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Disambig See also: Megachelon Megachelon






















Carbonemys
Carbonemys
Steam
Jun 2, 2015
Xbox One 729.0
Dec 16, 2015
PS 501.0
Dec 6, 2016
Logo Mobile 1.0
May 24, 2018
Nintendo Switch 599.0
Nov 30, 2018
Epic Games 311.74
Jun 11, 2020
Stadia 678.15
Sep 1, 2021
Spawn Command
cheat summon Turtle_Character_BP_C
or
cheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Turtle/Turtle_Character_BP.Turtle_Character_BP'" 500 0 0 35
Variant Aberrant Carbonemys
cheat summon Turtle_Character_BP_Aberrant_C
or
cheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Turtle/Turtle_Character_BP_Aberrant.Turtle_Character_BP_Aberrant'" 500 0 0 35
Variant Carbonemys (Escort)
cheat summon Turtle_Character_BP_Escort_C
or
cheat SpawnDino "Blueprint'/Game/Genesis/Dinos/MissionVariants/Escort/Ocean/Turtle_Character_BP_Escort.Turtle_Character_BP_Escort'" 500 0 0 35
Variant R-Carbonemys
cheat summon Turtle_Character_BP_Rockwell_C
or
cheat SpawnDino "Blueprint'/Game/Genesis2/Dinos/BiomeVariants/Turtle_Character_BP_Rockwell.Turtle_Character_BP_Rockwell'" 500 0 0 35
Variant Carbonemys (Gauntlet2)
cheat summon Turtle_Character_BP_STA_C
or
cheat SpawnDino "Blueprint'/Game/Genesis2/Missions/ModularMission/Gauntlet2/STA/Dinos/Turtle_Character_BP_STA.Turtle_Character_BP_STA'" 500 0 0 35
Taming Method
Preferred Kibble
Preferred Food
Preferred Food Primitive Plus
Equipment
Carbonemys Saddle Carbonemys Saddle (Level 10)
30 - 34 °C / 86 - 93 °F
Egg Incubator (Genesis Part 2) Egg Incubator: 32 °C / 90 °F
Incubation Time
1h 14m 59.64s
Baby Time
2h 18m 53.333s
Juvenile Time
9h 15m 33.331s
Adolescent Time
11h 34m 26.664s
Total Maturation Time
23h 8m 53.328s
Breeding Interval
18h - 2d

The Carbonemys (car-BON-eh-miss,) often simply referred to as Turtle, is a creature in ARK: Survival Evolved. They were a large prehistoric genus of turtle that lived during the Paleocene epoch in foggy swamps of Colombia, South America just a few million years after the Cretaceous Extinction. They also coexisted with Titanoboa Titanoboa and are portrayed as herbivores in the game in contrast to their piscivorous diet.

Basic Info[]

Dossier[]

This section is intended to be an exact copy of what the survivor Helena Walker, the author of the dossiers, has written. There may be some discrepancies between this text and the in-game creature.

NoteHelena
Species

Carbonemys obibimus

Time

Danian

Diet

Herbivore

Temperament

Defensive

Wild

Carbonemys obibimus is one of the least aggressive creatures on the Island. Were it not for the plethora of predators on the Island, I'm quite certain that it would spend its days basking in the sun, eating, or sleeping. Carbonemys leads a simple, solitary life. Nevertheless, it seems to be one of the most peaceful animals I have yet encountered. With its slow walking speed, the only things that keep it safe are its surprisingly fast swim speed, and its incredibly thick shell, which can absorb tremendous damage.

Domesticated

Carbonemys' swift swim rate, fairly high strength, superior shell defenses, and lack of real threat makes it an ideal armored mount for many survivors who shy away from violence. It can carry its rider to the ocean's resources at fairly high speed, and is not particularly dangerous to tame.

Behavior[]

Carbonemys is a neutral creature, and will fight back only if attacked or you take one of their eggs. They will also defend their own kind. Upon being attacked, Carbonemys can deliver quite a punishing attack, but nothing too fatal. Their extremely low movement speed allows them to be easily kited and killed for meat early on, however they have a very large amount of health, and require quite an amount of time to kill.

