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or
cheat gfi MetalPick 1 0 0
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cheat giveitem "Blueprint'/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItem_WeaponMetalPick.PrimalItem_WeaponMetalPick'" 1 0 0
The Metal Pick in ARK: Survival Evolved is the metal version of the Stone Pick. It not only has a faster gathering speed, but it also harvests more resources from each renewable resource and has a higher chance of collecting the rarer resources.
Collectibles[]
Resource | Efficiency |
---|---|
Mutagel | ★★★★★ |
Flint | ★★★★☆ |
Raw Meat | ★★★★☆ |
Raw Fish Meat | ★★★★☆ |
Thatch | ★★★★☆ |
Crystal | ★★★★☆ |
Metal | ★★★☆☆ |
Raw Prime Fish Meat | ★★★☆☆ |
Oil | ★★★☆☆ |
Raw Salt | ★★★☆☆ |
Sulfur | ★★★☆☆ |
Raw Prime Meat | ★★★☆☆ |
Obsidian | ★★★☆☆ |
Sand | ★★★☆☆ |
Wood | ★★☆☆☆ |
AnglerGel | ★★☆☆☆ |
Hide | ★★☆☆☆ |
Black Pearl | ★★☆☆☆ |
Stone | ★★☆☆☆ |
Quality[]
Items which use stats, namely Melee Damage, Durability, Armor, Hypothermic Insulation and Hyperthermic Insulation, have Item Quality, with higher quality items having better overall stats (though lower quality items may be randomly superior in an individual stat). Items with improved quality can be obtained from beacons, loot crates, and other forms of loot drops (such as from killing predators), while blueprints of higher quality items are obtainable only from beacons and loot crates. Items with higher quality can cost substantially more than primitive versions.
Items that are affected by quality::
There are currently six levels of quality, defined as follows.
Primitive | Ramshackle | Apprentice | Journeyman | Mastercraft | Ascendant | |
---|---|---|---|---|---|---|
Random Multiplier Threshold | 1 | 1.25 | 2.5 | 4.5 | 7 | 10 |
Crafting XP Multiplier | 1 | 2 | 3 | 4 | 5 | 6 |
Repairing XP Multiplier | 1 | 2 | 3 | 4 | 5 | 6 |
Crafting Resources Requirements Multiplier | 1 | 1.33 | 1.67 | 2 | 2.5 | 3.5 |
Gallery[]
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