General[edit | edit source]
|Run||⇧ Left Shift||Press||Press||When used while moving forward, will cause you to increase forward movement speed at the cost of increased stamina use, and over-rides 'Toggle Run' to on. A character may only run forwards; strafing and backpedaling speed will remain constant.|
|Toggle Run||⇧ Right Shift||Press||Press||Will toggle whether run is on or off (I.E., whether you run or walk) upon input of 'Move Forward'. Can be used while standing still.|
|Jump||Space||Causes a character to jump up while stationary, and jump directionally when moving. also to ascend to surface when diving.|
|Crouch||C||Press||Press||Also used to descend while diving.|
|Prone||X||Long Press||Long Press||Causes the player's character to lay down.
Xbox/PS4: One must release pressure after a pause. Also used to descend while diving.
|Primary Fire||Will cause the primary attack with a weapon or tool, such as shooting a projectile weapon or swinging a melee weapon.|
|Aim-Down Sights/ Alternate Fire||Will bring up the sights of a weapon, uses the alternate action of the object if one exists (such as the Grappling Hook un-spooling), or otherwise does nothing.|
|Toggle Fists||Q||+||None ('activate' tool again to unequip)||Removes (or equips) item so that fists can be used. (Tested on xbox1version, 11/9/20; this button combo instead directs dinos to "Go Here.")|
|Reload weapon||R||Will manually trigger the reload animation to fill the magazine with available corresponding ammunition. Double press will toggle the weapon attachment (maybe only for PC).|
|Drag Body||G||Drags a corpse or unconscious body.|
|Melee/Pistol Whip||Left Ctrl||Has the same effect as primary fire on a melee weapon, but will trigger a melee animation/attack with projectile weapons, if applicable.|
|Toggle Weapon Attachment||N/Rx2||x 2||x 2||Will turn off or on a weapon's attachment (if applicable). If the weapon attachment is toggle-able, it will always be off by default.|
|Toggle Orbit Camera||K||Hold + to '11'*||+ to '10'*||Gives the camera an inverted third-person view of the character, which is not recommended for use while playing the game.|
|Zoom Camera In||Mouse Scroll Up||None||None||Zooms camera in to first person mode|
|Zoom Camera Out||Mouse Scroll Down||None||None||Zooms camera out to third person mode|
|Toggle 1st/3rd person (while mounted)||Scroll Mouse Wheel||None||Toggles 1st/3rd person camera mode while riding a tame|
|Extended HUD Info||Hold H||Hold||Hold||Displays additional information such as map location, temperature, time of day, etc.|
|Toggle HUD||← Backspace||None||+ to '9'*|
|Toggle Nameplate Distance||End||Toggles the distance that floating names on tamed creatures are visible.|
|Use||E||Activates the default action of an object, such as opening a door, climbing a ladder, or opening a storage box's inventory.|
|Access Other's Inventory||F||Opens the inventory of any applicable object, such as crafting stations, storage's, and unconscious or dead bodies. Double tap F to throw shoulder-mounted creatures. (Use R once when mounted.) (Patch 302.4 Added F alternate activate option on items to pickup all items in a nearby range)|
|Use Hotbar Slot Item||0 - 9||, /////||, + /// /||Uses item in the corresponding slot of your hotbar.|
|Open Map||M||OR||OR||Opens the character's in-game map.|
|Map Marker||P||Press||Press||While viewing the map, places a marker pin at a specified latitude and longitude. Also has a tab to remove markers.|
|Item Menu||?||Hold||Hold||Opens the character's item selection radial wheel (Xbox/PS4).|
|Whistle Menu||'||Hold||Hold||Displays the whistle selection menu (PC) or whistle selection radial wheel (Xbox/PS4).|
|Toggle Auto-Hide Chat box||\||None; Accessible in Options||None; Accessible in Options||When on, chat box will disappear moments after the last message is sent.|
|Global Chat||↵ Enter||+||+||Chat with all players on the server.|
|Local Chat||Insert||None||Chat with nearby players.|
|Tribe Chat||/||+||+||Chat with tribemates.|
|Alliance Chat||Home||Chat with alliance-mates.|
|Scroll Chat Up||Page up||None||+ to '11'*, then Up||Scrolls up through the chat box.|
|Scroll Chat Down||Page down||None||+ to '11'*, then Down||Scrolls down through the chat box.|
|Push to Talk||B||None||Hold to speak to other players using your microphone.
Xbox/PS4: If a microphone is plugged in and enabled, talking into it will automatically allow nearby players to hear depending on server settings.
|Whistle Selection||'||Hold||Hold||Displays whistle selection menu.|
|Follow All||J||Hold + to '12'*||All dinosaurs within a certain radius will follow you.|
|Follow One||T||Hold + to '1'*||The dinosaur you are looking at will follow you.|
|Stop All||U||Hold + to '2'*||All dinosaurs within a certain radius will stop following you.|
|Stop One||Y||Hold + to '3'*||The dinosaur you are looking at will stop following you.|
|Aggressive||None||None||All dinosaurs within a certain radius will change their aggression level to Aggressive.
