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Medium Crop Plot
Medium Crop Plot.png
A medium garden plot, with a fence to keep out vermin.
Type
Health
5,000
Item slots
10
Decay time
4d
Weight
4.0
Stack size
100
Spawn Command
cheat giveitemnum 244 1 0 0
or
cheat giveitem "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Structures/Misc/PrimalItemStructure_CropPlot_Medium.PrimalItemStructure_CropPlot_Medium'" 1 0 0
Required level
Engram Points
12 EP
Crafting XP
42.8 XP
Crafting time
5s
Prerequisites
Unlocks
Crafted in
Ingredients
20 × Thatch
30 × Fiber
50 × Stone

The Medium Crop Plot is the second farming plot you can craft. It allows you to plant all types of seeds and holds 400 water. It can be placed anywhere on the ground, provided the area is relatively flat.

Usage[]

Medium Crop Plot with a Stimberry

In order to grow a crop, you will need three things:

  1. A seed. One of the following plant seeds: Savoroot Seed.png, Longrass Seed.png, Rockarrot Seed.png, or Citronal Seed.png. (Berry seeds also work, but do not benefit from being planted in a Medium Crop Plot instead of a Small Crop Plot.)
  2. Irrigation. Usually a water source connected to the plot using a Stone Tap or a Metal Tap. Rainwater or water from a Waterskin also works, but is less reliable.
  3. Fertilization. Fertilizer made in a Compost Bin or by a Dung Beetle lasts the longest, but takes a bit of time to make, so starting with simple Feces might be easier.

Once the plot is irrigated and fertilized, you can place the seed in its inventory and it will be planted after a few seconds.

The plant will mature through several stages over the course of several day cycles, and once it has reached Fruitling status you will be able to harvest it continuously.

Fruitlings will grow and hold up to 300 of their planted berry type or 150 of their planted advanced crop type. Once harvested they will slowly grow back until reaching the maximum yield again.

To change the current plant, access the radial menu by holding Use key (E, Y, Triangle), then select 'destroy plant'. This removes the current plant and allows a new seed to be planted.

Notes[]

  • Prematurely harvesting a plot does not seem to affect the growth of plants.
  • As long as the plot is kept watered and fertilized, it will never need to be reseeded.
  • Crops rot very slowly when left in the crop plot. However, they will start rotting at regular speed if they run out of fertilizer.
  • A plot also has a small chance to spawn a new seed of its own in each yield that can be removed and used to start another plot.
  • Prior to 282.102 on Scorched Earth, crop plots could only be placed in "Sunlit Locations". These locations had to be found and are not just anywhere open to sunlight.
  • If you build over a "Sunlit Location" then the roof of your structure will count as Sunlit over the same spot. The roof of normal buildings do not count as "Sunlit Locations".
  • Feces continue to spoil when placed inside a crop plot, regardless of the remaining nitrogen, possibly wasting some of it if put in bulk.
  • The Medium Crop Plot is treated as a wooden structure and can not be damaged by hands, stone weapons, or non-explosive ranged attacks.
  • The following aggressive creatures can not damage the Medium Crop Plot:


Painting and Color Regions[]

X mark.svg

The Medium Crop Plot is not currently paint-able, however this object may be re-mapped to include paint regions in a future update.

For more information on Paint Regions and how to use them, please view the Blue Coloring.png Dye, Paintbrush, or Spray Painter pages.

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