or
cheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Monkey/Monkey_Character_BP.Monkey_Character_BP'" 500 0 0 35
Variant Mesopithecus (Gauntlet2)
cheat summon Monkey_Character_BP_STA_C
or
cheat SpawnDino "Blueprint'/Game/Genesis2/Missions/ModularMission/Gauntlet2/STA/Dinos/Monkey_Character_BP_STA.Monkey_Character_BP_STA'" 500 0 0 35
- Aberrant Gigantopithecus
- Aberrant Megalosaurus
- Argentavis
- Blood Crystal Wyvern
- Ember Crystal Wyvern
- Fire Wyvern
- Forest Wyvern
- Gigantopithecus
- Griffin
- Ice Wyvern
- Karkinos
- Kaprosuchus
- Lightning Wyvern
- Mammoth
- Megalosaurus
- Poison Wyvern
- Procoptodon
- Pteranodon
- Quetzal
- Tapejara
- Tek Quetzal
- Tropeognathus
- Tropical Crystal Wyvern
- Tusoteuthis
- X-Argentavis
- X-Tapejara
Common
Rare
Untameable
Cave
“ | This little buddy can ride on your shoulder and help you out of all sorts of scraps... ;) | „ |
~ Drake on Mesopithecus |
The Mesopithecus (mee-so-pith-eh-cus) is one of the creatures in ARK: Survival Evolved.
Basic Info[]
Dossier[]
This section is intended to be an exact copy of what the survivor Helena Walker, the author of the dossiers, has written. There may be some discrepancies between this text and the in-game creature.
Mesopithecus amicufur
TimeLate Miocene - Late Pliocene
DietOmnivore
TemperamentCurious
- Wild
Mesopithecus amicufur is an omnivorous monkey species, primarily inhabiting the Island's jungles. It is smaller than a human, but can scurry about the same speed. It does not appear to be aggressive unlike its relative the Gigantopithecus, but is rather very shy towards humans likely due to their much larger size and lack of hairy exterior. Due to their skittish nature they can be difficult to tame. They can be hand-fed if you are patient, but stick too close to them for too long and they'll get spooked and run away.
- Domesticated
A common pet, Mesopithecus is very easy to keep fed. It will eat nearly any fruit harvested on the island. Mesopithecus is most often used as a social companion, as it cannot carry enough to be a beast of burden, is not large enough to be ridden and is not particularly good for combat. It is, however, quite effective at vocally warning of incoming intruders and pelting them with copious amounts of tossed fecal matter. Nomadic tribes have also managed to teach Mesopithecus to open locked doors when pillaging.
Behavior[]
The Mesopithecus is able to travel perched on your shoulder, and able to screech to warn of incoming danger, just like the dossier image implies. When fighting, it throws feces at its enemy. These feces appear to apply a slow and damage over time effect to other animals. Mesopithecus will still throw feces at animals even if it is perched on your shoulder, especially if set to 'attack your target.' It is also possible to have them throw feces at an enemy from your shoulder while you are riding another mount.
Wild Mesopithecus can usually be found wandering the forests, beaches, and plains of the island. Their small size and distinctive call makes them easier to hear than see.
Appearance[]
The Mesopithecus looks somewhat similar to the modern Squirrel Monkey, but with a more ape-like face. They are very small and walk on all fours and come in varying shades of beige and brown, which can make them hard to spot. Usually players find them through their distinct noises, which sound similar to that of a stereotypical monkey.
Color Scheme and Regions[]
This section displays the Mesopithecus's natural colors and regions. For demonstration, the regions below are colored red over an albino Mesopithecus. The colored squares shown underneath each region's description are the colors that the Mesopithecus will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.
This information can be used to alter the Mesopithecus's regions by entering cheat SetTargetDinoColor <ColorRegion> <ColorID>
in the cheat console. For instance, cheat SetTargetDinoColor 0 6
would color the Mesopithecus's "body" magenta.