Appearance[]

Carbonemys are large turtles that often stand taller than a Human. Slow and usually placid, they are protected by one of the toughest shells on the island, in which they can draw back almost completely. The shell is armed with spiny scales. The skin of feet and tail is enhanced by firmer dander. Only the lower neck area is relatively tender. Their pine strips can be used as a cutting tool. They have small but alert and often piercing eyes, most commonly red.

Color Scheme and Regions[]

This section displays the Carbonemys's natural colors and regions. For demonstration, the regions below are colored red over an albino Carbonemys. The colored squares shown underneath each region's description are the colors that the Carbonemys will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.

This information can be used to alter the Carbonemys's regions by entering cheat SetTargetDinoColor <ColorRegion> <ColorID> in the cheat console. For instance, cheat SetTargetDinoColor 0 6 would color the Carbonemys's "body" magenta.

Carbonemys PaintRegion0
Region 0:
Body
13
14
20
22
24
26
27
33
34
35
Carbonemys PaintRegion1
Region 1:
Shell Base
8
14
19
21
23
28
30
32
33
X mark

Region 2 is not used
for this Creature.

X mark

Region 3 is not used
for this Creature.

Carbonemys PaintRegion4
Region 4:
Shell, Plates and Claws
13
14
20
22
24
29
31
33
34
35
Carbonemys PaintRegion5
Region 5:
Body Accent
8
14
21
23
25
26
32
33

No image available
Region 0:
Main color
14
21
28
29
42
43
45
47
48
49
50
51
52
53
55
56
57
58
60
62
63
64
65
66
71
77
78
81
82
87
92
93
97
98
99
No image available
Region 1:
Accent color
10
11
23
25
28
30
32
39
40
42
43
44
45
47
48
49
50
51
52
53
54
55
66
67
69
70
74
75
76
77
84
85
91
94
95
100
X mark

Region 2 is not used
for this Creature.

X mark

Region 3 is not used
for this Creature.

No image available
Region 4:
Secondary color
14
21
28
29
42
43
45
47
48
49
50
51
52
53
55
56
57
58
60
62
63
64
65
66
71
77
78
81
82
92
93
97
98
99
No image available
Region 5:
Tertiary color
14
21
28
29
42
43
45
47
48
49
50
51
52
53
55
56
57
58
60
62
63
64
65
66
71
77
78
81
82
92
93
97
98
99

Drops[]

Base Stats and Growth[]

Attribute Base Value Level Increase Taming Bonus
Wild Tamed Additive Multiplicative
Health Health 700 +140 +5.4% 0.07 (TBHM: 90%)
Stamina Stamina 200 +20 +10%
Oxygen Oxygen 150 +15 N/A
Food Food 3000 +300 +10%
Weight Weight 270 +5.4 +4%
Melee Damage Melee Damage 13 +0.65 +1.7% 7% 17.6%
Movement Speed Movement Speed 100% N/A +1% 70%
Torpidity Torpidity 275 +16.5 N/A 0.5
Movement
[u/s]
Base Speed Sprinting Speed Stamina
Wild Tamed1 Tamed2 Wild Tamed1 Tamed2
Walking 100 ? ? 220 220 374 5
Swimming 265 ? ? ? ? ? ?
  • 1These are the base speeds of the creature at 100% Movement Speed.
  • 2These are the speeds of the creature tamed and non-imprinted.
  • For a comparison of the speeds of all creatures, see Base Creature Speeds.
Attack Values
Melee Stamina Cost Attack Range Description
Base Minimum Activation Using the Left Mousebutton (PC), R2 Button (PS), RT Button (Xbox One), the Carbonemys bites the target.
0 380 0 0
Attack Type Damage Projectile Values Torpor Values Status Effect: Stamina Status Effect: Torpidity
Life Impulse Radius Base Mult Duration Damage Mult Amount Duration Damage Mult Amount
Melee 13

Wild Stats Level-up

Type in values of a wild creature to see on which stats it's emphasized. Green values on a high-level creature are very good for breeding. If you have already tamed your creature you can try to recover the breeding stats with an external tool.[1]

Carbonemys

The stat-calculator does not work in the mobile-view, see here for alternatives: Apps

Note that after the creature is tamed it gets bonuses on some stats depending on the taming effectiveness. This makes it hard to retrieve the levels on a tamed creature, so this tool is only for wild ones, but gives a first impression, how well the stats are distributed.

