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Carnotaurus
Spawn Command
cheat summon Carno_Character_BP_C
or
cheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Carno/Carno_Character_BP.Carno_Character_BP'" 500 0 0 35
Variant Aberrant Carnotaurus
cheat summon Carno_Character_BP_Aberrant_C
or
cheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Carno/Carno_Character_BP_Aberrant.Carno_Character_BP_Aberrant'" 500 0 0 35
Variant Corrupted Carnotaurus
cheat summon Carno_Character_BP_Corrupt_C
or
cheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Carno/Carno_Character_BP_Corrupt.Carno_Character_BP_Corrupt'" 500 0 0 35
Variant Carnotaurus (Escort)
cheat summon Carno_Character_BP_Escort_C
or
cheat SpawnDino "Blueprint'/Game/Genesis/Dinos/MissionVariants/Escort/Volcanic/Carno_Character_BP_Escort.Carno_Character_BP_Escort'" 500 0 0 35
Variant Carnotaurus (Gauntlet)
cheat summon Carno_Character_BP_Gauntlet_C
or
cheat SpawnDino "Blueprint'/Game/Genesis/Dinos/MissionVariants/Gauntlet/Volcanic/Carno_Character_BP_Gauntlet.Carno_Character_BP_Gauntlet'" 500 0 0 35
Variant Carnotaurus (Hunt)
cheat summon Carno_Character_BP_Hunt_C
or
cheat SpawnDino "Blueprint'/Game/Genesis/Dinos/MissionVariants/Hunt/Volcanic/Carno_Character_BP_Hunt.Carno_Character_BP_Hunt'" 500 0 0 35
Variant Carnotaurus (Hunt) (Minion)
cheat summon Carno_Character_BP_HuntFollower_C
or
cheat SpawnDino "Blueprint'/Game/Genesis/Dinos/MissionVariants/Hunt/Arctic/Carno_Character_BP_HuntFollower.Carno_Character_BP_HuntFollower'" 500 0 0 35
Variant Carnotaurus (Retrieve)
cheat summon Carno_Character_BP_Retrieve_C
or
cheat SpawnDino "Blueprint'/Game/Genesis/Dinos/MissionVariants/Retrieve/Arctic/Carno_Character_BP_Retrieve.Carno_Character_BP_Retrieve'" 500 0 0 35
Variant R-Carnotaurus
cheat summon Carno_Character_BP_Rockwell_C
or
cheat SpawnDino "Blueprint'/Game/Genesis2/Dinos/BiomeVariants/Carno_Character_BP_Rockwell.Carno_Character_BP_Rockwell'" 500 0 0 35
Variant R-Carnotaurus (Summoned)
cheat summon Carno_Character_BP_Rockwell_Summoned_C
or
cheat SpawnDino "Blueprint'/Game/Genesis2/Dinos/Summoner/SummonedDinos/Carno_Character_BP_Rockwell_Summoned.Carno_Character_BP_Rockwell_Summoned'" 500 0 0 35
Variant Carnotaurus (Gauntlet2)
cheat summon Carno_Character_BP_STA_C
or
cheat SpawnDino "Blueprint'/Game/Genesis2/Missions/ModularMission/Gauntlet2/STA/Dinos/Carno_Character_BP_STA.Carno_Character_BP_STA'" 500 0 0 35
Variant Corrupted Carnotaurus (Gauntlet2)
cheat summon Carno_Character_BP_STA_Corrupted_C
or
cheat SpawnDino "Blueprint'/Game/Genesis2/Missions/ModularMission/Gauntlet2/STA/Dinos/Carno_Character_BP_STA_Corrupted.Carno_Character_BP_STA_Corrupted'" 500 0 0 35
Variant Corrupted Carnotaurus (Mashup)
cheat summon Carno_Character_BP_ExpG_C
or
cheat SpawnDino "Blueprint'/Game/Genesis2/Missions/ModularMission/Mashup/ExperimentG/DinosAndStructures/Carno_Character_BP_ExpG.Carno_Character_BP_ExpG'" 500 0 0 35
Variant Corrupted Carnotaurus (Maze)
cheat summon Carno_Character_BP_CorrMaze_C
or
cheat SpawnDino "Blueprint'/Game/Genesis2/Missions/ModularMission/Maze/CorruptedZone/Dinos/Carno_Character_BP_CorrMaze.Carno_Character_BP_CorrMaze'" 500 0 0 35
Taming Method
Preferred Kibble
Preferred Food
Preferred Food ARK: Survival Evolved Mobile
Equipment
 Carno Saddle (Level 46)
26 - 32 °C / 79 - 90 °F
 Egg Incubator: 29 °C / 84 °F
Incubation Time
1h 39m 59.521s
Baby Time
4h 37m 46.666s
Juvenile Time
18h 31m 6.662s
Adolescent Time
23h 8m 53.328s
Total Maturation Time
1d 22h 17m 46.656s
Breeding Interval
18h - 2d

The Carnotaurus (kahrn-uh-TAWR-us), or simply Carno, is a species of Dinosaur in ARK: Survival Evolved.

Basic Info[]

Dossier[]

This section is intended to be an exact copy of what the survivor Helena Walker, the author of the dossiers, has written. There may be some discrepancies between this text and the in-game creature.

Species

Carnotaurus pressor

Time

Late Cretaceous

Diet

Carnivore

Temperament

Aggressive

Wild

Carnotaurus pressor is a distinctive creature that falls between a medium and large predator. It lives primarily on flat, clear ground, where it can capitalize on its speed. Additionally, it seems to have no qualms about running away from larger predators instead of fighting. The horns of the Carnotaurus seem to be used more for fighting rivals than actual hunting. This doesn't mean the horns aren't dangerous, though. They can still eviscerate larger prey. Carnotaurus is one of the smaller and more compact of the large predators. If Tyrannosaurus is the “lion” of the Island, Carnotaurus would certainly be the “cheetah.” The real threat of a Carnotaurus is not being able to escape it once it has spotted you.

