or
cheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Paraceratherium/Paracer_Character_BP.Paracer_Character_BP'" 500 0 0 35
Variant Aberrant Paraceratherium
cheat summon Paracer_Character_BP_Aberrant_C
or
cheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Paraceratherium/Paracer_Character_BP_Aberrant.Paracer_Character_BP_Aberrant'" 500 0 0 35
Variant Corrupted Paraceratherium
cheat summon Paracer_Character_BP_Corrupt_C
or
cheat SpawnDino "Blueprint'/Game/Extinction/Dinos/Corrupt/Paraceratherium/Paracer_Character_BP_Corrupt.Paracer_Character_BP_Corrupt'" 500 0 0 35
Variant X-Paraceratherium
cheat summon Bog_Paracer_Character_BP_C
or
cheat SpawnDino "Blueprint'/Game/Genesis/Dinos/BiomeVariants/BogParaceratherium/Bog_Paracer_Character_BP.Bog_Paracer_Character_BP'" 500 0 0 35
Variant X-Paraceratherium (Gauntlet)
cheat summon Bog_Paracer_Character_BP_Gauntlet_C
or
cheat SpawnDino "Blueprint'/Game/Genesis/Dinos/MissionVariants/Gauntlet/Bog/Bog_Paracer_Character_BP_Gauntlet.Bog_Paracer_Character_BP_Gauntlet'" 500 0 0 35
Variant Paraceratherium (Summoned)
cheat summon Paracer_Character_BP_Summoned_C
or
cheat SpawnDino "Blueprint'/Game/Genesis2/Dinos/Summoner/SummonedDinos/Paracer_Character_BP_Summoned.Paracer_Character_BP_Summoned'" 500 0 0 35
Variant Paraceratherium (Hunt2)
cheat summon Paracer_Character_BP_TorporHunt_C
or
cheat SpawnDino "Blueprint'/Game/Genesis2/Missions/Hunt/Dinos/Paracer_Character_BP_TorporHunt.Paracer_Character_BP_TorporHunt'" 500 0 0 35
Variant Paraceratherium (Gauntlet2)
cheat summon Paracer_Character_BP_STA_C
or
cheat SpawnDino "Blueprint'/Game/Genesis2/Missions/ModularMission/Gauntlet2/STA/Dinos/Paracer_Character_BP_STA.Paracer_Character_BP_STA'" 500 0 0 35
Variant Paraceratherium (Mashup)
cheat summon Paracer_Character_BP_ExpG_Pod_C
or
cheat SpawnDino "Blueprint'/Game/Genesis2/Missions/ModularMission/Mashup/ExperimentG/DinosAndStructures/Paracer_Character_BP_ExpG_Pod.Paracer_Character_BP_ExpG_Pod'" 500 0 0 35
The Paracer, or Paraceratherium (pair-uh-sair-oth-EE-re-um) is one of the creatures in ARK: Survival Evolved.
Basic Info[]
Dossier[]
This section is intended to be an exact copy of what the survivor Helena Walker, the author of the dossiers, has written. There may be some discrepancies between this text and the in-game creature.
Paraceratherium gigamicus
TimeOligocene
DietHerbivore
TemperamentDocile
- Wild
Paraceratherium gigamicus is a massive, long-necked herbivore that inhabits some of the Island's grasslands. It resembles a gigantic horse/rhinoceros hybrid, but is over twice the size of either. Paraceratherium is a very peaceful and friendly creature. Barring some surprises yet in store for me, I can safely say that Paraceratherium is among the largest mammals on the Island. While its size means that Paraceratherium can provide an incredible amount of food, it also makes it dangerous when hunted.
- Domesticated
A beast of burden second to the Brontosaurus, Paraceratherium is an excellent worker, and is sufficient in size to support a "platform" saddle upon which structures can be built. It is a naturally friendly animal, and is not afraid of humans. However, despite its normally calm demeanor, when it or its owner is provoked by aggression, the Paraceratherium can quickly become a real threat to the attacker and will use its girth to its advantage in combat.
Behavior[]
Paraceratherium, due to a lack of natural enemies because of its sheer size, is naturally docile. It will ignore humans and other creatures so long as not provoked. Once it is attacked, the animal quickly becomes dangerous. Again, because of its size and immense weight, the Paracer is an extremely deadly adversary so proceed with caution. Luckily, Paracer are solitary creatures living alone or in small family groups. They will protect their fellow herd members if necessary. Don't be fooled by its large size and seemingly docile temperament, the Paracer is an incredibly fast and strong creature when it wants to be. With high health and quick movement, this quick horse-like creature can be slow to take down, and can dish out devastating attacks to survivors and smaller dinos.
