cheat giveitem "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Structures/Misc/PrimalItemStructure_SleepingBag_Hide.PrimalItemStructure_SleepingBag_Hide'" 1 0 0
The Hide Sleeping Bag is a structure that acts a one-time spawn point and fast-travel location.
When a player dies, they can choose to respawn at any Hide Sleeping Bags that they own, instead of using the standard "random respawn" feature (although this option is still available). The respawn map that the dead player sees will show map markers at all available bags.
Unlike the Simple Bed, Hide Sleeping Bags are consumed upon use. This means players can only respawn at a Sleeping Bag once. After the respawn it will disappear.
Unlike the Simple Bed, Hide Sleeping Bags can only be used by yourself, not by others in your tribe.
Unlike the Simple Bed, Hide Sleeping Bags can be placed anywhere a campfire can be placed.
The player can also use multiple bags for Fast-Traveling by pressing the use key on a bag (default: E), or through the radial action menu (default: hold E). The player can then travel from this bag to any other bag that they own. However, using this feature will cause the player to drop all the items they are carrying at the bag that they fast-traveled from, so it is best to store these items beforehand.
It's also possible to pick up and remove a sleeping bag and put it back down in another place. This can be done through the radial action menu.
Painting and Color Regions
The Hide Sleeping Bag is not currently paint-able, however this object may be re-mapped to include paint regions in a future update.
- When fast-traveling, the destination bag will be consumed, not the source bag, so you will have to create another one to travel back.
- Hide Sleeping Bags can be renamed through the radial action menu. This will make it easier to sort through multiple bags when selecting a respawn or fast-travel location.
- Bags and Beds can be used interchangeably. You can fast-travel from a bed to a bag, and vice versa.
- The Hide Sleeping Bag is treated as a thatch structure and can be damaged by anything except non-explosive ranged attacks.