Domesticated

Carnotaurus fills a very specific role. Larger and almost as fast as a Raptor, smaller but much faster than a Rex. Were it not for the creature's extremely long down-time after sprinting, it might be among the most capably balanced mounts.

Behavior[]

They will attack anything on sight, and have a fairly large aggravation range. However, they seem to prioritize other dinosaurs over humans. Their headbutt attack inflicts bleed and knocks back the victim, potentially off of a cliff. Carnotaurus can be seen in groups of 3 following a wild  Yutyrannus in the winter biome.

Appearance[]

The Carnotaurus is a mid-sized theropod somewhat like a smaller Tyrannosaurus in terms of shape. It does have several distinct features though; the most notable are a blunt head with two forward-facing horns and arms so stubby they make those of a Tyrannosaurus seem well developed in comparison.

Color Scheme and Regions[]

This section displays the Carnotaurus's natural colors and regions. For demonstration, the regions below are colored red over an albino Carnotaurus. The colored squares shown underneath each region's description are the colors that the Carnotaurus will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.

This information can be used to alter the Carnotaurus's regions by entering cheat SetTargetDinoColor <ColorRegion> <ColorID> in the cheat console. For instance, cheat SetTargetDinoColor 0 6 would color the Carnotaurus's "body" magenta.

Region 0:
Body
8
13
14
20
21
22
23
24
25
26
27
32
33
34
35
36
Region 1:
Horns
8
14
21
23
25
26
28
32
33

Region 2 is not used
for this Creature.

Region 3 is not used
for this Creature.

Region 4:
Patterning
13
14
20
22
24
26
27
33
34
35
Region 5:
Belly
8
14
21
23
25
26
28
32
33

Region 0:
All Muted
8
13
14
20
21
22
23
24
25
26
27
32
33
34
35
36
Region 1:
Light Muted
8
14
21
23
25
26
28
32
33

Region 2 is not used
for this Creature.

Region 3 is not used
for this Creature.

Region 4:
Dark Muted
13
14
20
22
24
26
27
33
34
35
Region 5:
Light Muted
8
14
21
23
25
26
28
32
33

Region 0:
Main color
14
21
28
42
43
44
47
48
49
50
51
52
53
55
56
57
58
60
66
69
71
72
77
78
80
81
82
85
89
90
92
93
94
98

Region 1 is not used
for this Creature.

Region 2:
Borders
14
21
28
42
43
44
47
48
49
50
51
52
53
55
56
57
58
60
66
69
71
72
77
78
80
81
82
85
89
90
92
93
94
98
Region 3:
Spots
21
28
42
43
44
45
47
48
49
50
51
52
55
58
59
66
67
70
71
74
76
77
78
84
87
88
92
93
97
98
99
100
Region 4:
Belly
21
28
42
43
44
45
47
48
49
50
51
52
55
58
59
66
67
70
71
74
76
77
78
84
87
88
92
93
97
98
99
100
Region 5:
Back
14
21
28
42
43
44
47
48
49
50
51
52
53
55
56
57
58
60
66
69
71
72
77
78
80
81
82
85
89
90
92
93
94
98

Drops[]

In ARK: Survival Evolved Mobile:

(as a reward for completing a Pursuit)

Base Stats and Growth[]

Attribute Base Value Level Increase Taming Bonus
Wild Tamed Additive Multiplicative
 Health 420 +84 +5.4% 0.07
 Stamina 300 +30 +10%
 Oxygen 150 +15 +10%
 Food 2000 +200 +10% 15%
 Weight 300 +6 +4%
 Melee Damage 35 +1.75 +1.7% 7% 17.6%
 Movement Speed 100% N/A +1.25% 8.5%
 Torpidity 350 +21 N/A 0.5
Movement
[u/s]
Base Speed Sprinting Speed Stamina
Wild Tamed1 Tamed2 Wild Tamed1 Tamed2
Walking 425 ? ? 892.5 1190 1291.15 15
Swimming 300 ? ? ? ? ? ?
  • 1These are the base speeds of the creature at 100% Movement Speed.
  • 2These are the speeds of the creature tamed and non-imprinted.
  • For a comparison of the speeds of all creatures, see Base Creature Speeds.
Attack Values
Bite Stamina Cost Attack Range Description
Base Minimum Activation Using the Left Mousebutton (PC), R2 Button (PS), RT Button (Xbox One), the Carno bites the target.
0 500 300 0
Attack Type Damage Projectile Values Torpor Values Status Effect: Stamina Status Effect: Torpidity
Life Impulse Radius Base Mult Duration Damage Mult Amount Duration Damage Mult Amount
Melee 35
Gore Stamina Cost Attack Range Description
Base Minimum Activation Using the Right Mousebutton (PC), L2 Button (PS), LT Button (Xbox One), the Carno headbutts the target causing considerable knock-back.
0 340 0 0
Attack Type Damage Projectile Values Torpor Values Status Effect: Stamina Status Effect: Torpidity
Life Impulse Radius Base Mult Duration Damage Mult Amount Duration Damage Mult Amount
Melee 35

Attribute Base Value Level Increase Taming Bonus
Wild Tamed Additive Multiplicative
 Health 420 +84 +5.4% 0.07 -4%
 Stamina 300 +30 +10%
 Oxygen 150 +15 +10%
 Food 2000 +200 +10% 15%
 Weight 300 +6 +4%
 Melee Damage 35 +1.75 +1.7% 7% 17.6%
 Movement Speed 100% N/A +1.25% 8.5%
 Torpidity 350 +21 N/A 0.5
Movement
[u/s]
Base Speed Sprinting Speed Stamina
Wild Tamed1 Tamed2 Wild Tamed1 Tamed2
Walking 425 ? ? 892.5 1190 1291.15 15
Swimming 300 ? ? ? ? ? ?
  • 1These are the base speeds of the creature at 100% Movement Speed.
  • 2These are the speeds of the creature tamed and non-imprinted.
  • For a comparison of the speeds of all creatures, see Base Creature Speeds.
Attack Values
Bite Stamina Cost Attack Range Description
Base Minimum Activation Using the Left Mousebutton (PC), R2 Button (PS), RT Button (Xbox One), the Carno bites the target.
0 500 300 0
Attack Type Damage Projectile Values Torpor Values Status Effect: Stamina Status Effect: Torpidity
Life Impulse Radius Base Mult Duration Damage Mult Amount Duration Damage Mult Amount
Melee 37.1
Gore Stamina Cost Attack Range Description
Base Minimum Activation Using the Right Mousebutton (PC), L2 Button (PS), LT Button (Xbox One), the Carno headbutts the target causing considerable knock-back.
0 340 0 0
Attack Type Damage Projectile Values Torpor Values Status Effect: Stamina Status Effect: Torpidity
Life Impulse Radius Base Mult Duration Damage Mult Amount Duration Damage Mult Amount
Melee 37.1

