or
cheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Raptor/Raptor_Character_BP.Raptor_Character_BP'" 500 0 0 35
Variant Tek Raptor
cheat summon BionicRaptor_Character_BP_C
or
cheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Raptor/BionicRaptor_Character_BP.BionicRaptor_Character_BP'" 500 0 0 35
Variant Aberrant Raptor
cheat summon Raptor_Character_BP_Aberrant_C
or
cheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Raptor/Raptor_Character_BP_Aberrant.Raptor_Character_BP_Aberrant'" 500 0 0 35
Variant Corrupted Raptor
cheat summon Raptor_Character_BP_Corrupt_C
or
cheat SpawnDino "Blueprint'/Game/Extinction/Dinos/Corrupt/Raptor/Raptor_Character_BP_Corrupt.Raptor_Character_BP_Corrupt'" 500 0 0 35
Variant Raptor (Escort)
cheat summon Raptor_Character_BP_Escort_C
or
cheat SpawnDino "Blueprint'/Game/Genesis/Dinos/MissionVariants/Escort/Volcanic/Raptor_Character_BP_Escort.Raptor_Character_BP_Escort'" 500 0 0 35
Variant Raptor (Hunt)
cheat summon Raptor_Character_BP_Hunt_Volcanic_C
or
cheat SpawnDino "Blueprint'/Game/Genesis/Dinos/MissionVariants/Hunt/Volcanic/Raptor_Character_BP_Hunt_Volcanic.Raptor_Character_BP_Hunt_Volcanic'" 500 0 0 35
Variant Raptor (Retrieve)
cheat summon Raptor_Character_BP_Retrieve_C
or
cheat SpawnDino "Blueprint'/Game/Genesis/Dinos/MissionVariants/Retrieve/Volcanic/Raptor_Character_BP_Retrieve.Raptor_Character_BP_Retrieve'" 500 0 0 35
Variant X-Raptor
cheat summon Bog_Raptor_Character_BP_C
or
cheat SpawnDino "Blueprint'/Game/Genesis/Dinos/BiomeVariants/Bog_Raptor/Bog_Raptor_Character_BP.Bog_Raptor_Character_BP'" 500 0 0 35
Variant X-Raptor (Escort)
cheat summon Bog_Raptor_Character_BP_Escort_C
or
cheat SpawnDino "Blueprint'/Game/Genesis/Dinos/MissionVariants/Escort/Bog/Bog_Raptor_Character_BP_Escort.Bog_Raptor_Character_BP_Escort'" 500 0 0 35
Variant X-Raptor (Gauntlet)
cheat summon Bog_Raptor_Character_BP_Gauntlet_C
or
cheat SpawnDino "Blueprint'/Game/Genesis/Dinos/MissionVariants/Gauntlet/Bog/Bog_Raptor_Character_BP_Gauntlet.Bog_Raptor_Character_BP_Gauntlet'" 500 0 0 35
Variant X-Raptor (Hunt)
cheat summon Bog_Raptor_Character_BP_Hunt_Secondary_C
or
cheat SpawnDino "Blueprint'/Game/Genesis/Dinos/MissionVariants/Hunt/Bog/Bog_Raptor_Character_BP_Hunt_Secondary.Bog_Raptor_Character_BP_Hunt_Secondary'" 500 0 0 35
Variant X-Raptor (Retrieve)
cheat summon Bog_Raptor_Character_BP_Retrieve_C
or
cheat SpawnDino "Blueprint'/Game/Genesis/Dinos/MissionVariants/Retrieve/Bog/Bog_Raptor_Character_BP_Retrieve.Bog_Raptor_Character_BP_Retrieve'" 500 0 0 35
Variant Malfunctioned Tek Raptor
cheat summon BionicRaptor_Character_BP_Malfunctioned_C
or
cheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Raptor/BionicRaptor_Character_BP_Malfunctioned.BionicRaptor_Character_BP_Malfunctioned'" 500 0 0 35
Variant Malfunctioned Tek Raptor (Gauntlet)
cheat summon BionicRaptor_Character_BP_Malfunctioned_Gauntlet_C
or
cheat SpawnDino "Blueprint'/Game/Genesis/Dinos/MissionVariants/Gauntlet/Lunar/BionicRaptor_Character_BP_Malfunctioned_Gauntlet.BionicRaptor_Character_BP_Malfunctioned_Gauntlet'" 500 0 0 35
Variant Malfunctioned Tek Raptor (Retrieve)
cheat summon BionicRaptor_Character_BP_Malfunctioned_Retrieve_C
or
cheat SpawnDino "Blueprint'/Game/Genesis/Dinos/MissionVariants/Retrieve/Lunar/BionicRaptor_Character_BP_Malfunctioned_Retrieve.BionicRaptor_Character_BP_Malfunctioned_Retrieve'" 500 0 0 35
Variant Corrupted Dinotar
cheat summon VRRaptor_Character_BP_C
or
cheat SpawnDino "Blueprint'/Game/Genesis/Dinos/BiomeVariants/VR/VRRaptor_Character_BP.VRRaptor_Character_BP'" 500 0 0 35
Variant X-Raptor (Hunt2)
cheat summon Raptor_Character_BP_Hunt_Enemy_C
or
cheat SpawnDino "Blueprint'/Game/Genesis2/Missions/Hunt/Dinos/Raptor_Character_BP_Hunt_Enemy.Raptor_Character_BP_Hunt_Enemy'" 500 0 0 35
Variant Raptor (Gauntlet2)
cheat summon Raptor_Character_BP_STA_C
or
cheat SpawnDino "Blueprint'/Game/Genesis2/Missions/ModularMission/Gauntlet2/STA/Dinos/Raptor_Character_BP_STA.Raptor_Character_BP_STA'" 500 0 0 35
Variant Corrupted Raptor (Gauntlet2)
cheat summon Raptor_Character_BP_STA_Corrupted_C
or
cheat SpawnDino "Blueprint'/Game/Genesis2/Missions/ModularMission/Gauntlet2/STA/Dinos/Raptor_Character_BP_STA_Corrupted.Raptor_Character_BP_STA_Corrupted'" 500 0 0 35
Variant VR Raptor (Gauntlet2)
cheat summon Raptor_Character_BP_TameSTA_C
or
cheat SpawnDino "Blueprint'/Game/Genesis2/Missions/ModularMission/Gauntlet2/STA/Endless/Tames/Raptor_Character_BP_TameSTA.Raptor_Character_BP_TameSTA'" 500 0 0 35
Variant Malfunctioned Tek Raptor (LifeSupport)
cheat summon BionicRaptor_Character_BP_Malfunctioned_LifeSupport_C
or
cheat SpawnDino "Blueprint'/Game/Genesis2/Missions/ModularMission/LifeSupport/Dinos/BionicRaptor_Character_BP_Malfunctioned_LifeSupport.BionicRaptor_Character_BP_Malfunctioned_LifeSupport'" 500 0 0 35
Variant VR Raptor (Mashup)
cheat summon Raptor_Character_BP_ExpG_C
or
cheat SpawnDino "Blueprint'/Game/Genesis2/Missions/ModularMission/Mashup/ExperimentG/DinosAndStructures/Raptor_Character_BP_ExpG.Raptor_Character_BP_ExpG'" 500 0 0 35
Variant Raptor (Mashup)
cheat summon Raptor_Character_BP_ExpG_Pod_C
or
cheat SpawnDino "Blueprint'/Game/Genesis2/Missions/ModularMission/Mashup/ExperimentG/DinosAndStructures/Raptor_Character_BP_ExpG_Pod.Raptor_Character_BP_ExpG_Pod'" 500 0 0 35
Variant VR Raptor (Maze)
cheat summon Raptor_Character_BP_CorrMaze_C
or
cheat SpawnDino "Blueprint'/Game/Genesis2/Missions/ModularMission/Maze/CorruptedZone/Dinos/Raptor_Character_BP_CorrMaze.Raptor_Character_BP_CorrMaze'" 500 0 0 35
Common
Rare
Untameable
Cave
The Utahraptor (You-tah-RAP-tor) or simply Raptor is one of the dinosaurs in ARK: Survival Evolved.