Taming[]

For general info about domesticating a wild creature see Taming.

KO Strategy[]

It is not recommended that you get into a punching match with this spiky and very well-armored beast, you'll probably lose that fight. Instead you should look to a few other methods of knocking one out. The best method would be using a Scorpion Scorpion and/or Tranquilizer Arrow Tranquilizer Arrows, but if neither are available to you, then a simple Slingshot Slingshot will do the trick. Aim at the head for best results and avoid hitting the shell as it has very little effect. Note: Weapons register hits from very slightly farther away than the creature will 'react' to. (i.e. it doesn't flinch or make a noise but the hit still deals damage). If you don't have much health you can jump on its shell and whack it with a Wooden Club Wooden Club.

Taming Food[]

Carbonemys Level 1 Narcoberry Narcotic Bio Toxin Time
Regular Kibble Regular Kibble 2 0 0 0 0:01:36
Fresh Barley (Primitive Plus) Fresh Barley (Primitive Plus) 20 0 0 0 0:12:01
Fresh Wheat (Primitive Plus) Fresh Wheat (Primitive Plus) 20 0 0 0 0:12:01
Soybean (Primitive Plus) Soybean (Primitive Plus) 20 0 0 0 0:12:01
Dried Wheat (Primitive Plus) Dried Wheat (Primitive Plus) 20 19 4 2 0:24:01
Mejoberry Mejoberry 27 0 0 0 0:12:10
Berries Berries 40 0 0 0 0:12:01
KO: Wooden Club Hits × 28; Slingshot Hits × 12; Tranquilizer Arrows with a Bow × 4; Tranquilizer Arrows with a Crossbow × 2; Tranquilizer Dart Shots × 2; Shocking Tranquilizer Dart Shots × 1
Torpidity-depletion: 0.3 / s, Time until all torpidity is depleted: 00:15:16
Carbonemys Level 30 Narcoberry Narcotic Bio Toxin Time
Regular Kibble Regular Kibble 5 0 0 0 0:04:00
Fresh Barley (Primitive Plus) Fresh Barley (Primitive Plus) 47 11 3 2 0:28:13
Fresh Wheat (Primitive Plus) Fresh Wheat (Primitive Plus) 47 11 3 2 0:28:13
Soybean (Primitive Plus) Soybean (Primitive Plus) 47 11 3 2 0:28:13
Dried Wheat (Primitive Plus) Dried Wheat (Primitive Plus) 47 104 22 11 0:56:25
Mejoberry Mejoberry 63 11 3 2 0:28:22
Berries Berries 94 11 3 2 0:28:13
KO: Wooden Club Hits × 76; Slingshot Hits × 31; Tranquilizer Arrows with a Bow × 9; Tranquilizer Arrows with a Crossbow × 5; Tranquilizer Dart Shots × 4; Shocking Tranquilizer Dart Shots × 2
Torpidity-depletion: 0.5 / s, Time until all torpidity is depleted: 00:25:11
Carbonemys Level 60 Narcoberry Narcotic Bio Toxin Time
Regular Kibble Regular Kibble 8 0 0 0 0:06:24
Fresh Barley (Primitive Plus) Fresh Barley (Primitive Plus) 75 54 12 6 0:45:01
Fresh Wheat (Primitive Plus) Fresh Wheat (Primitive Plus) 75 54 12 6 0:45:01
Soybean (Primitive Plus) Soybean (Primitive Plus) 75 54 12 6 0:45:01
