(Added interwiki link referring to Polish article.) |
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+ | {{DisambigP+|Iron Hatchet}} |
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{{infobox weapon |
{{infobox weapon |
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| name = Metal Hatchet |
| name = Metal Hatchet |
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| description = A sharp [[metal]] hatchet for harvesting [[wood]] from trees, [[stone]] from rocks, and [[Hide|skin]] from bodies. |
| description = A sharp [[metal]] hatchet for harvesting [[wood]] from trees, [[stone]] from rocks, and [[Hide|skin]] from bodies. |
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| type = Tool |
| type = Tool |
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− | | category = Melee |
+ | | category = Melee weapons |
| meleedamage = 40.0 |
| meleedamage = 40.0 |
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| weight = 2.0 |
| weight = 2.0 |
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| singleuse = No |
| singleuse = No |
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| requiredlevel = 20 |
| requiredlevel = 20 |
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+ | | requiredlevelmobile = 20 |
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| engrampoints = 6 |
| engrampoints = 6 |
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+ | | engrampointsmobile = 6 |
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| craftingxp = 1.4 |
| craftingxp = 1.4 |
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| prerequisite1 = Stone Hatchet |
| prerequisite1 = Stone Hatchet |
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| foundinbeacon = Blue |
| foundinbeacon = Blue |
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| craftedin = Smithy |
| craftedin = Smithy |
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− | | craftedin2 = |
+ | | craftedin2 = Argentavis Saddle |
+ | | craftedin3 = Castoroides Saddle |
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+ | | craftedin4 = Thorny Dragon Saddle (Scorched Earth) |
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+ | | craftedin5 = Tek Replicator |
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| quantity1 = 8 |
| quantity1 = 8 |
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− | | ingredient1 = Metal Ingot |
+ | | ingredient1 = Metal Ingot or Scrap Metal Ingot |
| quantity2 = 1 |
| quantity2 = 1 |
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− | | ingredient2 = Wood |
+ | | ingredient2 = Wood or Fungal Wood |
| quantity3 = 10 |
| quantity3 = 10 |
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| ingredient3 = Hide |
| ingredient3 = Hide |
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+ | | cost = Slips (Mobile) |
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+ | | costquantity = 70 |
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+ | | purchasedin = Outpost (Mobile) |
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+ | | purchasequality = Journeyman |
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}} |
}} |
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== Overview == |
== Overview == |
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− | A '''Metal Hatchet''' in |
+ | A '''Metal Hatchet''' in ''[[ARK: Survival Evolved]]'' is the metal version of the [[Stone Hatchet]]. It not only has a faster gathering speed, but it also [[harvest]]s more [[resources]] from each [[renewable resources|renewable resource]] and has a higher chance of collecting the rarer resources. |
==Gathering== |
==Gathering== |
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{{GatheringEfficiency |
{{GatheringEfficiency |
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− | | |
+ | | AnglerGel = 4 |
| Hide = 4 |
| Hide = 4 |
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| Leech Blood = 4 |
| Leech Blood = 4 |
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| Raw Meat = 2 |
| Raw Meat = 2 |
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| Sand (Scorched Earth) = 4 |
| Sand (Scorched Earth) = 4 |
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− | |Chitin=4 |
+ | | Chitin = 4 |
+ | | Keratin = 4 |
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+ | | Mutagel (Genesis: Part 2) = 5 |
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+ | }} |
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== Quality == |
== Quality == |
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Ramshackle Blueprints are also obtainable via beacons. |
Ramshackle Blueprints are also obtainable via beacons. |
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+ | |||
+ | |||
+ | ==Notes/Trivia== |
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+ | |||
+ | * On [[ARK: Survival Evolved Mobile]] Metal Hatchets can deal [[Torpidity]]. This may be a glitch. |
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+ | |||
{{Nav weapons}} |
{{Nav weapons}} |
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{{Nav Tools}} |
{{Nav Tools}} |
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− | [[Category:Base |
+ | [[Category:Base game tools]] |
[[Category:Tools]] |
[[Category:Tools]] |
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− | [[Category:Metal |
+ | [[Category:Metal weapons]] |
+ | |||
⚫ | |||
+ | [[de:Metallaxt]] |
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⚫ | |||
+ | [[es:Hacha de metal]] |
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+ | [[fr:Hache en métal]] |
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+ | [[ja:金属の斧]] |
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⚫ | |||
+ | [[ru:Металлический Топор]] |
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⚫ |
Latest revision as of 18:15, 10 June 2021
or
cheat gfi MetalHatchet 1 0 0
or
cheat giveitem "Blueprint'/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItem_WeaponMetalHatchet.PrimalItem_WeaponMetalHatchet'" 1 0 0
Overview
A Metal Hatchet in ARK: Survival Evolved is the metal version of the Stone Hatchet. It not only has a faster gathering speed, but it also harvests more resources from each renewable resource and has a higher chance of collecting the rarer resources.
Gathering
Resource | Efficiency |
---|---|
Mutagel | ★★★★★ |
AnglerGel | ★★★★☆ |
Leech Blood | ★★★★☆ |
Wood | ★★★★☆ |
Chitin | ★★★★☆ |
Pelt | ★★★★☆ |
Hide | ★★★★☆ |
Keratin | ★★★★☆ |
Sand | ★★★★☆ |
Stone | ★★★☆☆ |
Raw Meat | ★★☆☆☆ |
Quality
Items which use stats, namely Melee Damage, Durability, Armor, Hypothermic Insulation and Hyperthermic Insulation, have Item Quality, with higher quality items having better overall stats (though lower quality items may be randomly superior in an individual stat). Items with improved quality can be obtained from beacons, loot crates, and other forms of loot drops (such as from killing predators), while blueprints of higher quality items are obtainable only from beacons and loot crates. Items with higher quality can cost substantially more than primitive versions.
Items that are affected by quality::
There are currently six levels of quality, defined as follows.
Primitive | Ramshackle | Apprentice | Journeyman | Mastercraft | Ascendant | |
---|---|---|---|---|---|---|
Random Multiplier Threshold | 1 | 1.25 | 2.5 | 4.5 | 7 | 10 |
Crafting XP Multiplier | 1 | 2 | 3 | 4 | 5 | 6 |
Repairing XP Multiplier | 1 | 2 | 3 | 4 | 5 | 6 |
Crafting Resources Requirements Multiplier | 1 | 1.33 | 1.67 | 2 | 2.5 | 3.5 |
Ramshackle Blueprints are also obtainable via beacons.
Notes/Trivia
- On ARK: Survival Evolved Mobile Metal Hatchets can deal Torpidity. This may be a glitch.
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