Basic Info[]
Dossier[]
This section is intended to be an exact copy of what the survivor Helena Walker, the author of the dossiers, has written. There may be some discrepancies between this text and the in-game creature.
Utahraptor prime
TimeEarly Cretaceous
DietCarnivore
TemperamentAggressive
- Wild
Utahraptor prime is an incredibly aggressive subspecies of Utahraptor found on the Island. It tends to travel in small hunting packs, attacking smaller prey with its sharp teeth and enlarged foreclaws. When hunting in packs, the pack leader can vocalize a signal that acts as a battle cry. Be prepared to run or fight if you hear the call of the Utahraptor! The pack will repeat the calls and attack with much greater intensity. One of the faster creatures on the island, Utahraptor often uses their pack numbers to their advantage by swarming around their prey before it can react. The large curved talon on the second toe of this sub-species seems particularly suited for dealing significant damage. Utahraptor prime usually kill its prey with numerous slashing and biting attacks in rapid sequence.
- Domesticated
What the Utahraptor lacks in size, it makes up for in ingenuity. Rather than chase down smaller creatures, Utahraptor will pounce and pin its prey to the ground rather than chasing it around. Despite its normally aggressive nature, Utahraptors have become one of the primary combat mounts for roaming bands of raiders, as well as scouts for larger collectives. Those who ride Utahraptor claim they are difficult to tame, but then fiercely loyal. As a carnivore, once tamed they require a steady stream of meat to sustain.
Behavior[]
Raptors may not be the most physically intimidating of animals, but their relatively small size, intelligence, range and mobility make them by far the most successful and effective predator of humans and other "small" wildlife in the entire game. They attack almost anything, even creatures many times their size on sight, and have felled more survivors than any of their competitors. They often attack with a "run-and-bite" strategy and can pounce at smaller targets than itself or of equal size holding the target down making them unable to move, making it difficult to defend against an onslaught. A dangerous predator to encounter in the dark, Raptors are nearly impossible to fend off when attacking in packs and aided by darkness. The Raptors often attack from different directions, using this method to take down prey while avoiding damage. Due to their high speed and ability to vocalize for pack buff (if in a pack of 3 or more), they are hard to flee from during a player's early levels, and it is advised to make for deep water (or just deep enough water that you can be just out of reach) if attempting to flee an attack or run behind a door and immediately shut it.
Appearance[]
The Raptor is a relatively small dinosaur with feathers on the head, back, tail, and on the backs of the arms. They come in a variety of colors, although green and reddish brown seem to be the most common, while the rarest color variation is black.
Color Scheme and Regions[]
This section displays the Raptor's natural colors and regions. For demonstration, the regions below are colored red over an albino Raptor. The colored squares shown underneath each region's description are the colors that the Raptor will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.
This information can be used to alter the Raptor's regions by entering cheat SetTargetDinoColor <ColorRegion> <ColorID>
in the cheat console. For instance, cheat SetTargetDinoColor 0 6
would color the Raptor's "body accent" magenta.
Body Accent
Feather Tips
Region 2 is not used
for this Creature.
Body
Feathers
Belly
Region 1 is not used
for this Creature.
Tek Raptor (Variant)[]
The Tek Raptor is a creature that was permanently added to the game in the Extinction Chronicles III event. It is a unique alternate of the original Raptor, and is purely made of Tek. Unlike the original, they spawn at a 5% rate at a 20% higher level than usual.
Drops[]
Base Stats and Growth[]
Attribute | Base Value | Level Increase | Taming Bonus | ||
---|---|---|---|---|---|
Wild | Tamed | Additive | Multiplicative | ||
Health | 200 | +40 | +5.4% | 0.07 | |
Stamina | 150 | +15 | +10% | ||
Oxygen | 150 | +15 | +10% | ||
Food | 1200 | +120 | +10% | ||
Weight | 140 | +2.8 | +4% | ||
Melee Damage | 15 / 10 | +0.75 / +0.5 | +1.7% | 7% | 17.6% |
Movement Speed | 100% | N/A | +1.5% | 20% | |
Torpidity | 180 | +10.8 | N/A | 0.5 |
- For a comparison of the stats of all creatures, see Base Creature Statistics.
- For an explanation of exactly how the levelup calculation works, see Creature Stats Calculation.
Movement [u/s] |
Base Speed | Sprinting Speed | Stamina | ||||
---|---|---|---|---|---|---|---|
Wild | Tamed1 | Tamed2 | Wild | Tamed1 | Tamed2 | ||
Walking | 480 | 480 | 576 | 993.6 | 1104 | 1324.8 | 6 |
Swimming | 300 | 300 | 360 | N/A | N/A | N/A | 3 |
- 1These are the base speeds of the creature at 100% Movement Speed.
- 2These are the speeds of the creature tamed and non-imprinted.
- For a comparison of the speeds of all creatures, see Base Creature Speeds.
Roar | Stamina Cost | Attack Range | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | Using C (PC), (PS), (Xbox One), the Raptor bites and claws at the target. This attack type is not usable. | ||||||||||
0 | 0 | 0 | 0 |
Attribute | Base Value | Level Increase | Taming Bonus | ||
---|---|---|---|---|---|
Wild | Tamed | Additive | Multiplicative | ||
Health | 200 | +40 | +5.4% | 0.07 | |
Stamina | 150 | +15 | +10% | ||
Oxygen | 150 | +15 | +10% | ||
Food | 1200 | +120 | +10% | ||
Weight | 140 | +2.8 | +4% | ||
Melee Damage | 15.75 / 10.5 | +0.7875 / +0.525 | +1.7% | 7% | 17.6% |
Movement Speed | 100% | N/A | +1.5% | 20% | |
Torpidity | 180 | +10.8 | N/A | 0.5 |
- For a comparison of the stats of all creatures, see Base Creature Statistics.
- For an explanation of exactly how the levelup calculation works, see Creature Stats Calculation.
Movement [u/s] |
Base Speed | Sprinting Speed | Stamina | ||||
---|---|---|---|---|---|---|---|
Wild | Tamed1 | Tamed2 | Wild | Tamed1 | Tamed2 | ||
Walking | 480 | 480 | 576 | 993.6 | 1104 | 1324.8 | 6 |
Swimming | 300 | 300 | 360 | N/A | N/A | N/A | 3 |
- 1These are the base speeds of the creature at 100% Movement Speed.
- 2These are the speeds of the creature tamed and non-imprinted.
- For a comparison of the speeds of all creatures, see Base Creature Speeds.
Roar | Stamina Cost | Attack Range | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | Using C (PC), (PS), (Xbox One), the Raptor bites and claws at the target. This attack type is not usable. | ||||||||||
0 | 0 | 0 | 0 |
Attribute | Base Value | Level Increase |
---|---|---|
Wild | ||
Health | 200 | +40 |
Stamina | 150 | +15 |
Oxygen | 150 | +15 |
Food | 1200 | +120 |
Weight | 140 | +2.8 |
Melee Damage | 15 / 10 | +0.75 / +0.5 |
Movement Speed | 100% | N/A |
Torpidity | 180 | +10.8 |
- For a comparison of the stats of all creatures, see Base Creature Statistics.
- For an explanation of exactly how the levelup calculation works, see Creature Stats Calculation.
