Minigun
Spawn Command
cheat gfi Minigun 1 0 0
or
cheat giveitem "Blueprint'/Game/Genesis2/Weapons/Minigun/PrimalItem_WeaponMinigun.PrimalItem_WeaponMinigun'" 1 0 0
or
cheat giveitem "Blueprint'/Game/Genesis2/Weapons/Minigun/PrimalItem_WeaponMinigun.PrimalItem_WeaponMinigun'" 1 0 0
Resources breakdown [Expand]
Total Base Ingredients
This article is about content exclusive to the DLC: Genesis: Part 2 |
The Minigun is a weapon in Genesis: Part 2. It is a deployable weapon that can be used to rapidly fire at a target. The Minigun requires the survivor to wind it up, and it can overheat from overuse.
When deployed, the survivor is able to better concentrate their fire on a target.
Spotlight
Notes
Despite saying it’s deployable, the images that go with it show it being used as a hand held weapon. However it quite clearly comes with a stand and so therefore it could be a combination of both.
Gallery
Bugs
-Transferring the Minigun may cause it to overheat, and never cooldown, thus making it useless, placing the turret and re-logging will fix this glitch (Single Player fix)
-Placing minigun will reset it to basic primitive
|