Because of their need for copious amounts of nourishment and physical size, Paracer tend to roam the edge of forests and valleys in the lower altitudes, avoiding dense forests if possible.
Appearance[]
Paraceratherium is a large terrestrial mammal estimated to weigh between 15-20 tons (33,000 to 44,000 lbs) when fully grown. Standing approximately 16 feet at the withers and 24 feet in length. Paracer's build is rather stocky with long, robust legs to support the animal's immense size. A long thick neck, upwards of 4–5 feet long, allows the animal to easily graze high vegetation. Paracer's Hide is extremely thick and hairless. Excess skin folds onto itself similar to modern day Rhinos. Hide color ranges from brown to grey. Small eyes and ears allow limited vision/hearing that is overcompensated by an excellent sense of smell.
Color Scheme and Regions[]
This section displays the Paraceratherium's natural colors and regions. For demonstration, the regions below are colored red over an albino Paraceratherium. The colored squares shown underneath each region's description are the colors that the Paraceratherium will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.
This information can be used to alter the Paraceratherium's regions by entering cheat SetTargetDinoColor <ColorRegion> <ColorID>
in the cheat console. For instance, cheat SetTargetDinoColor 0 6
would color the Paraceratherium's "body" magenta.
Drops[]
Base Stats and Growth[]
Attribute | Base Value | Level Increase | Taming Bonus | ||
---|---|---|---|---|---|
Wild | Tamed | Additive | Multiplicative | ||
Health | 1026 | +205.2 | +3.4425% | 0.07 | |
Stamina | 300 | +30 | +10% | ||
Oxygen | 150 | +15 | +10% | ||
Food | 6500 | +650 | +10% | ||
Weight | 850 | +17 | +4% | ||
Melee Damage | 45 | +2.25 | +1.7% | 7% | 17.6% |
Movement Speed | 100% | N/A | +1% | ||
Torpidity | 1300 | +78 | N/A | 0.5 |
- For a comparison of the stats of all creatures, see Base Creature Statistics.
- For an explanation of exactly how the levelup calculation works, see Creature Stats Calculation.
Movement [u/s] |
Base Speed | Sprinting Speed | Stamina | ||||
---|---|---|---|---|---|---|---|
Wild | Tamed1 | Tamed2 | Wild | Tamed1 | Tamed2 | ||
Walking | 260 | 260 | 260 | 715 | 715 | 715 | -12 |
Swimming | 300 | 300 | 300 | N/A | N/A | N/A | -3 |
- 1These are the base speeds of the creature at 100% Movement Speed.
- 2These are the speeds of the creature tamed and non-imprinted.
- For a comparison of the speeds of all creatures, see Base Creature Speeds.
Attribute | Base Value | Level Increase | Taming Bonus | ||
---|---|---|---|---|---|
Wild | Tamed | Additive | Multiplicative | ||
Health | 1026 | +205.2 | +3.4425% | 0.07 | |
Stamina | 300 | +30 | +10% | ||
Oxygen | 150 | +15 | +10% | ||
Food | 6500 | +650 | +10% | ||
Weight | 850 | +17 | +4% | ||
Melee Damage | 45 | +2.25 | +1.7% | 7% | 17.6% |
Movement Speed | 100% | N/A | +1% | ||
Torpidity | 1300 | +78 | N/A | 0.5 |
- For a comparison of the stats of all creatures, see Base Creature Statistics.
- For an explanation of exactly how the levelup calculation works, see Creature Stats Calculation.
Movement [u/s] |
Base Speed | Sprinting Speed | Stamina | ||||
---|---|---|---|---|---|---|---|
Wild | Tamed1 | Tamed2 | Wild | Tamed1 | Tamed2 | ||
Walking | 260 | 260 | 260 | 715 | 715 | 715 | -12 |
Swimming | 300 | 300 | 300 | N/A | N/A | N/A | -3 |
- 1These are the base speeds of the creature at 100% Movement Speed.
- 2These are the speeds of the creature tamed and non-imprinted.
- For a comparison of the speeds of all creatures, see Base Creature Speeds.