Dried Wheat (Primitive Plus) Dried Wheat (Primitive Plus) 75 240 51 26 1:30:01
Mejoberry Mejoberry 100 54 12 6 0:45:01
Berries Berries 150 54 12 6 0:45:01
KO: Wooden Club Hits × 125; Slingshot Hits × 51; Tranquilizer Arrows with a Bow × 14; Tranquilizer Arrows with a Crossbow × 8; Tranquilizer Dart Shots × 6; Shocking Tranquilizer Dart Shots × 3
Torpidity-depletion: 0.66 / s, Time until all torpidity is depleted: 00:32:00
Carbonemys Level 90 Narcoberry Narcotic Bio Toxin Time
Regular Kibble Regular Kibble 11 0 0 0 0:08:48
Fresh Barley (Primitive Plus) Fresh Barley (Primitive Plus) 104 123 26 13 1:02:25
Fresh Wheat (Primitive Plus) Fresh Wheat (Primitive Plus) 104 123 26 13 1:02:25
Soybean (Primitive Plus) Soybean (Primitive Plus) 104 123 26 13 1:02:25
Dried Wheat (Primitive Plus) Dried Wheat (Primitive Plus) 104 421 90 45 2:04:49
Mejoberry Mejoberry 138 121 26 13 1:02:07
Berries Berries 207 121 26 13 1:02:07
KO: Wooden Club Hits × 175; Slingshot Hits × 72; Tranquilizer Arrows with a Bow × 20; Tranquilizer Arrows with a Crossbow × 12; Tranquilizer Dart Shots × 8; Shocking Tranquilizer Dart Shots × 4
Torpidity-depletion: 0.79 / s, Time until all torpidity is depleted: 00:36:56
Carbonemys Level 120 Narcoberry Narcotic Bio Toxin Time
Regular Kibble Regular Kibble 14 0 0 0 0:11:12
Fresh Barley (Primitive Plus) Fresh Barley (Primitive Plus) 132 206 45 23 1:19:13
Fresh Wheat (Primitive Plus) Fresh Wheat (Primitive Plus) 132 206 45 23 1:19:13
Soybean (Primitive Plus) Soybean (Primitive Plus) 132 206 45 23 1:19:13
Dried Wheat (Primitive Plus) Dried Wheat (Primitive Plus) 132 630 137 69 2:38:25
Mejoberry Mejoberry 175 204 45 23 1:18:46
Berries Berries 263 205 45 23 1:18:55
KO: Wooden Club Hits × 224; Slingshot Hits × 92; Tranquilizer Arrows with a Bow × 25; Tranquilizer Arrows with a Crossbow × 15; Tranquilizer Dart Shots × 11; Shocking Tranquilizer Dart Shots × 6
Torpidity-depletion: 0.92 / s, Time until all torpidity is depleted: 00:40:48
Carbonemys Level 150 Narcoberry Narcotic Bio Toxin Time
Regular Kibble Regular Kibble 16 0 0 0 0:12:48
Fresh Barley (Primitive Plus) Fresh Barley (Primitive Plus) 160 305 67 34 1:36:01
Fresh Wheat (Primitive Plus) Fresh Wheat (Primitive Plus) 160 305 67 34 1:36:01
Soybean (Primitive Plus) Soybean (Primitive Plus) 160 305 67 34 1:36:01
Dried Wheat (Primitive Plus) Dried Wheat (Primitive Plus) 160 867 191 96 3:12:01
Mejoberry Mejoberry 213 304 67 34 1:35:52
Berries Berries 319 303 67 34 1:35:43
KO: Wooden Club Hits × 274; Slingshot Hits × 112; Tranquilizer Arrows with a Bow × 31; Tranquilizer Arrows with a Crossbow × 18; Tranquilizer Dart Shots × 13; Shocking Tranquilizer Dart Shots × 7
Torpidity-depletion: 1.04 / s, Time until all torpidity is depleted: 00:44:00