Drops[]
Base Stats and Growth[]
Attribute | Base Value | Level Increase | Taming Bonus | ||
---|---|---|---|---|---|
Wild | Tamed | Additive | Multiplicative | ||
Health | 115 | +23 | +5.4% | 0.07 | |
Stamina | 100 | +10 | +10% | ||
Oxygen | 150 | +15 | +10% | ||
Food | 450 | +45 | +10% | 15% | |
Weight | 70 | +1.4 | +4% | ||
Melee Damage | 12 / 1 | +0.6 / +0.05 | +1.7% | 14% | 17.6% |
Movement Speed | 100% | N/A | +1% | 130% | |
Torpidity | 60 | +3.6 | N/A | 0.5 |
- For a comparison of the stats of all creatures, see Base Creature Statistics.
- For an explanation of exactly how the levelup calculation works, see Creature Stats Calculation.
Movement [u/s] |
Base Speed | Sprinting Speed | Stamina | ||||
---|---|---|---|---|---|---|---|
Wild | Tamed1 | Tamed2 | Wild | Tamed1 | Tamed2 | ||
Walking | 60 | ? | ? | 504 | 240 | 552 | 4 |
Swimming | 300 | ? | ? | ? | ? | ? | ? |
- 1These are the base speeds of the creature at 100% Movement Speed.
- 2These are the speeds of the creature tamed and non-imprinted.
- For a comparison of the speeds of all creatures, see Base Creature Speeds.
Melee | Stamina Cost | Attack Range | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | The Mesopithecus attacks the target. | ||||||||||
0 | 55 | 0 | 0 | ||||||||||
Attack Type | Damage | Projectile Values | Torpor Values | Status Effect: Stamina | Status Effect: Torpidity | ||||||||
Life | Impulse | Radius | Base | Mult | Duration | Damage Mult | Amount | Duration | Damage Mult | Amount | |||
Melee | 12 |
Throw Poop | Stamina Cost | Attack Range | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | The Mesopithecus will defecate and lob its feces at the target. | ||||||||||
0 | 700 | 0 | 0 | ||||||||||
Attack Type | Damage | Projectile Values | Torpor Values | Status Effect: Stamina | Status Effect: Torpidity | ||||||||
Life | Impulse | Radius | Base | Mult | Duration | Damage Mult | Amount | Duration | Damage Mult | Amount | |||
Projectile | Impact | 1 | 10 |
Wild Stats Level-up
Type in values of a wild creature to see on which stats it's emphasized. Green values on a high-level creature are very good for breeding. If you have already tamed your creature you can try to recover the breeding stats with an external tool.[1]
The stat-calculator does not work in the mobile-view, see here for alternatives: Apps
Note that after the creature is tamed it gets bonuses on some stats depending on the taming effectiveness. This makes it hard to retrieve the levels on a tamed creature, so this tool is only for wild ones, but gives a first impression, how well the stats are distributed.
Taming[]
Mesopithecus is tamed non-violently, rather than through the usual methods. Put the food you wish to feed it with in the far-right slot of your hotbar. Then, approach Mesopithecus and press the use key (default:E) to feed it when the button prompt appears. Do not get any closer than necessary for the prompt to appear, or Mesopithecus will get scared and run away. (It helps to crouch, and to a lesser extent wear a Ghillie Suit.) If it runs, try to keep it in sight - they can get fairly far away and their small size makes them easy to lose—but avoid chasing after it or it will continue to run. If your soon to be new best friend becomes spooked, it is recommended to get on a flying mount and take off. The monkey will no longer become startled by you (as once it has become spooked it will continue to be if the survivor is within a rather large range of said monkey). Be mindful of its health bar whilst taming, every time the Mesopithecus becomes startled it will lose a small fraction of its health, scare it too many times and it will die.Also be aware of any water near by, as Mesopithecus tend to drown if they run into the water. On PS4 (not confirmed on other platforms), if your mesopithecus runs into the water, most of the time you can punch the monkey in the direction of the shore. Most of the time the mesopithecus will come out of the water calm and ready to be tamed.
