ARK: Survival Evolved Wiki
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The following creatures are affected by its scream:
 
The following creatures are affected by its scream:
{{ItemList|Bulbdog|Dilo|Dodo|Glowtail|Hyaenodon|Ichthyornis|Jerboa|Featherlight|Pegomastax|Shinehorn|Meganeura|Titanomyrma|Noglin|Troodon|Dimorphodon|Jug Bug|Enforcer}}
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{{ItemList|Bulbdog|Dilo|Dodo|Glowtail|Hyaenodon|Ichthyornis|Jerboa|Featherlight|Pegomastax|Shinehorn|Meganeura|Titanomyrma|Noglin|Troodon|Dimorphodon|Jug Bug|Enforcer|Leech|Onyc}}
   
 
==Spotlight==
 
==Spotlight==

Revision as of 17:19, 21 December 2021


The Sinomacrops is a creature in ARK: Survival Evolved's Lost Island DLC.

Basic Info

Dossier

This section is intended to be an exact copy of what the survivor Helena Walker, the author of the dossiers, has written. There may be some discrepancies between this text and the in-game creature.

NoteHelena
Species

Sinomacrops bondei

Time

Mid-Late Jurassic

Diet

Insectivore

Temperament

Docile... usually

Wild

Sinomacrops bondei is a friendly and curious little pterosaur. It may approach and investigate unfamiliar creatures, but Sinomacrops does spook easily. When threatened, it will unfurl its wings to reveal deimatic eyespots in an attempt to confuse or scare predators away. Still, Sinomacrops seems to be a highly intelligent creature that craves social interaction. While it's normally curious and friendly, Sinomacrops' adorably oversized mouth turns into a deadly weapon at the slightest sight and smell of insects. Even alone, this cute little critter can take down insects far larger than itself. Unfortunately, this means that armor made from chitinous plates is going to trigger an attack response from the otherwise sweet-hearted pterosaur.

Domesticated

Taming a Sinomacrops is fairly straightforward (in theory) -- just feed them without scaring them. Once tamed, they absolutely love travelling with their humans, and prefer to cling to them whenever possible. Not only are they sociable, but they're fiercely protective once bonded. Any small creature approaching someone with a tame Sinomacrops will be met with its flashing eyespots and piercing shriek. That’s usually enough to stun an undersized interloper. For such a small flier, Sinomacrops can carry surprisingly heavy loads. It can even support the weight of a fully-grown human adult, though it will struggle to gain altitude. Still, any creature companion that can double as a glider and parachute is invaluable for anyone traversing an ARK... as long as they bring plenty of snacks for their new friend.

Behavior

Appearance

Color Scheme and Regions.

Region 0 - Face, Body and Tail Stripe.

Region 1 - Underwing.

Region 2 - Not Used.

Region 3 - Belly and Wings.

Region 4 - Underwing Higlights.

Region 5 - Head, Back and Tail.

X mark

The Sinomacrops's information is currently unknown, because it was recently released.

If you want to help with this section, you can add the color region descriptions by clicking "Edit Source" at the top of the page. See Template:PaintRegions for documentation on how to use this template.

Drops

Base Stats and Growth

Attribute Base Value Level Increase Taming Bonus
Wild Tamed Additive Multiplicative
Health Health 110 +22 +5.4% 0.07
Stamina Stamina 150 +15 +10%
Oxygen Oxygen 150 +15 +10%
Food Food 900 +90 +10%
Weight Weight 80 +1.6 +4%
Melee Damage Melee Damage 10 +0.5 +1.7% 7% 17.6%
Movement Speed Movement Speed 100% N/A +1%
Torpidity Torpidity 100 +6 N/A 0.5
Movement
[u/s]
Base Speed Sprinting Speed Stamina
Wild Tamed1 Tamed2 Wild Tamed1 Tamed2
Walking 48 48 48 192 192 192 5
Swimming 450 450 450 N/A N/A N/A 3
Flying 450 450 450 1125 1125 1125 3
  • 1These are the base speeds of the creature at 100% Movement Speed.
  • 2These are the speeds of the creature tamed and non-imprinted.
  • For a comparison of the speeds of all creatures, see Base Creature Speeds.

