This article is about content exclusively available in the version on Steam, Xbox, PlayStation, Epic Games, Stadia. |
This article is about content exclusive to the DLC: Genesis: Part 2 |
“ | Endure a genomic gauntlet of familiar fauna to reclaim the ship's wildlife pacification systems!! | „ |
Survive the ARK is a Mission in Genesis: Part 2.
The survivor must survive 10 waves. There is a choice of free primitive weapons at the center of the arena. The player must earn credits to buy advanced weapons, tames and bonus. Each kills made by the survivor gives 50 points and ones made by his tames gives 25 points. There is a 500 credit bonus and a time bonus at the end of each wave.
Clearing a full round is only required to consider a clear in the mission. Multiple rounds can be attempted for better rewards, but if every survivor inside are knocked down, the mission ends in a failure, regardless if at least one full round is cleared (Exit via the Tek Teleporter button after the first full round is done).
Strategy[]
Single player alpha[]
Things to bring[]
- Medical Brew
- Stimulant (mostly for the troodons on wave 5)
- Focal Chili
- Food and water
- 2 good sets of flak or riot, with gliders
- Use a mindwipe to get 300 health, 300-400 weight and put everything else into speed
- Turn off damage numbers
- Don't forget to activate your shoulder cannon!
- Memorize where the important things are, or leave the map of the arena on another monitor
Strategy[]
Wave 1[]
On wave 1 your main enemy is the time limit. Start with the bow, focus the flyers first (especially the wyvern), then kill the small creatures until you can afford a cluster grenade, then run in circles and spam it at the slow ground creatures until the wave is over. During the part where you farm points with the bow, run around in circles near the spot where cluster grenades spawn, so that all of the slow ground creatures are pilled up near each other as soon as you buy the grenades. Remember that strafing is much faster than walking backwards.
Wave 2[]
Focus slow ground creatures like the mantises until you have 2500 points, then buy a tek bow. Once you have the tek bow, focus the flyers and the rest shouldn't be much of a problem.
Wave 3-9[]
keep the tek bow for the rest of the game. Spam shadowmanes with your excess points but make sure you always have enough to buy another bow when it expires, and save a decent amount of points for wave 10. Use metal arrows and hitscan mode. Watch out for troodons and all other things that can knock you out. At the start of each wave focus the big strong creatures, so the shadowmanes can distract the rest for longer (on alpha they don't last very long).
Wave 10[]
The time limit is a big issue here. Use explosive arrows to kill the 49 dodos, then buy a bunch of shadowmanes with your remaining points and spam metal arrows at the boss. If you keep strafing, the boss will always miss the fire attack.
Weapons[]
Free Weapons:
Weapon | Price |
---|---|
Pike | 1000 |
Longneck Rifle | 1000 |
Metal Hatchet | 1000 |
Simple Pistol | 1000 |
Sword | 1000 |
Crossbow | 1000 |
Tek Phase Pistol | 2500 |
Tek Grenade | 2500 |
Tek Sword | 2500 |
Tek Bow | 2500 |
Tek Claws | 2500 |
Tek Grenade Launcher | 2500 |
Tek Rifle | 2500 |
Tek Railgun | 2500 |
Electric Prod | 1500 |
Cluster Grenade | 1500 |
Fabricated Pistol | 1500 |
Assault Rifle | 1500 |
Grenade | 2000 |
Flamethrower | 2000 |
Rocket Launcher | 2000 |
Shotgun | 1000 |
Pump-Action Shotgun | 1500 |
Compound Bow | 1500 |
Minigun | 2000 |
Fabricated Sniper Rifle | 1500 |
Tames[]
Tame | Price |
---|---|
5 × VR Dimorphodon | 750 |
2 × VR Triceratops | 2000 |
4 × VR Raptor | 1250 |
3 × VR Kaprosuchus | 1000 |
3 × VR Allosaurus | 2000 |
2 × VR Stegosaurus | 2000 |
2 × VR Lymantria | 1500 |
2 × VR Mantis | 1750 |
1 × VR Ferox | 2000 |
1 × VR Bloodstalker | 1750 |
1 × VR Velonasaur | 2000 |
2 × VR Enforcer | 1250 |
3 × VR Ravager | 1750 |
1 × VR Karkinos | 2000 |
2 × VR Astrodelphis | 1750 |
2 × VR Shadowmane | 2000 |
1 × Broodmother Lysrix | 10000 |
1 × Dragon | 10000 |
1 × Megapithecus | 10000 |
Bonus[]
Bonus | Price |
---|---|
Health Boost | 5000 |
Damage Boost | 5000 |
Spawns[]
- Wave 1 (Survive the Beach) (Beach)
- Hostile Spawns:
- Miniboss Spawns:
- Wave 2 (Survive the Barrens) (Scorched Earth)
- Hostile Spawns:
- Miniboss Spawns:
- Wave 3 (Survive the Swamp) (Swamp)
- Hostile Spawns:
- Miniboss Spawns:
- Wave 4 (Survive the Hollow) (Aberration)
- Hostile Spawns:
- Miniboss Spawns:
- Wave 5 (Survive the Jungle) (Redwoods)
- Hostile Spawns:
- Miniboss Spawns:
- Wave 6 (Survive the Ruins) (Extinction)
- Hostile Spawns:
- Miniboss Spawns:
- Wave 7 (Survive the Tundra) (Snow)
- Hostile Spawns:
- Miniboss Spawns:
- Wave 8 (Survive the Voyage) (Genesis)
- Hostile Spawns:
- Miniboss Spawns:
- Wave 9 (Survive the Mountain) (Mountains)
- Hostile Spawns:
- Miniboss Spawns:
- Wave 10 (Survive Nida's Secret) (Dodos!!!)
Loot[]
Notes[]
- VR Creatures will lay eggs that can be picked up without repercussion.
- Interestingly, Diplodocus can tailswing much like Brontosaurus in this mission compared to its presence elsewhere.
- The OST at the final wave is originally SotF main theme.
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