Crouching and following the monkey will making taming much easier. With berries one must try to follow the Mesopithecus as far away as possible while still seeing the "wait till it is hungry again text" as Mesopithecus will starve to death/lose taming effectiveness very quickly with Mejoberries. It is HIGHLY recommended to use kibble.
An Argentavis or a Pteranodon can be used to pick it up and put it in a box, but this can sometimes cause the Mesopithecus to become permanently startled and therefore untameable. Rendering it unconscious resets this. Sometimes a taming box is not needed, just a high cliff area. When the mesopithecus is dropped from a high altitude it will land and become calm.
If too much time is spent between feedings then the taming bar will decrease slowly, so Kibble is more effective and allows you to make up for progress lost while defending against predators or trying to find the creature after it has run away.
Level 1 | Feeding Interval | Time | |
---|---|---|---|
Basic Kibble | 1 | 00:00 | 0:00:43 |
Fresh Barley | 9 | 00:36 | 0:04:49 |
Fresh Wheat | 9 | 00:36 | 0:04:49 |
Soybean | 9 | 00:36 | 0:04:49 |
Dried Wheat | 9 | 01:12 | 0:09:37 |
Mejoberry | 12 | 00:26 | 0:04:49 |
Berries | 18 | 00:16 | 0:04:48 |
Level 30 | Feeding Interval | Time | |
---|---|---|---|
Basic Kibble | 2 | 01:26 | 0:01:26 |
Fresh Barley | 16 | 00:34 | 0:08:33 |
Fresh Wheat | 16 | 00:34 | 0:08:33 |
Soybean | 16 | 00:34 | 0:08:33 |
Dried Wheat | 16 | 01:08 | 0:17:05 |
Mejoberry | 21 | 00:25 | 0:08:25 |
Berries | 32 | 00:16 | 0:08:32 |
Level 60 | Feeding Interval | Time | |
---|---|---|---|
Basic Kibble | 3 | 01:04 | 0:02:08 |
Fresh Barley | 24 | 00:33 | 0:12:49 |
Fresh Wheat | 24 | 00:33 | 0:12:49 |
Soybean | 24 | 00:33 | 0:12:49 |
Dried Wheat | 24 | 01:06 | 0:25:37 |
Mejoberry | 31 | 00:24 | 0:12:25 |
Berries | 47 | 00:16 | 0:12:32 |
Level 90 | Feeding Interval | Time | |
---|---|---|---|
Basic Kibble | 4 | 00:57 | 0:02:51 |
Fresh Barley | 31 | 00:33 | 0:16:33 |
Fresh Wheat | 31 | 00:33 | 0:16:33 |
Soybean | 31 | 00:33 | 0:16:33 |
Dried Wheat | 31 | 01:06 | 0:33:05 |
Mejoberry | 41 | 00:24 | 0:16:25 |
Berries | 61 | 00:16 | 0:16:16 |
Level 120 | Feeding Interval | Time | |
---|---|---|---|
Basic Kibble | 4 | 00:57 | 0:02:51 |
Fresh Barley | 38 | 00:32 | 0:20:17 |
Fresh Wheat | 38 | 00:32 | 0:20:17 |
Soybean | 38 | 00:32 | 0:20:17 |
Dried Wheat | 38 | 01:05 | 0:40:33 |
Mejoberry | 51 | 00:24 | 0:20:25 |
Berries | 76 | 00:16 | 0:20:16 |
Level 150 | Feeding Interval | Time | |
---|---|---|---|
Basic Kibble | 5 | 00:53 | 0:03:34 |
Fresh Barley | 46 | 00:32 | 0:24:33 |
Fresh Wheat | 46 | 00:32 | 0:24:33 |
Soybean | 46 | 00:32 | 0:24:33 |
Dried Wheat | 46 | 01:05 | 0:49:05 |
