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Файл Game.ini содержит базовые настройки ARK сервера и/или одиночной игры. По умолчанию Game.ini может быть пустым, что эквивалентно для него содержать значения по умолчанию. Возможные параметры см. Конфигурация Сервера#Game.ini.

Стандартные значения[]

[Internationalization]

LocalizationPaths=../../../ShooterGame/Content/Localization/Game

[/Script/Engine.Gamemode]
InactivePlayerStateLifeSpan=300
GameModeClassAliases=(ShortName="FFA",GameClassName="ShooterGame.ShooterGame_FreeForAll")
GameModeClassAliases=(ShortName="TDM",GameClassName="ShooterGame.ShooterGame_TeamDeathMatch")

[DefaultPlayer]
Name=Player

[/Script/Engine.GameNetworkManager]
MaxIdleTime=+0.0
DefaultMaxTimeMargin=+0.0
TimeMarginSlack=+1.35
DefaultMinTimeMargin=-1.0
TotalNetBandwidth=600000
MaxDynamicBandwidth=15000
MinDynamicBandwidth=15000

[/Script/Engine.GameSession]
MaxPlayers=500
MaxSpectators=2
MaxSplitscreensPerConnection=4
bRequiresPushToTalk=true

[/Script/EngineSettings.GeneralProjectSettings]
CompanyName=Studio Wildcard
CopyrightNotice=Copyright Wildcard Properties LLC, 2014
Description=
LicensingTerms=
PrivacyPolicy=
ProjectVersion=
Homepage=www.playark.com
SupportContact=support@studiowildcard.com
ProjectID=B98903CA42E7089552924ABB552F3FA1
ProjectName=ARK: Survival Evolved

[/Script/Engine.HUD]
ConsoleMessageCount=4
ConsoleFontSize=5
MessageFontOffset=0
bShowHUD=true
bShowDirectorInfoDebug=false
bShowDirectorInfoHUD=false
DebugDisplay=AI

[/Script/Engine.PlayerController]
InteractDistance=512
InputYawScale=2.5
InputPitchScale=-1.75
InputRollScale=1.0

[/Script/Engine.DebugCameraController]
bShowSelectedInfo=true

[/Script/Engine.WorldSettings]
ChanceOfPhysicsChunkOverride=1.0
bEnableChanceOfPhysicsChunkOverride=false
DefaultAmbientZoneSettings=(bIsWorldSettings=true)
EnabledPlugins=ExampleDeviceProfileSelector

[/Script/ShooterGame.ShooterGameMode]
WarmupTime=15
RoundTime=300
TimeBetweenMatches=15
KillScore=2
DeathScore=-1
DamageSelfScale=0.3
MaxBots=1

[/Script/ShooterGame.ShooterGameInstance]
MainMenuMap=/Game/Maps/MainMenu

[/Script/MoviePlayer.MoviePlayerSettings]
bWaitForMoviesToComplete=False
bMoviesAreSkippable=False

[/Script/UnrealEd.ProjectPackagingSettings]
BuildConfiguration=PPBC_Shipping
StagingDirectory=(Path=)
FullRebuild=True
ForDistribution=True
UsePakFile=True
UseOBB_InAPK=False
CulturesToStage=en
CulturesToStage=en_US
DirectoriesToAlwaysCook=(Path="ReflectionCaptures")
DirectoriesToAlwaysCook=(Path="PrimalEarth/CoreBlueprints/DinoEntries/Dossiers")
DirectoriesToAlwaysStageAsNonUFS=(Path="Ogg")

Примеры[]

Быстрое спаривание[]

[/script/shootergame.shootergamemode]
MatingIntervalMultiplier=0.1
EggHatchSpeedMultiplier=20
BabyMatureSpeedMultiplier=10
BabyCuddleIntervalMultiplier=0.1
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