Soothing Balm Carbonemys Level 1 Narcoberry Narcotic Bio Toxin Time
Values without Soothing Balm Kibble (Mobile) Kibble (Pteranodon Egg) 3 0 0 0 0:02:24
Mejoberry Mejoberry 30 0 0 0 0:13:31
Berries Berries 45 0 0 0 0:13:31
Minor Soothing Balm (Mobile) Kibble (Mobile) Kibble (Pteranodon Egg) 1 0 0 0 0:00:48
Mejoberry Mejoberry 10 0 0 0 0:04:31
Berries Berries 15 0 0 0 0:04:31
Regular Soothing Balm (Mobile) Kibble (Mobile) Kibble (Pteranodon Egg) 1 0 0 0 0:00:48
Mejoberry Mejoberry 1 0 0 0 0:00:28
Berries Berries 2 0 0 0 0:00:37
Major Soothing Balm (Mobile) Kibble (Mobile) Kibble (Pteranodon Egg) 1 0 0 0 0:00:48
Mejoberry Mejoberry 1 0 0 0 0:00:28
Berries Berries 1 0 0 0 0:00:19
KO: Wooden Club Hits × 28; Slingshot Hits × 12; Tranquilizer Arrows with a Bow × 4; Tranquilizer Arrows with a Crossbow × 2; Toxicant Arrows with a Bow × 2; Toxicant Arrows with a Compound Bow × 2; Tranquilizer Dart Shots × 2; Shocking Tranquilizer Dart Shots × 1
Torpidity-depletion: 0.3 / s, Time until all torpidity is depleted: 00:15:16
Soothing Balm Carbonemys Level 30 Narcoberry Narcotic Bio Toxin Time
Values without Soothing Balm Kibble (Mobile) Kibble (Pteranodon Egg) 6 0 0 0 0:04:48
Mejoberry Mejoberry 72 25 5 3 0:32:25
Berries Berries 108 25 5 3 0:32:25
Minor Soothing Balm (Mobile) Kibble (Mobile) Kibble (Pteranodon Egg) 2 0 0 0 0:01:36
Mejoberry Mejoberry 24 0 0 0 0:10:49
Berries Berries 36 0 0 0 0:10:49
Regular Soothing Balm (Mobile) Kibble (Mobile) Kibble (Pteranodon Egg) 1 0 0 0 0:00:48
Mejoberry Mejoberry 3 0 0 0 0:01:22
Berries Berries 4 0 0 0 0:01:13
Major Soothing Balm (Mobile) Kibble (Mobile) Kibble (Pteranodon Egg) 1 0 0 0 0:00:48
Mejoberry Mejoberry 1 0 0 0 0:00:28
Berries Berries 1 0 0 0 0:00:19
KO: Wooden Club Hits × 76; Slingshot Hits × 31; Tranquilizer Arrows with a Bow × 9; Tranquilizer Arrows with a Crossbow × 5; Toxicant Arrows with a Bow × 5; Toxicant Arrows with a Compound Bow × 4; Tranquilizer Dart Shots × 4; Shocking Tranquilizer Dart Shots × 2
Torpidity-depletion: 0.5 / s, Time until all torpidity is depleted: 00:25:11
Soothing Balm Carbonemys Level 75 Narcoberry Narcotic Bio Toxin Time
Values without Soothing Balm Kibble (Mobile) Kibble (Pteranodon Egg) 11 0 0 0 0:08:48
Mejoberry Mejoberry 136 119 26 13 1:01:13
Berries Berries 204 119 26 13 1:01:13
Minor Soothing Balm (Mobile) Kibble (Mobile) Kibble (Pteranodon Egg) 4 0 0 0 0:03:12
Mejoberry Mejoberry 46 0 0 0 0:20:43
Berries Berries 68 0 0 0 0:20:25
Regular Soothing Balm (Mobile) Kibble (Mobile) Kibble (Pteranodon Egg) 1 0 0 0 0:00:48
Mejoberry Mejoberry 5 0 0 0 0:02:16
Berries Berries 7 0 0 0 0:02:07
Major Soothing Balm (Mobile) Kibble (Mobile) Kibble (Pteranodon Egg) 1 0 0 0 0:00:48
Mejoberry Mejoberry 1 0 0 0 0:00:28
Berries Berries 1 0 0 0 0:00:19
KO: Wooden Club Hits × 150; Slingshot Hits × 62; Tranquilizer Arrows with a Bow × 17; Tranquilizer Arrows with a Crossbow × 10; Toxicant Arrows with a Bow × 9; Toxicant Arrows with a Compound Bow × 7; Tranquilizer Dart Shots × 7; Shocking Tranquilizer Dart Shots × 4
Torpidity-depletion: 0.72 / s, Time until all torpidity is depleted: 00:34:38
Soothing Balm Carbonemys Level 150 Narcoberry Narcotic Bio Toxin Time