Mejoberry | 61 | 00:24 | 0:24:25 |
Berries | 91 | 00:16 | 0:24:16 |
Level 1 | Feeding Interval | Time | ||
---|---|---|---|---|
Kibble (Dodo Egg) | 1 | 00:00 | 0:00:43 | |
Mejoberry | 14 | 00:25 | 0:05:37 | |
Berries | 20 | 00:16 | 0:05:20 | |
Kibble (Dodo Egg) | 1 | 00:00 | 0:00:43 | |
Mejoberry | 5 | 00:30 | 0:02:01 | |
Berries | 7 | 00:18 | 0:01:52 | |
Kibble (Dodo Egg) | 1 | 00:00 | 0:00:43 | |
Mejoberry | 1 | 00:00 | 0:00:25 | |
Berries | 1 | 00:00 | 0:00:16 | |
Kibble (Dodo Egg) | 1 | 00:00 | 0:00:43 | |
Mejoberry | 1 | 00:00 | 0:00:25 | |
Berries | 1 | 00:00 | 0:00:16 |
Level 30 | Feeding Interval | Time | ||
---|---|---|---|---|
Kibble (Dodo Egg) | 2 | 01:26 | 0:01:26 | |
Mejoberry | 24 | 00:25 | 0:09:37 | |
Berries | 36 | 00:16 | 0:09:36 | |
Kibble (Dodo Egg) | 1 | 00:00 | 0:00:43 | |
Mejoberry | 8 | 00:27 | 0:03:13 | |
Berries | 12 | 00:17 | 0:03:12 | |
Kibble (Dodo Egg) | 1 | 00:00 | 0:00:43 | |
Mejoberry | 1 | 00:00 | 0:00:25 | |
Berries | 2 | 00:32 | 0:00:32 | |
Kibble (Dodo Egg) | 1 | 00:00 | 0:00:43 | |
Mejoberry | 1 | 00:00 | 0:00:25 | |
Berries | 1 | 00:00 | 0:00:16 |
Level 75 | Feeding Interval | Time | ||
---|---|---|---|---|
Kibble (Dodo Egg) | 4 | 00:57 | 0:02:51 | |
Mejoberry | 41 | 00:24 | 0:16:25 | |
Berries | 62 | 00:16 | 0:16:32 | |
Kibble (Dodo Egg) | 2 | 01:26 | 0:01:26 | |
Mejoberry | 14 | 00:25 | 0:05:37 | |
Berries | 21 | 00:16 | 0:05:36 | |
Kibble (Dodo Egg) | 1 | 00:00 | 0:00:43 | |
Mejoberry | 2 | 00:49 | 0:00:49 | |
Berries | 3 | 00:24 | 0:00:48 | |
Kibble (Dodo Egg) | 1 | 00:00 | 0:00:43 | |
Mejoberry | 1 | 00:00 | 0:00:25 | |
Berries | 1 | 00:00 | 0:00:16 |
Level 150 | Feeding Interval | Time | ||
---|---|---|---|---|
Kibble (Dodo Egg) | 6 | 00:51 | 0:04:16 | |
Mejoberry | 69 | 00:24 | 0:27:37 | |
Berries | 104 | 00:16 | 0:27:44 | |
Kibble (Dodo Egg) | 2 | 01:26 | 0:01:26 | |
Mejoberry | 23 | 00:25 | 0:09:13 | |
Berries | 35 | 00:16 | 0:09:20 | |
Kibble (Dodo Egg) | 1 | 00:00 | 0:00:43 | |
Mejoberry | 3 | 00:36 | 0:01:13 | |
Berries | 4 | 00:21 | 0:01:04 | |
Kibble (Dodo Egg) | 1 | 00:00 | 0:00:43 | |
Mejoberry | 1 | 00:00 | 0:00:25 | |
Berries | 1 | 00:00 | 0:00:16 |
Level 300 | Feeding Interval | Time | ||
---|---|---|---|---|
Kibble (Dodo Egg) | 10 | 00:47 | 0:07:07 | |
Mejoberry | 126 | 00:24 | 0:50:25 | |
Berries | 188 | 00:16 | 0:50:08 | |
Kibble (Dodo Egg) | 4 | 00:57 | 0:02:51 | |
Mejoberry | 42 | 00:24 | 0:16:49 | |
Berries | 63 | 00:16 | 0:16:48 | |
Kibble (Dodo Egg) | 1 | 00:00 | 0:00:43 | |
Mejoberry | 5 | 00:30 | 0:02:01 | |
Berries | 7 | 00:18 | 0:01:52 | |
Kibble (Dodo Egg) | 1 | 00:00 | 0:00:43 | |
Mejoberry | 1 | 00:00 | 0:00:25 | |
Berries | 1 | 00:00 | 0:00:16 |
