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Metal Sickle
Metal Sickle.png
A curved tool ideal for harvesting fiber from seed plants. Also useful for delicately shearing off slices of Prime Fish!
Type
Melee damage
50.0 (60 on Ark: Survival Evolved Mobile)
Weight
2.0
Durability
40.0
Single use
No
Added in
Spawn Command
cheat giveitemnum 376 1 0 0
or
cheat gfi Sickle 1 0 0
or
cheat giveitem "Blueprint'/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItem_WeaponSickle.PrimalItem_WeaponSickle'" 1 0 0
Required level
Engram Points
12 EP
Crafting XP
5.6 XP
Prerequisites
Required stations
Journeyman
Purchased in
Cost
150 ×  Slips Logo Mobile.svg

Overview[]

The Metal Sickle in ARK: Survival Evolved harvests resources from some of the renewable resources at a higher efficiency and yield than by hand. Made out of sturdy wood and metal, it is cheap yet reasonably effective. However, it is not commonly used, as a wandering tamed Gigantopithecus can be used to autonomously gather fiber, and other tames can manually harvest at greater efficiency than the sickle.

Harvesting[]

Renewable Resource Harvests Notes
Plants Fiber
Rare flower patches Rare Flowers
Marine carcasses Raw Prime Fish Meat, Raw Fish Meat
Small cacti Cactus Sap Scorched Earth Icon.png, Berries Scorched Earth
Desert silk plants Silk Scorched Earth Icon.png, Fiber Scorched Earth
Small beige mushroom patches Fiber Aberration
Small red-capped mushroom patches Auric Mushroom Aberration Icon.png, Aquatic Mushroom Aberration Icon.png, Ascerbic Mushroom Aberration Icon.png, Aggeravic Mushroom Aberration Icon.png Aberration

Collectibles[]

Resource Efficiency
Fiber.png Fiber ★★★★★
Raw Prime Fish Meat.png Raw Prime Fish Meat ★★★★☆
Silk (Scorched Earth).png Silk (Scorched Earth) ★★★☆☆

Quality[]

Items which use stats, namely Melee Damage, Durability, Armor, Hypothermic Insulation and Hyperthermic Insulation, have Item Quality, with higher quality items having better overall stats (though lower quality items may be randomly superior in an individual stat). Items with improved quality can be obtained from beacons, loot crates, and other forms of loot drops (such as from killing predators), while blueprints of higher quality items are obtainable only from beacons and loot crates. Items with higher quality can cost substantially more than primitive versions.

Items that are affected by quality:

There are currently six levels of quality, defined as follows.

Primitive Ramshackle Apprentice Journeyman Mastercraft Ascendant
Random Multiplier Threshold 1 1.25 2.5 4.5 7 10
Crafting XP Multiplier 1 2 3 4 5 6
Repairing XP Multiplier 1 2 3 4 5 6
Crafting Resources Requirements Multiplier 1 1.33 1.67 2 2.5 3.5


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