Values without Soothing Balm Kibble (Mobile) Kibble (Pteranodon Egg) 19 0 0 0 0:15:12
Mejoberry Mejoberry 243 383 85 43 1:49:22
Berries Berries 365 384 85 43 1:49:31
Minor Soothing Balm (Mobile) Kibble (Mobile) Kibble (Pteranodon Egg) 7 0 0 0 0:05:36
Mejoberry Mejoberry 81 0 0 0 0:36:28
Berries Berries 122 0 0 0 0:36:37
Regular Soothing Balm (Mobile) Kibble (Mobile) Kibble (Pteranodon Egg) 1 0 0 0 0:00:48
Mejoberry Mejoberry 9 0 0 0 0:04:04
Berries Berries 13 0 0 0 0:03:55
Major Soothing Balm (Mobile) Kibble (Mobile) Kibble (Pteranodon Egg) 1 0 0 0 0:00:48
Mejoberry Mejoberry 1 0 0 0 0:00:28
Berries Berries 1 0 0 0 0:00:19
KO: Wooden Club Hits × 274; Slingshot Hits × 112; Tranquilizer Arrows with a Bow × 31; Tranquilizer Arrows with a Crossbow × 18; Toxicant Arrows with a Bow × 16; Toxicant Arrows with a Compound Bow × 12; Tranquilizer Dart Shots × 13; Shocking Tranquilizer Dart Shots × 7
Torpidity-depletion: 1.04 / s, Time until all torpidity is depleted: 00:44:00
Soothing Balm Carbonemys Level 300 Narcoberry Narcotic Bio Toxin Time
Values without Soothing Balm Kibble (Mobile) Kibble (Pteranodon Egg) 35 0 0 0 0:27:59
Mejoberry Mejoberry 458 1174 273 137 3:26:07
Berries Berries 686 1172 273 137 3:25:49
Minor Soothing Balm (Mobile) Kibble (Mobile) Kibble (Pteranodon Egg) 12 0 0 0 0:09:36
Mejoberry Mejoberry 153 110 26 13 1:08:52
Berries Berries 229 108 26 13 1:08:43
Regular Soothing Balm (Mobile) Kibble (Mobile) Kibble (Pteranodon Egg) 2 0 0 0 0:01:36
Mejoberry Mejoberry 16 0 0 0 0:07:13
Berries Berries 23 0 0 0 0:06:55
Major Soothing Balm (Mobile) Kibble (Mobile) Kibble (Pteranodon Egg) 1 0 0 0 0:00:48
Mejoberry Mejoberry 2 0 0 0 0:00:55
Berries Berries 2 0 0 0 0:00:37
KO: Wooden Club Hits × 521; Slingshot Hits × 213; Tranquilizer Arrows with a Bow × 58; Tranquilizer Arrows with a Crossbow × 34; Toxicant Arrows with a Bow × 29; Toxicant Arrows with a Compound Bow × 22; Tranquilizer Dart Shots × 24; Shocking Tranquilizer Dart Shots × 12
Torpidity-depletion: 1.59 / s, Time until all torpidity is depleted: 00:54:48
Soothing Balm Carbonemys Level 450 Narcoberry Narcotic Bio Toxin Time
Values without Soothing Balm Kibble (Mobile) Kibble (Pteranodon Egg) 51 0 0 0 0:40:46
Mejoberry Mejoberry 672 2186 531 266 5:02:25
Berries Berries 1008 2186 531 266 5:02:25
Minor Soothing Balm (Mobile) Kibble (Mobile) Kibble (Pteranodon Egg) 17 0 0 0 0:13:36
Mejoberry Mejoberry 224 356 87 44 1:40:49
Berries Berries 336 356 87 44 1:40:49
Regular Soothing Balm (Mobile) Kibble (Mobile) Kibble (Pteranodon Egg) 2 0 0 0 0:01:36
Mejoberry Mejoberry 23 0 0 0 0:10:22
Berries Berries 34 0 0 0 0:10:13
Major Soothing Balm (Mobile) Kibble (Mobile) Kibble (Pteranodon Egg) 1 0 0 0 0:00:48
Mejoberry Mejoberry 2 0 0 0 0:00:55
Berries Berries 3 0 0 0 0:00:55
KO: Wooden Club Hits × 769; Slingshot Hits × 314; Tranquilizer Arrows with a Bow × 86; Tranquilizer Arrows with a Crossbow × 49; Toxicant Arrows with a Bow × 43; Toxicant Arrows with a Compound Bow × 33; Tranquilizer Dart Shots × 35; Shocking Tranquilizer Dart Shots × 18
Torpidity-depletion: 2.08 / s, Time until all torpidity is depleted: 01:01:38