Movement [u/s] |
Base Speed | Sprinting Speed |
---|---|---|
Wild | Wild | |
Walking | 480
|
993.6 |
Swimming | 300
|
N/A |
- 1These are the base speeds of the creature at 100% Movement Speed.
- 2These are the speeds of the creature tamed and non-imprinted.
- For a comparison of the speeds of all creatures, see Base Creature Speeds.
Melee | Stamina Cost | Attack Range | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | |||||||||||
0 | 350 | 0 | 0 | ||||||||||
Attack Type | Damage | Projectile Values | Torpor Values | Status Effect: Stamina | Status Effect: Torpidity | ||||||||
Life | Impulse | Radius | Base | Mult | Duration | Damage Mult | Amount | Duration | Damage Mult | Amount | |||
Melee | 15 |
Pounce | Stamina Cost | Attack Range | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | |||||||||||
5 | 300 | 0 | 0 | ||||||||||
Attack Type | Damage | Projectile Values | Torpor Values | Status Effect: Stamina | Status Effect: Torpidity | ||||||||
Life | Impulse | Radius | Base | Mult | Duration | Damage Mult | Amount | Duration | Damage Mult | Amount | |||
Melee | 10 |
Roar | Stamina Cost | Attack Range | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | |||||||||||
0 | 0 | 0 | 0 |
Melee_Pounce | Stamina Cost | Attack Range | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | |||||||||||
0 | 1200 | 0 | 0 | ||||||||||
Attack Type | Damage | Projectile Values | Torpor Values | Status Effect: Stamina | Status Effect: Torpidity | ||||||||
Life | Impulse | Radius | Base | Mult | Duration | Damage Mult | Amount | Duration | Damage Mult | Amount | |||
Melee | 20 |
Wild Stats Level-up
Type in values of a wild creature to see on which stats it's emphasized. Green values on a high-level creature are very good for breeding. If you have already tamed your creature you can try to recover the breeding stats with an external tool.[1]
The stat-calculator does not work in the mobile-view, see here for alternatives: Apps
Note that after the creature is tamed it gets bonuses on some stats depending on the taming effectiveness. This makes it hard to retrieve the levels on a tamed creature, so this tool is only for wild ones, but gives a first impression, how well the stats are distributed.
Taming[]
For general info about domesticating a wild creature see Taming.
KO Strategy[]
Firstly, Raptors do not require a lot of tranquillisers to knock out, even if it is a high level.
Start with a thrown Bola to keep it from pursuing you. Once it's immobile, use Tranquilizer Arrows (headshots result in quicker knockouts). Do this carefully; it should not take very many.
Note that some Raptors may randomly dodge your bola, so be sure to have more then one, better safe than sorry!
Once it is unconscious, use Narcotic. Narcotics and Prime Meat will tame it more efficiently. Narcoberries and Raw Meat also work. Keep a sharp lookout for other Raptors as they often come in groups, and for other predators, as they are frequently found in high-traffic areas; unless you have a large herd of supporting dinos or a number of tribemates to help out, you may have to take the time to find an isolated Raptor, which can take a long time, or kill off the extra creatures.
When a raptor is alone, wait for it to kill another dino and tranq it while it is feeding on the corpse.
Taming Food[]
Level 1 | Time | ||||
---|---|---|---|---|---|
Simple Kibble | 1 | 0 | 0 | 0 | 0:00:54 |
Raw Mutton | 2 | 0 | 0 | 0 | 0:01:41 |
Cooked Lamb Chop | 4 | 0 | 0 | 0 | 0:03:20 |
Raw Prime Meat | 3 | 0 | 0 | 0 | 0:02:31 |
Cooked Prime Meat | 5 | 0 | 0 | 0 | 0:04:10 |
Raw Prime Fish Meat | 6 | 0 | 0 | 0 | 0:02:31 |
Raw Meat | 7 | 0 | 0 | 0 | 0:05:51 |
Cooked Prime Fish Meat | 11 | 0 | 0 | 0 | 0:04:43 |
Cooked Meat | 13 | 0 | 0 | 0 | 0:05:26 |
Raw Fish Meat | 16 | 0 | 0 | 0 | 0:06:41 |
Cooked Fish Meat | 32 | 0 | 0 | 0 | 0:06:41 |
KO: × 18; × 8; × 2; × 2; × 1; × 1 | |||||
Torpidity-depletion: 0.3 / s, Time until all torpidity is depleted: 00:10:00 |
Level 30 | Time | ||||
---|---|---|---|---|---|
Simple Kibble | 2 | 0 | 0 | 0 | 0:01:47 |
Raw Mutton | 4 | 0 | 0 | 0 | 0:03:21 |
Cooked Lamb Chop | 8 | 0 | 0 | 0 | 0:06:40 |
Raw Prime Meat | 5 | 0 | 0 | 0 | 0:04:11 |
Cooked Prime Meat | 10 | 0 | 0 | 0 | 0:08:20 |
Raw Prime Fish Meat | 13 | 0 | 0 | 0 | 0:05:26 |
Raw Meat | 15 | 0 | 0 | 0 | 0:12:31 |
Cooked Prime Fish Meat | 25 | 0 | 0 | 0 | 0:10:43 |
Cooked Meat | 30 | 0 | 0 | 0 | 0:12:31 |
Raw Fish Meat | 38 | 0 | 0 | 0 | 0:15:51 |
Cooked Fish Meat | 75 | 0 | 0 | 0 | 0:15:38 |
KO: × 50; × 21; × 6; × 4; × 3; × 2 | |||||
Torpidity-depletion: 0.5 / s, Time until all torpidity is depleted: 00:16:29 |
Level 60 | Time | ||||
---|---|---|---|---|---|
Simple Kibble | 3 | 0 | 0 | 0 | 0:02:40 |
