Difference between revisions of "Exo-Mek"
Revision as of 11:54, 1 May 2021
|This article is about content exclusive to the DLC: Genesis: Part 2|
|This article is about content that is announced but not yet released.|
To see the features that are released soon, see the patch notes.
- 1 Basic Info
- 2 Combat
- 3 Utility
- 4 Spotlight
- 5 Notes/Trivia
- 6 Gallery
- 7 References
Color Scheme and Regions
The Exo-Mek's information is currently unknown, because it is unreleased and not yet in the game.
Base Stats and Growth
|Attribute||Base Value||Level Increase||Taming Bonus|
|Movement||Base Speed||Sprinting Speed||Stamina|
Wild Stats Level-up
Type in values of a wild creature to see on which stats it's emphasized. Green values on a high-level creature are very good for breeding. If you have already tamed your creature you can try to recover the breeding-stats with an external tool.
The stat-calculator does not work in the mobile-view, see here for alternatives: Apps
Note that after the creature is tamed it gets bonuses on some stats depending on the taming effectiveness. This makes it hard to retrieve the levels on a tamed creature, so this tool is only for wild ones, but gives a first impression, how well the stats are distributed.
This section describes how to fight against the Exo-Mek.
- When first revealed in Community Crunch 263, it was originally referred to as the "Exo-Suit". It was changed to "Exo-Mek" a few hours later.
- It has a similar design to the AMP (Amplified Mobility Platform) from the movie Avatar, the Prawn Suit from Subnautica, a Titan from Titanfall and the APU (Armored Personnel Unit) from the Matrix film series.
- Some of Exo-Mek can be seen in Genesis: Part 2 Trailer. Whether if there was anyone piloting the Exo-Mek or not is unknown due to the obscurity of the Exo-Mek pilot windows.