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Wilk straszny
Wilk straszny
Dossier
These values may differ with what you see in-game or written elsewhere. But that is what the dossier says.
Common Name
Wilk straszny
Group
Ssaki
Species
Canis maxdirus
Time Period
Plejstocen
Diet
Mięsożercze
Agresywne
Release Versions
Steam 216.0
wrzesień 28, 2015
Xbox One 729.0
grudzień 16, 2015
PS
Logo Mobile 1.0
maj 24, 2018
Nintendo Switch 599.0
listopad 30, 2018
Komenda spawnująca
admincheat summon Direwolf_Character_BP_C
lub
admincheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Direwolf/Direwolf_Character_BP.Direwolf_Character_BP'" 500 0 0 35
Domestication
Tameable
Rideable
Breedable
Check mark Yes
Check mark Yes
X mark No
Torpor Immune
X mark No
Taming Method
Knockedout Knockout
Preferred Kibble
Plik:Przysmak (jajo Karno).png Przysmak (jajo Karno)
Preferred Kibble Logo Mobile
Kibble (Mobile) Kibble (Carno Egg)
Equipment
Check mark No Saddle Needed
Hats Hats (Mobile only)
Unique Skins
Direwolf Ghost Costume Direwolf Ghost Costume
Rider Weaponry
Check mark Yes
Humans Can Carry
X mark No
Data
XP For Kill
12 XP
Drops
Special Loot Chance
30%
Feces Size
Małe
Drag Weight
120
Radiation Immune
X mark No
Carryable By
Immobilized By

Wilkor jest jednym z gatunków zwierząt w ARK: Survival Evolved. Występuje naturalnie na biomie śnieżnym oraz, w mniejszych ilościach, na niektórych obszarach pustyni na Spalonej Ziemi i Ragnaroku.

Podstawowe Informacje

Dokumentacja

Szablon:TekstDossieru

Zachowanie

Wilkory żyją w dużych watahach. Jeśli zobaczysz pojedynczego Wilkora, upewnij się, że sprawdziłeś okolicę w poszukiwaniu reszty jego watahy, chyba że chcesz być ich ofiarą. Będąc mięsożercami, Wilkory będą atakować od razu po zobaczeniu gracza, więc zalecana jest ostrożność. Mimo to, są niesamowicie lojalnym towarzyszem gracza kiedy oswojone.

Wygląd

Wilkor jest przodkiem obecnego wilka. Jest przystosowany do niebezpiecznego otoczenia ARKi. Umaszczenie Wilkorów wacha się począwszy od białych osobników kończąc na czarnych, z mieszanymi odcienami szarości i czerni. Wilkory są duże i masywne.




Color Scheme and Regions

Szansa uzyskania wilka z namaszczeniem jasno-pomarańczowym (DinoLightOrange) wynosi około 0,7% (1 na 143) dla każdego regionu kolorystycznego.

 

The Wilk straszny's range of its natural color scheme is unknown at this time, however its color regions are available. For demonstration, the regions below are colored red over an albino Wilk straszny.

Server admins can use this region information in the Console Command "cheat SetTargetDinoColor <ColorRegion> <ColorID>".
For example, "cheat SetTargetDinoColor 1 6" would color the Wilk straszny's "" magenta.

X mark

Region 0 is not used
for this Creature.

X mark

Region 1 is not used
for this Creature.

X mark

Region 2 is not used
for this Creature.

X mark

Region 3 is not used
for this Creature.

X mark

Region 4 is not used
for this Creature.

X mark

Region 5 is not used
for this Creature.


Pozostawia

Base Stats and Growth

Szablon:StatystykiBestii Szablon:WildStats

Oswajanie

Szablon:Informacje o Oswajaniu

KO Strategy

They can be picked up by an Argentavis, making it easy to separate one from a pack and put it in a small box with windows to shoot arrows through. Lower Levels take 4-12 tranq arrows. Beware however, that unlike other dinos, the wolf can sometimes hit the bird that is carrying them, potentially killing it and its rider. To avoid this, drop the wolf and pick it up again until the angle and distance its held is safe for the Bird. Hitting the wolf once while carrying it will also usually move it into a position it can't attack the Argentavis.

Another way is use a bola and just keep winding it up to stop as many as you need and just tranq it until the animal is unconscious.

Taming Food

Szablon:TamingTable Szablon:TamingNote

Szablon:Ingredients

Pack Bonus

When in pack, the Direwolf will receive a pack bonus for each other pack member (up to a maximum of 4), indicated by a number present beneath their names (eg. "+2 for three Direwolves in the pack). Each Direwolf receives a 5% damage bonus for each other pack member. The highest level member of the pack doesn't receive a number and is instead classed as "Pack Leader", which on top of the damage bonus, grants access to the Howl ability using the alt-fire key/button.

Once the Pack Leader has used the ability, all members of the pack receive a buff (either Pack Member or Pack Leader, respectively) for 90 seconds. The buff grants all members a 50% damage boost (this bonus is multiplicative, affecting all other damage boosts) and also a 25% damage reduction (also multiplicative). Once the buff has expired, the Pack Leader is unable to use the Howl ability again for another 90 seconds.