Raw Mutton | 7 | 0 | 0 | 0 | 0:05:51 |
Cooked Lamb Chop | 12 | 0 | 0 | 0 | 0:10:00 |
Raw Prime Meat | 8 | 0 | 0 | 0 | 0:06:41 |
Cooked Prime Meat | 16 | 0 | 0 | 0 | 0:13:20 |
Raw Prime Fish Meat | 20 | 0 | 0 | 0 | 0:08:21 |
Raw Meat | 24 | 0 | 0 | 0 | 0:20:01 |
Cooked Prime Fish Meat | 40 | 0 | 0 | 0 | 0:17:08 |
Cooked Meat | 48 | 0 | 0 | 0 | 0:20:01 |
Raw Fish Meat | 60 | 17 | 4 | 2 | 0:25:01 |
Cooked Fish Meat | 120 | 17 | 4 | 2 | 0:25:01 |
KO: × 82; × 34; × 10; × 6; × 4; × 2 | |||||
Torpidity-depletion: 0.66 / s, Time until all torpidity is depleted: 00:20:56 |
Level 90 | Time | ||||
---|---|---|---|---|---|
Simple Kibble | 5 | 0 | 0 | 0 | 0:04:27 |
Raw Mutton | 9 | 0 | 0 | 0 | 0:07:31 |
Cooked Lamb Chop | 17 | 0 | 0 | 0 | 0:14:10 |
Raw Prime Meat | 11 | 0 | 0 | 0 | 0:09:11 |
Cooked Prime Meat | 22 | 0 | 0 | 0 | 0:18:19 |
Raw Prime Fish Meat | 28 | 0 | 0 | 0 | 0:11:41 |
Raw Meat | 33 | 17 | 4 | 2 | 0:27:31 |
Cooked Prime Fish Meat | 55 | 0 | 0 | 0 | 0:23:33 |
Cooked Meat | 66 | 17 | 4 | 2 | 0:27:31 |
Raw Fish Meat | 83 | 50 | 11 | 6 | 0:34:36 |
Cooked Fish Meat | 165 | 49 | 11 | 6 | 0:34:23 |
KO: × 115; × 47; × 13; × 8; × 6; × 3 | |||||
Torpidity-depletion: 0.79 / s, Time until all torpidity is depleted: 00:24:10 |
Level 120 | Time | ||||
---|---|---|---|---|---|
Simple Kibble | 6 | 0 | 0 | 0 | 0:05:20 |
Raw Mutton | 12 | 0 | 0 | 0 | 0:10:01 |
Cooked Lamb Chop | 21 | 0 | 0 | 0 | 0:17:29 |
Raw Prime Meat | 14 | 0 | 0 | 0 | 0:11:41 |
Cooked Prime Meat | 28 | 0 | 0 | 0 | 0:23:19 |
Raw Prime Fish Meat | 35 | 0 | 0 | 0 | 0:14:36 |
Raw Meat | 42 | 45 | 10 | 5 | 0:35:01 |
Cooked Prime Fish Meat | 70 | 18 | 4 | 2 | 0:29:59 |
Cooked Meat | 84 | 45 | 10 | 5 | 0:35:01 |
Raw Fish Meat | 105 | 92 | 20 | 10 | 0:43:46 |
Cooked Fish Meat | 210 | 92 | 20 | 10 | 0:43:46 |
KO: × 147; × 60; × 17; × 10; × 7; × 4 | |||||
Torpidity-depletion: 0.92 / s, Time until all torpidity is depleted: 00:26:42 |
Level 150 | Time | ||||
---|---|---|---|---|---|
Simple Kibble | 7 | 0 | 0 | 0 | 0:06:13 |
Raw Mutton | 14 | 0 | 0 | 0 | 0:11:41 |
Cooked Lamb Chop | 26 | 0 | 0 | 0 | 0:21:39 |
Raw Prime Meat | 17 | 0 | 0 | 0 | 0:14:11 |
Cooked Prime Meat | 34 | 0 | 0 | 0 | 0:28:19 |
Raw Prime Fish Meat | 43 | 0 | 0 | 0 | 0:17:56 |
Raw Meat | 51 | 81 | 18 | 9 | 0:42:31 |
Cooked Prime Fish Meat | 85 | 45 | 10 | 5 | 0:36:24 |
Cooked Meat | 102 | 81 | 18 | 9 | 0:42:31 |
Raw Fish Meat | 128 | 144 | 32 | 16 | 0:53:21 |
Cooked Fish Meat | 255 | 143 | 32 | 16 | 0:53:08 |
KO: × 179; × 74; × 20; × 12; × 9; × 5 | |||||
Torpidity-depletion: 1.04 / s, Time until all torpidity is depleted: 00:28:48 |
Level 1 | Time | |||||
---|---|---|---|---|---|---|
Kibble (Parasaur Egg) | 1 | 0 | 0 | 0 | 0:00:54 | |
Raw Prime Meat | 3 | 0 | 0 | 0 | 0:02:31 | |
Cooked Prime Meat | 5 | 0 | 0 | 0 | 0:04:10 | |
Raw Prime Fish Meat | 6 | 0 | 0 | 0 | 0:02:31 | |
Raw Meat | 8 | 0 | 0 | 0 | 0:06:41 | |
Cooked Prime Fish Meat | 12 | 0 | 0 | 0 | 0:05:09 | |
Cooked Meat | 15 | 0 | 0 | 0 | 0:06:16 | |
Raw Fish Meat | 18 | 0 | 0 | 0 | 0:07:31 | |
Cooked Fish Meat | 36 | 0 | 0 | 0 | 0:07:31 | |
Kibble (Parasaur Egg) | 1 | 0 | 0 | 0 | 0:00:54 | |
Raw Prime Meat | 1 | 0 | 0 | 0 | 0:00:51 | |
Cooked Prime Meat | 2 | 0 | 0 | 0 | 0:01:40 | |
Raw Prime Fish Meat | 2 | 0 | 0 | 0 | 0:00:51 | |
Raw Meat | 3 | 0 | 0 | 0 | 0:02:31 | |
Cooked Prime Fish Meat | 4 | 0 | 0 | 0 | 0:01:43 | |
Cooked Meat | 5 | 0 | 0 | 0 | 0:02:06 | |
Raw Fish Meat | 6 | 0 | 0 | 0 | 0:02:31 | |
Cooked Fish Meat | 12 | 0 | 0 | 0 | 0:02:31 | |
Kibble (Parasaur Egg) | 1 | 0 | 0 | 0 | 0:00:54 | |
Raw Prime Meat | 1 | 0 | 0 | 0 | 0:00:51 | |
Cooked Prime Meat | 1 | 0 | 0 | 0 | 0:00:50 | |
Raw Prime Fish Meat | 1 | 0 | 0 | 0 | 0:00:26 | |
Raw Meat | 1 | 0 | 0 | 0 | 0:00:51 | |
Cooked Prime Fish Meat | 1 | 0 | 0 | 0 | 0:00:26 | |
Cooked Meat | 1 | 0 | 0 | 0 | 0:00:26 | |
Raw Fish Meat | 1 | 0 | 0 | 0 | 0:00:26 | |
Cooked Fish Meat | 2 | 0 | 0 | 0 | 0:00:26 | |
Kibble (Parasaur Egg) | 1 | 0 | 0 | 0 | 0:00:54 | |
Raw Prime Meat | 1 | 0 | 0 | 0 | 0:00:51 | |
Cooked Prime Meat | 1 | 0 | 0 | 0 | 0:00:50 | |
Raw Prime Fish Meat | 1 | 0 | 0 | 0 | 0:00:26 | |
Raw Meat | 1 | 0 | 0 | 0 | 0:00:51 | |
Cooked Prime Fish Meat | 1 | 0 | 0 | 0 | 0:00:26 | |
Cooked Meat | 1 | 0 | 0 | 0 | 0:00:26 | |
Raw Fish Meat | 1 | 0 | 0 | 0 | 0:00:26 | |
Cooked Fish Meat | 1 | 0 | 0 | 0 | 0:00:13 | |
KO: × 18; × 8; × 2; × 2; × 1; × 1; × 1; × 1 | ||||||
Torpidity-depletion: 0.3 / s, Time until all torpidity is depleted: 00:10:00 |
Level 30 | Time | |||||
---|---|---|---|---|---|---|
Kibble (Parasaur Egg) | 3 | 0 | 0 | 0 | 0:02:40 | |
Raw Prime Meat | 6 | 0 | 0 | 0 | 0:05:01 | |
Cooked Prime Meat | 12 | 0 | 0 | 0 | 0:10:00 | |
Raw Prime Fish Meat | 15 | 0 | 0 | 0 | 0:06:16 | |
