw you from your position on its back as it bucks in surprise and tries to flee, so if you want to shoot at hostile tribes, have a friend fly the Quetzal. Also check for Titanomyrma soldiers, Meganeura, and hostile Dimorphodons before standing up as they can do the same thing. Bring a parachute. Also, the Quetzal is surprisingly useful in a direct fight against wild dinos despite what the dossier says. Moderate DPS is countered by high tanking and knockback; the long beak allows it to fly above many opponents' attacks and still strike downward at them, and the slower speed actually makes it easier to strike at enemies (without overshooting) than other flying mounts... and while it's "slower" than other flying mounts, it's still faster than almost anything on the ground.
  • Multiplayer Transport: With high stamina, a Quetzal with a platform saddle can help other tribemates across the island who have flyers, as they can land on the saddle to regain stamina.
  • Taming Mount: You can grab most Dinos; even for the ones you can't carry, you can build a tame box with the Quetz Platform Saddle. You can also shoot Dinos if another player is carrying it with a mount. Quetzals are especially useful for taming Yutyrannus, as you can safely pick off it's Carnotaurus underlings with long ranged weapons. After the Carnotaurus are delt with, you can then fire your torpitity-damaging ammo of choice at the Yutyrannus at your evelated height, out of the attack range of the Yutyrannus, and any other dangerous creatures that may be in the same area. By doing this, it saves the time and resources of making a trap. This strategy, of course, requires a Quetz Platform saddle.
  • Titanosaur Taming Mount: Because Titanosaurs can only be knocked out with the help of turret weapons, a Quetz with turrets on its platform saddle is the most feasible method of taming them. While Paracers and Brontos can also mount turrets, they can be too slow to keep up with the Titanosaur, and too low to the ground to have turret weapons reliably hit the head. Furthermore, a mount that can't outrun the Titanosaur is at high risk of being killed. However, with standard vanilla settings turrets can no longer be built on platforms.
  • Damage: Despite all the incredible uses of the Quetzal, applying damage with the flyer itself is highly ineffective. What can deliver substantial damage is what survivors do with the Quetzal's carrying ability and platform saddle, as there are many creative ways to do so.
  • Combatant:

収集可能なアイテム[ | ]

資源 効率
Chitin Chitin ★★★☆☆
Raw Meat Raw Meat ★★★☆☆
Raw Prime Fish Meat Raw Prime Fish Meat ★★★☆☆
Raw Fish Meat Raw Fish Meat ★★★☆☆
Raw Prime Meat Raw Prime Meat ★★★☆☆
Hide Hide ★★★☆☆
Keratin Keratin ★★★☆☆
Organic Polymer Organic Polymer ★★☆☆☆
Pelt Pelt ★★☆☆☆

飛行[ | ]

Flying a Quetzal uses similar controls to movement on ground level with a few exceptions. Quirks:

  • Will only move forward upon command. With no forward command issued they eventually halt and hover in mid-air. Even while not moving, a Quetzal expends a small bit of stamina just to stay aloft.
  • Feeding StimberryStimberry or StimulantStimulant to a Quetzal in-flight can allow you to fly for longer periods, but the stamina gain is minor at best and very inefficient. However, if you have a good berry collecting dino, you can collect Stimberries in bulk, then feed it a lot at a time.
    • Prior to 256.0, when using a Quetzal with or without a Platform Saddle, you could simply dismount and wait for the Quetzal to regain its stamina without landing. Now it will not begin to regenerate until it has landed. This can be re-enabled on unofficial servers by adding ?AllowFlyingStaminaRecovery=true to the Command Line
  • Landing is accomplished by pressing the jump key (default Space / A), causing the mount to move to the ground and land, where your Quetzal folds its wings. Now you can dismount by pressing use (default E) as with any other mount or walk on the ground. To start off again, press the jump key (default Space / A). However, the Quetzal sometimes falls when pressing space while high above the ground, as if it had been walked off a ledge[citation needed]. It is therefore advisable to get close to the ground before trying to land.

Note: A tamed Quetzal with no rider will not lose stamina while sprinting to keep up with a player running or riding another dino. - You can use this quirk to carry large amounts of weight quickly with a Quetzal set to follow.

持ち運び[ | ]

In PVE the Quetzal is only able to carry wild, personal or tribe-owned creatures.

