The Charge Lantern uses Charge Batteries as ammunition. It utilizes Charge Light to fire electrical voltage at the desired target. Most creatures are unfazed/unhurt by the weapon's light, however, it is especially useful against the Nameless and the Reaper.
When the Charge Lantern is thrown by pressing alt-fire, it is placed down and acts as a light source in form of a spotlight. When used in this way, it deters the above mentioned creatures.
Charge Durations When Placed
Depending on the intensity, lanterns go through energy at different rates. Note that these times assume the server runs with zero rollbacks: for practical purposes, the real world times will be a bit longer.
Duration per Charge Unit
Fully Charged (500 Units)
Fully Charged with 50 Full Batteries (25,500 Units)
5d 7h 30m
Seekers thrive on the weapon. It invigorates them to attack, so it should not be used against them.
The Charge Lantern does NOT kill Nameless, it just forces them to retreat as long as it remains on meaning it serves primarily as a emergency weapon in moments where a charge pet is absent such as being swapped for an insulating Otter.
When used against a Nameless, it will attempt to cover its eyes from the Charge Lantern's light beam before burying itself away.
Looks like Force Lightning from Star Wars when firing.
The Charge Lantern is an invention made by Sir Edmund Rockwell.
During his time on Aberration before and during his time with the Tek tribe, he was extensively researching the properties of the bioluminescent "Charge" which he was soon able to convert it into electricity.