Raw Meat | 18 | 0 | 0 | 0 | 0:15:01 | |
Cooked Prime Fish Meat | 29 | 0 | 0 | 0 | 0:12:25 | |
Cooked Meat | 35 | 0 | 0 | 0 | 0:14:36 | |
Raw Fish Meat | 43 | 5 | 2 | 1 | 0:17:56 | |
Cooked Fish Meat | 86 | 5 | 2 | 1 | 0:17:56 | |
Kibble (Parasaur Egg) | 1 | 0 | 0 | 0 | 0:00:54 | |
Raw Prime Meat | 2 | 0 | 0 | 0 | 0:01:41 | |
Cooked Prime Meat | 4 | 0 | 0 | 0 | 0:03:20 | |
Raw Prime Fish Meat | 5 | 0 | 0 | 0 | 0:02:06 | |
Raw Meat | 6 | 0 | 0 | 0 | 0:05:01 | |
Cooked Prime Fish Meat | 10 | 0 | 0 | 0 | 0:04:17 | |
Cooked Meat | 12 | 0 | 0 | 0 | 0:05:01 | |
Raw Fish Meat | 15 | 0 | 0 | 0 | 0:06:16 | |
Cooked Fish Meat | 29 | 0 | 0 | 0 | 0:06:03 | |
Kibble (Parasaur Egg) | 1 | 0 | 0 | 0 | 0:00:54 | |
Raw Prime Meat | 1 | 0 | 0 | 0 | 0:00:51 | |
Cooked Prime Meat | 1 | 0 | 0 | 0 | 0:00:50 | |
Raw Prime Fish Meat | 1 | 0 | 0 | 0 | 0:00:26 | |
Raw Meat | 1 | 0 | 0 | 0 | 0:00:51 | |
Cooked Prime Fish Meat | 1 | 0 | 0 | 0 | 0:00:26 | |
Cooked Meat | 2 | 0 | 0 | 0 | 0:00:51 | |
Raw Fish Meat | 2 | 0 | 0 | 0 | 0:00:51 | |
Cooked Fish Meat | 3 | 0 | 0 | 0 | 0:00:38 | |
Kibble (Parasaur Egg) | 1 | 0 | 0 | 0 | 0:00:54 | |
Raw Prime Meat | 1 | 0 | 0 | 0 | 0:00:51 | |
Cooked Prime Meat | 1 | 0 | 0 | 0 | 0:00:50 | |
Raw Prime Fish Meat | 1 | 0 | 0 | 0 | 0:00:26 | |
Raw Meat | 1 | 0 | 0 | 0 | 0:00:51 | |
Cooked Prime Fish Meat | 1 | 0 | 0 | 0 | 0:00:26 | |
Cooked Meat | 1 | 0 | 0 | 0 | 0:00:26 | |
Raw Fish Meat | 1 | 0 | 0 | 0 | 0:00:26 | |
Cooked Fish Meat | 1 | 0 | 0 | 0 | 0:00:13 | |
KO: × 50; × 21; × 6; × 4; × 3; × 3; × 3; × 2 | ||||||
Torpidity-depletion: 0.5 / s, Time until all torpidity is depleted: 00:16:29 |
Level 75 | Time | |||||
---|---|---|---|---|---|---|
Kibble (Parasaur Egg) | 5 | 0 | 0 | 0 | 0:04:27 | |
Raw Prime Meat | 11 | 0 | 0 | 0 | 0:09:11 | |
Cooked Prime Meat | 22 | 0 | 0 | 0 | 0:18:19 | |
Raw Prime Fish Meat | 28 | 0 | 0 | 0 | 0:11:41 | |
Raw Meat | 33 | 22 | 5 | 3 | 0:27:31 | |
Cooked Prime Fish Meat | 55 | 4 | 1 | 1 | 0:23:33 | |
Cooked Meat | 66 | 22 | 5 | 3 | 0:27:31 | |
Raw Fish Meat | 82 | 52 | 11 | 6 | 0:34:11 | |
Cooked Fish Meat | 163 | 51 | 11 | 6 | 0:33:58 | |
Kibble (Parasaur Egg) | 2 | 0 | 0 | 0 | 0:01:47 | |
Raw Prime Meat | 4 | 0 | 0 | 0 | 0:03:21 | |
Cooked Prime Meat | 8 | 0 | 0 | 0 | 0:06:40 | |
Raw Prime Fish Meat | 10 | 0 | 0 | 0 | 0:04:11 | |
Raw Meat | 11 | 0 | 0 | 0 | 0:09:11 | |
Cooked Prime Fish Meat | 19 | 0 | 0 | 0 | 0:08:09 | |
Cooked Meat | 22 | 0 | 0 | 0 | 0:09:11 | |
Raw Fish Meat | 28 | 0 | 0 | 0 | 0:11:41 | |
Cooked Fish Meat | 55 | 0 | 0 | 0 | 0:11:28 | |
Kibble (Parasaur Egg) | 1 | 0 | 0 | 0 | 0:00:54 | |
Raw Prime Meat | 1 | 0 | 0 | 0 | 0:00:51 | |
Cooked Prime Meat | 1 | 0 | 0 | 0 | 0:00:50 | |
Raw Prime Fish Meat | 1 | 0 | 0 | 0 | 0:00:26 | |
Raw Meat | 2 | 0 | 0 | 0 | 0:01:41 | |
Cooked Prime Fish Meat | 2 | 0 | 0 | 0 | 0:00:52 | |
Cooked Meat | 3 | 0 | 0 | 0 | 0:01:16 | |
Raw Fish Meat | 3 | 0 | 0 | 0 | 0:01:16 | |
Cooked Fish Meat | 6 | 0 | 0 | 0 | 0:01:16 | |
Kibble (Parasaur Egg) | 1 | 0 | 0 | 0 | 0:00:54 | |
Raw Prime Meat | 1 | 0 | 0 | 0 | 0:00:51 | |
Cooked Prime Meat | 1 | 0 | 0 | 0 | 0:00:50 | |
Raw Prime Fish Meat | 1 | 0 | 0 | 0 | 0:00:26 | |
Raw Meat | 1 | 0 | 0 | 0 | 0:00:51 | |
Cooked Prime Fish Meat | 1 | 0 | 0 | 0 | 0:00:26 | |
Cooked Meat | 1 | 0 | 0 | 0 | 0:00:26 | |
Raw Fish Meat | 1 | 0 | 0 | 0 | 0:00:26 | |
Cooked Fish Meat | 1 | 0 | 0 | 0 | 0:00:13 | |
KO: × 98; × 40; × 11; × 7; × 6; × 5; × 5; × 3 | ||||||
Torpidity-depletion: 0.72 / s, Time until all torpidity is depleted: 00:22:40 |
Level 150 | Time | |||||
---|---|---|---|---|---|---|
Kibble (Parasaur Egg) | 8 | 0 | 0 | 0 | 0:07:07 | |
Raw Prime Meat | 20 | 0 | 0 | 0 | 0:16:41 | |
Cooked Prime Meat | 39 | 22 | 5 | 3 | 0:32:28 | |
Raw Prime Fish Meat | 49 | 0 | 0 | 0 | 0:20:26 | |
Raw Meat | 59 | 120 | 27 | 14 | 0:49:11 | |
Cooked Prime Fish Meat | 98 | 78 | 17 | 9 | 0:41:58 | |
Cooked Meat | 117 | 117 | 26 | 13 | 0:48:46 | |
Raw Fish Meat | 146 | 188 | 42 | 21 | 1:00:51 | |
Cooked Fish Meat | 292 | 188 | 42 | 21 | 1:00:51 | |
Kibble (Parasaur Egg) | 3 | 0 | 0 | 0 | 0:02:40 | |
Raw Prime Meat | 7 | 0 | 0 | 0 | 0:05:51 | |
Cooked Prime Meat | 13 | 0 | 0 | 0 | 0:10:50 | |
Raw Prime Fish Meat | 17 | 0 | 0 | 0 | 0:07:06 | |
Raw Meat | 20 | 0 | 0 | 0 | 0:16:41 | |
Cooked Prime Fish Meat | 33 | 0 | 0 | 0 | 0:14:08 | |
Cooked Meat | 39 | 0 | 0 | 0 | 0:16:16 | |
Raw Fish Meat | 49 | 0 | 0 | 0 | 0:20:26 | |
Cooked Fish Meat | 98 | 0 | 0 | 0 | 0:20:26 | |
Kibble (Parasaur Egg) | 1 | 0 | 0 | 0 | 0:00:54 | |
Raw Prime Meat | 1 | 0 | 0 | 0 | 0:00:51 | |
Cooked Prime Meat | 2 | 0 | 0 | 0 | 0:01:40 | |
Raw Prime Fish Meat | 2 | 0 | 0 | 0 | 0:00:51 | |
Raw Meat | 2 | 0 | 0 | 0 | 0:01:41 | |
