ARK: Survival Evolved Wiki
Net Projectile
Net Projectile (Genesis Part 2)
High-Speed projectile that unfurls to ensnare creatures in netting. Can only be fired from a Harpoon Launcher.
Stack size
Single use
Added in
Spawn Command
cheat gfi ArrowNet 1 0 0
cheat giveitem "Blueprint'/Game/Genesis2/Weapons/NetAmmo/PrimalItemAmmo_ArrowNet.PrimalItemAmmo_ArrowNet'" 1 0 0
Required level
Engram points
12 EP
Crafting XP
0.8 XP
Crafted in
Required stations

The Net Projectile is an Ammunition in Genesis: Part 2 for the Harpoon Launcher Harpoon Launcher. It can be launched out of the Harpoon Launcher and when it hits a target, it ensnares it completely.


The Net Projectile can immobilize a target caught in it for a minute. After it wears off you have to wait 30 seconds before you can net the target again. The netted dino cannot attack, tamed or wild, nor can the owner ride the dino. If the dino is tamed it can be cut away by anyone with a Metal Hatchet Metal Hatchet, Sword Sword, Pike Pike , Metal Sickle Metal Sickle or Tek Sword (Ragnarok) Tek Sword by hitting the affected dino three times.


The crosshair can be colored in three different ways when holding a Harpoon Launcher Harpoon Launcher with the Net Projectile loaded:

  • Blue indicates no target is being aimed at;
  • Green indicates the target can be immobilized by the projectile;
  • Red indicates the target cannot be immobilized by the projectile, or that it is an ally.

Affected Creatures[]

Unaffected Creatures[]

Small fish like the Sabertooth Salmon Sabertooth Salmon, Alpha Creatures Alpha Creatures, and anything with a drag weight above 500.



  • Prior to patch 330.8 the Harpoon Launcher Harpoon Launcher would cease to work underwater when it had the ammo equipped.
  • Some creatures like the Titanoboa Titanoboa and Arthropluera Arthropluera will still move around but not attack despite having the net projectile model on them.
  • Best used to freeze and trap medium creatures like the Argentavis Argentavis or Carnotaurus Carnotaurus, and can also be used to tame Quetzal.
  • Anything Rex size or bigger will have no effects.
  • The net may cause hit registration issues if you are trying to knock out the trapped creature.


Patch Changes


Net Projectile is added to the game.


Fixed some cases where the Net Ammo was not correctly dismounting players.


Net Projectile (Genesis Part 2) Net Projectile (Genesis: Part 2) loaded into a Harpoon Launcher Harpoon Launcher can now be used underwater.


Net Projectile (Genesis Part 2) Nets are no longer effective against Alpha T-Rex alpha creatures


Net Projectile (Genesis Part 2) Net immunity cooldown increased from 10 seconds to 30 seconds.


Increased durability usage on Harpoon Launcher Harpoon Launcher for net ammo specifically. Cost per net fired increased by approx 250%

Increased weight of weight ammo from 0.2 to 2.0