Attribute Base Value Level Increase
Wild
 Health 420 +84
 Stamina 300 +30
 Oxygen 150 +15
 Food 2000 +200
 Weight 300 +6
 Melee Damage 35 +1.75
 Movement Speed 100% N/A
 Torpidity 350 +21
Movement
[u/s]
Base Speed Sprinting Speed
Wild Wild
Walking 425


892.5
Swimming 300


?
  • 1These are the base speeds of the creature at 100% Movement Speed.
  • 2These are the speeds of the creature tamed and non-imprinted.
  • For a comparison of the speeds of all creatures, see Base Creature Speeds.
Attack Values
Bite Stamina Cost Attack Range Description
Base Minimum Activation
0 500 300 0
Attack Type Damage Projectile Values Torpor Values Status Effect: Stamina Status Effect: Torpidity
Life Impulse Radius Base Mult Duration Damage Mult Amount Duration Damage Mult Amount
Melee 35
Gore Stamina Cost Attack Range Description
Base Minimum Activation
0 340 0 0
Attack Type Damage Projectile Values Torpor Values Status Effect: Stamina Status Effect: Torpidity
Life Impulse Radius Base Mult Duration Damage Mult Amount Duration Damage Mult Amount
Melee 35

Wild Stats Level-up

Type in values of a wild creature to see on which stats it's emphasized. Green values on a high-level creature are very good for breeding. If you have already tamed your creature you can try to recover the breeding stats with an external tool.[1]

Carnotaurus

The stat-calculator does not work in the mobile-view, see here for alternatives: Apps

Note that after the creature is tamed it gets bonuses on some stats depending on the taming effectiveness. This makes it hard to retrieve the levels on a tamed creature, so this tool is only for wild ones, but gives a first impression, how well the stats are distributed.

Taming[]

For general info about domesticating a wild creature see Taming.

KO Strategy[]

Be careful when confronting a Carno. They are powerful and will gang up on you. Often, the best method would be using a Scorpion and/or Tranquilizer Arrows, but it can be done with other methods of applying torpor, albeit at a greater risk. An easy way to keep a carno at a good enough range to hit it safely with tranquilizers is to build a wall three wide and three tall on fence foundations with two doorways stacked on top of eachother with no doors to shoot through. Then, aggro the carno and lead it to the wall. Then run through the door way to get it stuck and proceed to KO it. Another way is if they are already going after a dino follow them (make sure they don’t die) and while they feast on the corpse shoot them with tranq arrows.

If you are playing on Scorched Earth, you can tame a low level Carnotaurus with boomerangs, do this in a higher ground or build a thatch/ wooden trap and this will prevent this carnivore running away.

Taming Food[]