Level 450 | Feeding Interval | Time | ||
---|---|---|---|---|
Kibble (Dodo Egg) | 14 | 00:45 | 0:09:57 | |
Mejoberry | 182 | 00:24 | 1:12:49 | |
Berries | 273 | 00:16 | 1:12:48 | |
Kibble (Dodo Egg) | 5 | 00:53 | 0:03:34 | |
Mejoberry | 61 | 00:24 | 0:24:25 | |
Berries | 91 | 00:16 | 0:24:16 | |
Kibble (Dodo Egg) | 1 | 00:00 | 0:00:43 | |
Mejoberry | 7 | 00:28 | 0:02:49 | |
Berries | 10 | 00:17 | 0:02:40 | |
Kibble (Dodo Egg) | 1 | 00:00 | 0:00:43 | |
Mejoberry | 1 | 00:00 | 0:00:25 | |
Berries | 1 | 00:00 | 0:00:16 |
Note that the values are for optimal cases, always bring extra supplies!
For a level-dependent count of resources needed, try an external taming calculator.
Ingredients for Basic Kibble: 10 × Amarberry, 1 × Cooked Meat, Cooked Fish Meat, or Cooked Meat Jerky, 1 × Extra Small Egg, 5 × Fiber, 5 × Mejoberry, 10 × Tintoberry, 1 × Water
Utility[]
Can be mounted on the player's shoulder by picking it up when prompted ("Use" key, default E), and thrown off by double tapping "mount's inventory" key (default F).
Roles[]
- Companion: While not the strongest fighter, this little fella has more of a role of a companion: You will never feel alone with this creature. Mesopithecus can be carried everywhere on a shoulder. It can warn owner about danger and throw feces at enemies and hostile creatures, that poisons them and slows them down a fair bit (Level Health and Weight).
- Door Opener: If thrown into a base, the Mesopithecus can open doors (only thatch and wooden doors) from the inside, by using the "Whistle Attack THIS Target" command (default: .) on the door. It is thrown in the direction the player is facing, so by pointing upward it can get across wall more than 2 floors high. (Level Health and Speed)
- Backpack: Only half their weight is put on your shoulder, meaning you can carry extra weight (Level Weight).
- Wingman: When on shoulder, the Mesopithecus can give you a helping hand by throwing feces while you ride another dino as if he's a gunner. Its thrown feces can slow your enemy, giving you the upper hand. However your dino or the enemy may move too fast for the feces to hit accurately. Most helpful when trying to retreat Setting targeting distance to highest will help when on large mounts.(Level Health and maybe Melee). This can also be useful when attacking faster passive dinos for hide eg a Gallilimus, as it slows them allowing for an easier kill especially at lower levels.
- Fertilizer Farm: Mesopithecus is the only tame (currently) that can produce Human Feces. Since the Dung Beetle can process one of each type of feces at a the same time, the addition of a Mesopithecus to a fertilizer/oil farm will increase Dung Beetle production output.