Xbox: This aggression level is on the whistle wheel, but this will actually cause the aggression level 'Attack My Target' to be set, and it is unknown if this is intended.
|Attack My Target||=||Hold + to '4'*||All dinosaurs within a certain radius will change their aggression level to Attacking Your Target.|
They will terminate their current attacks and will defend themselves if they are attacked, but will prioritize attacking whatever you attack.Xbox: Whistling 'aggressive' will actually cause this action to occur, and it is unknown if this is intended. This aggression setting does not actually have its own whistle.
|Neutral||-||Hold + to '5'*||All dinosaurs within a certain radius will change their aggression level to Neutral.|
They will terminate all their current attacks but will continue to defend themselves if they are attacked again.
|Passive||;||Hold + to '6'*||All dinosaurs within a certain radius will change their aggression level to Passive.|
They will terminate all their current attacks and will not defend themselves if attacked further.
|Attack This Target||.||Hold + to '7'*||Hold +||All dinosaurs within a certain radius will attack whatever target you are looking at. This whistle can be used while looking at a target through the Spyglass.|
|Move To Position||,||+||Hold +||All dinosaurs within a certain radius will move to the location you are looking at.|
|Tame Ordering Groups|
|Show Current Group||H||Hold||Displays chevrons above the dinosaurs that are in the currently active ordering group. Whistles will only affect the dinosaurs within range that are in the active ordering group.|
|Add/Remove To Group||Z||The dinosaur you are targeting is added to or removed from the currently active tame ordering group.|
|Toggle Active Group||NumPad
0 - 9
|Toggles the active ordering group. Press a NumPad key to activate the corresponding group and press again to remove active ordering groups and revert whistles to affect all tamed dinosaurs within range.|
|Show auto-decay timer||H||Face the structure and press the button to see the auto-decay timer. This represents the next time you or someone in your tribe must log in, or the structure will be destroyed.|
[ or ]
|Hold + to '9'*||Opens a further radial wheel for emotes.|
|Show Inventory||Hold + to '8'*||Xbox: This action will open your character's inventory, and is a long-form command of simply pressing the 'Open Inventory' command.|
|Show Craftables||V||Press then OR||Xbox: This action will immediately open your craftable inventory, rather than the character inventory.|
|Defecate||+||Hold + to '11'*||Makes character defecate.|
While Riding A Creature or Vehicle[edit | edit source]
|Mount / Dismount||E||Will cause the character to get on a creature if on foot, or get off the creature if mounted. Some creature dismounts will 'jump' your character off (which typically occurs on small-mid creatures, such as on the Parasaur, Pteranodon, and Carno), while others will cause you to stand on the back of the creature after dismount (which typically occurs on large creatures, such as on the Stegosaurus, Quetzal, and Rex).|
|Primary Fire||Will use a creature's primary attack.|
|Alternate Fire||Will use a creature's alternate attack/action if applicable, or will use primary fire if not.|
|Jump||Space||Only some creatures -such as Raptors and Terror Birds- can use this command.|
|Land/ Take-off||Space||With no other input, will cause the animal to land on a suitable, horizontal surface to land, and will cause the creature to launch and hover a few feet above ground to take-off, unless you are too heavy.
(Flying creatures only).
|Brake||X||None||Stop flying creature from flying forward. (Except for the Tapejara)|
|Throw Shoulder Mount||R||x 2||x 2||Throws shoulder-mounted creature (such as a Dimorphodon or a Mesopithecus) while mounted. (Press F twice while unmounted.)|
|Aileron roll/3rd action||C||Press||Press||Makes the Pteranodon perform a roll, or other creatures 3rd fire/action (ex: Tapejara "taunt").
Note: Some people may incorrectly refer to this with the popular term 'barrel roll,' rather than the proper (and markedly different) 'aileron roll.'
Note 2: An "aileron roll" is not the proper nor correct term to refer to the Pteranodon's roll. The game files call it a "barrel roll" so that would be the correct and proper term to refer to this in game action.
While in Inventory[edit | edit source]
PC Note: The following keys are not customizable, except for "Toggle to Craftables" and "Drop Item".
Building[edit | edit source]
|Flip direction||E||Flips the direction of a structure before placing.|
|Snap point cycle||Q or Z when placing an object||Find the correct snap point when placing walls, floors, ceilings, fences, and other objects.|
*Xbox Note: This refers to the corresponding 'o'clock' position on an analog clock, compared to the radial wheel, where '12' is up, '3' is right, '6' is down, and '9' is left.