Tek Sensor (Genesis: Part 1)

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Steam.svg Xbox One.svg PS.svg Epic Games.svg This article is about content exclusively available in the version on Steam, Xbox, PlayStation, Epic Games.
Genesis Part 1 DLC.jpg This article is about content exclusive to the DLC: Genesis: Part 1
Tek Sensor
Tek Sensor (Genesis Part 1).png
An advanced detection and activation system used to automate nearby devices and structures. Requires Tek Generator power.
Type
Health
3,000
Decay time
20d
Weight
4
Stack Size
1
Added in
Spawn Command
admincheat gfi TekAlarm 1 0 0
or
admincheat giveitem "Blueprint'/Game/Genesis/Structures/TekAlarm/PrimalItemStructure_TekAlarm.PrimalItemStructure_TekAlarm'" 1 0 0
Crafting XP
200 XP
Crafting time
5s
Crafted in
Required stations

The Tek Sensor is a Structure in the Expansion Pack Genesis: Part 1.

Overview[edit | edit source]

The Tek Sensor can be used to detect Survivors and Creatures in a certain radius and activate pin-coded Structures.

Moeder must be defeated on Gamma difficulty to obtain the Tekgram.

Utility[edit | edit source]

Taming Pen Component: Utilizing the property that the Tek Sensor can activate pin-coded Structures can make it a beneficial addition to making a taming pen, since it can automatically activate or deactivate Structures, removing the risk of closing a Gate yourself.

Changelog[edit | edit source]

Patch Changes
306.41 Tek Sensor is added to the game.
309.4 Fixed a rare case where the Mining Drill could damage the Tek Sensor
329.51 Fixed TEK Sensor resetting on server restart.

Gallery[edit | edit source]