- Pet: The Mesopithecus is a very suitable pet due to being small and adorable. (Level Health so it stays alive, and Food so it starves slower)
- Gatherer: It can autonomously gather Berries when wandering, making it useful for collecting quick snacks or ingredients for recipes. (Level Weight, Health and Movement Speed)
Collectibles[]
Resource | Efficiency |
---|---|
Berries | ★★☆☆☆ Gathers autonomously |
Berries can be gathered when Mesopithecus is wandering |
Combat[]
This section describes how to fight against the Mesopithecus.
General[]
There are only a few reasons to kill them: Their small amount of hide and meat. Killing low level/drab individuals to encourage high level and/or event colored Mesopithecus to spawn. Stopping their constant noises, which can become annoying.
Strategy[]
As there is no reason to kill them, and they cannot harm the player, no strategy exists to fight one. To kill one, any method known to the player will suffice.
Weaponry[]
Any weapon can kill a Mesopithecus, even the player's own two hands.
Dangers[]
A Mesopithecus isn't dangerous directly, but because of the fast rate it flees at, a pursuing survivor might be inadvertently lead into a dangerous area. Because of their small size and low stature, a Mesopithecus can easily walk into low lying bushes undetected, which can be an annoyance.
Weakness[]
With little health, Mesopithecus are often killed accidentally. Even land mounts that deal crush damage can send an unwary Mesopithecus flying into oblivion and collecting berries en masse with a Bronto can result in slaughter of whole groups of them.
Spotlight[]
Notes/Trivia[]
For information pertaining specifically to the real-world Mesopithecus, see the relevant Wikipedia article.
- The Dossier was revealed on 06/09/15 on Steam.[2]
- There is a bug at the moment where being punched, while it is on your shoulder, will cause it to disappear.
- Logging out with the mesopithecus on your shoulder can cause it to despawn.
- Whilst the Dossier says it is commonly found in jungles, it tends to be more commonly found on the outskirts, where the jungle meets a beach or open grassland.
- 50% of the inventory weight of a Monkey on your shoulder is put on you.
- The Mesopithecus can pick a small amount of berries, if it's left near bushes and is not following the player. They will also pick berries if set to wander
- Throwing a monkey on your shoulder may be sent off course by a couple of feet in either direction. Crouching greatly increases accuracy of thrown monkeys.
- They can be equipped with a helmet (same as players) on the slot usually reserved for saddles.
- Strangely enough, the Mesopithecus actually drops Human Feces. This is likely because the creature is so small and the Small Animal Feces would look too large in comparison to the size of the Mesopithecus.
- Pressing R whilst sitting on a flyer will throw any shoulder-pet away. Be careful!
- Contrary to the Dossier, the Mesopithecus will run from humans that get too close.
- Despite the Dossier stating that Mesopithecus is omnivorous, it is actually herbivorous in-game.
- Mesopithecus ignore items dropped on the ground, despite what the Dossier states.
- The Mesopithecus can be knocked out like other passive tames, but it is impossible to tame when knocked out.
- Real Mesopithecus were social animals that lived in a group called a troop just like other monkeys, Ark's Mesopithecus can mostly be found on their own but they can be seen together in small groups.
Changelog[]
Patch | Changes |
---|---|
204.0 | Mesopithecus is added to the game |
204.1 | Fixed bug that was detaching carried Mesopithecus on clients |
205.3 | Attempt made to fix disappearing thrown Mesopithecus |
207.0 | Only 50% of the inventory Weight is now put on the player when carrying a Mesopithecus |
211.0 |
|
213.1 | Again tried to fix disappearing Mesopithecus |
215.0 | Almost certainly fixed Mesopithecus disappearing randomly |
220.4 | Can no longer mate when shoulder mounted |
258.0 | Mesopithecus now supports a new AI Turret Mode with its poop |
259.0 | Fixed Fur Cap when being worn by a Mesopithecus |