Attribute | Base Value | Level Increase |
---|---|---|
Wild | ||
Health | 1026 | +205.2 |
Stamina | 300 | +30 |
Oxygen | 150 | +15 |
Food | 6500 | +650 |
Weight | 850 | +17 |
Melee Damage | 45 | +2.25 |
Movement Speed | 100% | N/A |
Torpidity | 1300 | +78 |
- For a comparison of the stats of all creatures, see Base Creature Statistics.
- For an explanation of exactly how the levelup calculation works, see Creature Stats Calculation.
Movement [u/s] |
Base Speed | Sprinting Speed |
---|---|---|
Wild | Wild | |
Walking | 260
|
715 |
Swimming | 300
|
N/A |
- 1These are the base speeds of the creature at 100% Movement Speed.
- 2These are the speeds of the creature tamed and non-imprinted.
- For a comparison of the speeds of all creatures, see Base Creature Speeds.
melee | Stamina Cost | Attack Range | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | |||||||||||
0 | 800 | 0 | 0 | ||||||||||
Attack Type | Damage | Projectile Values | Torpor Values | Status Effect: Stamina | Status Effect: Torpidity | ||||||||
Life | Impulse | Radius | Base | Mult | Duration | Damage Mult | Amount | Duration | Damage Mult | Amount | |||
Melee | 45 |
Wild Stats Level-up
Type in values of a wild creature to see on which stats it's emphasized. Green values on a high-level creature are very good for breeding. If you have already tamed your creature you can try to recover the breeding stats with an external tool.[1]
The stat-calculator does not work in the mobile-view, see here for alternatives: Apps
Note that after the creature is tamed it gets bonuses on some stats depending on the taming effectiveness. This makes it hard to retrieve the levels on a tamed creature, so this tool is only for wild ones, but gives a first impression, how well the stats are distributed.
Taming[]
For general info about domesticating a wild creature see Taming.
KO Strategy[]
A rather standard tame, use the Crossbow with Tranq Arrows leaving a few seconds (~4) between each shot. It tends to have pretty high Torpor and can move fast for an animal of its size, either kite it around or have a friend hover you above with a flyer and aim for the head for a quicker KO. They can also be Snagged on bigger Destructible rocks, and shot at from the other side, as they are not quite as capable of maneuvering over them, but are tall enough to hit the head or neck. It is also easy to kite the paracer around a Dinosaur Gate.
Taming Food[]
Level 1 | Time | ||||
---|---|---|---|---|---|
Superior Kibble | 5 | 0 | 0 | 0 | 0:03:53 |
Fresh Barley | 43 | 6 | 2 | 1 | 0:25:00 |
Fresh Wheat | 43 | 6 | 2 | 1 | 0:25:00 |
Soybean | 43 | 6 | 2 | 1 | 0:25:00 |
Dried Wheat | 43 | 138 | 30 | 15 | 0:50:00 |
Mejoberry | 57 | 5 | 1 | 1 | 0:24:52 |
Berries | 86 | 6 | 2 | 1 | 0:25:00 |
KO: × 130; × 54; × 15; × 9; × 6; × 3 | |||||
Torpidity-depletion: 0.91 / s, Time until all torpidity is depleted: 00:24:00 |
Level 30 | Time | ||||
---|---|---|---|---|---|
Superior Kibble | 11 | 0 | 0 | 0 | 0:08:32 |
Fresh Barley | 102 | 148 | 35 | 18 | 0:59:18 |
Fresh Wheat | 102 | 148 | 35 | 18 | 0:59:18 |