持ち運び可能な生物[ | ]

The Quetzal is capable of carrying the following creatures:

持ち運び不可能な生物[ | ]

  • [[File:Alpha Blood Crystal Wyvern、 Alpha Blood Crystal Wyvern、 Alpha Fire Wyvern、 Alpha X-Triceratops、 Amargasaurus、 Andrewsarchus、 Anglerfish、 Argentavis、 Basilisk Ghost、 Basilosaurus、 Broodmother Lysrix、 Brute Araneo、 Brute Astrocetus、 Brute Basilosaurus、 Brute Bloodstalker、 Brute Ferox、 Brute Fire Wyvern、 Brute Leedsichthys、 Brute Magmasaur、 Brute Malfunctioned Tek Giganotosaurus、 Brute Malfunctioned Tek Rex、 Brute Mammoth、 Brute Megaloceros、 Brute Plesiosaur、 Brute Reaper King、 Brute Sarco、 Brute Seeker、 Brute Tusoteuthis、 Brute X-Allosaurus、 Brute X-Megalodon、 Brute X-Mosasaurus、 Brute X-Raptor、 Brute X-Rex、 Brute X-Rock Elemental、 Brute X-Spino、 Brute X-Yutyrannus、 Crystal Wyvern、 Crystal Wyvern Queen、 Dinopithecus、 Dragon、 Dunkleosteus、 Exo-Mek、 Experimental Giganotosaurus、 Featherlight、 Giant Bee、 Giganotosaurus、 Golden Striped Brute Megalodon、 Golden Striped Megalodon、 Iceworm Male、 Iceworm Queen、 Ichthyosaurus、 Injured Brute Reaper King、 Kaprosuchus、 Lava Elemental、 Macro-Summoner、 Macrophage、 Megalodon、 Mek、 Obsidioequus、 Overseer、 Paraceratherium、 Plesiosaur、 Reaper、 Rex Ghost、 Rock Elemental、 Sabertooth Salmon、 Sinomacrops、 Snow Owl Ghost、 Spino、 Surface Reaper King Ghost、 Tapejara、 Tropeognathus、 Tusoteuthis、 Wyvern、 Zombie Fire Wyvern、 Zombie Lightning Wyvern、 Zombie Poison Wyvern、 アイス・タイタン、 アストロセタス、 アストロデルフィス、 アタックドローン、 アルゲンタヴィス、 アルファ・カルキノス、 アルファ・カルノタウルス、 アルファ・サーフェス・リーパーキング、 アルファ・デスワーム、 アルファ・トゥソテウティス、 アルファ・バジリスク、 アルファ・メガロドン、 アルファ・モササウルス、 アルファ・ラプトル、 アルファ・リードシクティス、 アルファ・レックス、 アンモナイト、 イクチオルニス、 ウミサソリ、 オニコニクテリス、 カプロスクス、 ガリミムス、 ギガノトサウルス、 クニダリア、 クリスタルワイバーン、 グリフィン、 グローバグ、 ケツァルコアトルス、 コロッサル・タイタン、 サモナー、 シャドウメイン、 シーカー、 シーラカンス、 ジャグ・バグ、 スカウト、 スケルタル・カルノタウルス、 スケルタル・ギガノトサウルス、 スケルタル・ケツァルコアトルス、 スケルタル・ファイアワイバーン、 スケルタル・ブロントサウルス、 スピノサウルス、 ゾンビワイバーン、 タペヤラ、 ティタノサウルス、 ティラノサウルス、 ディプロドクス、 ディモルフォドン、 デザート・タイタン、 デスワーム、 デンキウナギ、 トロペオグナトゥス、 ドードーレックス、 ドードーワイバーン、 ノグリン、 ハゲワシ、 バジリスク、 パラキートの魚群、 ヒル、 フェニックス、 フェロクス、 フォレスト・タイタン、 ブラッドストーカー、 ブロントサウルス、 プテラノドン、 プレシオサウルス、 プロコプトドン、 ヘスペロルニス、 ペラゴルニス、 マグマサウルス、 マナガルム、 マンタ、 マンティコア、 ミクロラプトル、 メイウィング、 メガケロン、 メガネウラ、 メガピテクス、 メガピラニア、 メガロサウルス、 メガロドン、 モササウルス、 ヤツメウナギ、 ユウティラヌス、 リオプレウロドン、 リマントリア、 リードシクティス、 ロックウェル、 ロックウェル・プライム、 ロックドレイク、 ヴォイドワーム、 三葉虫、 