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Survive the ARK
Endure a genomic gauntlet of familiar fauna to reclaim the ship's wildlife pacification systems!!
Location
Type
Gauntlet
Player Capacity
5 players
Hexagons

Base Amount
Hexagon Icon 2280
First-time Bonus
Hexagon Icon 1900

Base Amount
Hexagon Icon 13680

Base Amount
Hexagon Icon 36480

World Effect
WorldBuff Taming Speed Increase Taming Speed Increase: The wildlife is more friendly.

Strength
+50%
Duration
3h

Strength
+50%
Duration
12h

Strength
+50%
Duration
1d 12h

Survive the ARK is a Mission in Genesis: Part 2.

The survivor must survive 10 waves. There is a choice of free primitive weapons at the center of the arena. The player must earn credits to buy advanced weapons, tames and bonus. Each kills made by the survivor gives 50 points and ones made by his tames gives 25 points. There is a 500 credit bonus and a time bonus at the end of each wave.

Clearing a full round is only required to consider a clear in the mission. Multiple rounds can be attempted for better rewards, but if every survivor inside are knocked down, the mission ends in a failure, regardless if at least one full round is cleared (Exit via the Tek Teleporter button after the first full round is done).

Strategy[]

Single player alpha[]

Things to bring[]
  • Medical Brew
  • Stimulant (mostly for the troodons on wave 5)
  • Focal Chili
  • Food and water
  • 2 good sets of flak or riot, with gliders
  • Use a mindwipe to get 300 health, 300-400 weight and put everything else into speed
  • Turn off damage numbers
  • Don't forget to activate your shoulder cannon!
  • Memorize where the important things are, or leave the map of the arena on another monitor
Strategy[]
Wave 1[]

On wave 1 your main enemy is the time limit. Start with the bow, focus the flyers first (especially the wyvern), then kill the small creatures until you can afford a cluster grenade, then run in circles and spam it at the slow ground creatures until the wave is over. During the part where you farm points with the bow, run around in circles near the spot where cluster grenades spawn, so that all of the slow ground creatures are pilled up near each other as soon as you buy the grenades. Remember that strafing is much faster than walking backwards.

Wave 2[]

Focus slow ground creatures like the mantises until you have 2500 points, then buy a tek bow. Once you have the tek bow, focus the flyers and the rest shouldn't be much of a problem.

Wave 3-9[]

keep the tek bow for the rest of the game. Spam shadowmanes with your excess points but make sure you always have enough to buy another bow when it expires, and save a decent amount of points for wave 10. Use metal arrows and hitscan mode. Watch out for troodons and all other things that can knock you out. At the start of each wave focus the big strong creatures, so the shadowmanes can distract the rest for longer (on alpha they don't last very long).

Wave 10[]

The time limit is a big issue here. Use explosive arrows to kill the 49 dodos, then buy a bunch of shadowmanes with your remaining points and spam metal arrows at the boss. If you keep strafing, the boss will always miss the fire attack.

STA Map

STA Map

Weapons[]

Free Weapons:

Weapon Price
Pike Pike 1000
Longneck Rifle Longneck Rifle 1000
Metal Hatchet Metal Hatchet 1000
Simple Pistol Simple Pistol 1000
Sword Sword 1000
Crossbow Crossbow 1000
Tek Phase Pistol Tek Phase Pistol 2500
Tek Grenade Tek Grenade 2500
Tek Sword Tek Sword 2500
Tek Bow Tek Bow 2500
Tek Claws Tek Claws 2500
Tek Grenade Launcher Tek Grenade Launcher 2500
Tek Rifle Tek Rifle 2500
Tek Railgun Tek Railgun 2500
Electric Prod Electric Prod 1500
Cluster Grenade Cluster Grenade 1500
Fabricated Pistol Fabricated Pistol 1500
Assault Rifle Assault Rifle 1500
Grenade Grenade 2000
Flamethrower Flamethrower 2000
Rocket Launcher Rocket Launcher 2000
Shotgun Shotgun 1000
Pump-Action Shotgun Pump-Action Shotgun 1500
Compound Bow Compound Bow 1500
Minigun Minigun 2000
Fabricated Sniper Rifle Fabricated Sniper Rifle 1500

Tames[]

Tame Price
5 × VR Dimorphodon VR Dimorphodon 750
2 × VR Triceratops VR Triceratops 2000
4 × VR Raptor VR Raptor 1250
3 × VR Kaprosuchus VR Kaprosuchus 1000
3 × VR Allosaurus VR Allosaurus 2000
2 × VR Stegosaurus VR Stegosaurus 2000
2 × VR Lymantria VR Lymantria 1500
2 × VR Mantis VR Mantis 1750
1 × VR Ferox VR Ferox 2000
1 × VR Bloodstalker VR Bloodstalker 1750
1 × VR Velonasaur VR Velonasaur 2000
2 × VR Enforcer VR Enforcer 1250
3 × VR Ravager VR Ravager 1750
1 × VR Karkinos VR Karkinos 2000
2 × VR Astrodelphis VR Astrodelphis 1750
2 × VR Shadowmane VR Shadowmane 2000
1 × Broodmother Lysrix Broodmother Lysrix 10000
1 × Dragon Dragon 10000
1 × Megapithecus Megapithecus 10000

Bonus[]

Bonus Price
Health Boost 5000
Damage Boost 5000

Spawns[]

Wave 1 (Survive the Beach) (Beach)
Wave 2 (Survive the Barrens) (Scorched Earth)
Wave 3 (Survive the Swamp) (Swamp)
Wave 4 (Survive the Hollow) (Aberration)
Wave 5 (Survive the Jungle) (Redwoods)
Wave 6 (Survive the Ruins) (Extinction)
Wave 7 (Survive the Tundra) (Snow)
Wave 8 (Survive the Voyage) (Genesis)
Wave 9 (Survive the Mountain) (Mountains)
Wave 10 (Survive Nida's Secret) (Dodos!!!)

Loot[]

Notes[]

  • VR Creatures will lay eggs that can be picked up without repercussion.
  • Interestingly, Diplodocus Diplodocus can tailswing much like Brontosaurus Brontosaurus in this mission compared to its presence elsewhere.
  • The OST at the final wave is originally SotF main theme.
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