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<onlyinclude>
 
{{infobox armor
 
{{infobox armor
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| name = Cloth Gloves
  +
| image = Cloth Gloves.png
 
| description = Hide-padded gloves provide some protection from the heat and cold, but only minimal protection from injuries.
 
| description = Hide-padded gloves provide some protection from the heat and cold, but only minimal protection from injuries.
 
| type = Cloth
 
| type = Cloth
| category = Cloth Armor
+
| category = Cloth armor
 
| armorrating = 10.0
 
| armorrating = 10.0
 
| coldprotection = +5.0
 
| coldprotection = +5.0
 
| heatprotection = +10.0
 
| heatprotection = +10.0
| weight = 0.5
+
| weight = 0.25
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| stacksize =
 
| durability = 25.0
 
| durability = 25.0
 
| addedin =
 
| addedin =
 
| requiredlevel = 3
 
| requiredlevel = 3
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| requiredlevelmobile = 4
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| itemid = 21
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| blueprintpath = "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Armor/Cloth/PrimalItemArmor_ClothGloves.PrimalItemArmor_ClothGloves'"
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| gfi = ClothGloves
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| foundinbeacon = White
 
| engrampoints = 3
 
| engrampoints = 3
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| engrampointsmobile = 2
 
| craftingxp = 0.6
 
| craftingxp = 0.6
| prerequisites =
+
| prerequisite1 =
 
| craftedin = Inventory
| unlocks = {{ItemLink|Hide Gloves}}
 
| craftedin =
 
 
| quantity1 = 20
 
| quantity1 = 20
 
| ingredient1 = Fiber
 
| ingredient1 = Fiber
Line 20: Line 29:
 
| ingredient2 = Hide
 
| ingredient2 = Hide
 
}}
 
}}
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</onlyinclude>
   
 
'''Cloth Gloves''' are a Hands-slot armor piece from the first tier of [[Armor]]s, Cloth. It's low material cost makes it easy for beginners to craft, although the [[Engram|Engram Point]] cost is notable.
== Overview ==
 
   
  +
They can be found in [[Supply Crate|white beacons]].
'''{{PAGENAME}}''' are a Hands-slot armor piece from the first tier of [[Armor|Armors]], Cloth. It's low material cost makes it easy for beginners to craft, although the [[Engram|Engram Point]] cost is noteable.
 
 
Aside from providing rudimentary protection, {{PAGENAME}} (as well as the rest of the Cloth [[Armor]] set) are notable for reducing the effects of both Hot & Cold temperatures. This feature is unique to all the currently available [[Armor]] pieces.
 
 
: {{PAGENAME}} & [[Cloth Boots]] are the only Cloth [[Armor]] pieces that require [[Hide]]. Beginning players should take note of this, especially if they haven't begun any hunting yet.
 
 
: Because of its temperature-negating properties and light weight, experienced players are recommended to carry {{PAGENAME}} in their inventory to switch out with their primary armor during extreme Heat and/or Cold. This is especially helpful during long excursions from the player's base, where otherwise the player would be devoid of temperature-controlling elements.
 
 
 
== Dyes/Coloring ==
 
 
Like most [[Armor|Armors]], {{PAGENAME}} can be [[Dye|dyed]] different colors. {{PAGENAME}} do NOT have different regions to color; once [[Dye|dyed]], the whole item will match the color of the [[Dye]] used.
 
 
 
:''Remember that Dyed items require repair for continued use; newly crafted items come without any color.''
 
   
 
Aside from providing rudimentary protection, Cloth Gloves (as well as the rest of the [[Cloth Armor]] set) are notable for reducing the effects of both Hot & Cold temperatures. This feature is unique to all the currently available [[Armor]] pieces.
   
 
: Cloth Gloves & [[Cloth Boots]] are the only Cloth [[Armor]] pieces that require [[Hide]]. Beginning players should take note of this, especially if they haven't begun any hunting yet.
   
 
: Because of its temperature-negating properties and light weight, experienced players are recommended to carry Cloth Gloves in their inventory to switch out with their primary armor during extreme Heat and/or Cold. This is especially helpful during long excursions from the player's base, where otherwise the player would be devoid of temperature-controlling elements.
   
  +
{{ColorRegions
  +
| Single = Yes
  +
}}
   
 
{{Nav clothing}}
 
{{Nav clothing}}
 
[[Category:Base game armor]]
 
 
[[Category:Items]]
 
[[Category:Items]]
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[[de:Stoffhandschuhe]]
[[Category:Armor]]
 
  +
[[es:Guantes de tela]]
[[Category:Cloth]]
 
  +
[[fr:Gants en tissu]]
[[Category:Crafting]]
 
  +
[[ja:布のグローブ]]
  +
[[ru:Тканевые Перчатки]]
  +
{{MissingTranslations|it|pl|pt-br|th}}

Latest revision as of 16:17, 15 August 2021


Cloth Gloves
Cloth Gloves
Hide-padded gloves provide some protection from the heat and cold, but only minimal protection from injuries.
Type
Armor rating
10.0
Cold protection
+5.0
Heat protection
+10.0
Weight
0.25
Durability
25.0
Found in Supply Crate
White
Spawn Command
cheat giveitemnum 21 1 0 0
or
cheat gfi ClothGloves 1 0 0
or
cheat giveitem "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Armor/Cloth/PrimalItemArmor_ClothGloves.PrimalItemArmor_ClothGloves'" 1 0 0
Required level
Level 3 / 4
Engram points
3 / 2 EP
Crafting XP
2.4 XP
Crafted in
Ingredients
20 × Fiber Fiber
4 × Hide Hide


Cloth Gloves are a Hands-slot armor piece from the first tier of Armors, Cloth. It's low material cost makes it easy for beginners to craft, although the Engram Point cost is notable.

They can be found in white beacons.

Aside from providing rudimentary protection, Cloth Gloves (as well as the rest of the Cloth Armor set) are notable for reducing the effects of both Hot & Cold temperatures. This feature is unique to all the currently available Armor pieces.

Cloth Gloves & Cloth Boots are the only Cloth Armor pieces that require Hide. Beginning players should take note of this, especially if they haven't begun any hunting yet.
Because of its temperature-negating properties and light weight, experienced players are recommended to carry Cloth Gloves in their inventory to switch out with their primary armor during extreme Heat and/or Cold. This is especially helpful during long excursions from the player's base, where otherwise the player would be devoid of temperature-controlling elements.

Dyes/Coloring

Like most items, Cloth Gloves can be dyed different colors. Cloth Gloves do not have different regions to color; once dyed, the whole item will match the color of the Black Coloring dye used.

Remember that dyed items require repair for continued use; newly crafted items come without any color.