ARK: Survival Evolved Wiki
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Minigun
Minigun concept art
Deployable rotary machine gun that needs to be manned to fire at a target. Provides increased firepower after winding up, but consumes bullets quickly while firing.
Type
Ammo used
Advanced Rifle Bullet
Magazine size
300
Weight
20
Stack size
1
Durability
200
Added in
Spawn Command
cheat gfi Minigun 1 0 0
or
cheat giveitem "Blueprint'/Game/Genesis2/Weapons/Minigun/PrimalItem_WeaponMinigun.PrimalItem_WeaponMinigun'" 1 0 0
Crafting XP
1440 XP
Crafting time
30s
Required stations
Genesis Part 2 DLC This article is about content exclusive to the DLC: Genesis: Part 2

The Minigun is a weapon in Genesis: Part 2. It is a deployable weapon that can be used to rapidly fire at a target. The Minigun requires the survivor to wind it up, and it can overheat from overuse.

When deployed, the survivor is able to better concentrate their fire on a target.

Spotlight

Notes

Despite saying it’s deployable, the images that go with it show it being used as a hand held weapon. However it quite clearly comes with a stand and so therefore it could be a combination of both.

Gallery

Bugs

-Transferring the Minigun may cause it to overheat, and never cooldown, thus making it useless, placing the turret and re-logging will fix this glitch (Single Player fix)

-Placing minigun will reset it to basic primitive

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