Cooked Prime Fish Meat | 4 | 0 | 0 | 0 | 0:01:43 | |
Cooked Meat | 4 | 0 | 0 | 0 | 0:01:41 | |
Raw Fish Meat | 5 | 0 | 0 | 0 | 0:02:06 | |
Cooked Fish Meat | 10 | 0 | 0 | 0 | 0:02:06 | |
Kibble (Parasaur Egg) | 1 | 0 | 0 | 0 | 0:00:54 | |
Raw Prime Meat | 1 | 0 | 0 | 0 | 0:00:51 | |
Cooked Prime Meat | 1 | 0 | 0 | 0 | 0:00:50 | |
Raw Prime Fish Meat | 1 | 0 | 0 | 0 | 0:00:26 | |
Raw Meat | 1 | 0 | 0 | 0 | 0:00:51 | |
Cooked Prime Fish Meat | 1 | 0 | 0 | 0 | 0:00:26 | |
Cooked Meat | 1 | 0 | 0 | 0 | 0:00:26 | |
Raw Fish Meat | 1 | 0 | 0 | 0 | 0:00:26 | |
Cooked Fish Meat | 1 | 0 | 0 | 0 | 0:00:13 | |
KO: × 179; × 74; × 20; × 12; × 10; × 8; × 9; × 5 | ||||||
Torpidity-depletion: 1.04 / s, Time until all torpidity is depleted: 00:28:48 |
Level 300 | Time | |||||
---|---|---|---|---|---|---|
Kibble (Parasaur Egg) | 14 | 0 | 0 | 0 | 0:12:26 | |
Raw Prime Meat | 37 | 0 | 0 | 0 | 0:30:51 | |
Cooked Prime Meat | 74 | 200 | 47 | 24 | 1:01:36 | |
Raw Prime Fish Meat | 92 | 20 | 5 | 3 | 0:38:21 | |
Raw Meat | 110 | 433 | 101 | 51 | 1:31:41 | |
Cooked Prime Fish Meat | 183 | 330 | 77 | 39 | 1:18:21 | |
Cooked Meat | 220 | 433 | 101 | 51 | 1:31:41 | |
Raw Fish Meat | 275 | 611 | 143 | 72 | 1:54:36 | |
Cooked Fish Meat | 549 | 609 | 142 | 71 | 1:54:23 | |
Kibble (Parasaur Egg) | 5 | 0 | 0 | 0 | 0:04:27 | |
Raw Prime Meat | 13 | 0 | 0 | 0 | 0:10:51 | |
Cooked Prime Meat | 25 | 0 | 0 | 0 | 0:20:49 | |
Raw Prime Fish Meat | 31 | 0 | 0 | 0 | 0:12:56 | |
Raw Meat | 37 | 0 | 0 | 0 | 0:30:51 | |
Cooked Prime Fish Meat | 61 | 0 | 0 | 0 | 0:26:07 | |
Cooked Meat | 74 | 0 | 0 | 0 | 0:30:51 | |
Raw Fish Meat | 92 | 20 | 5 | 3 | 0:38:21 | |
Cooked Fish Meat | 183 | 18 | 5 | 3 | 0:38:08 | |
Kibble (Parasaur Egg) | 1 | 0 | 0 | 0 | 0:00:54 | |
Raw Prime Meat | 2 | 0 | 0 | 0 | 0:01:41 | |
Cooked Prime Meat | 3 | 0 | 0 | 0 | 0:02:30 | |
Raw Prime Fish Meat | 4 | 0 | 0 | 0 | 0:01:41 | |
Raw Meat | 4 | 0 | 0 | 0 | 0:03:21 | |
Cooked Prime Fish Meat | 7 | 0 | 0 | 0 | 0:03:00 | |
Cooked Meat | 8 | 0 | 0 | 0 | 0:03:21 | |
Raw Fish Meat | 10 | 0 | 0 | 0 | 0:04:11 | |
Cooked Fish Meat | 19 | 0 | 0 | 0 | 0:03:58 | |
Kibble (Parasaur Egg) | 1 | 0 | 0 | 0 | 0:00:54 | |
Raw Prime Meat | 1 | 0 | 0 | 0 | 0:00:51 | |
Cooked Prime Meat | 1 | 0 | 0 | 0 | 0:00:50 | |
Raw Prime Fish Meat | 1 | 0 | 0 | 0 | 0:00:26 | |
Raw Meat | 1 | 0 | 0 | 0 | 0:00:51 | |
Cooked Prime Fish Meat | 1 | 0 | 0 | 0 | 0:00:26 | |
Cooked Meat | 1 | 0 | 0 | 0 | 0:00:26 | |
Raw Fish Meat | 1 | 0 | 0 | 0 | 0:00:26 | |
Cooked Fish Meat | 2 | 0 | 0 | 0 | 0:00:26 | |
KO: × 341; × 140; × 38; × 22; × 19; × 15; × 16; × 8 | ||||||
Torpidity-depletion: 1.59 / s, Time until all torpidity is depleted: 00:35:52 |
Level 450 | Time | |||||
---|---|---|---|---|---|---|
Kibble (Parasaur Egg) | 21 | 0 | 0 | 0 | 0:18:39 | |
Raw Prime Meat | 54 | 43 | 11 | 6 | 0:45:01 | |
Cooked Prime Meat | 108 | 450 | 110 | 55 | 1:29:55 | |
Raw Prime Fish Meat | 135 | 145 | 36 | 18 | 0:56:16 | |
Raw Meat | 162 | 860 | 209 | 105 | 2:15:01 | |
Cooked Prime Fish Meat | 269 | 680 | 165 | 83 | 1:55:10 | |
Cooked Meat | 323 | 856 | 208 | 104 | 2:14:36 | |
Raw Fish Meat | 403 | 1159 | 281 | 141 | 2:47:56 | |
Cooked Fish Meat | 806 | 1159 | 281 | 141 | 2:47:56 | |
Kibble (Parasaur Egg) | 7 | 0 | 0 | 0 | 0:06:13 | |
Raw Prime Meat | 18 | 0 | 0 | 0 | 0:15:01 | |
Cooked Prime Meat | 36 | 0 | 0 | 0 | 0:29:59 | |
Raw Prime Fish Meat | 45 | 0 | 0 | 0 | 0:18:46 | |
Raw Meat | 54 | 43 | 11 | 6 | 0:45:01 | |
Cooked Prime Fish Meat | 90 | 0 | 0 | 0 | 0:38:32 | |
Cooked Meat | 108 | 43 | 11 | 6 | 0:45:01 | |
Raw Fish Meat | 135 | 145 | 36 | 18 | 0:56:16 | |
Cooked Fish Meat | 269 | 143 | 35 | 18 | 0:56:03 | |
Kibble (Parasaur Egg) | 1 | 0 | 0 | 0 | 0:00:54 | |
Raw Prime Meat | 2 | 0 | 0 | 0 | 0:01:41 | |
Cooked Prime Meat | 4 | 0 | 0 | 0 | 0:03:20 | |
Raw Prime Fish Meat | 5 | 0 | 0 | 0 | 0:02:06 | |
Raw Meat | 6 | 0 | 0 | 0 | 0:05:01 | |
Cooked Prime Fish Meat | 9 | 0 | 0 | 0 | 0:03:52 | |
Cooked Meat | 11 | 0 | 0 | 0 | 0:04:36 | |
Raw Fish Meat | 14 | 0 | 0 | 0 | 0:05:51 | |
Cooked Fish Meat | 27 | 0 | 0 | 0 | 0:05:38 | |
Kibble (Parasaur Egg) | 1 | 0 | 0 | 0 | 0:00:54 | |
Raw Prime Meat | 1 | 0 | 0 | 0 | 0:00:51 | |
Cooked Prime Meat | 1 | 0 | 0 | 0 | 0:00:50 | |
Raw Prime Fish Meat | 1 | 0 | 0 | 0 | 0:00:26 | |
Raw Meat | 1 | 0 | 0 | 0 | 0:00:51 | |
Cooked Prime Fish Meat | 1 | 0 | 0 | 0 | 0:00:26 | |
Cooked Meat | 1 | 0 | 0 | 0 | 0:00:26 | |
Raw Fish Meat | 1 | 0 | 0 | 0 | 0:00:26 | |
Cooked Fish Meat | 2 | 0 | 0 | 0 | 0:00:26 | |
KO: × 503; × 206; × 56; × 32; × 28; × 21; × 23; × 12 | ||||||
Torpidity-depletion: 2.08 / s, Time until all torpidity is depleted: 00:40:20 |
Note that the values are for optimal cases, always bring extra supplies!
