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Released - April 21st, 2020

MEKs
  • Fixed a bug where MEK pistol could damage players mounted on a dino
  • Reduced MEK pistol damage to players by 85%
  • Reduced MEK Pistol range by 25%
  • Prevented MEKs from being able to be stacked inside each other
  • Prevented MEKs from being deployed in the VR Mission
Snow Owl
  • Players recover 50% faster from the frozen state left by the Snow Owl dive
  • Removed the Snow Owl heal effect on enemy players and enemy-tamed creatures (wild creatures are still affected)
  • Snow Owl dive slow has been reduced to 2.5 seconds
Balance and QoL
  • Reduced the amount of element received by Red Crystals on Genesis by 33%
  • Increased the amount of materials harvested by the mining drill by 33%
  • TEK Shield now has a limited number of crafts (like other TEK blueprints)
  • Argents can no longer pick up smaller wild aggressive creatures in PvE
  • Ferox can no longer be trapped with a bola
  • Reduced cloning cost for the Giant Turtle
  • Reduced the number of insect swarms in Bog biome by about 25%
  • Added a cooldown between green rain insect swarm spawns.
  • Significantly reduced the frequency and slightly increased the duration of green rain in the bog biome
  • Reduced the bat spawns in the main volcano within the volcano biome
  • Reduced the Giant Turtle's bubble-blowing attack when above ground
  • Adjusted (reduced) the Thyla cost for cloning
  • Parasaurs no longer detect bodies that are not visible or rendered
  • Improved hover skiff movement and operation on steep terrain
  • Increased the placement radius check for ocean platforms to prevent them from being placed next to enemy foundations/platforms
Levels, Terrain and Environment
  • Fixed 100+ holes, terrain, and level design issues across various maps
  • Made several collision improvements for meshes on Aberration
  • Fixed an issue with collision on several meshes
  • Fixed several mesh holes in various biomes
  • Made adjustments in areas near the volcano to fix rare instances where eruptions would instantly kill players/dinos
  • Added additional kill volumes to unintended playable areas
  • Modified the no-build zone in the main volcano cave
  • Adjusted the trajectory of lunar comets to prevent edge cases of players and dinos dying
Bug Fixes
  • Fixed an issue with TEK durability that prevented stat capping
  • Magamasaur no longer takes damage from lava on The Center
  • Fixed a mounting exploit with Magamasaur
  • Fixed an issue with Dedicated storage locking behavior on PvE (Players could withdraw items when it was "locked")
  • Fixed a bug that allowed building within the boss arena on Valguero
  • Fixed several missing notifications on gather, retrieve, basketball, hunt, and escort missions
  • Fixed an exploit that allowed Ferox to clip inside enemy structures
  • Fixed a bug where Ferox Stats were being rerolled after first time transforming
  • Prevented itchy from stealing cryopods
  • Fixed a turret exploit with the Space Whale
  • Fixed multiple cases where the Bloodstalker couldn't swing around Extinction
  • Fixed a damage exploit with Ferox
  • Ferox should now keep its imprint buff when in large form
  • Insect swarms now give chitin instead of hide
  • Fixed a rare case where the mining drill could damage the tek sensor
  • Activation/deactivation settings will now save on the tek alarm
  • Activation/deactivation settings will now save on the pressure plate
  • The lava on The Island in caves and the lava in the Wyvern trench on S.E. will no longer damage Magmasaur
  • Cryopods can be accessed in the HLNA Shop again
  • Fixed an exploit with cruise missiles that allowed them to bypass turrets
  • Fixed an edge case that caused the player to be destroyed when mounting an Equus and equipping its saddle
  • Fixed an issue that prevented players from receiving the mission buff in specific biomes (Bog/Ocean/Arctic)
  • Fixed the increased damage multiplier in various biomes
  • Fixed an issue that would prevent players connecting to OC servers
  • Re-enabled configuration to prevent Reapers from being transferred to Genesis.
  • Fixed a bug which prevented the Moeder boss fight from initiating correctly
  • Fixed a bug which prevent players from seeing Primitive+ servers
  • Fixed a bug with Cruise Missiles which caused them to detonate on the player firing
  • Fixed a bug which prevented MEKs from attacking structures
  • Fixed an exploit with the Rock Drake
  • Fixed multiple server crashes and server stalls
  • Fixed a bug with certain creatures attacking through structure walls
  • Reduced the Giant Turtle's bubble-blowing attack on when above ground
  • Marked Valgeuro's Ice Golem and Chalk Golem as unable to transfer
  • Valguero Ice wyvern class switched to Ragnarok Ice Wyvern
  • Fixed an exploit that allowed mission creatures to be used in unintended ways
  • Teleporting East in the Bog biome will no longer transport the player South East
  • Fixed an exploit which allowed certain creatures to attack structures through walls
  • Fixed a bug with the grenade launcher where it sometimes wouldn't use all its ammo
Misc
  • End of Eggcellent Adventure.
  • Enabling 2x harvest, breeding, XP and taming
  • Made multiple improvements to the Hexagon Exchange UI
  • Fixed a server crash
  • Fixed some configuration issues with the dynamic rates ini on non-standard official servers
  • Improved HLNA performance when crafting a large number of items
  • Improved localization on the Rockwell boss fight and end cutscene
  • Enabled several performance-related visual tweaks on wild Astrocetus
  • Improved the accuracy of HLNA cardinal direction when teleporting
  • HLNA teleportation logic now tries to avoid turrets, non-allied players, and hostile dinos
  • Improved several visual components of the mission UI (difficulty text, leaderboards, item lists, mission notifications)
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