Level 1 Narcoberry Narcotic Bio Toxin Time
Regular Kibble 2 0 0 0 0:04:48
Raw Mutton 3 0 0 0 0:06:46
Cooked Lamb Chop 6 0 0 0 0:13:30
Raw Prime Meat 4 0 0 0 0:09:01
Cooked Prime Meat 7 0 0 0 0:15:44
Raw Prime Fish Meat 9 0 0 0 0:10:08
Raw Meat 11 12 3 2 0:24:46
Cooked Prime Fish Meat 18 3 1 1 0:20:49
Cooked Meat 21 10 2 1 0:23:38
Raw Fish Meat 27 24 5 3 0:30:23
Cooked Fish Meat 53 23 5 3 0:29:49
KO: Wooden Club Hits × 35; Slingshot Hits × 15; Tranquilizer Arrows with a Bow × 4; Tranquilizer Arrows with a Crossbow × 3; Tranquilizer Dart Shots × 2; Shocking Tranquilizer Dart Shots × 1
Torpidity-depletion: 0.3 / s, Time until all torpidity is depleted: 00:19:26
Level 30 Narcoberry Narcotic Bio Toxin Time
Regular Kibble 4 0 0 0 0:09:36
Raw Mutton 7 0 0 0 0:15:46
Cooked Lamb Chop 13 0 0 0 0:29:14
Raw Prime Meat 9 0 0 0 0:20:16
Cooked Prime Meat 17 21 5 3 0:38:13
Raw Prime Fish Meat 21 0 0 0 0:23:38
Raw Meat 25 81 17 9 0:56:16
Cooked Prime Fish Meat 42 55 12 6 0:48:33
Cooked Meat 50 81 17 9 0:56:16
Raw Fish Meat 63 130 27 14 1:10:53
Cooked Fish Meat 125 128 27 14 1:10:19
KO: Wooden Club Hits × 96; Slingshot Hits × 40; Tranquilizer Arrows with a Bow × 11; Tranquilizer Arrows with a Crossbow × 7; Tranquilizer Dart Shots × 5; Shocking Tranquilizer Dart Shots × 3
Torpidity-depletion: 0.5 / s, Time until all torpidity is depleted: 00:32:04
Level 60 Narcoberry Narcotic Bio Toxin Time
Regular Kibble 5 0 0 0 0:12:00
Raw Mutton 11 0 0 0 0:24:46
Cooked Lamb Chop 20 18 4 2 0:44:58
Raw Prime Meat 14 0 0 0 0:31:31
Cooked Prime Meat 27 83 18 9 1:00:41
Raw Prime Fish Meat 34 0 0 0 0:38:16
Raw Meat 40 204 43 22 1:30:01
Cooked Prime Fish Meat 67 152 32 16 1:17:27
Cooked Meat 80 204 43 22 1:30:01
Raw Fish Meat 100 297 62 31 1:52:31
Cooked Fish Meat 200 297 62 31 1:52:31
KO: Wooden Club Hits × 159; Slingshot Hits × 65; Tranquilizer Arrows with a Bow × 18; Tranquilizer Arrows with a Crossbow × 11; Tranquilizer Dart Shots × 8; Shocking Tranquilizer Dart Shots × 4
Torpidity-depletion: 0.66 / s, Time until all torpidity is depleted: 00:40:43
Level 90 Narcoberry Narcotic Bio Toxin Time
Regular Kibble 7 0 0 0 0:16:47
Raw Mutton 15 0 0 0 0:33:46
Cooked Lamb Chop 28 77 17 9 1:02:56
Raw Prime Meat 19 0 0 0 0:42:46
Cooked Prime Meat 37 174 37 19 1:23:10
Raw Prime Fish Meat 46 23 5 3 0:51:46
Raw Meat 55 368 79 40 2:03:46
Cooked Prime Fish Meat 92 285 61 31 1:46:21
Cooked Meat 110 368 79 40 2:03:46
Raw Fish Meat 138 519 111 56 2:35:16
Cooked Fish Meat 275 516 110 55 2:34:42
KO: Wooden Club Hits × 222; Slingshot Hits × 91; Tranquilizer Arrows with a Bow × 25; Tranquilizer Arrows with a Crossbow × 15; Tranquilizer Dart Shots × 11; Shocking Tranquilizer Dart Shots × 6
Torpidity-depletion: 0.79 / s, Time until all torpidity is depleted: 00:47:00
Level 120 Narcoberry Narcotic Bio Toxin Time
Regular Kibble 9 0 0 0 0:21:35
Raw Mutton 19 0 0 0 0:42:46
Cooked Lamb Chop 35 144 31 16 1:18:40
Raw Prime Meat 24 12 3 2 0:54:01
Cooked Prime Meat 47 288 63 32 1:45:39
Raw Prime Fish Meat 59 78 17 9 1:06:23
Raw Meat 70 566 123 62 2:37:31
Cooked Prime Fish Meat 117 447 97 49 2:15:15
Cooked Meat 140 566 123 62 2:37:31
Raw Fish Meat 175 777 169 85 3:16:53
Cooked Fish Meat 350 777 169 85 3:16:53
KO: Wooden Club Hits × 285; Slingshot Hits × 117; Tranquilizer Arrows with a Bow × 32; Tranquilizer Arrows with a Crossbow × 19; Tranquilizer Dart Shots × 13; Shocking Tranquilizer Dart Shots × 7
Torpidity-depletion: 0.92 / s, Time until all torpidity is depleted: 00:51:56
Level 150 Narcoberry Narcotic Bio Toxin Time
Regular Kibble 11 0 0 0 0:26:23
Raw Mutton 23 0 0 0 0:51:46
Cooked Lamb Chop 42 225 50 25 1:34:24
Raw Prime Meat 29 55 12 6 1:05:16
Cooked Prime Meat 57 423 93 47 2:08:07
Raw Prime Fish Meat 71 140 31 16 1:19:53
Raw Meat 85 793 175 88 3:11:16
Cooked Prime Fish Meat 142 634 140 70 2:44:09
Cooked Meat 170 793 175 88 3:11:16
Raw Fish Meat 213 1076 237 119 3:59:38
Cooked Fish Meat 425 1073 236 118 3:59:04
KO: Wooden Club Hits × 348; Slingshot Hits × 142; Tranquilizer Arrows with a Bow × 39; Tranquilizer Arrows with a Crossbow × 23; Tranquilizer Dart Shots × 16; Shocking Tranquilizer Dart Shots × 8
Torpidity-depletion: 1.04 / s, Time until all torpidity is depleted: 00:56:00