Combat

This section describes how to fight against the Direwolf.

General

In the snowy areas they inhabit, you will almost never find a Direwolf alone. This furthers the already frightening power of the beast and adds potential mate boosting to make matters worse. Whenever you fight Direwolves, also make sure you have slain the whole pack before turning your back, and packs of up to 3-5 are not uncommon in the snowy plains.

Strategy

If possible, keep distance from the Direwolf, and deal as much damage as possible during their aggro animation (which is long compared to a lot of smaller threats). A lone wolf or a few individuals of the pack can be effectively killed before they can reach you.

Weaponry

Ranged weapons, particularly those that allow you to use a scope, are extremely effective. The snow biome is quite barren in many places which makes engaging from a range very safe and easy, providing you have the tools to do so. Bolas can also trap them, making an individual wolf easy to kill, and can buy a survivor time to deal with other Direwolves in the pack.

Dangers

Most are accompanied by packs or at least one other Direwolf. They are also quite fast over land and can close even large distances very swiftly. Don't get caught off-guard and keep your range and wits about you and you should survive most run-ins with the Direwolf.

Weakness

Direwolves move like molasses in water, which is good because the snow biome has handy ice floes for you to snipe from with safety. Use a rifle and put down the wolves before they can close distance and become a real threat. Direwolves also have a low health pool and are weak to knockback, so heavy mounts like the Spinosaur can easily deal with them without getting struck even once if the attacks are chained properly.

Utility

Apart from howling to achieve alpha pack boost, Direwolf can also sniff out (once activating said ability) for both unopened explorer notes and buried/camouflaged dino like Purlovia Purlovia, Basilisk Basilisk,Reaper King Reaper King and Rock Drake Rock Drake marked with a blue mask icon.

Roles

  • Battle Mount: A fast and fearsome mount that doesn't require a saddle. Their lack of saddle means they take more damage than a Sabertooth but they have increased HP to partly counteract this and higher damage. Also keep in mind that packs of wolves get much stronger, especially the alpha which is usually ridden into battle. (Health, Damage, and depending on gear, a little weight)
  • Travel Mount: Decent speed, little stamina drain, and the ability to jump, using a Wolf to scout is safe and efficient. (Speed, Stamina, Weight)
  • Companion: A survivor's best friend. Keeping a Wolf as a pet to follow you around base and sleep with when you retire for the night will ensure you aren't lonely while the tribe is away. (Health, Weight)
  • Explorer Note/Stealth sniffer: Able to sniff for nearby unopened explorer notes, perfectly handy for survivors wanting more experience or completing explorer's note. Also able to smell for creatures buried or hidden (such as Purlovia Purlovia)
    • Wounded Finder: Smells for nearby wounded non-allied survivors and wild dinos (50% below health), perfect if the survivor or dino is hiding in areas not so easily detectable by naked eyes. While mounted Red (Very wounded), Yellow (Slightly wounded), Orange (Moderately wounded), and White (Deceased) health symbols will be displayed above Dinos.

Collectibles

Resource Efficiency
Pelt Pelt ★★★★★
Angler Gel Angler Gel ★★★★★
Leech Blood Leech Blood ★★★★★
Hide Hide ★★★★★
Raw Mutton Raw Mutton ★★★★☆
Chitin Chitin ★★★★☆
Raw Prime Meat Raw Prime Meat ★★★★☆
Keratin Keratin ★★★★☆
Organic Polymer Organic Polymer ★★★☆☆
Raw Meat Raw Meat ★★★☆☆
Silica Pearls Silica Pearls ★★☆☆☆
Black Pearls Black Pearls ★☆☆☆☆

Spotlight

Notes/Trivia

Szablon:Wikipedia

  • The dossier mentions an "Alpha Wolf", a feature that was not implemented when the wolf was released in version 216.0, and wasn't implemented until version 258.0. This stands in contrast to the Allosaurus, which had an "Alpha of the Pack" mechanic upon release in version 245.0.
  • On Scorched Earth the direwolves spawn as single wolves since 258.3, "because with pack they were too strong there".
  • This dossier was revealed on 08/4/2015[1]
  • Direwolves appear to take less fall damage than their Sabertooth counterparts, and they can fall from a greater height before sustaining fall damage at all.
  • Direwolves have no access to any kind of armor.
  • Pressing alt-fire (default RMB) will make the wolf howl, making it easy to find home when you are lost and have a tribe.
  • The Direwolf attack is very fast and can be devastating to prey and enemies. This makes the Direwolf a very powerful mount.
  • In an interview, the developers said they may consider adding a saddle or some type of armor for the Direwolf.[2]
  • Real Direwolves were actually just bulkier and stronger versions of modern-day gray wolves, and would not have made very good mounts.
  • Direwolves are the main danger of the Snow Cave, spawning at extremely high levels, sometimes up to 340.
  • Domesticated direwolves appear to have a natural 40% damage reduction.
  • Direwolf receives a major update for TLC Phase 1 at 10th February 2018 with appearance overhaul, changes into "Pack leader" buff, Hunter's instinct (detect living creature/survivors under 50% health), and ability to sniff for explorer's note.

Gallery

References

Szablon:Nav creatures

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