汚染された支配者、 深海の女王・ムーダー、 激怒した汚染されたティラノサウルス、 虫の大群、 防御ユニット、 雪フクロウ.png|30px|link=Alpha Blood Crystal Wyvern、 Alpha Blood Crystal Wyvern、 Alpha Fire Wyvern、 Alpha X-Triceratops、 Amargasaurus、 Andrewsarchus、 Anglerfish、 Argentavis、 Basilisk Ghost、 Basilosaurus、 Broodmother Lysrix、 Brute Araneo、 Brute Astrocetus、 Brute Basilosaurus、 Brute Bloodstalker、 Brute Ferox、 Brute Fire Wyvern、 Brute Leedsichthys、 Brute Magmasaur、 Brute Malfunctioned Tek Giganotosaurus、 Brute Malfunctioned Tek Rex、 Brute Mammoth、 Brute Megaloceros、 Brute Plesiosaur、 Brute Reaper King、 Brute Sarco、 Brute Seeker、 Brute Tusoteuthis、 Brute X-Allosaurus、 Brute X-Megalodon、 Brute X-Mosasaurus、 Brute X-Raptor、 Brute X-Rex、 Brute X-Rock Elemental、 Brute X-Spino、 Brute X-Yutyrannus、 Crystal Wyvern、 Crystal Wyvern Queen、 Dinopithecus、 Dragon、 Dunkleosteus、 Exo-Mek、 Experimental Giganotosaurus、 Featherlight、 Giant Bee、 Giganotosaurus、 Golden Striped Brute Megalodon、 Golden Striped Megalodon、 Iceworm Male、 Iceworm Queen、 Ichthyosaurus、 Injured Brute Reaper King、 Kaprosuchus、 Lava Elemental、 Macro-Summoner、 Macrophage、 Megalodon、 Mek、 Obsidioequus、 Overseer、 Paraceratherium、 Plesiosaur、 Reaper、 Rex Ghost、 Rock Elemental、 Sabertooth Salmon、 Sinomacrops、 Snow Owl Ghost、 Spino、 Surface Reaper King Ghost、 Tapejara、 Tropeognathus、 Tusoteuthis、 Wyvern、 Zombie Fire Wyvern、 Zombie Lightning Wyvern、 Zombie Poison Wyvern、 アイス・タイタン、 アストロセタス、 アストロデルフィス、 アタックドローン、 アルゲンタヴィス、 アルファ・カルキノス、 アルファ・カルノタウルス、 アルファ・サーフェス・リーパーキング、 アルファ・デスワーム、 アルファ・トゥソテウティス、 アルファ・バジリスク、 アルファ・メガロドン、 アルファ・モササウルス、 アルファ・ラプトル、 アルファ・リードシクティス、 アルファ・レックス、 アンモナイト、 イクチオルニス、 ウミサソリ、 オニコニクテリス、 カプロスクス、 ガリミムス、 ギガノトサウルス、 クニダリア、 クリスタルワイバーン、 グリフィン、 グローバグ、 ケツァルコアトルス、 コロッサル・タイタン、 サモナー、 シャドウメイン、 シーカー、 シーラカンス、 ジャグ・バグ、 スカウト、 スケルタル・カルノタウルス、 スケルタル・ギガノトサウルス、 スケルタル・ケツァルコアトルス、 スケルタル・ファイアワイバーン、 スケルタル・ブロントサウルス、 スピノサウルス、 ゾンビワイバーン、 タペヤラ、 ティタノサウルス、 ティラノサウルス、 ディプロドクス、 ディモルフォドン、 デザート・タイタン、 デスワーム、 デンキウナギ、 トロペオグナトゥス、 ドードーレックス、 ドードーワイバーン、 ノグリン、 ハゲワシ、 バジリスク、 パラキートの魚群、 ヒル、 フェニックス、 フェロクス、 フォレスト・タイタン、 ブラッドストーカー、 ブロントサウルス、 プテラノドン、 プレシオサウルス、 プロコプトドン、 ヘスペロルニス、 ペラゴルニス、 マグマサウルス、 マナガルム、 マンタ、 マンティコア、 ミクロラプトル、 メイウィング、 メガケロン、 メガネウラ、 メガピテクス、 メガピラニア、 メガロサウルス、 メガロドン、 モササウルス、 ヤツメウナギ、 ユウティラヌス、 リオプレウロドン、 リマントリア、 リードシクティス、 ロックウェル、 ロックウェル・プライム、 ロックドレイク、 ヴォイドワーム、 三葉虫、 汚染された支配者、 深海の女王・ムーダー、 激怒した汚染されたティラノサウルス、 