Released - June 24th, 2021 - Major version update
Fixed resources not spawning properly on asteroids in the space biome.
Hunt Missions now work on console servers and will count towards mission requirements for
Stryders and the Boss Fight. Fixed
Cryopod UI not displaying properly. Fixed a mesh exploit.
Fixed an edge case bug where feeding the
Shadowmane would not result in an affinity gain. Fixed some exploits.
Fixed some cases where the
Explorer Notes would not unlock properly on the server. (to get the first HLNA explorer note, make sure to hit the reset cinematics button in your options - note that you only unlock Explorer Notes once HLNA has finished all her lines.) Fixed a bug where the
WorldBuffScalingEfficacy would break harvesting rates.
Prevented some Rockwell & Eden variants creatures on Aberration that weren't native to the map.
Enabled creature downloads on
Aberration for the Genesis: Part 2 permitted creatures, including Stryder, Maewing, Shadowmane, Noglin, R-variants. Multiple TEK Engrams (
Replicator, Teleporter, Trough, Forcefield, Dedicated Storage, Armour, Rifle, Turret, Generator) were added to the Genesis: Part 2 boss fight
Hoversail no longer falls in Zero G. (Boost is always active)
Net Ammo loaded into a Harpoon Launcher can now be used underwater.
Mantis will now accept Rhino Horns for taming, at a lower affinity than Deathworm horns. Adjusted
Mantis Feeding to prevent it from starving when fed Rhino Horns.
Noglins can no longer attach to babies. Fixed a bug where
Voidwyrm wasn't gaining bonus levels after taming. Fixed some VFX and SFX bugs with the
Voidwyrm. Fixed some VFX and SFX bugs with the
Stryder. Fixed some bugs with the
Stryder which affected transferring items to and from the Dedicated Storage, as well as accessing some aspects of its pinwheel. Fixed a bug where players could errenously remove attachments from their
Stryder. Fixed a bug where
Stryder's taming effectiveness would drop from 100% to 0%
Stryders should no longer count towards the Global Platform Structure Limit. Increased the
Stryder hacking grace period to compensate for low framte rate servers. Fixed some visual issues with certain items on the
TEK Explosive Arrow Damaged reduced by 25%
TEK Explosive Arrow projectile speed reduced by 33%
Astrodelphis Lazer damage reduced by 33%
Astrodelphis Grenade Bomb projectile speed reduced by 50%
Astrodelphis Lazers will no longer damage targets if it is encumbered. Fixed a case where the
Astrodelphis homing missile would still damage riders even though it was targetting the creature.
Fixed multiple server and client stalls and crashes.
Fixed some cases where creatures weren't properly playing the unconscious animation when being shot by a
Net Ammo. Fixed a bug where the
Genesis: Part 1 - Arrivial Protocol mission wasn't starting. Fixed some cases of false mesh detection.
Fixed a bug where the
Hoversail or Hoverskiff were causing asteroids not to render. Fixed some exploits in missions that allowed you to keep the mission weapon longer than intended.
Fixed a bug which allowed you to create loot caches that would expire in 10 seconds.
Removed some invalid items from the Mission Loot & Supply Crate tables on
Genesis: Part 2. Updated some mission objective text on
Genesis: Part 2. Updated some descriptive text for items on
Genesis: Part 2. Fixed a case where
HLNA notes would not play when mounted.
Shadowmane baby food consumption has been reduced. Fixed a bug where
Maewing babies in baskets could be lost on server start up.
Fish Baskets no longer check for nearby enemy structures in PVE. Any changes that were in previous updates for servers only, should now work on Single Player, Non-Dedicated Mode, and Player Dedicated mode.