For a level-dependent count of resources needed, try an external taming calculator.
Alpha Boost[]
When in pack of 3 or more, the Raptor of the highest level in the group gets the Alpha boost for 45 seconds upon making use of vocalization. The Alpha has a glowing red cloud around it to indicate its status whereas the rest have an orange cloud next to themselves. Tamed Raptors also have a bonus for each member of the pack : so a pack of three Raptors or more will receive a +1 Bonus, which will go up to +X in a Group of X+1 or more Raptors (max amount of X is 4).
Combat[]
They run fast and attack faster, so be prepared for a quick reaction, usually a player with good speed and stamina can outrun them, but be aware, they can be persistent. Always check the Raptor's surroundings and be prepared, they have a good visual range. Raptors can also pounce upon survivors and their smaller tames. Is not often recommended to fight a pack of wild raptor with a low level tamed one, as your raptor will be outnumbered and pounced upon whilst you are hopelessly strangled by other members of the pack.
In fact, avoid any contact with a pack of Raptors if you are riding any tame that you may be able to be pounced off of. Even if your tame is strong, your will be pinned down.
General[]
Raptors can often be found in packs of two or more, depending on the zone you will find them close to the shores, or deep in the jungle.
Strategy[]
The best strategy is to keep distance or heavily engage with them, depending on your stats, armor and weaponry. At first you may want to avoid them. One trick is to run to a herd of Trikes, Stegos etc. and get the Raptors to hit and aggro them by accident, making a diversion or a means to gather lots of meat and hide. If a Raptor is a low level, a Spear can easily kill it, but beware, if they are in a pack of two or more, this strategy will not work! A way to kill high level ones, or two or more Raptors is to have a good climber, like a Thylacoleo, or a flyer. Then climb onto a big rock, as they are good jumpers, from there, shoot it with a Slingshot, Bow, Crossbow etc. It should die fairly quickly.
Fighting fire with fire also works, use pack animals like other raptors or even better, direwolves, to exterminate an inferior pack is sure to work, it also asserts your dominance against them.
Also, make sure the Raptor is not glowing red. If it is, that's an Alpha Raptor!
Weaponry[]
One well placed headshot with a Crossbow can take out a Raptor with a level between 1-20. Since they are fast, try to make them run in a straight line and be ready for shooting. A full set of hide armor or other armor stronger than cloth armor and any weapon will also do. Having a bola in your inventory is very useful, especially if you're low level because you can bola the Raptor if it attacks you and run, or kill it.
Dangers[]
Raptors can be dangerous if they reach you from behind, eventually you will learn to recognize their steps on the ground and start running before this happens. If you or your dino are relatively smaller than them, they can pounce and render you immobile for some time. Extra caution must be taken when facing a Aberrant Raptor, as it will always use the pounce when in combat. Try to take them out when they are engaged with some big animal if you want to easily kill them, just don't hit the bigger animal!
Weakness[]
Raptors have a very low Torpor tolerance, you can try to knock them out with a few punches if you have a high melee damage stat. Wild Raptors also make for awkward swimmers, and even a relatively ill-equipped survivor with a basic spear can lure them into the shoreline as a tide-turning last resort.
If they have immobilized a target, they can't attack any other dino until they hop off the said target, making them vulnerable should there not be any other Raptors nearby.
Utility[]
They can be useful and lightweight for traveling, as far as their Stamina lasts, you may want to increase their Stamina if you want them for transport, or their health and attack damage if you want them to assist you on combat. They gather about the same or slightly more material per carcass compared to a Stone Pick, but finish gathering faster.
They can also pounce onto smaller targets to temporarily immobilize them (and to kill them). If a survivor is on a certain mounted dino, Raptors can also knock them off their mount and immobilize them.
The following creatures can be immobilized by its pounce ability:
- Achatina
- Araneo
- Archaeopteryx
- Bloodstalker
- Bulbdog
- Compy
- Dilophosaur
- Dimorphodon
- Dodo
- Dung Beetle
- Featherlight
- Ferox
- Glowtail
- Hesperornis
- Human
- Hyaenodon
- Jerboa
- Jug Bug
- Kairuku
- Lystrosaurus
- Mesopithecus
- Moschops
- Otter
- Oviraptor
- Parasaur
- Pegomastax
- Phiomia
- Shinehorn
- Titanomyrma
- Trilobite
- Troodon
- Vulture
Note: Can only pounce Ferox in its small form.
The following mounts that a Raptor can knock a player off of:
- Ankylosaurus
- Araneo
- Argentavis
- Arthropluera
- Baryonyx
- Beelzebufo
- Bloodstalker
- Carbonemys
- Castoroides
- Daeodon
- Dire Bear
- Direwolf
- Doedicurus
- Equus
- Ferox (Large)
- Gallimimus
- Gigantopithecus
- Iguanodon
- Kaprosuchus
- Lymantria
- Mantis
- Megalania
- Megaloceros
- Megalosaurus
- Moschops
- Ovis
- Pachy
- Pachyrhinosaurus
- Parasaur
- Pelagornis
- Phiomia
- Procoptodon
- Pteranodon
- Pulmonoscorpius
- Raptor
- Ravager
- Rock Drake
- Sabertooth
- Snow Owl
- Tapejara
- Tek Parasaur
- Tek Raptor
- Terror Bird
- Thorny Dragon
- Thylacoleo
- Triceratops
- Velonasaur
- Wyvern
The following additional creatures on ARK: Survival Evolved Mobile can be immobilized by its pounce ability:
Roles[]
- Damage: A quick attacker with decent damage that can easily circle slower enemies, the Raptor makes for a good attack animal early on. It lacks the health and raw damage of the Direwolf and Sabertooth however. (Health and Melee Damage).
- Hunter: Similar to Damage, the Raptor is useful for collecting Hide and Meat once you have a saddle. Though metal weapons tend to deal more damage, the raptor's raw speed allows you to run from an unsuitable fight. (Health and Melee Damage).
- Hunting/Battle Pack: In a pack of 3 or more, the pack leader can temporarily vocalize for pack buff towards all others for 45 seconds(Level Damage and Health to all Raptors, with Stamina, Carry Weight, Melee Damage and Health added to the one ridden).
- Travel: Raptors are very fast, and make for good mounts for quick travel around the island. They cannot carry much, however, so they make for poor pack animals. They do carry a perk over flying mounts in that they can cover a lot of ground without much rest for stamina regeneration, and can hide in the forests and tall foliage if one wants to travel unnoticed. (Level Speed, Stamina, and Carry Weight).