Soybean | 102 | 148 | 35 | 18 | 0:59:18 |
Dried Wheat | 102 | 593 | 137 | 69 | 1:58:36 |
Mejoberry | 136 | 148 | 35 | 18 | 0:59:18 |
Berries | 204 | 148 | 35 | 18 | 0:59:18 |
KO: × 357; × 146; × 40; × 23; × 17; × 9 | |||||
Torpidity-depletion: 1.5 / s, Time until all torpidity is depleted: 00:39:35 |
Level 60 | Time | ||||
---|---|---|---|---|---|
Superior Kibble | 17 | 0 | 0 | 0 | 0:13:10 |
Fresh Barley | 163 | 391 | 94 | 47 | 1:34:46 |
Fresh Wheat | 163 | 391 | 94 | 47 | 1:34:46 |
Soybean | 163 | 391 | 94 | 47 | 1:34:46 |
Dried Wheat | 163 | 1223 | 294 | 147 | 3:09:32 |
Mejoberry | 217 | 390 | 94 | 47 | 1:34:37 |
Berries | 325 | 389 | 94 | 47 | 1:34:29 |
KO: × 591; × 241; × 66; × 38; × 27; × 14 | |||||
Torpidity-depletion: 1.96 / s, Time until all torpidity is depleted: 00:50:17 |
Level 90 | Time | ||||
---|---|---|---|---|---|
Superior Kibble | 23 | 0 | 0 | 0 | 0:17:49 |
Fresh Barley | 224 | 703 | 174 | 87 | 2:10:14 |
Fresh Wheat | 224 | 703 | 174 | 87 | 2:10:14 |
Soybean | 224 | 703 | 174 | 87 | 2:10:14 |
Dried Wheat | 224 | 1969 | 488 | 244 | 4:20:27 |
Mejoberry | 298 | 700 | 174 | 87 | 2:09:56 |
Berries | 447 | 700 | 174 | 87 | 2:09:56 |
KO: × 825; × 337; × 92; × 53; × 38; × 19 | |||||
Torpidity-depletion: 2.37 / s, Time until all torpidity is depleted: 00:58:02 |
Level 120 | Time | ||||
---|---|---|---|---|---|
Superior Kibble | 29 | 0 | 0 | 0 | 0:22:28 |
Fresh Barley | 285 | 1064 | 271 | 136 | 2:45:42 |
Fresh Wheat | 285 | 1064 | 271 | 136 | 2:45:42 |
Soybean | 285 | 1064 | 271 | 136 | 2:45:42 |
Dried Wheat | 285 | 2800 | 712 | 356 | 5:31:23 |
Mejoberry | 380 | 1064 | 271 | 136 | 2:45:42 |
Berries | 569 | 1061 | 270 | 135 | 2:45:24 |
KO: × 1059; × 432; × 118; × 68; × 48; × 24 | |||||
Torpidity-depletion: 2.75 / s, Time until all torpidity is depleted: 01:04:08 |
Level 150 | Time | ||||
---|---|---|---|---|---|
Superior Kibble | 35 | 0 | 0 | 0 | 0:27:07 |
Fresh Barley | 346 | 1465 | 380 | 190 | 3:21:09 |
Fresh Wheat | 346 | 1465 | 380 | 190 | 3:21:09 |
Soybean | 346 | 1465 | 380 | 190 | 3:21:09 |
Dried Wheat | 346 | 3696 | 959 | 480 | 6:42:18 |
Mejoberry | 461 | 1463 | 380 | 190 | 3:21:01 |
Berries | 691 | 1462 | 380 | 190 | 3:20:52 |
KO: × 1293; × 528; × 144; × 83; × 59; × 30 | |||||
Torpidity-depletion: 3.12 / s, Time until all torpidity is depleted: 01:09:09 |
Level 1 | Time | |||||
---|---|---|---|---|---|---|
Kibble (Pachy Egg) | 5 | 0 | 0 | 0 | 0:03:53 | |
Mejoberry | 65 | 24 | 5 | 3 | 0:28:21 | |
Berries | 98 | 24 | 6 | 3 | 0:28:30 | |
Kibble (Pachy Egg) | 2 | 0 | 0 | 0 | 0:01:33 | |
Mejoberry | 22 | 0 | 0 | 0 | 0:09:36 | |
Berries | 33 | 0 | 0 | 0 | 0:09:36 | |
Kibble (Pachy Egg) | 1 | 0 | 0 | 0 | 0:00:47 | |
Mejoberry | 3 | 0 | 0 | 0 | 0:01:19 | |
Berries | 4 | 0 | 0 | 0 | 0:01:10 | |
Kibble (Pachy Egg) | 1 | 0 | 0 | 0 | 0:00:47 | |
Mejoberry | 1 | 0 | 0 | 0 | 0:00:27 | |
Berries | 1 | 0 | 0 | 0 | 0:00:18 | |
KO: × 130; × 54; × 15; × 9; × 8; × 6; × 6; × 3 | ||||||
Torpidity-depletion: 0.91 / s, Time until all torpidity is depleted: 00:24:00 |
Level 30 | Time | |||||
---|---|---|---|---|---|---|
