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Caixa de Plantio Média
228x228px
A medium garden plot, with a fence to keep out vermin.
Type
Farming
Vida
5 000
Espaço Interno
10
Peso
4.0
Tam. da Pilha
100
Spawn Command
cheat giveitemnum 248 1 0 0
or
cheat giveitem "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Structures/Misc/PrimalItemStructure_CropPlot_Medium.PrimalItemStructure_CropPlot_Medium'" 1 0 0
Required level
Engram Points
12 EP
Crafting XP
42.8 XP
Prerequisites
  • Small Crop Plot
Crafted in
Ingredients
40 × Wood or Fungal Wood.png Wood or Fungal Wood
20 × Thatch.png Thatch
30 × Fiber.png Fiber
50 × Stone.png Stone
Purchase (Mobile)
Purchased in
Outpost Logo Mobile.svg
Cost
30 ×  Slips Logo Mobile.svg

The Medium Crop Plot is the second farming plot you can craft. It allows you to plant all types of seeds and holds 400 water. It can be placed anywhere on the ground, provided the area is relatively flat.

Usage[]

Medium Crop Plot with a Stimberry

In order to grow a crop, you will need three things:

  1. A seed. One of the following plant seeds: Savoroot Seed.png, Longrass Seed.png, Rockarrot Seed.png, or Citronal Seed.png. (Berry seeds also work, but do not benefit from being planted in a Medium Crop Plot instead of a Small Crop Plot.)
  2. Irrigation. Usually a water source connected to the plot using a Stone Tap or a Metal Tap. Rainwater or water from a Waterskin also works, but is less reliable.
  3. Fertilization. Fertilizer made in a Compost Bin or by a Dung Beetle lasts the longest, but takes a bit of time to make, so starting with simple Feces might be easier.

Once the plot is irrigated and fertilized, you can place the seed in its inventory and it will be planted after a few seconds.

The plant will mature through several stages over the course of several day cycles, and once it has reached Fruitling status you will be able to harvest it continuously.

Fruitlings will grow and hold up to 300 of their planted berry type or 150 of their planted advanced crop type. Once harvested they will slowly grow back until reaching the maximum yield again.

To change the current plant, access the radial menu by holding Use key (Predefinição:Controls), then select 'destroy plant'. This removes the current plant and allows a new seed to be planted.

Notes[]

  • Prematurely harvesting a plot does not seem to affect the growth of plants.
  • As long as the plot is kept watered and fertilized, it will never need to be reseeded.
  • Crops rot very slowly when left in the crop plot. However, they will start rotting at regular speed if they run out of fertilizer.
  • A plot also has a small chance to spawn a new seed of its own in each yield that can be removed and used to start another plot.
  • Prior to 282.102 on Scorched Earth, crop plots could only be placed in "Sunlit Locations". These locations had to be found and are not just anywhere open to sunlight.
  • If you build over a "Sunlit Location" then the roof of your structure will count as Sunlit over the same spot. The roof of normal buildings do not count as "Sunlit Locations".

Predefinição:CanDamageWood

Painting and Color Regions[]




Cor e Regiões de Pintura

X mark.svg

Medium Crop Plot atualmente não é pintável, contudo esse objeto pode ser remapeado para ser adicionado regiões para pintura em uma atualização futura.

Para mais informações sobre regiões de pintura e como usar eles, por favor veja Blue Coloring.png Corante, Pincel, ou Spray de Pintura.



Predefinição:Nav Farming

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