虫の大群、 防御ユニット、 雪フクロウ|alt=]] page not found: Alpha Blood Crystal Wyvern、 Alpha Blood Crystal Wyvern、 Alpha Fire Wyvern、 Alpha X-Triceratops、 Amargasaurus、 Andrewsarchus、 Anglerfish、 Argentavis、 Basilisk Ghost、 Basilosaurus、 Broodmother Lysrix、 Brute Araneo、 Brute Astrocetus、 Brute Basilosaurus、 Brute Bloodstalker、 Brute Ferox、 Brute Fire Wyvern、 Brute Leedsichthys、 Brute Magmasaur、 Brute Malfunctioned Tek Giganotosaurus、 Brute Malfunctioned Tek Rex、 Brute Mammoth、 Brute Megaloceros、 Brute Plesiosaur、 Brute Reaper King、 Brute Sarco、 Brute Seeker、 Brute Tusoteuthis、 Brute X-Allosaurus、 Brute X-Megalodon、 Brute X-Mosasaurus、 Brute X-Raptor、 Brute X-Rex、 Brute X-Rock Elemental、 Brute X-Spino、 Brute X-Yutyrannus、 Crystal Wyvern、 Crystal Wyvern Queen、 Dinopithecus、 Dragon、 Dunkleosteus、 Exo-Mek、 Experimental Giganotosaurus、 Featherlight、 Giant Bee、 Giganotosaurus、 Golden Striped Brute Megalodon、 Golden Striped Megalodon、 Iceworm Male、 Iceworm Queen、 Ichthyosaurus、 Injured Brute Reaper King、 Kaprosuchus、 Lava Elemental、 Macro-Summoner、 Macrophage、 Megalodon、 Mek、 Obsidioequus、 Overseer、 Paraceratherium、 Plesiosaur、 Reaper、 Rex Ghost、 Rock Elemental、 Sabertooth Salmon、 Sinomacrops、 Snow Owl Ghost、 Spino、 Surface Reaper King Ghost、 Tapejara、 Tropeognathus、 Tusoteuthis、 Wyvern、 Zombie Fire Wyvern、 Zombie Lightning Wyvern、 Zombie Poison Wyvern、 アイス・タイタン、 アストロセタス、 アストロデルフィス、 アタックドローン、 アルゲンタヴィス、 アルファ・カルキノス、 アルファ・カルノタウルス、 アルファ・サーフェス・リーパーキング、 アルファ・デスワーム、 アルファ・トゥソテウティス、 アルファ・バジリスク、 アルファ・メガロドン、 アルファ・モササウルス、 アルファ・ラプトル、 アルファ・リードシクティス、 アルファ・レックス、 アンモナイト、 イクチオルニス、 ウミサソリ、 オニコニクテリス、 カプロスクス、 ガリミムス、 ギガノトサウルス、 クニダリア、 クリスタルワイバーン、 グリフィン、 グローバグ、 ケツァルコアトルス、 コロッサル・タイタン、 サモナー、 シャドウメイン、 シーカー、 シーラカンス、 ジャグ・バグ、 スカウト、 スケルタル・カルノタウルス、 スケルタル・ギガノトサウルス、 スケルタル・ケツァルコアトルス、 スケルタル・ファイアワイバーン、 スケルタル・ブロントサウルス、 スピノサウルス、 ゾンビワイバーン、 タペヤラ、 ティタノサウルス、 ティラノサウルス、 ディプロドクス、 ディモルフォドン、 デザート・タイタン、 デスワーム、 デンキウナギ、 トロペオグナトゥス、 ドードーレックス、 ドードーワイバーン、 ノグリン、 ハゲワシ、 バジリスク、 パラキートの魚群、 ヒル、 フェニックス、 フェロクス、 フォレスト・タイタン、 ブラッドストーカー、 ブロントサウルス、 プテラノドン、 プレシオサウルス、 プロコプトドン、 ヘスペロルニス、 ペラゴルニス、 マグマサウルス、 マナガルム、 マンタ、 マンティコア、 ミクロラプトル、 メイウィング、 メガケロン、 メガネウラ、 メガピテクス、 メガピラニア、 メガロサウルス、 メガロドン、 モササウルス、 ヤツメウナギ、 ユウティラヌス、 リオプレウロドン、 リマントリア、 リードシクティス、 ロックウェル、 ロックウェル・プライム、 ロックドレイク、 ヴォイドワーム、 三葉虫、 汚染された支配者、 深海の女王・ムーダー、 激怒した汚染されたティラノサウルス、 虫の大群、 防御ユニット、 雪フクロウ