Kibble (Pachy Egg) | 12 | 0 | 0 | 0 | 0:09:18 | |
Mejoberry | 155 | 210 | 49 | 25 | 1:07:35 | |
Berries | 233 | 211 | 49 | 25 | 1:07:44 | |
Kibble (Pachy Egg) | 4 | 0 | 0 | 0 | 0:03:06 | |
Mejoberry | 52 | 0 | 0 | 0 | 0:22:41 | |
Berries | 78 | 0 | 0 | 0 | 0:22:41 | |
Kibble (Pachy Egg) | 1 | 0 | 0 | 0 | 0:00:47 | |
Mejoberry | 6 | 0 | 0 | 0 | 0:02:37 | |
Berries | 8 | 0 | 0 | 0 | 0:02:20 | |
Kibble (Pachy Egg) | 1 | 0 | 0 | 0 | 0:00:47 | |
Mejoberry | 1 | 0 | 0 | 0 | 0:00:27 | |
Berries | 1 | 0 | 0 | 0 | 0:00:18 | |
KO: × 357; × 146; × 40; × 23; × 20; × 15; × 17; × 9 | ||||||
Torpidity-depletion: 1.5 / s, Time until all torpidity is depleted: 00:39:35 |
Level 75 | Time | |||||
---|---|---|---|---|---|---|
Kibble (Pachy Egg) | 23 | 0 | 0 | 0 | 0:17:49 | |
Mejoberry | 295 | 689 | 169 | 85 | 2:08:38 | |
Berries | 442 | 688 | 168 | 84 | 2:08:29 | |
Kibble (Pachy Egg) | 8 | 0 | 0 | 0 | 0:06:12 | |
Mejoberry | 99 | 0 | 0 | 0 | 0:43:10 | |
Berries | 148 | 0 | 0 | 0 | 0:43:02 | |
Kibble (Pachy Egg) | 1 | 0 | 0 | 0 | 0:00:47 | |
Mejoberry | 10 | 0 | 0 | 0 | 0:04:22 | |
Berries | 15 | 0 | 0 | 0 | 0:04:22 | |
Kibble (Pachy Egg) | 1 | 0 | 0 | 0 | 0:00:47 | |
Mejoberry | 1 | 0 | 0 | 0 | 0:00:27 | |
Berries | 1 | 0 | 0 | 0 | 0:00:18 | |
KO: × 708; × 289; × 79; × 45; × 40; × 30; × 32; × 16 | ||||||
Torpidity-depletion: 2.17 / s, Time until all torpidity is depleted: 00:54:25 |
Level 150 | Time | |||||
---|---|---|---|---|---|---|
Kibble (Pachy Egg) | 40 | 0 | 0 | 0 | 0:30:59 | |
Mejoberry | 527 | 1782 | 463 | 232 | 3:49:47 | |
Berries | 790 | 1781 | 462 | 231 | 3:49:38 | |
Kibble (Pachy Egg) | 14 | 0 | 0 | 0 | 0:10:51 | |
Mejoberry | 176 | 85 | 22 | 11 | 1:16:45 | |
Berries | 264 | 85 | 22 | 11 | 1:16:45 | |
Kibble (Pachy Egg) | 2 | 0 | 0 | 0 | 0:01:33 | |
Mejoberry | 18 | 0 | 0 | 0 | 0:07:51 | |
Berries | 27 | 0 | 0 | 0 | 0:07:51 | |
Kibble (Pachy Egg) | 1 | 0 | 0 | 0 | 0:00:47 | |
Mejoberry | 2 | 0 | 0 | 0 | 0:00:53 | |
Berries | 2 | 0 | 0 | 0 | 0:00:35 | |
KO: × 1293; × 528; × 144; × 83; × 72; × 54; × 59; × 30 | ||||||
Torpidity-depletion: 3.12 / s, Time until all torpidity is depleted: 01:09:09 |
Level 300 | Time | |||||
---|---|---|---|---|---|---|
Kibble (Pachy Egg) | 75 | 0 | 0 | 0 | 0:58:05 | |
Mejoberry | 991 | 4539 | 1267 | 634 | 7:12:06 | |
Berries | 1486 | 4537 | 1266 | 633 | 7:11:57 | |
Kibble (Pachy Egg) | 25 | 0 | 0 | 0 | 0:19:22 | |
Mejoberry | 331 | 764 | 213 | 107 | 2:24:20 | |
Berries | 496 | 762 | 213 | 107 | 2:24:11 | |
Kibble (Pachy Egg) | 3 | 0 | 0 | 0 | 0:02:20 | |
Mejoberry | 34 | 0 | 0 | 0 | 0:14:50 | |
Berries | 50 | 0 | 0 | 0 | 0:14:33 | |
Kibble (Pachy Egg) | 1 | 0 | 0 | 0 | 0:00:47 | |
Mejoberry | 3 | 0 | 0 | 0 | 0:01:19 | |
Berries | 4 | 0 | 0 | 0 | 0:01:10 | |
KO: × 2463; × 1005; × 274; × 157; × 137; × 103; × 112; × 56 | ||||||
Torpidity-depletion: 4.77 / s, Time until all torpidity is depleted: 01:26:07 |
Level 450 | Time | |||||
---|---|---|---|---|---|---|
Kibble (Pachy Egg) | 110 | 0 | 0 | 0 | 1:25:11 | |
Mejoberry | 1455 | 7680 | 2240 | 1120 | 10:34:24 | |
Berries | 2183 | 7682 | 2241 | 1121 | 10:34:33 | |
