ARK: Survival Evolved Wiki

Released - June 18th, 2021 - Major version

  • Multiple TEK Engrams (  Replicator,   Teleporter,   Trough,   Forcefield,   Dedicated Storage,   Armour,   Rifle,   Turret,   Generator) were added to the Genesis Part 2 boss fight.
  •   Hoversail no longer falls in Zero G (Boost is always active)
  •   Net Ammo loaded into a   Harpoon Launcher can now be used underwater.
  •   Mantis will now accept   Rhino Horns for taming, at a lower affinity than   Deathworm horns.
  •   Noglins can no longer attach to babies.
  • Fixed a bug where   Voidwyvrm wasn't gaining bonus levels after taming.
  • Fixed some VFX and SFX bugs with the   Voidwyrm.
  • Fixed some VFX and SFX bugs with the   Stryder.
  • Fixed some bugs with the   Stryder which affected transferring items to and from   Dedicated Storage, as well as accessing some aspects of its pinwheel.
  • Fixed a bug where players could errenously remove attachments from their   Stryder.
  • Fixed a bug where   Stryder's taming effectiveness would drop from 100% to 0%
  •   Stryder should no longer count towards the Global Platform Structure Limit.
  • Increased the   Stryder hacking grace period to compensate for low framte rate servers.
  • Fixed some visual issues with certain items on the   Loadout Manneuquinne.
  •   TEK Explosive Arrow Damaged reduced by 25%
  •   TEK Explosive Arrow projectile speed reduced by 33%
  •   Astrodelphis Lazer damage reduced by 33%
  •   Astrodelphis Grenade Bomb projectile speed reduced by 50%
  •   Astrodelphis Lazers will no longer damage targets if it is encumbered.
  • Fixed a case where the   Astrodelphis homing missile would still damage riders even though it was targetting the creature.
  • Fixed multiple server and client stalls and crashes.
  • Fixed some cases where creatures weren't properly playing the unconscious animation when being shot by a   Net Ammo.
  • Fixed a bug where the Space Asteroid resources weren't respawning on transition.
  • Fixed a bug where the Genesis: Part 1 - Arrivial Protocol mission wasn't starting.
  • Fixed some cases of false mesh detection.
  • Fixed some exploits in missions that allowed you to keep the mission weapon longer than intended.
  • Fixed a bug which allowed you to create loot caches that would expire in 10 seconds.
  • Removed some invalid items from the Mission Loot & Supply Crate tables on Genesis: Part 2.
  • Updated some mission objective text on Genesis: Part 2.
  • Updated some descriptive text for items on Genesis: Part 2.
  • Fixed a case where   HLNA notes would not play when mounted.