ARK: Survival Evolved Wiki
(Fixed some spelling errors.)
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In ''[[ARK Survival Evolved|Ark: Survival Evolved]]'', the concept of '''Game Persistence''' applies. This means that on the player servers, the in-game world always changes, even if there are no players online.
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In ''[[ARK: Survival Evolved|Ark: Survival Evolved]]'', the concept of '''Game Persistence''' applies. This means that on the player servers, the in-game world always changes, even if there are no players online.
   
 
Your character, everything you built, and your [[Pets]], stay in-game even when you leave. While the food and water consumption of all player characters freezes when they log off, the food and water consumption of tamed dinosaurs does not, which means they can starve while you're offline.
 
Your character, everything you built, and your [[Pets]], stay in-game even when you leave. While the food and water consumption of all player characters freezes when they log off, the food and water consumption of tamed dinosaurs does not, which means they can starve while you're offline.
   
You can physically move your character and items between the network of ARK's by accessing the [[Obelisk]]s and uploading (or downloading) your data to the cross-ark. This means there exists a galaxy of ARKs, each slightly different than the previous, which are always online and change persistently.
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You can physically move your character and items between the network of ARK's by accessing the [[Obelisk]]s and uploading (or downloading) your data to the cross-ark. This means there exists a cluster of ARKs, each slightly different than the previous, which are always online and change persistently.
   
==External Links==
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==External links==
 
* [https://en.wikipedia.org/wiki/Persistent_world Wikipedia on Persistent Worlds]
 
* [https://en.wikipedia.org/wiki/Persistent_world Wikipedia on Persistent Worlds]
   
 
{{Nav Gameplay Mechanics}}
 
{{Nav Gameplay Mechanics}}
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[[Category:Gameplay mechanics]]
{{MissingTranslations|es|pt-br|fr}}
 
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[[es:Persistencia en el juego]]
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[[fr:Monde Persistant]]
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[[it:Persistenza del gioco]]
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[[ja:ゲームの永続性]]
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[[pl:Ciągłość gry]]
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[[ru:Постоянство Игры]]
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[[th:Game Persistence]]
 
{{MissingTranslations|de|pt-br}}

Latest revision as of 09:02, 5 September 2021

In Ark: Survival Evolved, the concept of Game Persistence applies. This means that on the player servers, the in-game world always changes, even if there are no players online.

Your character, everything you built, and your Pets, stay in-game even when you leave. While the food and water consumption of all player characters freezes when they log off, the food and water consumption of tamed dinosaurs does not, which means they can starve while you're offline.

You can physically move your character and items between the network of ARK's by accessing the Obelisks and uploading (or downloading) your data to the cross-ark. This means there exists a cluster of ARKs, each slightly different than the previous, which are always online and change persistently.

External links