Wild Stats Level-up

Type in values of a wild creature to see on which stats it's emphasized. Green values on a high-level creature are very good for breeding. If you have already tamed your creature you can try to recover the breeding stats with an external tool.[1]

Sinomacrops

The stat-calculator does not work in the mobile-view, see here for alternatives: Apps

Note that after the creature is tamed it gets bonuses on some stats depending on the taming effectiveness. This makes it hard to retrieve the levels on a tamed creature, so this tool is only for wild ones, but gives a first impression, how well the stats are distributed.

Combat

This section describes how to fight against the Sinomacrops.

General

Strategy

Weaponry

Dangers

Do not wear chitin armor when in the proximity of Sinomacrops. a normally passive creature immediately becomes aggressive in the presence of chitin.

Weakness

Taming

Sinomacrops is tamed non-violently using Chitin Chitin.

With Chitin Chitin in your hotbar slot 0, approach the creature (or simply go close enough to let it sense your presence and it approach you) and feed it. When you feed the creature, it will fly off for the moment which requires you to follow it (and track it with the Taming Tracker HUD.) When there are hearts floating around the creature, it will fly back to you (or hop at you, if its landed) and you can feed it. Repeat the process, and eventually and it will be tamed.

Considerations when attempting to tame the creature:

  • Sinomacrops must be outside when attempting to tame it. They are not tamable when considered indoors. This includes Tent (Scorched Earth) Tent (Scorched Earth), and any buildings within any buildable platform saddle/Unassembled TEK Hover Skiff Unassembled TEK Hover Skiff.
  • Although Sinomacrops will not attack unless provoked, they are highly aggressive to anyone who are wearing even a part of Chitin Armor Chitin Armor.

Utility

Roles

  • Glider/Hover/Parachute: Sinomacrops can act as a living Parachute Parachute and more importantly, Glider Suit Skin Glider Suit Skin. It will open its wings up if allowed to much like the Glider, allowing gliding across the map, or temporarily hovering above (and struggling to fly up if needed) much like Bloodstalker Bloodstalker. However, how far or long it can hold depends greatly on its Stamina Stamina to withstand the gliding left. (Level up on Stamina and Weight). As a side note when they do run out of stamina it will unfurl it's wings like a parachute and Prevent you from taking Fall Damage. (Glide with C on pc, RS on console)
  • Scare Sign: Sinomacrops are great for scaring smaller creatures while its on a survivor's back, like Ichthyornis Ichthyornis and Pegomastax Pegomastax. The circle menu must be added to let it auto-scream as needed, but much like the Light Pets from Aberration, can be toggled to scream with "Light!" emotion(The emote "Clap" does the same thing for those that dont have "light"[to unlock light tame a light pet]). There are no stat focus needed for this role.
  • Bug Zapper: Though its scare ability doesn't really deal any damage, it is lethal on activation when used against Meganeura and Titanomyrma; making the Sinomacrops an excellent means of pest control, and helping to reduce your overall annoyance when trudging through jungles and swamps.
  • Dismounter: Dismounting some larger tames, such as the Giganotosaurus, leaves you stuck up on a very high saddle, where if you do not walk off onto higher ground or an elevated platform to provide a break in your fall, will consistently see you taking fall damage. The Sinomacrops provides a means of safely jumping off of these high saddles without taking fall damage, provided you remember to use its wings in the process.

The following creatures are affected by its scream:

Spotlight

Notes/Trivia

For information pertaining specifically to the real-world Sinomacrops, see the relevant Wikipedia article.

  • This is the second creature added as a result of the Lost Island Creature Poll.
  • This is the first creature to act like a glider suit + tek chestpiece.
  • As a flier, while using official settings, the Sinomacrops may not be used on Gen 1 (though it may be released and bred for use on other maps).
  • Controls: Holding jump will allow slow vertical flight. Double tapping jump performs a brief vertical thrust and can allow the player to exit water (both actions consume stamina). Hitting the alternate attack, "C" (on pc) "RS" (on console) while in the air will activate glider mode (does not cosume stamina). Holding alternate attack, "X" (on pc) "LS" (on console) will activate parachute mode. Holding shift (on pc) or pressing LS (the default sprint button on console) while in glider mode or diving downwards, increases speed and allows control over altitude.

Changelog

Patch Changes
341.19 Lost Island Expansion Release Sinomacrops Sinomacrops is added to the game
341.33 Sinomacrops can now be transferred to Aberration

Gallery

References