Note that the values are for optimal cases, always bring extra supplies!
For a level-dependent count of resources needed, try an external taming calculator.


Combat[]

This section describes how to fight against the Carbonemys.

General[]

The shell of the Carbonemys reduces incoming damage by 80%, the legs and tail by 50%, and the head only takes base damage (no headshot multiplier). The Carbonemys should not be attacked anywhere but the head due to the low damage on all other parts of its body.

Strategy[]

The Carbonemys is fairly easily killed with a Pike Pike, Spear Spear, or Ranged Weapons. Even though the Carbonemys can dish out sizable amounts of damage to anyone with lower than Chitin Armor Chitin Armor, this is easily avoided by backing away slowly and either stabbing or shooting the head of the animal. It is not recommended to use any close range weapons, such as a Metal Sword Metal Sword, due to the lack of distance between the player and the Carbonemys. If stuck in a tree or rock, one could easily lance hits into its face while maintaining a safe distance. Even if free from a stuck position, it is easy to kite/train(a gaming term that means to lead an enemy around in your control) to your advantage due to the horrendously slow movement speed.

Weaponry[]

Any weapon with a longer range than a Metal Sword Metal Sword should do the trick, as the distance between the player and the Carbonemys will be large enough to avoid much damage. For lower levels, a Bow Bow, Slingshot Slingshot, or Spear Spear should do the trick, and the same for those weapons' higher-level counterparts.

Dangers[]

New players should be aware that the Carbonemys is not simply a defenseless, lumbering turtle, but has a large pool of health and feasible damage output. The creature can drag a fight out for a long time, exhausting any player that did not prepare themselves. Players with low melee damage and health may have a more difficult time taking on the Carbonemys. The Turtle's powerful jaws can deliver a devastating blow to low level players.

Weakness[]

The Carbonemys is slow enough that you can easily outpace it even while walking backward, making spears a very effective weapon against it, you just have to prepare a lot or you might just run away from it temporarily.

Utility[]

Roles[]

  • Tank: Excellent tank due to its high HP and natural defenses. (Level up Health Health)
  • Transport: While slow, the carbonemys has a very good base carrying capacity. Notably faster in water, making it good for local/water transport. (Level up Weight Weight)
  • Egg Farming: Carbonemys eggs are medium sized, making them big enough to make Regular Kibble Regular Kibble with, making it one of the easiest animals to get a ton of medium eggs for regular kibble, because of how abundant and easy to tame they are.
  • PvP Turret Soaker: Walking backwards towards a turret will cause it to take greatly reduced damage from turrets, combined with its high HP this makes it a very good tame to exhaust auto turret ammo. It would be best to set it on passive and leash it to a friendly tame out of sight so if you get sniped off of your mount the tortoise will run to safety.
  • Tame Assistant: The Carbonemys, due to its high health and easy tame in case it dies, makes it an ideal distraction mount when trying to tame Tusoteuthis Tusoteuthis. Of course, due to the fact that by the time you'll be attempting to tame a Tusoteuthis Tusoteuthis you'll have more tanky mounts, such as the mosasaur, but the Carbonemys is much more expendable if you underestimate the Tusoteuthis Tusoteuthis's power and get your distraction killed.
  • Aquatic Travel:
  • Damage:

Collectibles[]

Resource Efficiency
Berries Berries ★★★☆☆
Thatch Thatch ★★★☆☆
Wood Wood ★★☆☆☆

Notes/Trivia[]

For information pertaining specifically to the real-world Carbonemys, see the relevant Wikipedia article.

