Small Crop Plot

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Small Crop Plot
Small Crop Plot.png
A small garden plot, with a fence to keep out vermin.
Type Farming
Health 5,000
Item slots 10
Decay Time 8d
Weight 4.0
Spawn Command
cheat giveitemnum 129 1 0 0
cheat giveitem "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Structures/Misc/PrimalItemStructure_CropPlot_Small.PrimalItemStructure_CropPlot_Small'" 1 0 0
Found in Supply Crate Green
Required level Level 10 / 9
Engram Points 9 EP
Crafting XP 21.2 XP
Crafting Time 5s

Crafted in Inventory
10 × Thatch.png Thatch
15 × Fiber.png Fiber
25 × Stone.png Stone
Purchase (Mobile)
Purchased in Outpost Logo Mobile.svg
Cost 15 ×  Slips Logo Mobile.svg

The Small Crop Plot is the first farming plot you can craft. It allows you to plant all types of berry seeds and holds 200 water. It can be placed anywhere on the ground, provided the area is relatively flat.

Usage[edit | edit source]

Small Crop Plot with a Stimberry

In order to grow a crop, you will need three things:

  1. A seed. One of the following berry seeds: Amarberry Seed.png, Azulberry Seed.png, Mejoberry Seed.png, Narcoberry Seed.png, Tintoberry Seed.png, or Stimberry Seed.png. (Other seeds require a larger plot.)
  2. Irrigation. Usually a water source connected to the plot using a Stone Tap or a Metal Tap. Rainwater or water from a Waterskin also works, but is less reliable.
  3. Fertilization. Fertilizer made in a Compost Bin or by a Dung Beetle lasts the longest, but takes a bit of time to make, so starting with simple Feces might be easier.

Once the plot is irrigated and fertilized, you can place the seed in its inventory and it will be planted after a few seconds.

The plant will mature through several stages over the course of several day cycles, and once it has reached Fruitling status you will be able to harvest it continuously.

Fruitlings will grow and hold up to 300 of their planted berry type. Once harvested they will slowly grow back until reaching the maximum yield again.

To change the current plant, access the radial menu by holding 'E', then select 'destroy plant'. This will allow a new seed to be planted.

Notes[edit | edit source]

  • Prematurely harvesting a plot does not seem to affect the growth of plants.
  • As long as the plot is kept watered and fertilized, it will never need to be reseeded. (If you have a waterskin inside of the crop plot, make sure you right click on it and hit consume or else it won't water automatically.)
  • Crops rot very slowly when left in the crop plot. However, they will start rotting at regular speed if they run out of fertilizer.
  • A plot also has a small chance to spawn a new seed of its own in each yield that can be removed and used to start another plot.

Notes[edit | edit source]

  • Prior to 282.102 on Scorched Earth, crop plots could only be placed in "Sunlit Locations". These locations had to be found and are not just anywhere open to sunlight.
  • If you build over a "Sunlit Location" then the roof of your structure will count as Sunlit over the same spot. The roof of normal buildings do not count as "Sunlit Locations".
  • The Small Crop Plot is treated as a wooden structure and can not be damaged by hands, stone weapons, or non-explosive ranged attacks.
  • The following aggressive creatures can not damage the Small Crop Plot:

Painting and Color Regions[edit | edit source]

X mark.svg

The Small Crop Plot is not currently paint-able, however this object may be re-mapped to include paint regions in a future update.

For more information on Paint Regions and how to use them, please view the Blue Coloring.png Dye, Paintbrush, or Spray Painter pages.