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Ammo Box
Ammo Box (Genesis Part 2)
Deployable device to supply ammunition to nearby turrets.
Type
Decay time
8d
Weight
4
Stack size
100
Added in
Spawn Command
cheat gfi AmmoContainer 1 0 0
or
cheat giveitem "Blueprint'/Game/Genesis2/Structures/AmmoBox/PrimalItemStructure_AmmoContainer.PrimalItemStructure_AmmoContainer'" 1 0 0
Required level
Engram points
24 EP
Crafting XP
4 XP
Crafting time
5s
Prerequisites
Ingredients
500 × Fiber Fiber
100 × Metal Metal

The Ammo Box is a Structure in Genesis: Part 2. It is able to store and distribute a variety of Ammunition across certain Emplacements and Weapons. As long as it is supplied, the Ammo Box will ensure that all Emplacements in it's radius do not run out of ammunition. It has 300 slots and can only hold ammunition. There can only be 2 Ammo Boxes per 9.5 foundations. You can refill a weapon by holding it out and pressing E on a filled Ammo Box. It has a range of 9.5 Foundations and any Catapult Turret Catapult Turrets, Cannon Cannons, Ballista Turret Ballista Turrets, Minigun Turret Minigun Turrets or Rocket Turret Rocket Turrets can keep firing until the Ammo box runs out of ammo. Auto Turret Auto Turrets, Heavy Auto Turret Heavy Auto Turrets and Tek Turret Tek Turrets will try and refill every minute when not shooting and every 30 minutes after shooting. When a turret is refilled it will glow purple and get a blue particle ring around it for a second.

Ammo Box accepts:

Notes[]

  • Despite being able to take Cannon Shells and Rocket Pods it cannot refill nearby Mek Meks.
  • It initially starts out as a pile of boxes, but as you put more ammo into the Ammo Box its visuals start to update to what is in it.

Spotlight[]

Gallery[]

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