スポットライト[ | ]

変更履歴[ | ]

Patch 変更点
218.0 Quetzalcoatlus and its Quetz Platform SaddleQuetz Platform Saddle were added to the game.
218.3
  • Quetzal with platform saddle now include the WeightWeight of all creatures and/or players on them.
  • Raised kill zone at the upper world border line, since some survivors would die while mounted on a Quetzal and approaching that kill zone.
  • Added configurable server option to allow/disallow non-allied dinos to stand on a Quetzal's platform saddle
    bFlyerPlatformAllowUnalignedDinoBasing=true.
  • Improved walking on dynamic platforms such as the Quetz Platform SaddleQuetz Platform Saddle.
  • Reduced Quetzal Melee DamageDamage by 33% and Melee DamageDamage scaling by 20%.
  • Fixed warpaint and damage overlays on Quetzal.
  • Quetzal can no longer pick up Alpha CreaturesAlpha Creatures.
218.5 Auto TurretTurrets will now target the head of the Quetzal if built structures are covering the body.
218.8 Fixed issue with carried creature's inventory WeightWeight not adding the the flyer's WeightWeight.
219.0 The normal Quetz SaddleQuetz Saddle is added to the game.
222.6 Fixed inability to drop creatures if a player was mounted on the carried creature and dismounted.
223.0 Added the creature "fur" pass to make hair and feathers look better.
231.3
  • Increased HealthHealth of tamed flyers by 33%.
  • Removed flyer projectile damage multiplier.
231.4
  • Increased non-bullet projectile damage towards flyers by 1.5x.
  • Decreased HealthHealth of tamed flyers, including the Quetzal, by 30%.
231.8 Fixed issue where you could fall through a Quetzal or other creatures when unboarding them.
232.0 Fix for disappearing Quetzal.
236.6 Fixed fleeing behavior that would cause creatures to head towards the origin (50,50).
238.2 The Woolly RhinoWoolly Rhino can now be picked up by the Quetzal.
239.2 Fixed an exploit regarding building structures to armor the Quetzal.
241.1 Fixed critical issue with flyer saddles disappearing and dinos falling through structures on game load.
242.0
  • Auto TurretTurrets and Plant Species XPlant Species X can no longer be placed on platform saddles, including the Quetzal. Any existing turrets on such platforms will no longer fire. This can be toggled off with "?OverrideStructurePlatformPrevention=true".
  • Fixed issue where Quetz Platform SaddleQuetz Platform Saddle could be built on in a way to create floating structures.
242.1 Fixed too high consumption rate of FoodFood for Quetzal.
242.3 Fixed another value that was increasing rate of Food consumption. Should now be back to original values.
242.5 Improved Quetzal eating animation
247.999
  • Prevented Metal Spike WallSpike Walls on all platform saddles.
  • Prevented Quetzal from moving when head is blocked by platform structures, making head armoring ineffective.
  • Prevented floating structures on platform saddles.
247.9991 Improved Quetz Platform SaddleQuetz Platform Saddle flight-blocking traces so flight is less rubber-banding.
249.0 Added Quetzalcoatlus Bone CostumeQuetzalcoatlus Bone Costume and Skeletal QuetzalSkeletal Quetzal for the ARK: Fear Evolved 2.
250.0 Platforms now add on 33% instead of 0% inventory WeightWeight and 85% inherent carry weight of creatures and people standing on the Quetzal, overall making entities heavier to carry on the platform.
253.8 Tamed flyers can no longer carry survivors and creatures into the mesh/terrain fix. Will now be uncarried.
254.86 Reduced armor rating effectiveness on Quetzal by 50%.
255.0 Fyers carrying creatures equipped with C4 ChargeC4 Charge now move at a fixed slow speed.
256.0 Added the flyer nerf.
  • Flyers can no longer gain StaminaStamina mid-air, and must eventually land. This can be changed in the server settings with ?AllowFlyingStaminaRecovery=true.
  • Flyers can no longer allocate levels to Movement SpeedMovement Speed, nor gain Movement Speed from imprinting.
  • Mounted flyer Movement SpeedSpeed reduced for all flyers, ranging from a 10%-30% reduction depending on the flyer.
  • 50% decrease to all base Stamina in flyers, excluding the LymantriaLymantria.
  • Stamina in flyers now regenerate much slower, around 10 seconds across the board.
  • Decreased Quetzal HealthHealth gain per level.
  • Passenger carry WeightWeight now increased to 100% from the previous 30%.
  • Various other modifications to various stats.
  • New sound effects for the Quetzal.
256.3
  • All flyers excluding LymantriaLymantria now have a ground attack.
  • Quetzal idle StaminaStamina consumption rate reduced by 50%.
259.0
  • Fixed issue with Quetz Platform SaddleQuetz Platform Saddle not being able to be painted.
  • Improved landing AI for Quetzal.
  • Fixed an issue where flyers out of stamina would not auto-land and become stuck mid-air.
260.0 Can now fit through Giant Stone HatchframeGiant Hatchframes.
263.0 Increased the ride distance for flyers to help players in the water to remount.
279.275
  • Fixed a bug which would cause flyers to flee when players when attacking water.
  • KarkinosKarkinos can no longer be grabbed by a Quetzal that is already carrying another KarkinosKarkinos.
  • Improved flyer AI so they no longer circle each other when attacking each other so much.
284.104 Added the Tek QuetzalTek Quetzal.
  • 5% chance of Quetzal spawns will be Tek.
  • 20% higher wild level.
  • New breeding line.
288.113
  • Improved flyer following when in water.
  • Added Whistle Flyer Land command.
291.100 Plant Species YPlant Species Y traps no longer snare Quetzal.
303.1 Modified the drag weights of KaprosuchusKaprosuchus, GallimimusGallimimus, ProcoptodonProcoptodon, and MegalosaurusMegalosaurus so they can no longer be carried by Quetzal.
306.41 Genesis: Part 1 Expansion Release Added Malfunctioned Tek QuetzalMalfunctioned Tek Quetzal.
312.65
  • Reduced Quetzal maturation time to approximately 5 and 1/2 days.
  • Flying creatures will now prioritize picking up friendly creatures rather than dismounting friendly riders.
  • Mounting a flyer will no longer instantly cause it to take off.
318.9 Fixed a bug which caused Quetz to be affected by Bear Trapsmall bear traps.