Soothing Balm Level 1 Narcoberry Narcotic Bio Toxin Time
Values without Soothing Balm Kibble (Ankylo Egg) 2 0 0 0 0:04:48
Raw Prime Meat 4 0 0 0 0:09:01
Cooked Prime Meat 8 0 0 0 0:17:59
Raw Prime Fish Meat 10 0 0 0 0:11:16
Raw Meat 12 17 4 2 0:27:01
Cooked Prime Fish Meat 20 8 2 1 0:23:08
Cooked Meat 24 17 4 2 0:27:01
Raw Fish Meat 30 31 7 4 0:33:46
Cooked Fish Meat 60 31 7 4 0:33:46
Kibble (Ankylo Egg) 1 0 0 0 0:02:24
Raw Prime Meat 2 0 0 0 0:04:31
Cooked Prime Meat 3 0 0 0 0:06:45
Raw Prime Fish Meat 4 0 0 0 0:04:31
Raw Meat 4 0 0 0 0:09:01
Cooked Prime Fish Meat 7 0 0 0 0:08:06
Cooked Meat 8 0 0 0 0:09:01
Raw Fish Meat 10 0 0 0 0:11:16
Cooked Fish Meat 20 0 0 0 0:11:16
Kibble (Ankylo Egg) 1 0 0 0 0:02:24
Raw Prime Meat 1 0 0 0 0:02:16
Cooked Prime Meat 1 0 0 0 0:02:15
Raw Prime Fish Meat 1 0 0 0 0:01:08
Raw Meat 1 0 0 0 0:02:16
Cooked Prime Fish Meat 1 0 0 0 0:01:10
Cooked Meat 1 0 0 0 0:01:08
Raw Fish Meat 1 0 0 0 0:01:08
Cooked Fish Meat 2 0 0 0 0:01:08
Kibble (Ankylo Egg) 1 0 0 0 0:02:24
Raw Prime Meat 1 0 0 0 0:02:16
Cooked Prime Meat 1 0 0 0 0:02:15
Raw Prime Fish Meat 1 0 0 0 0:01:08
Raw Meat 1 0 0 0 0:02:16
Cooked Prime Fish Meat 1 0 0 0 0:01:10
Cooked Meat 1 0 0 0 0:01:08
Raw Fish Meat 1 0 0 0 0:01:08
Cooked Fish Meat 1 0 0 0 0:00:34
KO: Wooden Club Hits × 35; Slingshot Hits × 15; Tranquilizer Arrows with a Bow × 4; Tranquilizer Arrows with a Crossbow × 3; Toxicant Arrows with a Bow × 2; Toxicant Arrows with a Compound Bow × 2; Tranquilizer Dart Shots × 2; Shocking Tranquilizer Dart Shots × 1
Torpidity-depletion: 0.3 / s, Time until all torpidity is depleted: 00:19:26
Soothing Balm Level 30 Narcoberry Narcotic Bio Toxin Time
Values without Soothing Balm Kibble (Ankylo Egg) 4 0 0 0 0:09:36
Raw Prime Meat 10 0 0 0 0:22:31
Cooked Prime Meat 20 43 9 5 0:44:58
Raw Prime Fish Meat 24 0 0 0 0:27:01
Raw Meat 29 111 23 12 1:05:16
Cooked Prime Fish Meat 48 78 16 8 0:55:29
Cooked Meat 58 111 23 12 1:05:16
Raw Fish Meat 72 163 34 17 1:21:01
Cooked Fish Meat 143 161 33 17 1:20:27
Kibble (Ankylo Egg) 2 0 0 0 0:04:48
Raw Prime Meat 4 0 0 0 0:09:01
Cooked Prime Meat 7 0 0 0 0:15:44
Raw Prime Fish Meat 8 0 0 0 0:09:01
Raw Meat 10 0 0 0 0:22:31
Cooked Prime Fish Meat 16 0 0 0 0:18:30
Cooked Meat 20 0 0 0 0:22:31
Raw Fish Meat 24 0 0 0 0:27:01
Cooked Fish Meat 48 0 0 0 0:27:01
Kibble (Ankylo Egg) 1 0 0 0 0:02:24
Raw Prime Meat 1 0 0 0 0:02:16
Cooked Prime Meat 1 0 0 0 0:02:15
Raw Prime Fish Meat 1 0 0 0 0:01:08
Raw Meat 1 0 0 0 0:02:16
Cooked Prime Fish Meat 2 0 0 0 0:02:19
Cooked Meat 2 0 0 0 0:02:16
Raw Fish Meat 3 0 0 0 0:03:23
Cooked Fish Meat 5 0 0 0 0:02:49
Kibble (Ankylo Egg) 1 0 0 0 0:02:24
Raw Prime Meat 1 0 0 0 0:02:16
Cooked Prime Meat 1 0 0 0 0:02:15
Raw Prime Fish Meat 1 0 0 0 0:01:08
Raw Meat 1 0 0 0 0:02:16
Cooked Prime Fish Meat 1 0 0 0 0:01:10
Cooked Meat 1 0 0 0 0:01:08
Raw Fish Meat 1 0 0 0 0:01:08
Cooked Fish Meat 1 0 0 0 0:00:34
KO: Wooden Club Hits × 96; Slingshot Hits × 40; Tranquilizer Arrows with a Bow × 11; Tranquilizer Arrows with a Crossbow × 7; Toxicant Arrows with a Bow × 6; Toxicant Arrows with a Compound Bow × 4; Tranquilizer Dart Shots × 5; Shocking Tranquilizer Dart Shots × 3
Torpidity-depletion: 0.5 / s, Time until all torpidity is depleted: 00:32:04
Soothing Balm Level 75 Narcoberry Narcotic Bio Toxin Time
Values without Soothing Balm Kibble (Ankylo Egg) 7 0 0 0 0:16:47
Raw Prime Meat 19 0 0 0 0:42:46
Cooked Prime Meat 37 175 37 19 1:23:10
Raw Prime Fish Meat 46 35 8 4 0:51:46
Raw Meat 55 357 76 38 2:03:46
Cooked Prime Fish Meat 91 274 58 29 1:45:12
Cooked Meat 109 352 75 38 2:02:38
Raw Fish Meat 136 488 103 52 2:33:01
Cooked Fish Meat 272 488 103 52 2:33:01
Kibble (Ankylo Egg) 3 0 0 0 0:07:12
Raw Prime Meat 7 0 0 0 0:15:46
Cooked Prime Meat 13 0 0 0 0:29:14
Raw Prime Fish Meat 16 0 0 0 0:18:01
Raw Meat 19 0 0 0 0:42:46
Cooked Prime Fish Meat 31 0 0 0 0:35:50
Cooked Meat 37 0 0 0 0:41:38
Raw Fish Meat 46 35 8 4 0:51:46
Cooked Fish Meat 91 32 7 4 0:51:12
Kibble (Ankylo Egg) 1 0 0 0 0:02:24
Raw Prime Meat 1 0 0 0 0:02:16
Cooked Prime Meat 2 0 0 0 0:04:30
Raw Prime Fish Meat 2 0 0 0 0:02:16
Raw Meat 2 0 0 0 0:04:31
Cooked Prime Fish Meat 4 0 0 0 0:04:38
Cooked Meat 4 0 0 0 0:04:31
Raw Fish Meat 5 0 0 0 0:05:38
Cooked Fish Meat 10 0 0 0 0:05:38
Kibble (Ankylo Egg) 1 0 0 0 0:02:24
Raw Prime Meat 1 0 0 0 0:02:16
Cooked Prime Meat 1 0 0 0 0:02:15
Raw Prime Fish Meat 1 0 0 0 0:01:08
Raw Meat 1 0 0 0 0:02:16
Cooked Prime Fish Meat 1 0 0 0 0:01:10
Cooked Meat 1 0 0 0 0:01:08
Raw Fish Meat 1 0 0 0 0:01:08
Cooked Fish Meat 1 0 0 0 0:00:34
KO: Wooden Club Hits × 191; Slingshot Hits × 78; Tranquilizer Arrows with a Bow × 22; Tranquilizer Arrows with a Crossbow × 13; Toxicant Arrows with a Bow × 11; Toxicant Arrows with a Compound Bow × 8; Tranquilizer Dart Shots × 9; Shocking Tranquilizer Dart Shots × 5
Torpidity-depletion: 0.72 / s, Time until all torpidity is depleted: 00:44:05
Soothing Balm Level 150 Narcoberry Narcotic Bio Toxin Time
Values without Soothing Balm Kibble (Ankylo Egg) 13 0 0 0 0:31:11