  • Carbonemys is Greek for "Coal Turtle".
  • On Valguero there are some dead aberrant Carbonemys near the shores, they can be harvested for Spoiled Meat Spoiled Meat, Hide Hide and Keratin Keratin.
  • If you want to kill Carbonemys in the early levels (because they grant great amounts of Exp), prepare some Spear Spears, and hit it while you're moving backward, as wild Carbonemys's sprint is even slower than you moving backward, so stabbing it repeatedly till it die, also work on medium and high leveled Carbonemys as well.
  • The real Carbonemys and Titanoboa Titanoboa were contemporaries. They both lived in the jungle rivers of what is now Colombia 60 million years ago in swamp environments. A more realistic depiction of Carbonemys would be to see them in the Writhing Swamps in large numbers. They're not the strongest herbivores but it would still result in great conflict with the swamp's predators.
  • Carbonemys is one of the original creatures that were in the game when it released in Alpha in 2015
  • When mounted the player model grows to a VERY large size to "fit" the turtle's saddle, depending on the original player model, a player could double its size while mounted.
  • The real Carbonemys was actually a giant species of side-neck turtle reaching the size of a small car. They were also believed to be carnivorous by scientists, using their beaks to crush bones, shells, and armour from small creatures.
  • In earlier versions of the game, it was possible to stand on a wild Carbonemys that was crossing a river to avoid getting bitten to death by Megapiranha Megapiranhas, as a bug caused Carbonemys to go unnoticed by them.
  • Carbonemys are one of the few wild dinos that can be "ridden" by jumping on their backs.
    • However, players will slide down if it is a wild Carbonemys and goes in combat. Occasionally, players can get stuck inside its body.
  • Real turtles breathe air and hold their breath underwater, however Ark's Carbonemys doesn't need oxygen, thus it can stay underwater forever.
  • Real turtles are social animals that live in a group called a bale, Ark's Carbonemys is mostly seen on it's own but can be seen with other Carbonemys.
  • Real turtles have webbed feet, Carbonemys have clawed feet like a land dwelling tortoise.
  • Despite being a turtle it's incapable of retracting its limbs into its shell like the Doedicurus Doedicurus can.
  • Real life Carbonemys might have just a normal smooth giant shell just like other turtles and not kinda spiky like on Ark.

Changelog[]

Patch Changes
173.0 Amphibious creatures like the Carbonemys now regain Stamina Stamina much more quickly in water
178.0
  • Now dives and rises in the water at regular speeds, akin to the speed of swimming straight
  • Regenerates Stamina Stamina in water properly now
179.0 Fixed a bug where players would grow very large when riding on a Carbonemys or other creatures and then falling off from being unconscious
180.4 Added a custom model for the Carbonemys Saddle Carbonemys Saddle
181.1 Fixed a bug where Carbonemys was losing Stamina Stamina in the water
252.7 Herbivores buffed to have a 55% explosion resistance and a 65% fire resistance
252.8
  • Carbonemys no longer receives herbivore healing from Sweet Vegetable Cake Sweet Vegetable Cakes
  • Herbivore explosion resistance reduced from 55% to 40%
254.86 Reduced armor rating effectiveness by 50%.
259.0 Fixed issue where riding on a Carbonemys caused the player's size to increase 2x their normal size
264.52 Slight decrease to saddle armor value for the Carbonemys
275.0 Aberration Expansion Release Aberrant Carbonemys Aberrant Carbonemys added
312.65 Increased resistance to Tek Turret Tek Turrets by 10%

Gallery[]

References[]

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