備考/トリビア[ | ]

現実世界のケツァルコアトルスに関する情報については、関連するウィキペディアの記事を参照してください。

  • The Dossier was revealed on 06/17/15 on Steam.[5]
  • Quetzalcoatlus conchapicem roughly translates to "Feathered lizard god that carries fish". This is a reference both to its name's origin as an Aztec god and to its in-game usage as a carrier as well as its diet of fish.
  • As of patch 303.1, the KaprosuchusKaprosuchus, GallimimusGallimimus, ProcoptodonProcoptodon, and MegalosaurusMegalosaurus can't be picked by the Quetzal anymore.
  • The Quetzal was the first flying tame to have a Quetz Platform SaddlePlatform Saddle.
  • Surprisingly, the Skeletal QuetzalSkeletal Quetzal can have its Movement SpeedMovement Speed pumped regardless of the Flyer Nerf.
  • In the real world, Quetzalcoatlus was one of the largest known flying animals of all time, with estimates sometimes as large as 15 meters(50 ft) though more recent estimates place its wingspan at around 10–11 meters (33–36 ft).[6]
    • Other members of the family which the Quetzalocatlus belongs to, Azhdarchidae, may have had members even larger than the Quetzal.
  • It can carry up to 40 structures on its Platform Saddle (including windows, doors etc.).
    • A real Quetzal would have been unable to hold such structures on its back as it posture was rather upright compared to Arks Quetzal's slouching posture. The platform saddle and other structures would have also been to heavy for a real Quetzal to walk with, let alone fly with.
  • Unlike the ArgentavisArgentavis or PteranodonPteranodon, the Quetzal cannot angle upwards or downwards (most likely because structures can go on its back).
  • In real life, Quetzalcoatlus probably spent most of its life walking on land, hunting like a giant stork. It probably attacked every animal it could swallow. It was even big enough to gulp down a whole grown man.
  • Often attempts to travel to 50 latitude - 50 longitude (on both Center and Island maps) when you attempt to knock it out. This should have been fixed in 236.6 but it still seems the case. This is known as the 50, 50 glitch, mentioned above.
  • Several Quetzals can be located around the green obelisk and above the lake in Valguero.
  • It seems to be most commonly seen near the Red Obelisk.
  • On valguero the tek version can also appear with the same rarity and places as the normal version

ギャラリー[ | ]

参照資料[ | ]

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