Raw Prime Meat 33 107 24 12 1:14:16
Cooked Prime Meat 65 528 116 58 2:26:06
Raw Prime Fish Meat 81 206 46 23 1:31:08
Raw Meat 98 964 212 106 3:40:31
Cooked Prime Fish Meat 162 769 169 85 3:07:16
Cooked Meat 195 957 211 106 3:39:23
Raw Fish Meat 243 1274 280 140 4:33:23
Cooked Fish Meat 486 1274 280 140 4:33:23
Kibble (Ankylo Egg) 5 0 0 0 0:12:00
Raw Prime Meat 11 0 0 0 0:24:46
Cooked Prime Meat 22 0 0 0 0:49:27
Raw Prime Fish Meat 27 0 0 0 0:30:23
Raw Meat 33 107 24 12 1:14:16
Cooked Prime Fish Meat 54 38 9 5 1:02:26
Cooked Meat 65 101 23 12 1:13:08
Raw Fish Meat 81 206 46 23 1:31:08
Cooked Fish Meat 162 206 46 23 1:31:08
Kibble (Ankylo Egg) 1 0 0 0 0:02:24
Raw Prime Meat 2 0 0 0 0:04:31
Cooked Prime Meat 3 0 0 0 0:06:45
Raw Prime Fish Meat 3 0 0 0 0:03:23
Raw Meat 4 0 0 0 0:09:01
Cooked Prime Fish Meat 6 0 0 0 0:06:57
Cooked Meat 7 0 0 0 0:07:53
Raw Fish Meat 9 0 0 0 0:10:08
Cooked Fish Meat 17 0 0 0 0:09:34
Kibble (Ankylo Egg) 1 0 0 0 0:02:24
Raw Prime Meat 1 0 0 0 0:02:16
Cooked Prime Meat 1 0 0 0 0:02:15
Raw Prime Fish Meat 1 0 0 0 0:01:08
Raw Meat 1 0 0 0 0:02:16
Cooked Prime Fish Meat 1 0 0 0 0:01:10
Cooked Meat 1 0 0 0 0:01:08
Raw Fish Meat 1 0 0 0 0:01:08
Cooked Fish Meat 2 0 0 0 0:01:08
KO: Wooden Club Hits × 348; Slingshot Hits × 142; Tranquilizer Arrows with a Bow × 39; Tranquilizer Arrows with a Crossbow × 23; Toxicant Arrows with a Bow × 20; Toxicant Arrows with a Compound Bow × 15; Tranquilizer Dart Shots × 16; Shocking Tranquilizer Dart Shots × 8
Torpidity-depletion: 1.04 / s, Time until all torpidity is depleted: 00:56:00
Soothing Balm Level 300 Narcoberry Narcotic Bio Toxin Time
Values without Soothing Balm Kibble (Ankylo Egg) 23 0 0 0 0:55:09
Raw Prime Meat 61 524 122 61 2:17:16
Cooked Prime Meat 122 1586 369 185 4:34:12
Raw Prime Fish Meat 153 795 185 93 2:52:08
Raw Meat 183 2653 618 309 6:51:46
Cooked Prime Fish Meat 305 2194 511 256 5:52:33
Cooked Meat 366 2653 618 309 6:51:46
Raw Fish Meat 458 3456 804 402 8:35:16
Cooked Fish Meat 915 3452 803 402 8:34:42
Kibble (Ankylo Egg) 8 0 0 0 0:19:11
Raw Prime Meat 21 0 0 0 0:47:16
Cooked Prime Meat 41 174 41 21 1:32:09
Raw Prime Fish Meat 51 0 0 0 0:57:23
Raw Meat 61 524 122 61 2:17:16
Cooked Prime Fish Meat 102 374 87 44 1:57:54
Cooked Meat 122 524 122 61 2:17:16
Raw Fish Meat 153 795 185 93 2:52:08
Cooked Fish Meat 305 790 184 92 2:51:34
Kibble (Ankylo Egg) 1 0 0 0 0:02:24
Raw Prime Meat 3 0 0 0 0:06:46
Cooked Prime Meat 5 0 0 0 0:11:15
Raw Prime Fish Meat 6 0 0 0 0:06:46
Raw Meat 7 0 0 0 0:15:46
Cooked Prime Fish Meat 11 0 0 0 0:12:43
Cooked Meat 13 0 0 0 0:14:38
Raw Fish Meat 16 0 0 0 0:18:01
Cooked Fish Meat 31 0 0 0 0:17:27
Kibble (Ankylo Egg) 1 0 0 0 0:02:24
Raw Prime Meat 1 0 0 0 0:02:16
Cooked Prime Meat 1 0 0 0 0:02:15
Raw Prime Fish Meat 1 0 0 0 0:01:08
Raw Meat 1 0 0 0 0:02:16
Cooked Prime Fish Meat 1 0 0 0 0:01:10
Cooked Meat 1 0 0 0 0:01:08
Raw Fish Meat 2 0 0 0 0:02:16
Cooked Fish Meat 3 0 0 0 0:01:42
KO: Wooden Club Hits × 663; Slingshot Hits × 271; Tranquilizer Arrows with a Bow × 74; Tranquilizer Arrows with a Crossbow × 43; Toxicant Arrows with a Bow × 37; Toxicant Arrows with a Compound Bow × 28; Tranquilizer Dart Shots × 30; Shocking Tranquilizer Dart Shots × 15
Torpidity-depletion: 1.59 / s, Time until all torpidity is depleted: 01:09:45
Soothing Balm Level 450 Narcoberry Narcotic Bio Toxin Time
Values without Soothing Balm Kibble (Ankylo Egg) 34 28 7 4 1:21:32
Raw Prime Meat 90 1127 274 137 3:22:31
Cooked Prime Meat 180 2961 718 359 6:44:34
Raw Prime Fish Meat 224 1576 383 192 4:12:01
Raw Meat 269 4782 1160 580 10:05:16
Cooked Prime Fish Meat 448 3989 968 484 8:37:50
Cooked Meat 538 4782 1160 580 10:05:16
Raw Fish Meat 672 6151 1492 746 12:36:01
Cooked Fish Meat 1343 6146 1491 746 12:35:27
Kibble (Ankylo Egg) 12 0 0 0 0:28:47
Raw Prime Meat 30 0 0 0 1:07:31
Cooked Prime Meat 60 513 125 63 2:14:52
Raw Prime Fish Meat 75 54 14 7 1:24:23
Raw Meat 90 1127 274 137 3:22:31
Cooked Prime Fish Meat 150 862 209 105 2:53:23
Cooked Meat 180 1127 274 137 3:22:31
Raw Fish Meat 224 1576 383 192 4:12:01
Cooked Fish Meat 448 1576 383 192 4:12:01
Kibble (Ankylo Egg) 2 0 0 0 0:04:48
Raw Prime Meat 3 0 0 0 0:06:46
Cooked Prime Meat 6 0 0 0 0:13:30
Raw Prime Fish Meat 8 0 0 0 0:09:01
Raw Meat 9 0 0 0 0:20:16
Cooked Prime Fish Meat 15 0 0 0 0:17:21
Cooked Meat 18 0 0 0 0:20:16
Raw Fish Meat 23 0 0 0 0:25:53
Cooked Fish Meat 45 0 0 0 0:25:19
Kibble (Ankylo Egg) 1 0 0 0 0:02:24
Raw Prime Meat 1 0 0 0 0:02:16
Cooked Prime Meat 1 0 0 0 0:02:15
Raw Prime Fish Meat 1 0 0 0 0:01:08
Raw Meat 1 0 0 0 0:02:16
Cooked Prime Fish Meat 1 0 0 0 0:01:10
Cooked Meat 2 0 0 0 0:02:16
Raw Fish Meat 2 0 0 0 0:02:16
Cooked Fish Meat 3 0 0 0 0:01:42
KO: Wooden Club Hits × 978; Slingshot Hits × 400; Tranquilizer Arrows with a Bow × 109; Tranquilizer Arrows with a Crossbow × 63; Toxicant Arrows with a Bow × 55; Toxicant Arrows with a Compound Bow × 41; Tranquilizer Dart Shots × 45; Shocking Tranquilizer Dart Shots × 23
Torpidity-depletion: 2.08 / s, Time until all torpidity is depleted: 01:18:27