Kibble (Pachy Egg) | 37 | 0 | 0 | 0 | 0:28:40 | |
Mejoberry | 485 | 1638 | 478 | 239 | 3:31:28 | |
Berries | 728 | 1640 | 479 | 240 | 3:31:37 | |
Kibble (Pachy Egg) | 4 | 0 | 0 | 0 | 0:03:06 | |
Mejoberry | 49 | 0 | 0 | 0 | 0:21:22 | |
Berries | 73 | 0 | 0 | 0 | 0:21:14 | |
Kibble (Pachy Egg) | 1 | 0 | 0 | 0 | 0:00:47 | |
Mejoberry | 4 | 0 | 0 | 0 | 0:01:45 | |
Berries | 5 | 0 | 0 | 0 | 0:01:28 | |
KO: × 3633; × 1483; × 404; × 231; × 202; × 152; × 165; × 83 | ||||||
Torpidity-depletion: 6.25 / s, Time until all torpidity is depleted: 01:36:51 |
Note that the values are for optimal cases, always bring extra supplies!
For a level-dependent count of resources needed, try an external taming calculator.
Combat[]
This section describes how to fight against the Paraceratherium.
General[]
The Paracer is one of the larger herbivores and has slightly more Health than a Rex and high damage. They tend to spawn in groups of 2 or more.
Strategy[]
Despite the Paracer's strength, it is slower than a player and its large size means it can be stuck behind boulders, but it will destroy any trees blocking its path. It can also be kited to a cliff where you can shoot it safely. When using a reasonably fast mount attacking its back feet is a good way to kill it fast and take minimal damage in the process. Since it is docile you can set you large mount like another Paracer or any thing slightly smaller and up to passive while you laugh and shoot or hit it as it runs into you
Weaponry[]
A decent ranged weapon such as a Crossbow or a Longneck Rifle is effective at killing the Paracer before it can reach you. A decent tame can kill a single Paracer without problems, but a group can deal a large amount of damage quickly to it.
Dangers[]
The Paracer usually spawns in small groups and can overwhelm an unprepared target. Its attacks have a wide range and even when escaping its stomp attack can be do large amounts of damage to smaller creatures such as Raptors.
Weakness[]
Its large size means it can get stuck easily, and it will run away once it has taken sufficient damage, giving a large window to attack.
Also, unlike other creatures, the AoE of this creature also hits wild creatures, making them attack depending on their temperament. You can utilize this to kill huge groups of Paracers. Then, quickly harvest the corpse.
Utility[]
Roles[]
- Reliable Mobile base: Although you can't build a base as big as the one you can build on a Brontosaurus, Paracer is ideal for survivors that want to have a small hut with the basic structures in it, it also has the advantage of appearing on every map unlike the Bronto. A well trained Paracer with possibly some escort guards to follow it can be plenty safe for players in the wild against anything short of alpha predators or Giganotosaurus. Just be aware where you park and structure your buildings as some large combatants which might attack the living base (like Rex) can potentially damage structures through walls. (Level Health, Speed, and Stamina; also level Weight if used for transport).