- Light Cavalry Mount: With the advent of the ability to use melee weapons like Pikes and firearms like the Assault Rifle from the back of medium to small sized mounts, the Raptor can be very useful as a flanking cavalry mount by sprinting in and having the rider fire at close range or by allowing a sniper to rapidly circle around the enemy, fire, and then reposition or escape. Another particularly effective method is to use a Fabricated Sniper Rifle while at a distance, but you do need to be careful not to shoot your own Raptor in the head, and dive in and out of thick forest cover. This combines the effectiveness of long range with the speed and agility the raptor can provide, while not exposing the shooter like a flying mount would. If chased, just dart into the thicker forest and laugh as the enemy tries and likely fails to find you as you outrun all of their land mounts but can use the trees for cover against airborne threats. (Level Health, Stamina, and Speed, with Carry Weight as needed).
- Cave Mount: Sabertooths can be seen as an upgrade of the Raptor in terms of strength (in previous versions, now - Raptor is stronger), but it turns out that Sabertooths have difficulty with attacking airborne creatures because of their extremely low hit box and the fact that their jumps lack vertical reach. They can hardly handle a swarm of Onycs. Raptors have no problems hitting Onycs however, and are therefore the better choice. But you must keep an eye on your own health since airborne creatures deal damage to the rider, unless you ride a Megaloceros. Having a mount in caves has several advantages: Your food and water count drop slower, the mount can carry useful stuff, and they deal and take damage (Level Health, Damage, and Stamina).
- Early Prime Meat Hunter: As one of the first prime meat gatherer available for a player Raptor can hunt alone or in a very effective team with Ichthyornis. In the second case you just need to command the Ichthyornis to Hunt and Retrieve small creatures like Dodos and Lystrosaurus and the Raptor will do the butchering.
- PvP: In PvP, Raptors are far better than any other fast small creatures, because they can pounce on a target and completely immobilize a player.
- Jumping: The jump is small and short but can help go downhill so long as you're moving. The pounce can be used after immediately jumping for a slightly higher jump to get on top of a rock a human can almost get to. You can use it while falling but to no effect.
- Escape Vehicle: Raptors are very dangerous creatures that can take down many threats, but thanks to their high speed they can outrun something that is too difficult for them, allowing players to use them for a quick getaway.
Collectibles[]
Resource | Efficiency |
---|---|
Raw Meat | ★★★★☆ |
Raw Prime Meat | ★★★★☆ |
Pelt | ★★★☆☆ |
Chitin | ★★★☆☆ |
Keratin | ★★★☆☆ |
Hide | ★★★☆☆ |
Spotlight[]
Notes/Trivia[]
For information pertaining specifically to the real-world Raptor, see the relevant Wikipedia article.
- Alpha Raptors are not able to pounce or vocalize, likely because this would be too powerful.
- Like many other dromaeosaurs, it is believed that Utahraptor did not use its sickle claw as a slashing weapon, but rather for pinning its prey to the ground (this is due to the very thick profile of the claw). Dromaeosaurs such as Utahraptor, Velociraptor, and Deinonychus likely used their sickle claw to hold onto struggling prey while primarily using their teeth to deal injuries, while flapping their feathered wings to keep themselves balanced (similar to a bird of prey).
- On the PS4, the Tek Raptor may still jump even if it is encumbered.
- The species of Utahraptor ostrommaysorum was first studied and named after the release of the movie Jurassic Park, in which a similar dinosaur was erroneously called Velociraptor. (Although it should be noted that part of the movie's plot was that dinosaurs made for the park were based on pop culture representations rather than science, a theme actually repeated in this game as well). The actual Velociraptor mongoliensis was about the size of a large turkey, and have only been found in Mongolia. The dinosaur from Jurassic Park was being excavated in the Badlands of Montana, while Utahraptor ostrommaysorum was discovered in the Dalton Wells Quarry of east-central Utah.
- Despite the Raptors in ARK being identified as a species within the genus Utahraptor, the skull seen in its dossier is of Velociraptor rather a member of the subfamily Dromaeosaurinae, which Utahraptor belongs to. The Raptor's in-game model, however, resembles Achillobator giganticus or dakotaraptor steini.
- Raptors often kill themselves by attacking stronger herbivores even with temporary pack boost. Some herbivores can even take out whole packs.
- The name of the Utahraptor means originally approximately "Utah plunderer".[2]
- Raptors can be seen as the mascots of ARK. They appear in much of the promotional artwork and in one of the in-game holiday events.
- The Raptors in-game are depicted with only a few feathers, while their real-world counterparts would have had a full coat over their body, similar to the appearance of the Therizinosaur
- The Name "Utahraptor prime" translates into "best Utah plunderer".
- Raptors received a major update during TLC Phase 2 that gave them a pack boost effect (similar to Direwolf), and the ability to pounce on and immobilize smaller creatures and survivors for the kill, similar to the Thylacoleo.
- Raptors utilize one of the older voice pack for pack boost vocalization.
- In ARK, the hands and clawed fingers on the Raptor's arms point downwards, whereas in real life, the hands of Raptors pointed inwards towards the chest, and had the best mobility moving side to side rather than up and down. If real Raptors hands were rotated like the ones in ARK, their wrists would be broken.
- Raptors has been one of the main cause of deaths for all survivors, with the total leading of 62,257 kills, followed by Dilo with 30,715 and Trike by 24,686.[3]
- This applies to all maps but Extinction, with its main death cause at #5.
- Sound effects for the Raptor were taken and modified from Jurassic Park.
- Raptors are immune to a Managarmr's dive bomb attack.
- There is a small window of opportunity for players to dodge a Raptor's pounce attack by performing a jump, though it is difficult to accomplish.
- In the TLC Pass Three trailer, the raptor made Deinonychus noises.
- Since the release of Genesis: Part 1 Wild Raptors were rendered unable to pounce with the exception of its Aberrant Variant.
- The Corrupted Raptor bears a striking resemblance to a classic Jurassic Park raptor, with naked scaly skin and brown scales. Although of course, being corrupted, it's tail and backside are wrecked.
Lore[]
This section may contain spoilers related to the background-story of ARK: Survival Evolved. If you want to experience the story ingame, you probably shouldn't continue reading on this section. |
- In Mei Yin's explorer notes, Mei Yin had a black raptor named "Wuzhui".
Changelog[]
Patch | Changes |
---|---|
194.0 | Added the Alpha Raptor |
195.1 | Can no longer pick up Alpha Raptors with flyers |
210.1 | Fixed a crash loading certain savegames ("Raptor Animation" crash) |
253.0 | Added Raptor Claus for the ARK: Winter Wonderland 2 event |
256.0 | New sound effects for the Raptor |
275.0 Aberration Expansion Release | Added the Aberrant Raptor |
279.22 TLC Phase 2 | Receives a model update, animation update, texture update, and some new abilities:
|
279.224 | Fixed an issue that caused the rider to be ejected from the saddle when using the Raptor pounce |
279.233 |
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279.242 | Fixed friendly Raptor pounce dismounting nearby riders on other mounts |
279.252 | Wild Raptor now pounces players in PvE |
282.102 | Added the Tek Raptor
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285.104 Extinction Expansion Release | Added the Corrupted Raptor |
289.100 | Mesh Memory Optimizations for the Raptor |
306.41 Genesis: Part 1 Expansion Release | Added the X-Raptor, Malfunctioned Tek Raptor and Corrupted Raptor Dinotar
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319.14 | The Animated Series Raptor Costume has been added |
Gallery[]
Raptor with a color mutation.
TLC Patch 2 model update.
References[]
Creatures |
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