Note that the values are for optimal cases, always bring extra supplies!
For a level-dependent count of resources needed, try an external taming calculator.


Combat[]

This section describes how to fight against the Carnotaurus.

General[]

The Carno is one of the island's mid-sized predators. While smaller than a  Rex, it can be very deadly. Its medium speed causes it to be a quite deadly predator, but can be killed at a distance with a ranged weapon. If approached with a melee weapon, the Carno can pose a notable threat to an unprepared survivor. It can knock a player back and charge once more.

Strategy[]

Attempt to avoid unless the player is confident it can take the Carno successfully. Be sure there aren't any other Carnos or other creatures in the area so battle consists of just you and the Carno.

Any decent level, well-trained small-mid sized carnivore will do to fight it as they don't have a lot of health. Make sure you aren't near a cliff while fighting as it has immense knockback on a player on foot.

Also, make sure the Carno is not glowing red. If it is, that's an Alpha Carno!

Weaponry[]

The Carno has a powerful head-butting attack, if not careful the player could fall from a high point, either to instant death or to slaughter by other animals. When tamed you can employ this tactic on prey and other creatures. It is a powerful advantage over Raptors and other animals, which do relatively no knockback. Until then, use spears and pikes to out-distance it, or use ranged weapons like guns or bows.

Dangers[]

It is a mid-size carnivore, overwhelmingly stronger than other small-size carnivores. It cannot be immobilized by a bola, hence poses a major threat to early and mid tier players.

Any Survivor lacking points in  Movement Speed will quickly find themselves outrun and forced to engage in close-range combat with the Carnotaurus often proving futile for early game.

Carnotaurus are always found near the  Yutyrannus acting as support being buffed by it's presence granting 25% more damage and 20% damage resistance, whilst their leader strikes fear into any smaller opponent.

Weakness[]

The Carno is a secondary-size predator, so it can be killed relatively easily, provided the player can take what it throws back.

The Carno has a rather loud and distinctive movement sound, which may give you an advantage when preparing for an engagement. Note that their hit boxes are rather large, and striking them with most weapons is relatively easy.