- Transportation: An ideal beast of burden, the Paracer could carry a fair amount of goods. It has a quick pace (compared to the Brontosaurus), good stamina, and can easily be carried by a large elevator platform under full load, can effectively navigate on open Tree Platforms, and is ignored by most smaller predators such as Dilos and Raptors, the paracer also has a decent AoE damage and HP against larger predators (Level Speed, Stamina, and Weight).
- Battle Platform: As a beast of war the Paracer is often overlooked in favor of the Bronto. However, it does have a number of qualities that work in its favor: compared to the Bronto the Paracer requires much less Food in order to tame, is quicker, and the platform saddle is available at a much lower level. This can allow an aspiring tribe to mount mobile Ballista Turrets to help combat larger creatures or protect its tribe-members behind walls to allow them to get to a battle safely (Level Health, Melee Damage, Speed, and Stamina when necessary).
- Prime Meat Jerky: Having a Paracer with an Industrial Grill on the platform saddle can make getting Cooked Prime Meat for Jerky very easy. Not only can it follow you at quick pace and make sure the meat doesn't spoil, it can help you with killing the source of the Prime meat (Level Health, Melee Damage, and Weight when needed).
- Mobile Feeding Trough: A paracer can have many Feeding Troughs on its platform saddle. Build structures to maximize the space for Feeding Troughs. This allows the paracer to move around the player's base to feed their hungry tames. (maximize weight to handle all the weight/mass of the food)
- Turret Soaker: Being the most mobile land dino that can support a platform saddle, they are ideal for soaking turrets while protecting the rider. Unlike the Brontosaurus, the paracer is small enough it is possible to extend Metal Walls or even Tek Walls out enough to cover the entire animal's hitbox from the front, back, or side. This can make the paracer all but immune to Auto Turret fire and a huge resource drain on Tek Turrets. Park it in firing range of the automatic turrets and just wait for their ammo to run dry or distract them as teammates disable them.
Collectibles[]
Resource | Efficiency |
---|---|
Berries | ★★★☆☆ |
Rare Mushroom | ★★★☆☆ |
Thatch | ★★★☆☆ |
Rare Flower | ★★☆☆☆ |
Wood | ★★☆☆☆ |
Notes/Trivia[]
For information pertaining specifically to the real-world Paraceratherium, see the relevant Wikipedia article.
- Paraceratherium are the only creatures with a Platform Saddle that appear on every map.
- Dossier revealed on 06/15/2015 [2]
- Paraceratherium is the largest terrestrial mammal that ever lived.
- Paraceratherium despite looking like a combination of a horse and a giraffe is a close relative of modern-day Rhinoceroses.
- Paraceratherium comes from the Greek words pará - near, keras - horn and thēríon - beast, which refers to the relationship to Rhinoceros.
- The dossier of the Paraceratherium seems to hint at the Megapithecus boss, similar to how the spider dossier hints at the Broodmother
- Paraceratherium is also known as Indricotherium or Baluchitherium.
- Paraceratherium appears to drop much more Raw Prime Meat than even Brontosaurus. Consider hunting them when in need of Raw Prime Meat for taming or cooking.
- Paraceratherium Requires a Behemoth Gate due to its height, but is able to easily walk through a gap two walls wide. They can occasionally walk over a wall that is two units high, and can step over a one-high wall without slowing down at all.
- The Paracer is one of only a few creatures to not be included in a Spotlight video (excluding the initial creatures).
- The Paracer is 4 and a half walls tall
Changelog[]
Patch | Changes |
---|---|
215.0 | Paraceratherium is added to the game |
224.3 | Fixed issue with the Paracer's legs colliding with its own platform structures |
242.0 |
|
250.0 | Platforms now add on 33% instead of 0% inventory Weight and 85% inherent carry weight of creatures and people standing on the Paraceratherium, overall making entities heavier to carry on the platform |
252.7 | Herbivores buffed to have a 55% explosion resistance and a 65% fire resistance |
252.8 | Herbivore explosion resistance reduced from 55% to 40% |
264.52 | Slight decrease to saddle armor value |
275.0 Aberration Expansion Release | Added Aberrant Paraceratherium |
278.0 | |
279.252 | Paraceratherium Platform Saddle can now be found in Aberration Supply Crates |
285.104 Extinction Expansion Release | Added Corrupted Paraceratherium |
306.41 Genesis: Part 1 Expansion Release | Added X-Paraceratherium |
312.65 | Reduced Paracer Health gain per level by approximately 15% |
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