Halls of the Reaper (Aberration)

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Halls of the Reaper
Halls of the Reaper (Aberration).png
If you've made it this far, don't forget to check your Hazard Suit.
The Grave of the Lost The Surface - Northeast The Surface - Northwest Surface - Southwest Crystalline Swamps Element Falls Halls of the Reaper Halls of the Reaper Queen Hope's End Luminous Marshlands The Ancient Device The Fallen Nexus The Lost Roads TheOverlook The Spine Mushroom Forest River Valley Elemental Vault - Caverns Elemental Vault - Entrance Elemental Vault - Ledges Hidden Grotto - Entrance Hidden Grotto - Tunnels Old Railway Cave - Entrance Old Railway Cave - Tunnels Teeming Caverns - Entrance Teeming Caverns - Tunnels

Overview[edit | edit source]

Halls of the reaper is in the south western area of the aberration, The area can be reached through the lost roads on foot but it makes for a dangerous journey. This narrow area is characterized by its higher elevation and flatter ground in contrast to the Halls of the Reaper Queen.

Like all elemental areas. this area is highly radioactive and you must have a hazard suit to survive here. A charge light can also prove itself harmful in certain situations. Because using it too much can attract deadly creatures your way.

The Elemental Vault is also found here in the southernmost point of the region, characterized by a medium sized hole in the wall with several red gem clusters nearby.

The area is bordered by the Halls of the Reaper Queen to the north.

Creatures[edit | edit source]

Very Common[edit | edit source]

Common[edit | edit source]

Uncommon[edit | edit source]

Very Uncommon[edit | edit source]

Rare[edit | edit source]

Very Rare[edit | edit source]

Resources[edit | edit source]