Utility[]

Roles[]

  • Damage: Excellent base damage and good for chasing down prey short distances, and can outrun any wild creature other than  Terror Bird,  Raptor,  Gallimimus and  Baryonyx with little or no upgrades to speed. (Level up  Melee Damage,  Stamina and some  Movement Speed)
  • Cheap Troop: Carno is not as bulky as other killing machines like a  Rex, but can be reproduced in bulk. It can breed and mature quickly, making obtaining one and grinding mutation easier. A wild high level Carno is also easier to find. One can create a swarm of Carno to charge on-map mini-boss, such as a  Deathworm, or even challenge gamma Guardians. Losing some is also not as hurt as losing something larger.
  • Transport: Average  Stamina and has a very good base carrying capacity. Good for local and semi-local transport. (Level up  Weight,  Movement Speed and  Stamina)
  • Hunter: While over-looked in favor of the  Rex, they are a good starting meat collector. Also they are useful in the hunting scenario because their secondary attack has very good knockback and when used from an uphill position, it is valuable for keeping more dangerous targets from hitting you while still dealing damage. (Level up  Melee Damage,  Movement Speed and  Weight)
  • Guardian: While overshadowed by other mounts, Carno's make excellent guardians, especially with Tames. Their size relative to damage allows them to dish out excellent base damage with high precision, something  Rex's lack. (Level up  Melee Damage,  Health and  Stamina)
  • Leech Hunter: Due to its head being far from its legs,  Leech have trouble attaching to a Carnotaurus. It is recommended to use third person while hunting, so you can see the  Leech without the Carno's head blocking your view. be wary of the several predators within the swamps such as the  Kaprosuchus
  • Cave Hunter: Despite being outclassed by the Baryonyx this creature is still one of the best creatures on the ARK to explore the many caves. It can fit in most of the entrances and can get to the artifact quickly and effectively (Level up  Melee Damage and  Health).
  • Reaper Killer/Cheap Impregnation Dino: With the new addition of a bleed attack, Carnos can be an effective way of draining a reaper queen’s health without the use of more advanced materials such as pump-action shotguns. This way you can be impregnated by a reaper queen at a lower level, although keep in mind the reaper queen’s and your Carno’s health. (Level up  Health)
  • Travel:
  • Hiker:
  • Boss Killer:

Collectibles[]

Resource Efficiency
Raw Meat ★★★★★
Raw Prime Meat ★★★★★
Chitin ★★★☆☆
Keratin ★★★☆☆
Pelt ★★★☆☆
Hide ★★★☆☆

Notes/Trivia[]

For information pertaining specifically to the real-world Carnotaurus, see the relevant Wikipedia article.

  • The Carnotaurus illustrations in the dossier are shown with longer arms than the ones in-game, which are accurately portrayed with stubby forelimbs that lay flush against the body. Presumably, this may have been a drawing error by the author.
    • The general portrayal of the Carnotaurus shows longer arms and a shorter, wider head, much like the Carnotaurus from the Disney movie Dinosaurs. It's possible that Carnotaurs were meant to look like this but the model ended up being made more accurate. As it stands, the Carnotaurus currently has the most accurate model compared to its real life counterpart, the only difference being that it is larger.
  • The Carnotaurus's name translates from Latin into "meat-eating bull".
  • The Carnotaurus's speed in game is justified; examination of the flexibility of the hip and tail structures of fossils indicate that the Carnotaurus may have been one of, if not the, fastest large theropod. However, it could not make turns very well due to the rigid structure of its chest and spine.[2]
  • Despite the Carnotaurus's Dossier stating that it is "much faster than a Tyrannosaurus", in-game, the average wild  Rex actually has roughly equivalent sprinting speed, faster walking speed, but less stamina when compared the average wild Carno.
  • The stats for a tamed Carno versus a tamed  Rex are very different; a tamed  Rex is actually considerably faster in a sprint than a tamed Carno, and while a Carno's stamina will last longer, it also takes much longer to recover. Do not necessarily expect your tamed Carno to leave a hostile tribe's tamed Rex behind.
  • The Carnotaurus is one of the few dinos whose base color regions include a color other than white (the green markings near its legs and along its back). This makes it so the Carnotaurus always appears to have green stripes, even if Color Region 4 would be different. This is also the case for the Mammoth, as it always appears to have red or orange stripes.
  • Bred Carnos with Imprinting can become very powerful and able to take on wild  Rexes and Alpha Raptors, even lower level Alpha Carnos. They are relatively quick to grow up (around 48 hours) making imprinting easier to achieve compared to  Rexes that take around twice the time to grow up. They also spawn in great numbers and are easier to knock out than  Rexes so finding good breeding material is often easier.
  • Can be found very commonly in the southern high desert atop the mountain in Scorched Earth.
  • The name "Carnotaurus Pressor" translates into "Crusher Meat Eating Bull"
  • Carnotaurus is another creature that doesn't have saddle with a check mark to show that the dinosaur can be ridden.
  • They are one of several creatures in game to appear on all official maps, this includes Aberrant variants, they share this title with the  Parasaur and the  Raptor.
  • Since Patch 312.65, a 30% armor-piercing effect has been added to the bite attack, and a 5-second non-stackable bleed effect that drains up to 5% of a victim's  Health has been added to the head-butt attack.
  • Carnotaurus' bleed damage does not stack with other bleeds, such as Thylacoleo's or Allosaurus's. The only exception to this rule is the Deinonychus.
    • Carno's bleed also seems preferred over Thyla's, which may reduce the overall damage coming from bleed in this pairing (as Thylas deal the same damage in shorter time).
  • Corrupted Carnotaurus, Alpha Carnotaurus and Carnotaurus in Brute Magmasaur mission cannot deal bleed damage through headbutt.
  • Carnotaurus that were once  Yutyrannus's minions will still retain their Courage Buff and still attack larger creatures as a result.

Changelog[]

Patch Changes
172.5 Fixed Carnotaurus rider offset.
173.0 Base  Damage buffed from 30 to 50.
174.0 Carnotaurus now spawn less and are not as common.
180.0 Added unique model to  Carno Saddle.
194.0  Alpha Carnotaurus added.
220.0 Carnotaurus can now breed.
231.7  Damage increased by 25%.
258.0 Can now spawn in groups of 3 when a  Yutyrannus.
259.0
  • Decreased Wild Carnotaurus  Damage by 15%.
  • If a tamed  Yutyrannus has gained Carnotaurus followers, they will now properly attack the same target.
275.0 Aberration Expansion Release  Aberrant Carnotaurus added.
285.104 Extinction Expansion Release  Corrupted Carnotaurus added.
312.65
  • Added a 30% armor penetration to the Carno's primary bite attack.
  • Added a bleed debuff to the Carno's secondary head butt attack.
321.1 Carno Visual Changes (Texture/Material Update).

Gallery[]

References[]

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